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This sound library focuses on the detailed handling of two different types of ammunition belts: a long 7.62x51mm belt with spent shells, and a shorter .303 British belt loaded with live bullets.
A variety of actions were recorded, including handling, shaking, sliding, and pickup/drop movements on various surfaces and inside both wooden and metal ammo boxes. The combination of metal links and cartridges provides a rich palette of mechanical textures, manipulations, and impacts.
Captured using both stereo and mono setups, this collection offers foley recordings suitable for weapon handling design, military props, mechanical sound layering, and more.
Gear used
MixPre-6 II • MKH30 • MKH8040 • C411 • MKH416
Metadata
This sound library is UCS compliant and comes with fully embedded metadata compatible with Soundly, Soundminer and Basehead.
34 different firearm sound effects: revolver, pistols firing, pistols firing with silencer, Assault rifles, MG and Sub MG firing, and firing with Suppressors, Sniper rifle firing, Missile launcher firing and missile flyby sounds,
Shotguns firings and firing sounds with suppressors, Grenade Launchers firing sounds.
5 Single shots for each weapon, firing loops, rapid shots, reloads, magazine eject and insert sounds, gun handling sounds, shell dropping sounds for different weapon, bullet whiz sounds and bullet hits, ricochets on different surfaces.
Also collection includes bullet whiz sounds, ricochets and bullet impacts on different surfaces: Human body, glass(big, medium, small), pottery, soft surfaces, plastic, car windshield, concrete, ground, metal, tinplate, wood. 4 hit sound samples for each.
The sound files were cleaned and prepared for use.
The Pistol [GameDev Edition] is a streamlined version of the UCS Edition – crafted specifically for developers who need high-impact, ready-to-use pistol sounds without the bulk of raw source material.
This edition focuses entirely on designed and polished content, making it ideal for anyone who wants plug-and-play firearm sounds directly in their game.
At its core are recordings based on two real handguns:
• Glock 17 (9mm, blank-firing)
• Glock 23 (.40 S&W)
Optimized at 48kHz/16-bit, these assets are tailored for in-engine performance without sacrificing punch or clarity.
You get a wide selection of powerful shots, mechanical details, stylized weapons, and immersive spatial elements – structured for modular implementation.
• Gunshots – Dry & Tails – Isolated shots, indoor & outdoor tails, and modular components.
• Designed Guns – Reimagined firearm sounds
• Mechanical Actions – Reloads, mag inserts, racking, handling and more.
• Bullet & Shell Sounds – Pass-bys and shell drops.
• Designed Ambiences – First-order Ambisonic and Binaural soundscapes for immersive spatial sound.
The Pistol [GameDev Edition] delivers what matters: tight, punchy firearm sounds ready to drop straight into your game.
The Pistol [UCS Edition] is a 7 GB professional firearm sound library, crafted for game developers, sound designers, and film production. With multi-layered recordings of real pistols, this pack delivers a perfect blend of authenticity and creative firepower.
At the core of this library are recordings of two handguns:
• Glock 17 (Blank-firing, 9mm)
• Glock 23 (.40 S&W)
Captured at 96kHz/24-bit, every sound has been recorded, layered, and refined to offer maximum control. From dry gunshots and environment-based tails to mechanical interactions like reloads, safeties, and handling movements, this pack covers every aspect of handgun sound design.
But The Pistol [UCS Edition] isn’t just about realism. It pushes creative gun audio to the next level, offering designed variations that go beyond traditional weapons. A prime example? The G35 Cyclone: a minigun built entirely from pistol recordings, transforming raw firepower into something completely new.
• Gunshots – Dry & Tails – Isolated shots, indoor & outdoor tails, and modular components.
• Designed Guns – Reimagined firearm sounds
• Mechanical Actions – Reloads, mag inserts, racking, handling and more.
• Bullet & Shell Sounds – Pass-bys and shell drops.
• Designed Ambiences – First-order Ambisonic and Binaural soundscapes for immersive spatial sound.
If you’re looking for next-level firearm audio, The Pistol [UCS Edition] delivers. Get it now and bring top-tier gunfire to your projects.
1940 Military Gear is a unique collection of vehicles and Foley recordings, captured over several sessions in a Foley studio and on location with vehicles. The library features three trucks used extensively by the allied forces in WWII and then beyond into the Vietnam war era and other historic conflicts of the mid-20th century.
