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Home Bundles Page 11

Bundles

SFX compilations with a wide range of different sounds

  • The Master Gun Daniel Defense M4 18″ Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.

    Raw Recordings

    Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
    Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.

    Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.

    Designed Mixes

    Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.

    UCS compatible metadata embedded

    All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.

  • The Master Gun SIG MCX Spear Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.

    Raw Recordings

    Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
    Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.

    Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.

    Suppressed Recordings

    In addition to the unsuppressed shot recordings, we’ve also sampled the SIG MCX Spear with a suppressor attachment. The suppressed SIG MCX Spear was sampled right after the unsuppressed recordings using the exact same microphone setup as the unsuppressed version. This provides you a seamless transition between the unsuppressed and the suppressed recordings.
    The suppressed recordings also have the added benefit of muting the shot layers which helps bring out the intricate details of the mechanism (mech layers).
    Because adding a suppressor to the firearm increases the weapons muzzle velocity, the fire rate of the suppressed weapon is slightly faster than its unsuppressed counterpart.

    Designed Mixes

    Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.

    UCS compatible metadata embedded

    All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.

  • The Master Gun B&T MP9 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.

    Raw Recordings

    Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
    Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.

    Our foley features a total of 2 audio channels using a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.

    Suppressed & Subsonic Recordings

    In addition to the unsuppressed shot recordings, we’ve also sampled the B&T MP9 with a suppressor attachment and subsonic ammo. Both the suppressed B&T MP9 and subsonic ammo was sampled right after the unsuppressed recordings using the exact same microphone setup as the unsuppressed version. This provides you a seamless transition between the unsuppressed and the suppressed recordings.
    The suppressed & subsonic recordings also have the added benefit of muting the shot layers which helps bring out the intricate details of the mechanism (mech layers).
    Because adding a suppressor to the firearm increases the weapons muzzle velocity, the fire rate of the suppressed weapon is slightly faster than its unsuppressed counterpart.

    Designed Mixes

    Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.

    UCS compatible metadata embedded

    All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.

  • The Master Gun Colt M16A4 RIS Bundle Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.

    This library features two Colt M16A4 RIS one recorded with a 20 channel setup, and a 2nd one recorded with a 32 channel setup.

    Raw Recordings – Gun Colt M16A4 RIS V1

    Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
    Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
    Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.

    Raw Recordings – Gun Colt M16A4 RIS V2

    Our raw shots features a total of 28 channels including 13 Stereo and 2 mono sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
    Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
    Our foley features a total of 4 audio channels with 1 Stereo and 2 mono sources, including the Sanken CO-100k which captures frequencies above 100kHz for extreme pitch shifting workflows.

    Designed Mixes

    Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.

    1st PERSON
    Game Ready 1st Person Designed Mixes Both With & Without Tails
    3rd PERSON CLOSE
    Game Ready 3rd Person Designed Mixes Both With & Without Tails
    3rd PERSON DISTANT
    Game Ready 3rd Person Designed Mixes Both With & Without Tails

    UCS compatible metadata embedded

    All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.

  • The Master Gun Ithaca Model 37 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.

    Raw Recordings

    Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
    Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.

    Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.

    Designed Mixes

    Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.

    UCS compatible metadata embedded

    All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.

  • The Master Gun Barrett M107A1 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.

    Raw Recordings

    Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
    Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.

    Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.

    Designed Mixes

    Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.

    UCS compatible metadata embedded

    All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.

  • The Master Gun AK-47 (Type-56) Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.

    Raw Recordings

    Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
    Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.

    Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.

    Designed Mixes

    Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.

    UCS compatible metadata embedded

    All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.

  • The Master Gun Blaser LRS2 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.

    Raw Recordings

    Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
    Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.

    Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.

    Designed Mixes

    Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.

    UCS compatible metadata embedded

    All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.

  • The Master Gun Kel Tek KSG Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.

    Raw Recordings

    Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
    Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.

    Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.

    Suppressed Recordings

    In addition to the unsuppressed shot recordings, we’ve also sampled the Kel Tek KSG with a suppressor attachment. The suppressed Kel Tek KSG was sampled right after the unsuppressed recordings using the exact same microphone setup as the unsuppressed version. This provides you a seamless transition between the unsuppressed and the suppressed recordings.
    The suppressed recordings also have the added benefit of muting the shot layers which helps bring out the intricate details of the mechanism (mech layers).
    Because adding a suppressor to the firearm increases the weapons muzzle velocity, the fire rate of the suppressed weapon is slightly faster than its unsuppressed counterpart.

    Designed Mixes

    Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.

    UCS compatible metadata embedded

    All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.

  • The Master Gun IWI Galil MAR Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.

    Raw Recordings

    Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
    Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.

    Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.

    Designed Mixes

    Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.

    UCS compatible metadata embedded

    All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.

  • The Master Gun Beretta M9A3 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.

    Raw Recordings

    Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
    Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.

    Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.

    Suppressed Recordings

    In addition to the unsuppressed shot recordings, we’ve also sampled the Beretta M9A3 with a suppressor attachment. The suppressed Beretta M9A3 was sampled right after the unsuppressed recordings using the exact same microphone setup as the unsuppressed version. This provides you a seamless transition between the unsuppressed and the suppressed recordings.
    The suppressed recordings also have the added benefit of muting the shot layers which helps bring out the intricate details of the mechanism (mech layers).
    Because adding a suppressor to the firearm increases the weapons muzzle velocity, the fire rate of the suppressed weapon is slightly faster than its unsuppressed counterpart.

    Designed Mixes

    Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.

    UCS compatible metadata embedded

    All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.

  • This bundle contains all 23 sound effects libraries released by Sound of Essen so far.

    This is a goldmine of samples for your sounddesign needs, from obscure machines and vehicles to all kind of creatures. Here is the content:

    Animals:

    Eurasian Birds: Bird sound effects library • 250+ sounds • 250 files • 24 Bit / 48 – 192 kHz • 3.14 GB

    Eurasian Mammals – Dormouse, boar and more: Mammals sound effects library • 250+ sounds • 105 files • 1,99 GB

    Eurasian Insects: Insect sound effects • 500+ sounds • 296 files • 24 Bit / 192 kHz • 4,56 GB

    More Eurasian Animals – Big Bugs To Wildcats: Animal sound effects • 1000+ sounds • 205 files • 24 Bit / 192 kHz • 2,8 GB

    TerraZoo – Reptiles And More: 65+ sounds • 65 files • 24 Bit / 192 kHz • 746 MB


    Wind:

    Tonal Wind: Wind sound effects: 60 sounds • 60 files • 2.67 GB • Approx. 90 minutes total

    Wind Of The War Shore: Wind sound effects: 62 sounds • 62 files • 24 Bit / 96 kHz • 6.96 GB • Approx. 240 minutes total


    Machines & Industrial:

    Industry – Factory Ambiences And Machines: Factory & robotics sound effects: 282+ sounds • 282 files • 24 Bit / 192 kHz • 17,2 GB

    Art Machines – Fantasy Apparatus And Kinetic Engines: 201 sounds • 201 files • 24 Bit / 192 kHz • 14,3 GB • Approx. 300 minutes total


    Transport & Vehicles:

    Blimp Airship: Airship sound effects: 61+ sounds • 61 files • 24 Bit / 96 kHz • 1,28 GB

    German Autobahn – Highway Ambiences: 57 sounds • 57 files • 24 Bit / 96 kHz • 8.6 GB • Approx. 234 minutes total

    Harvester Claas Lexion 530: Farming sound effects: 46 sounds • 58 files • 24 bit / 96 kHz • 1.17 GB

    Kramer KL11 Oldtimer Tractor (1955): Tractor sound effects: 100 sounds • 100 files • 24 bit / 96 kHz • 1.31 GB


    Texture, Gadgets, Material, Movement and more:

    Decompression – Air Release: Air sound effects: 1000+ sounds • 279 files • up to 24 Bit / 192 kHz • 4,42 GB

    Rolling & Spinning: Rolling object sound effects: 219 sounds • 219 files • Up to 24 Bit / 192 kHz • 3.02 GB

    Tonal Metal – Groans, Clangs And Shrings: Metal sound effects: 1000+ sounds • 449 files • 24 Bit / 192 kHz • 3,92 GB

    Queetsh – 192kHz Squeaks And Scrapes: Squeak sound effects: 633 sounds • 633 files • 24 bit /192 & 96 kHz • 516 MB


    Household:

    Coffee – Beans, Grinders, Roaster And More: Coffee sound effects: 598+ sounds • 598 files • 3.98 GB

    Keys And Locks – Domestic: Key sound effects: 517 sounds • 517 files • 24/192 & 24/96 • 300 MB

    Elevators And Lifts – 192 KHz: Elevator sound effects: 509 sounds • 509 files • 24 Bit / 192 kHz & 24 Bit / 96 kHz • 5.49 GB


    Nature & Weather:

    Rivers & Brooks – Above And Underwater: River sound effects: 77 sounds • 78 files • up to 24 Bit / 192 kHz • 9 GB

    Rain Designer – Int, Ext And Single Drops: Rain Designer: 143 sounds • 3000+ files • up to 192 kHz /24 Bit • 14,5 GB

    Human:

    Crowds & Applause: Small To Medium: Human sound effects: 85 sounds • 85 files • 24 Bit / 48 kHz & 24 Bit / 192 kHz • 6.24 GB

     

    If you already own any Sound of Essen library, contact us at [email protected] for a discount.

