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Home Sound Effects

Gladestock Studios


 

I am an award-winning video game audio director and linear sound designer with a background in music production. I have two decades of experience working in sound, and have headed up audio on a number of projects, including the BAFTA winning Alien: Isolation.

I have credits on video game titles for companies such as EA, Sega and Microsoft, as well as film and television. My company, Gladestock Studios, specialises in freelance sound design for productions both large and small. If you like these sfx but need more bespoke work, get in touch!

  • Environments & Ambiences Urban Decay Play Track 16 sounds included, 59 mins total $25

    16 designed surround atmospheres for empty urban spaces. Abandoned houses, disused warehouses, empty industrial plots – the people have left but the buildings remain.

    These ambiences are mixed in quad format, full of occasional detail and rich surround tones, and perfect loops ready for videogame use. Whether you’re fleeing from zombies in a dystopian future or chasing a serial killer through his lair, these backgrounds will fill out the empty spaces.

  • Open Fire! A collection of naval weapon reports and impacts. Cannon, mortar, chain shot… a selection of Age of Sail naval weaponry, with close, medium, and far variations.  Each variation is a single file, ready for video game usage.

    From full broadsides to musket reports, this boutique collection also includes impact sounds, projectile passes, and even near-miss splashes.

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