Home Sound Effects
Whoosh intense sound effects for transitions in motion design, perfect for video games, infographics, animations.
This sound effects pack contains 200 wav files in high quality 96kHz/24Bit format.
The Master Gun M60E6 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 28 channels including 13 Stereo and 2 mono sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of 4 audio channels with 1 Stereo and 2 mono sources, including the Sanken CO-100k which captures frequencies above 100kHz for extreme pitch shifting workflows.
In addition to the unsuppressed shot recordings, we’ve also sampled the M60E6 with a suppressor attachment. The suppressed M60E6 was sampled right after the unsuppressed recordings using the exact same microphone setup as the unsuppressed version. This provides you a seamless transition between the unsuppressed and the suppressed recordings.
The suppressed recordings also have the added benefit of muting the shot layers which helps bring out the intricate details of the mechanism (mech layers).
Because adding a suppressor to the firearm increases the weapons muzzle velocity, the fire rate of the suppressed weapon is slightly faster than its unsuppressed counterpart.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
Enter the brutal heart of cinematic terror with Cinematic Nightmares: Impacts Vol.1—a meticulously crafted sound pack designed to deliver raw, unrelenting power straight to your speakers. Packed with thunderous impacts, bone-rattling hits, and layered textures of chaos, this collection is built to elevate your horror trailers, dark cinematic cues, and intense game soundscapes. Whether you’re crafting jump scares, dramatic transitions, or tension-building moments, these sounds will hit with precision and presence, helping you shape unforgettable sonic moments that grab attention and refuse to let go.
Like its whooshing predecessor, this pack is built for flexibility and depth:
● Designed Section – 10 fully layered impact sounds, sculpted and delivered in both wet and dry versions for instant drag-and-drop power. You get 20 ready-to-use files to give your productions immediate punch.
● Layers Section – Go deeper with 49 expertly curated impact layers, each provided in both wet and dry versions. That’s 98 individual files, purpose-built for layering, tweaking, or using standalone.
Each sound includes 6 variations per file, with both wet and dry processing included. This means you’re not locked into any one sound—you can apply your own reverb, layer them with other effects, or manipulate them into entirely new sonic monstrosities. Total freedom, zero compromise.
Massive Value: 708 High-Quality Sounds
With this pack, you’re not just getting great sound—you’re getting a full arsenal of ready-to-use audio assets:
● Designed Sounds: 120 wet and dry variations (10 sounds × 6 variations × 2 formats).
● Layered Sounds: 588 wet and dry variations (49 sounds × 6 variations × 2 formats).
● Bonus One-Shots: Every variation is also provided as a pre-cut one-shot—clearly labeled and organised within its own folder, drag-and-drop ready for your DAW or sampler, making workflow fast and seamless.
Check out the sound demo here:
All sounds are provided in 24-bit / 96kHz resolution, ensuring industry-standard quality. The total pack size is 5.6 GB, and everything is embedded with full UCS-compliant metadata to keep your sound library organised, searchable, and production-ready.
Resonant Metal is a sound library built around the resonant and tonal characteristics of metal. It features a wide variety of recordings—from small, high-frequency metal tones to large, heavy impacts with long sustain. The focus is on metallic sounds with rich overtones, clean transients, and tonal clarity.
The library includes both raw recordings of real-world metal objects (bowls, trays, heavy pans, rods, tools, etc.) and a selection of designed sounds. These designed elements include processed impacts, pitch-shifted scrapes, granular textures, and reversed hits.
Every sound was recorded using a Sennheiser MKH 8050 microphone and a Zoom F6 recorder and files are delivered in high-resolution 24-bit / 192kHz WAV format.
We managed to record in the amazing and stunning Main Hall of the Grand Central Station in New York whilst on our travels, capturing the ambience of the daily commuter and tourists who flock to see this amazing building.
Main Hall Ambience
Info Booth Ambience and Tannoy
A one man Public Protest
Crowd/Walla
Commuters
Tourists
People moving
People moving with Baggage
People talking close and distant
Regular tannoy announcements
When editing the ambiences, there were a variety of close mic’ed human interactions and baggage movement which may not be fitting when placing these into a projects so we’ve re-edited these samples and provided a set of “B” Samples which have these removed.