     

     

     

  • Bundles STRINGS BUNDLE Play Track 441 sounds included, 58 mins total $55

    This bundle contains three string sound effects libraries aimed to horror productions.

    You will get:
    AMORAL: A collection of 104 (24 Bit / 48 kHz, wav, UCS) signature chaotic violin strings. A pack of dark and cacophonous sound effects.
    STRINGENT: A spine-chilling collection of 152 sound effects (68 files, 24 Bit / 96 kHz, WAV, UCS) created using a violin and a classical guitar. It has all the elements you need to create a truly terrifying soundscape.
    VIOFUEL: A collection of 185 violin textures (24 Bit / 96 kHz, WAV, UCS) ready to be used in your production. A violin was fiercely played and recorded and then digitally tortured to provide you a nice mix of raw and designed elements with an incredible cinematic feel.

  • Bundles The South African Bundle Play Track 312 sounds included, 978 mins total $299

    A Uniquely South African Bundle with a mixture of exterior and interior ambiences, crowds, protests, soccer games, bars, sirens and other authentic South African Sounds. It’s a great collection for anyone looking to add a South African flavour to their productions.

    13 %
    OFF
  • Bundles The Definitive Library Play Track 25000+ sounds included $498

    Own 75 Vadi Sound libraries in one curated collection. Save 70%.

    Find the true sound of it.

    The Definitive Library offers a diverse palette of fresh progressive sound libraries with the best value.

    From our bestseller thematic series (cinematic, medieval, anime, horror) to urban and nature ambiences, from vehicles and all-you-need Foley to destruction, metal and mechanical, these pristine sounds will serve perfectly across multiple genres.

    You will get 15.648 sound files & 25.000+ organic and designed sounds in 94 GB size. 100% royalty-free and predominantly in 96kHz-24bit and above, they come with easy to navigate metadata and intuitive naming.

    For one year after your purchase, you can purchase all our new releases with a special 70% discount. (please contact us)

    Recorded and designed with top-notch gear and the utmost attention to detail, this library will be definitive to reignite your games, films, post-pro, trailers, TV, videos and more.

    Make sure you check out the favourable reviews from our collaborators below!

    What else you may need

    You can hire Vadi Sound team and studio for exclusive recording of custom libraries, ambiences and more.

    You can also license our complete library of 45,000 professional sound effects.

    Contact us at [email protected] if you need more information or wish to give feedback.

    We donate 2% of our profits to peoples / animals in need.

    80 %
    OFF
  • Nolan Sound Library – ALL IN ONE Bundle.

    Get 1825+ Files in one bundle: Trains, Norway Nature, Nature Soundscapes, Radio Noises, Motocross, Foley Sounds, Spain Ambiences, Planes, Airports, New York Life, Mountains Winds, Forests and many more…

    Also includes the NSL in ATMOS Format for big productions.

  • Bundles Sports Ambience Bundle Play Track 352 sounds included, 1522 mins total $150

    Design realistic sports ambiences with this feature complete bundle of crowd reactions and field-of-play interactions, recorded in crystal-clear stereo on a centered front-row seat position.

    Inside Sports Ambience Bundle you’ll find everything from support chants, goal celebrations, booing, casual conversations, clapping, local team speakers asking for crowd backing, referee whistles, coach instructions, air horns, overenthusiastic children, pre-match drills, and plenty of other content spread through long and evolving audio files.

    Sports included on this bundle are the following:

    • Basketball: played on a rectangular court, the objective is to score points by shooting the ball through the opponent’s hoop, mounted 10 feet above the ground, while preventing the opposing team from doing the same. Players dribble, pass, and shoot the ball with precision and agility, showcasing their athleticism and skill.
    • Futsal: a fast-paced and dynamic indoor sport that combines elements of soccer with unique features tailored to smaller, enclosed spaces; promoting close ball control, quick passes, and rapid transitions, making it an ideal platform for honing individual technique and teamwork.
    • Handball: a fast-paced and dynamic indoor sport known for its rapid-fire offensive transitions and high number of goals from both teams on any given match. The game emphasizes quick passing, dynamic movement and strategic teamwork, perfect at evoking varied crowd responses in a short time span.
    • Roller Hockey: a fast-paced sport played on roller skates inside a smooth-surfaced rink, meaning there’s sounds that can’t be found on any other type of athletic activity such as sticks hitting the hard rubber puck or floor, intense break sounds from offensive transitions and hard hitting impacts of players on the confines of the rink.
    • Soccer: renowned for its fluidity and dynamic gameplay, where players dribble, pass, and shoot with precision and finesse, soccer demands a combination of athleticism, agility, and strategic thinking, as players navigate the field to outmaneuver their opponents and create scoring opportunities. Setting it apart from other sports by being played on large stadiums, soccer has a unique flavor when it comes to crowd reactions and supportive chants.
    • Swimming: the regional competition audio files have abundant support chants from a young audience with minimal crowd dialogue, perfect to be used on any audiovisual project set in a swimming pool. The neutral takes of people swimming at a different public pool with no crowd conversations complement this section, providing different options for smart sound editing.
    • Water Polo: a team based sport played in a swimming pool, where each player uses intense swimming strokes and tactics to score and defend their goal. This requires constant communication between team mates and coaches, giving a distinct flavor to this sport with its booming echoes, splashes, shouting and plentiful goal celebrations.
    • Volleyball: a highly intense and balanced sport characterized by its fast-paced nature, emphasis on teamwork and strategic play, where players use a combination of spiking, blocking, setting, and serving techniques to gain an advantage and outmaneuver their opponents. The game is played on a rectangular court divided by a net, with each team aiming to score points by grounding the ball on the opposing team’s side.