370 modern sound effects in one big package (1.8 GB)
Features sounds such as
• Bullet and knife impacts, interface, car engine
• Electricity, footsteps, machines, glass
• Guns, knife and axe handling, sci-fi ambiences
• Monster, creature, air, weapons
• Water, whooshes, wood, gates, doors
24 Bit / 96 kHz / wav / mono and stereo / 1.8 GB
Easy, effective workflow with comprehensive EBU/BWF and WAV-Metadata (for use in any DAW)
Recorded with NTG 3, RME UCX, RME Quadmic 2, Sony PCM D100
Bullet Impact Sounds contains 153 bullet sound effects (23 bullet flybys and 130 bullet impacts). Bullet impacts cover 16 different surfaces. Body Flesh, Body Thump, Concrete/Brick, Dirt, Grass, Rock, Gravel, Glass, Metal Light, Metal Heavy, Wood Light, Wood Heavy, Water, Mud, Snow and Ice. Each surface has 8-9 sound variations.
A perfect collection of bullet sounds suitable for all types of sound designers, video editors, game developers or anyone who needs a large range of high quality bullet sound effects ready to use out-of-the-box. Designed specifically for games, video and other media by award winning sound designers.
This pack also includes a variety of 150 bonus sounds effects from our full library Pro Sound Collection. Note that ALL sounds from this package are already included in our other premium sound packages Pro Sound Collection and WARFARE SOUNDS. So be sure to check out Pro Sound Collection and WARFARE SOUNDS before purchase to save time and money!
Prepare for impact! This EFX Bullet Impact collection features a huge number of impacts into cars, metal, walls, water, body impacts, as well as passbys, ricochets and underwater passbys.
A must-have for for actual bullet and combat sounds – and for adding oomph to many other types of impact sounds too!
Debsound – Bullet Shell Falling Sound Effect Pack
This sound collection contains 24 pieces of high quality metal bullet shell falling on concrete or hard surfaces.
It can be great for action-packed game developments where there are a lot of shooting.
This sound effect collection is ideal for use in game software, applications, commercials, movies, TV shows,
videos, animation, and any other entertainment industry where a high-quality audio effect is essential.
“Cartridge & Casings Shell” contains 16 different categories of impacting casings shell that bounce and roll on the floor.
Many different materials: tiled floor, wooden floor, carpeted floor, asphalt, concrete, earthenware, stone, sand, mud, grass, house stairs and outdoor stairs, different types of metal, sofa, plastic, tables, ceramic sinks …
These cases are used for civilian and military firefighting weapons: carbines, sniper rifles, automatic machine guns, revolvers and pocket handguns.
264 win mag,
500 S&W,
50 AE,
300 Win Mag,
460 S&W Magnum,
6mm BR Norma,
357 magnum,
223 Remington,
7.62 × 39mm,
44 magnum,
9 x 21.
45 ACP,
40 S & W.
7.65 × 17mm
Caliber 22 – 6 mm
– Metadata edited to be easily found via soundminer / basehead.
The most common weapons and the category of firearms (handgun, rifle, sniper rifle, automatic weapon, shotgun, hunting rifle) are written in the “description” section to help you find the right sound for your guns.
well-grounded Soundminer – Basehead Metadata
Indoor and Outdoor recordings
WORLD WAR I FIREARMS is a library of authentic WWI weapon sound effects — recorded outdoors with original rifles, revolvers, and shotguns. It captures not just the gunshots, but the full mechanical reality: cocking, reloading, dryfires, misfires, and handling. Multiple mic perspectives across two contrasting environments deliver natural space and variation. Built for professional sound designers who need real material with real character.
Original rifles, revolvers, and shotguns from the First World War – recorded on location with expertise. No replicas, no modern stand-ins. Just the real thing.
Includes everything from dryfires and reloads to bolt actions and handling. These elements bring weight and realism to your design, far beyond the shot itself.
Recorded at two distinct outdoor locations – one reflective, one diffuse – to capture authentic tail behaviour. Includes close, mid, and far mic positions for spatial control.
Stereo, Ambisonics, and ORTF3D formats ensure the library fits into post, game, or immersive production pipelines without compromise.
Suspense, mystery, dynamic and epic atmospheres… and action! Find the true sound of it with Vadi Sound Library.
About Cinematic Whooshes & Transitions
Cinematic Whooshes & Transitions features 294 unique audio files that will keep your audience on their toes! This SFX pack has both organic and clean sounds and processed sounds of transitions and whooshes, including swipes, futuristic sci-fi sounds, tonal, pass by, power ups/ downs, movement, machine, and more.
You will get brand-new whooshes and transitions, from cinematic and magic to dark sci-fi and anime and movements and nature elements, swishes, flutters, destructive impacts in various speeds and intensity. 294 fresh sounds in 24bit-96kHz .WAV format with easy to navigate naming. With the usual Vadi Sound craft and attention to detail.