Grand Central Station will give you enough audio to give your project the authentic sound of this amazing train station, boosting your project to the next level. Grand Central Station has been edited to allow a drop in ready and Royalty Free sample pack. These Samples can be used in a variety of projects from Sound Designing/Compositions for TV, Film, Documentaries and Video Games. UCS Compliant and Metadata is attached to the samples
This is a sound library containing a wide variety of both raw and designed ceramic sounds, including porcelain and terracotta.
Features:
In this comprehensive collection you’ll discover an extensive array of pristine, isolated recordings capturing the nuanced vocalizations of a diverse range of farm animals. Included is maybe one of the most detailed distinctions between various sheep breeds – from the weak first calls of a lamb to the breathy but historic bleating of the Soay Sheep to the more robust calls of Suffolk Sheep up to the harsh burping of Scottish Black Face Sheep (and even more sheep). Explore the intricate world of poultry with detailed recordings of div. roosters and chickens, as well as some ducks, turkey and geese, each captured with exceptional clarity.
Beyond the ovine and avian, Farm Animals extends its sonic palette to include:
Each recording within the Farm Animal library has been captured using hd recording techniques, ensuring exceptional fidelity and minimal noise. These are meticulously documented sonic portraits, offering a wealth of textural detail and emotional resonance.
On top of these close up recording, the library also includes some farm ambiences. Inside the hen house, with sleeping hens or eery industrial noises from milk farms.
As honey bees are as much an industrial worker as cows, pics or sheep, some insects are included too.
Farm Animals provides you with the raw sonic ingredients to craft immersive and believable rural environments, adding layers of authenticity that will elevate your countryside projects or give you unique source material to design alien voices or monsters, dinosaurs, zombies and more. Whether you’re working on film, television, games, or interactive installations, this library offers the depth and breadth of sounds required to truly bring your scenes to life. On top, no animals have been harmed, handled or annoyed by me, all vocals occured naturally.
Animals included: Antwerp Belgian Breed, Barnevelder Bantam, Bielefelder Kennhuhn, Brown Hen, Minorca Hen, Other Chicken, Rooster, Cows / Cattle, Highland Cattle, Donkey, Goat, Honey Bee, Bentheim Black Pied Pig, Other Pigs, Camerun Sheep, Coburg Fox Sheep, Domestic Sheep, German Heath Sheep, Scottish Blackface Sheep, Soay Sheep. Suffolk Sheep, Lamb, Horse, Pony, Shetland, Mallard, Red Crested Pochard, Rasseflügel Limburg, House Goose, Steinbacher Kampfgans, Indian Runner Duck, Black Swan, Turkey, Fantail Pigeon, Sparrows, Short toed tree creeper, dogs – for vocalization and amount of calls, check the file list
MASSIVE CONTACT – 1153 files of Contact sound effects, at varying distances and intensities. From gentle surface wipes and thud hits to water movement vibrations and machine racket to foliage friction and metallic tones. Massive Contact comes in at 3 hours and 57 minutes, of contact microphone noises. Bring kinetic power and textured tension to your next project. Recorded at 192kHz and 32bit, using piezoelectric sensitive stereo contact microphones capable of recording surface vibration frequencies. Massive Contact filenames are in the Universal Category System format with additional Metadata baked-in.
Don’t need a Massive amount of Contact sound effects? We offer ‘Mini’ sound effect libraries as companions for all of our ‘Massive’ sound effect libraries. All recordings are unique to each library with no overlap. Go Mini today, and upgrade to the corresponding Massive library later, when you need more of that particular sound effect.
MINI Contact – 75 files of Contact sound effects, at varying distances and intensities. From gentle surface wipes and thud hits to water movement vibrations and machine racket to foliage friction and metallic tones. Mini Contact comes in at over 21 minutes, of contact microphone noises. Bring kinetic power and textured tension to your next project. Recorded at 192kHz and 32bit, using piezoelectric sensitive stereo contact microphones capable of recording surface vibration frequencies. Mini Contact filenames are in the Universal Category System format with additional Metadata baked-in.
Looking for a Massive amount of Contact sound effects? We offer ‘Massive’ sound effect libraries as companions for all of our ‘Mini’ sound effect libraries. All recordings are unique to each library with no overlap. Go Mini today, and upgrade to the corresponding Massive library later, when you need more of that particular sound effect.
SUPERHEROES – SPEED & STRENGTH is the definitive superhero sound effects collection, capturing the raw intensity, high-speed movements, and groundbreaking impacts of cinematic action.