    With over 48GB of content spread through 1522 minutes, this bundle serves as your seasonal ticket for any team sports project and its passionate crowds.

    Sports Ambience Bundle contains:

    Bonus Content: Sports Ambience Bundle offers an additional three and a half hours of recordings from Portugal’s main soccer league in a crowded stadium, alongside outdoors youth drills.

  • Bundles Dark Ambiences Vol. 3 Play Track 12 sounds included, 17 mins total $17

    In this library you will find a dark ambience sounds.
    These sounds are perfect to use in movies, trailers, games, documentaries, etc.

    These sounds were all created by me on virtual synthesizers.

    After working these sounds in post-production, this library comes with 12 dark ambiences.

  • Elevate your projects with the unparalleled realism of this exceptional ambience bundle.

    The unique “Seasons Of Earth – Bundle” features ambient sound recordings from all four seasons, meticulously captured using the unmatched Schoeps ORTF-3D surround microphone setup.

    PERFECT IMMERSION
    Immerse yourself in the authentic sounds of nature – from the delicate rustle of spring to the lively buzz of summer, the nostalgic crunch of autumn leaves, and the serene stillness of winter.
    The Schoeps ORTF-3D ensures unparalleled audio fidelity, delivering an immersive experience that goes beyond standard recordings.

    A CORNERSTONE OF NATURE AMBIENCE SOUNDS
    The Seasons Of Earth Bundle offers a distinct and precise auditory journey through the changing landscapes of nature, making it an essential addition for audio enthusiasts and creatives seeking premium, true-to-life soundscapes. Elevate your projects with the unparalleled realism of this exceptional bundle.

  • Bundles Cinematic Impacts Vol. 1 Play Track 35 sounds included, 1 mins total $17.90

    In this library you will find cinematic impacts sounds with impact and texture variations.

    After working these sounds in post production, this library comes with 35 incredible cinematic impacts sounds that will bring your vídeo, trailer or movie to life.

    Size: 45 MB
    Files: 35 • Including metadata
    Sample Rate: 48kHz – 24 Bit WAV
    Duration: Approx. 1 min
    Gear: Virtual Plugins
    Delivery: Instant – blazingly-fast – digital download
    License type: Royalty-Free

  • Bundles Antisample Bundle Play Track 2353 sounds included $130

    All Antisample sound effects in one bundle.

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  • Bundles Punches, Kicks & Swooshes Bundle Play Track 116 sounds included $62.88

    Punches, Kicks & Swooshes Bundle combines our ‘Vintage Fight Vol. 1’, ‘Cinematic Fight Vol. 1’, and ‘Realistic Fight Vol. 1’ libraries. Including over 115 sounds performed and designed to create or enhance your film, TV or game fight sequences.

    This bundle is filled punches, kicks, blocks, swooshes and vocal grunts. Whether you’re looking to re-create the chaotic whirlwind of a Kung-Fu showdown, the epic,  adrenaline fuelled rollercoaster of an action punch up, or transport your audience to a heart poundingly realistic street fight. This collection includes everything needed to elevate your fighting sound design.

    All sounds are delivered in 24Bit 192kHz format allowing further sonic manipulation, and have been meticulously edited and tagged with extensive UCS compliant metadata for ease of use.

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  • Bundles Walkman Sounds SFX Play Track 47 sounds included, 22 mins total $25

    In this library you will find recordings of walkman with radio.
    Sounds include actions such as pressing buttons, tuning radio stations and frequency noises.
    These sounds are perfect for sound design in movies, games, documentaries, etc.

    These sounds were all recorded with microphone shotgun Rode NTG5.
    After working these sounds in post production, this library comes with 47 incredible walkman with radio sfx sounds.

  • FOR THE HIGHEST DEMANDS – YOUR COMPLETE SOUND LIBRARY

    Our BOOM Signature Series Basics collection gives you the essentials of the BOOM Library experience. A strong selection of sounds (about 10%) from each of our 89 full BOOM Library collections.

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