Keywords including Genre, Texture, Style, Action, Mood
Whoosh, Cinematic, Trailer, Transition, Metal, Atmospheric, Noisy, Flyby, Bullet, Ricochet, Space, Spaceship, Pass-by, Texture, Saturated, Sci-fi Horror, Flame, Dark, Swoosh, Airy, Stop, Envelope, Power Down, Sub, Frequency, Base, Malfunction, Flow, Flutter, Scream, Vehicle, Motorcycle, Engine, Glitter, Sweep, Robot, Thunder, Crackle, Squeak, Debris, Chopper, Glitter, Abstract, Jet, Engine, Glitch, Siren, Laser, Drone, Fire, Slow, Low, Fast, Airy, Thick, Windy, Warm, Distorted, Liquid, Electric, Double, Glassy
What else you may need
You may also want to check out our Cinematic Series SFX Pack for access to cinematic hits, and booms, stingers, trailer tools, and more sound effects.
Stockpile your arsenal of ESSENTIALS of Modern Warfare with this mini pack of cutting edge sounds from the battlefield, designed by our team of AAA-industry veterans and huge fans of games like Gears of War, Call of Duty, Medal of Honor, Battlefield, Killzone, Command & Conquer, Red Alert and many more.
From complete WARZONE & BATTLEFIELD Background Ambiences to BULLET RICOCHETS and DAGGER KNIFE DRAWS, from WEAPONS HANDLING to MARCHING FOOTSTEPS, and from SNIPER RIFLE GUN SHOTS to SCOPE ZOOMS and BINOCULAR ZOOMS, this mini pack of sounds will give you everything you need for any much-needed bells and whistles for any battlefield or combat zone!
KEY FEATURES:
GET THE MODERN WARFARE WEAPONS SOUND PACK NOW!
This collection offers high-quality recordings of 14 different ammunition casings falling, from shotgun gauges and handgun shells to sniper cases and artillery rounds. Captured on 20 distinct surfaces, this library provides the versatility you need for any project.
With recordings of single shell drops, multiple shells drops and rolling shells, you’ll find the perfect sound for any scene. Each action has been meticulously recorded using two microphone configurations – a Shotgun mic and a Mid-Side stereo mic setup. This ensures to delivers multiple perspectives and mono compatibility.
The library is delivered in two versions: GLUED (multiple variations in one file) and SEPARATED (one variation per file). Go check the metatada PDF to find more details about available calibers and surfaces.
Whether your project involves antique pistols, modern assault rifles, large caliber snipers, or even cannons and tanks, this sound library has got you covered.
Calibers
.22 LR • .38 Special • .44 Magnum • .50 BMG • 9x19mm • 5.56x45mm • 7.5x54mm • 20x110mm • 65x172mm • 57x438mm • 75x597mm • 20 Gauge • 12 Gauge • 25mm Armor-piercing Bullet
Surfaces
Dirt • Gravel • Grass Dry • Grass Green • Leaves • Glass Resonant • Glass Hard • Concrete • Stone • Wood Resonant • Wood Floor • Tiles • Sand • Mud • Carpet • Metal Hard • Metal Plate • Metal Grid • Ammunition Box Metal • Ammunition Box Wood
Gear used
Sound Devices MixPre-6 II • Sennheiser MKH 8040 • Sennheiser MKH30 • Sennheiser Mkh416 • Rode NTG5
Metadata
This sound library is UCS compliant and comes with fully embedded metadatas compatible with Soundminer, Soundly and Basehead.
Foley – Weapon Bullet Shells collection contains 82 high-quality audio files of the distinct sounds of empty bullet shells bouncing. You will find three distinct bullet sizes, conveniently categorized as small, medium, and large, striking surfaces including tile and wood.
Recorded in 24-bit/48 kHz/Mono, these sounds are easy to navigate and were captured using a Rode NTG4+ microphone to ensure a high level of detail and dryness.
The Gun Pack 01: Rifle contains nearly 30 minutes (191 files) of high quality rifle gunshots & Foley with multiple mic positions & characters from 5+ different types of rifles.
The assets have been designed for use with computer game media that demands high asset variations, however this pack is suited for all forms of audio media.
The included basic construction kit / original recordings enables further rifle details to be created for more granular focus & characteristics.
All assets have been recorded (externally / internally) & produced at 96kHz/24bit.
Included in this pack:
The Gun Shell sound effects library features a comprehensive collection of sounds made with empty gun shell casings. Including 12 different shell types, 7 surfaces, and a huge amount of takes (3600+ files in total), this library is more than just a collection of falling shell sounds. It includes shells colliding with each other, rolling, bouncing, being picked up, and more.