Crafted for professionals, it delivers superhuman momentum and powerful action sounds ideal for film, trailers, AAA games, and post-production. Every superhero sound is engineered for precision, realism, and relentless cinematic energy.
Go beyond generic action sound effects with the first dedicated superhero sound effects library. Every superhero sound is meticulously crafted to enhance speed, strength, and impact, delivering energetic whooshes and crushing hits that feel grounded yet extraordinary.
Achieve a perfect balance of superhero energy and real-world authenticity. Expertly processed organic recordings, creating dynamic action sounds ideal for high-stakes cinematic scenes, impactful trailers, and immersive gaming experiences.
Perfect for Professional Sound Designers
Whether working on blockbuster films, action-packed trailers, or AAA game titles, SUPERHEROES – SPEED & STRENGTH is a professional-grade toolkit built for sound designers who demand powerful, cinematic, and impactful sound design at the highest quality.
Unleash pure audio carnage with OVERKILL – a brutally detailed 5.7 GB sound library featuring 3390 hyperreal gore sound effects across 607 files. Whether you’re designing subtle, skin-crawling tension or full-blown splatter mayhem, Overkill gives you the raw, visceral tools to cover the entire spectrum of gore – from nuanced realism to over-the-top brutality.
DESIGN KIT (360 Sounds – 60 Files)
A collection of brutally crafted, drag-and-drop sound effects, organized into game-ready actions and categories.
All of these categories are featured in both a realistic, organic style and an exaggerated, highly stylized, over-the-top version.
In addition the Design Kit features Projectile Impacts from Guns, Shotguns and Arrows.
BUILDING BLOCKS (384 Sounds – 64 Files)
The goal behind our Building Blocks is to provide pre-designed sound layers that streamline your workflow. We’ve created straightforward, easy-to-use categories that let you quickly build new sounds or enhance your own designs.
All following categories are available in both Wet and Dry:
CONSTRUCTION KIT (2653 Sounds – 483 Files)
For our Construction Kit, we wanted to give you the best of both worlds to meet (or should we say meat) all your needs. You’ll get cleaned raw recordings for full flexibility in your own processing, plus pre-processed and layered sounds to spark creativity, fuel inspiration, and give you everything you need for hyperrealistic gore design.
Our Construction Kit includes:
The Master Gun NSV Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 26 channels including 12 Stereo and 2 mono sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of 4 audio channels with 1 Stereo and 2 mono sources, including the Sanken CO-100k which captures frequencies above 100kHz for extreme pitch shifting workflows.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
Swish and Flick is a sound pack featuring a collection of high-quality whooshes, designed whooshes, whoosh source, and tonal content.
This pack features 1992 sounds across 138 .wav files (20 Designed, 118 Source) exported at 192kHz/24bit. Aimed at professional sound designers and editors looking for clean, mastered, ready to use assets with plenty of variation for game audio or linear media.
Recorded on the SD 788T with Schoeps MK 4 & 8 along with the CMD42 digital preamplifiers, as well as an MKH 8040 XY pair (among others), and meticulously cleaned up in iZotope RX while persevering optimal signal to noise and frequency content.
Detailed UCS meta data is embedded.
Thanks for taking a listen!
The Master Gun HK21E Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 28 channels including 13 Stereo and 2 mono sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of 4 audio channels with 1 Stereo and 2 mono sources, including the Sanken CO-100k which captures frequencies above 100kHz for extreme pitch shifting workflows.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
622 meticulously processed stereo electric and lightning spells sound effects recorded in 96 khz and 24 bits for high audio definition.
The collection comes with hundreds of variations, more than 1 hour of content and many different type of spells. It also includes raw files for more flexibility for your projects.
This collection is perfect for any films, video games or trailers.
The library is fully focused on electric, thunder and lightning spells. You will find simple one shot electric impacts, powerful high level thunder spells, magic weapon enchantments and so on. Spells such as lightning strike, electric blast, thunderbolt, magnetic field, thunder hammer, electric sword, lightning projectile, etc. are included in this library.
Recorded assets: Thunder, big and small adhesive tapes, inflated balloon, styrofoam, cellophane, various clothes, baseball glove, winter gloves, metal objects, aluminum foil, oven door, etc. Analog/digital synths and ultrasonic/geophone usage for more variety.
Bring the world of board games to life with Board Game Sound Effects Kit – Sounds for Digital Tabletop, Card, Dice and Match Games and Apps. It’s a carefully curated collection of interactive sound effects that are made especially for tabletop and mobile game creators, app designers, and RPG sound artists. Whether you’re designing a card or tile-laying game, word puzzle, family party game, or roller/dice-based adventure, this sound library is packed with the tactile, satisfying, and characteristic sounds you need for all your gameplay mechanics.
Delirium is a sound effects toolkit, lovingly prepared to accompany your unique and personal descent into madness. Bask in the radiance of wobbling washes of muffled screams, or perhaps some swaying, spiralling tones that make you feel dizzy and nauseous!
Designed primarily using Madrona Labs SUMU, Delirium is perfect for creating tension-filled atmospheres, hypnotic trances, dream sequences, hallucinations and generally unusual, other-worldly situations. Wavering drones that are writhing and moving, fragmented vocal splinters of what used to be human voices before they were dragged into the void, static bursts of interference from a long forgotten transmission that should never have been found… that sort of thing.
It does cover some areas that are more grounded in the real world (Comms Static, UI Glitches), but the majority of stuff in here is proudly un-tethered from reality.
The library is broken down into the following categories and sub categories as part of its comprehensive UCS metadata.
The sounds of Delirium will allow you to travel to weird, wonderful and sometimes unpleasant places with your sonic creations whilst maintaining subtlety and versatility. They are layers waiting to be interwoven, a bag of choice ingredients, a palette of strange colours. Go forth and paint!!!
Artwork by Jeff at Freakshow Industries.
Step into a world of spells, mysticism, and creative power with Spells Variations Vol. 2, the follow-up to our acclaimed magical sound collection. This time, we’ve expanded the elemental and thematic range, offering 405 professionally crafted sound effects that are fully categorized and ready to use.
Inside, you’ll find a wide variety of magical types:
🔥 Fire
💧 Water
🌪️ Air
🌍 Earth
⚡ Electricity
❄️ Ice
☠️ Poison, Mud, Rocks
✨ As well as Arcane, Dark, Monstrous, and other mystical spell types.
Each category is organized into individual folders, with multiple variations for every spell, giving you complete flexibility to choose the perfect sound for each moment, All this makes a total of 44 different spells.
Just like in Volume 1, every sound in this collection was recorded, edited, and mastered at 192 kHz / 24-bit, ensuring top-tier quality and adaptability—perfect for professional sound designers or anyone looking for drag-and-drop magical effects for games, trailers, animations, or any audio-visual production.
More about the pack
– Intuitive file naming
– All you’ll ever need regarding magical sounds [Use them again & again
– Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.
– Totally mono compatibility
– All sounds have several variations.
– Use your imagination and feel free to use any sound for a creature other than the one described, remember that the world of sound is totally subjective.
– For any questions or problems: [email protected]
Features
– 405 spell sounds
– Format: 192KHz / 24 bits
– Win/Mac: Yes
– Minutes of audio provided: 22:26
All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.
The Synthesized Nature Loops and SFX pack recreates the vibrant sounds of weather, wildlife, water, natural elements and ambient environments through the lens of expertly crafted synthesized sound design. These sounds offer a unique fusion of the familiar and essential audio from nature with a distinctive synthetic twist. This collection is perfect for game developers and video creators seeking easily identifiable sounds that seamlessly balance the line between artificial and realistic—a harmony well-suited for 2D top-down games and retro-pixelated aesthetics projects. Whether you’re building immersive environments, layered soundscapes, or ambient backdrops, Synthesized Nature Loops and SFX is a versatile addition to your audio toolkit.
Anime Game is an immersive collection of 1,433 high-energy, anime-inspired sound effects, meticulously crafted for game developers, content creators, and sound designers. This library fuses classic Japanese anime and game audio aesthetics with cutting-edge sound design techniques. Inspired by Dragon Ball Z, Smash Bros, Akira, and more, each sound delivers the stylized punch, impact, and cinematic magic that defines the genre.
Steller Sea Lions
The Steller Sea Lions library is a mini library of stereo recordings from an expedition up the coast of Vancouver Island. In this library you will find a variety of vocalizations from a colony of over 200 Steller Sea Lions.
It’s everything you’d need for any linear or game media.
The Herring spawn (or Herring run) happens every spring along eastern Vancouver Island. Adult Pacific Herring congregate in huge numbers along the coastal shorelines.
This brings an abundance of wildlife to the coastal areas of Vancouver Island.
The Master Gun Ultimax 100 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.