These expressive little sounds can add the essential detail in your project, or you can use them creatively to craft totally new sound effects layers for weapons or item/coin pick up. Ammo box handling foley and bullet belt link sounds are also included.
Included calibers / shell types:
7.62×39mm • 7.62×54mmR • 9mm • .22LR • .30-06 • .38 SPL • .44 MAG • .45 ACP • .223 REM • .308 WIN • 12-gauge Shotgun Paper Shell • 12-gauge Shotgun Plastic Shell
Included surfaces:
Concrete floor • Wooden floor • Carpet floor • Rumbling metal • Hard metal • Gravel • Dirt
Recorded in a quiet studio environment in 96 kHz / 24 bit, these well-edited and meta-tagged sound clips make it easy to add the perfect gun shell sounds in your projects. In addition to a massive amount of variations of shells falling on different surfaces, the sounds are useful for sweetening bullet impacts, creating collect/pick up sound assets, and pitch-shifting them to create totally new sci-fi weapons.
An informative PDF spec sheet is included with a lot of details about the shells. There you can easily find example firearms using the specific cartridge to accurately match the correct shell sounds with the guns in your projects.
The library comes in two versions: One with multiple takes in a single audio clip, the other has a new audio clip for each shell drop. Both versions are included with this library.
Guns contains 266 gun sound effects. Guns included: Pistol, Revolver Pistol, Shotgun, Rifle, Sniper Rifle, Semi-Auto Rifle, Sub-Machine gun, Machine gun. (The Gun part of this sound library can also be purchased individually HERE)
Bullets contains 153 bullet sound effects (23 bullet flybys and 130 bullet impacts). Bullet impacts covers 16 different surfaces. Body Flesh, Body Thump, Concrete/Brick, Dirt, Grass, Rock, Gravel, Glass, Metal Light, Metal Heavy, Wood Light, Wood Heavy, Water, Mud, Snow and Ice. Each surface has 8-9 sound variations. (The Bullets part of this sound library can also be purchased individually HERE)
Explosions contains 37 high quality, professionally designed explosion sounds. (The Explosion part of this sound library can also be purchased individually HERE)
This is the perfect collection of guns, bullets and explosions at a very affordable price. Designed specifically for games, video and other media by award winning sound designers. All sounds come ready to use.
This pack also includes a variety of 160 bonus sounds effects from our full library Pro Sound Collection. Note that ALL sounds from this package are already included in our other premium sound packages Pro Sound Collection and WARFARE SOUNDS. So be sure to check out Pro Sound Collection and WARFARE SOUNDS before purchase.
Train and ambience library recorded in Tokyo, Kobe, and Osaka. Bullet and regional trains, platforms, and station ambiences. Recorded at 96kHz stereo.
The Master Gun AK-103 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun AK-12 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun AK-74 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
In addition to the unsuppressed shot recordings, we’ve also sampled the AK-74 with a suppressor attachment. The suppressed AK-74 was sampled right after the unsuppressed recordings using the exact same microphone setup as the unsuppressed version. This provides you a seamless transition between the unsuppressed and the suppressed recordings.
The suppressed recordings also have the added benefit of muting the shot layers which helps bring out the intricate details of the mechanism (mech layers).
Because adding a suppressor to the firearm increases the weapons muzzle velocity, the fire rate of the suppressed weapon is slightly faster than its unsuppressed counterpart.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun AKM Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
In addition to the unsuppressed shot recordings, we’ve also sampled the AKM with a suppressor attachment. The suppressed AKM was sampled right after the unsuppressed recordings using the exact same microphone setup as the unsuppressed version. This provides you a seamless transition between the unsuppressed and the suppressed recordings.
The suppressed recordings also have the added benefit of muting the shot layers which helps bring out the intricate details of the mechanism (mech layers).
Because adding a suppressor to the firearm increases the weapons muzzle velocity, the fire rate of the suppressed weapon is slightly faster than its unsuppressed counterpart.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun AKS-74U Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
In addition to the unsuppressed shot recordings, we’ve also sampled the AKS-74U with a suppressor attachment. The suppressed AKS-74U was sampled right after the unsuppressed recordings using the exact same microphone setup as the unsuppressed version. This provides you a seamless transition between the unsuppressed and the suppressed recordings.
The suppressed recordings also have the added benefit of muting the shot layers which helps bring out the intricate details of the mechanism (mech layers).
Because adding a suppressor to the firearm increases the weapons muzzle velocity, the fire rate of the suppressed weapon is slightly faster than its unsuppressed counterpart.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.