Home Materials & Texture Sound Effects Metal Sound Effects Page 8
Metal sound effects
This is NOT a foley library, these live recordings are of fighters training for the Historical Medieval Battles World Championships©. The fighters are dressed in full suits of Armour and use metal weapons, swords, axes and maces for full contact. The fighters train exterior within an enclosure/ring. As the sport is so dangerous recording was done with two booms over the ring to follow the fighters and smaller hand held recorders positioned around the ring to capture the action. Separately staged recordings were done of body falls, impacts and marching.
All recordings are edited labelled A – E and are of the same length so can be layered. Recordings are 24 bit/96k. The recordings are a mixture of mono, stereo and LCR.
Equipment Used: Sanken CMS-7S, DPA4060, Sennheiser MKH60, Neuman KMR 81, Rode NT4, Sound Devices 788,702, Roland R26
19 Set Ups – 106 Tracks A – E – 7gb – 210 mins Total
Recordings by sound designers Stefan Henrix and Steve Browell.
150 Bullet shell falling sound effects on different surfaces: Concrete, Metal, Tinplate, Wood, Water, Ground, Carpet, Snow. 5 separated sound files for each surface.
Pack includes 4 type of bullet shells falling sound effects: Pistol bullet shells, Submachine gun bullet shells, Shotgun bullet shells and 50cal MG bullet shells.
Enjoy it!
Steel Strained Faunethic sound library is a unique collection of 59 sounds of large metal structure under stress and pressure.
This library focuses on the musicality and the tonality of metal material, perfect to add tension and anxiety to your productions.
All these sounds have been recorded and produced with high quality equipment at 24/96 kHz at very low noise floor in nice acoustics.
-Metal resonances and vibrations.
-Metal stress, groan and scrape.
-Metal shake.
-Spring rattling and hit.
-Hit and low impact.
-Designed files.
This collection comes in two sections:
-Raw material: construction kit to create and design your own effects. Most of the sounds come with many variations.
-Designed: ready to use sound effects, tonal, scifi, bassy, saturated and modulated.
This library provides authentic and interesting sounds, recorded with Neumann, MBHO and DPA mics powered by an Aeta 4minX.
Recorded and edited in high resolution, these sounds are easy to pitch down and time stretch to create unique and surprising sounds.
All Faunethic tracks include metadata tags carefully edited, compatible with Soundminer, Soundly and Basehead.
A sound pack full of money:
Falling, rolling & spinning coins, handling & counting coins and bills, rummage, pouring, digging in money piles, stacking money sacks & more.
Please insert coins to download.
Two versions are included in your download – you can either choose one or download both of them:
1. Combined Version
Variations of a sound are combined into one file – best for Soundminer, BaseHead, etc.
59 files / 17 minutes
2. Split Version
Variations of a sound appear as individual files – best for video editors, game audio, etc.
300 files / 17 minutes
The audio content of both versions is 100% identical.
This bundle includes our popular Metal source material library and ALL future derived sound design libraries from Metal Hits, Scrapes & Squeaks. The first derived library is Metal Souls.
The Metal Forge ensemble included is a simplified version of our Forge ensemble. It comes pre-loaded with various Metal samples for the ability to quickly create new sounds from the provided material.
Metal Souls
I spent a great deal of time exploring pitch manipulation with this library. Much of it relied on rendered processing to acquire the aesthetic that I wanted. My vision was to make something ethereal and vocal but also a bit vague.
Metal Hits, Scrapes & Squeaks
Props include objects such as sheet metal, sledgehammers, paint cans, metal buckets, metal grating, metal marbles, cups, pots and pans, dry ice (contributing squeaks and squeals), metal bars, metal stands, chains and more.
This library was derived entirely from material collected in the Metal Hits, Scrapes and Squeaks library. Each sound was meticulously crafted by hours of experimenting with different processing techniques. I created this library for fun and to in part showcase the flexibility of my metal recordings.
I spent a great deal of time exploring pitch manipulation with this library. Much of it relied on rendered processing to acquire the aesthetic that I wanted. My vision was to make something ethereal and vocal but also a bit vague.
I believe this library will provide excellent source material for a wide variety of applications. Both as stand-alone effects or layered in with other libraries/sounds to help create a dark/spooky aesthetic.
From creating the breath of a behemoth, to the palpable aura of an ambiance, this is a plethora of contact mic goodness providing you with frequency-deep content for layering, embellishing, bolstering, and new sound creation.
Contact mics are delicate creatures. They can give you insights into the most excitable yet unheard facets of a soundscape, and then almost immediately get destroyed by the slightest of impacts. We’re just going to forget about how many incredible captures were thrown out of the running for this library due to such slight disruptions, and instead focus on the positive: this is a huge collection of super flexible, totally malleable sounds. One of our favorite libraries to make because it satisfied the inner tinkerer’s ear, Outward Inversion is our microscope applied to the aural world.
Featuring a very special (and spatial) library. If you want true natural interior noises, Noisy Buildings delivers. The pack contains high quality sound files, recorded in abandoned spaces. This first volume represents rumble and rattle sounds, perfectly suited for psychedelic and horror madness – or just when you want to create an unsettling atmosphere. The sounds are rich in natural reverbation, which is specific for large and medium building spaces. For example, you can find very loud and strange sounds of breaking windows, falling into the elevator shaft.
A collection of sounds gathered from conceptual designs and audio experiments.  While not centered around a specific theme or topic, Vaeyan III will surely add unique and dynamic flavors to your sound vault.
Notre Dame de Paris and other monuments large bell rings hours and mass – close recording
Melodic – Single Hit – Multiple Bells
Introducing the follow-up to our highly popular Medieval Battle sound effects library!
This collection features 4 battle ambiences and multiple charge and retreat sequences. Each ambience has been split into voice and weapons stems; each weapon stem has files with different numbers of weapons, so you can build your own army by choosing its size!
This multitude of stems and layers at your disposal means you can mx and match files to design the ideal background for your project. Perfect for adding a sense of fullness, action and immersion to your Medieval or historical scenes!
Sound have been separated into the following categories:
Battle Charges: Various takes of men charging towards an enemy army, a clashing of weapons, and men retreating.
Knights Battle: A battle between sword-wielding, honourable men.
Savages Battle: Perfect for scenes starring brutes or Vikings, these characters and their weapons are much more wild.
Village Battle: Common folk using simple weapons to defend their homes.
Women And Children Villager Battle: As above, but featuring a more vulnerable group of characters.
Files for each category have been exported from the same start timecode so you can instantly drag, drop and layer your chosen sounds.
All sounds were recorded in 24Bit 192kHz, and have been tagged with extensive UCS metadata for ease of use.
Vulcan’s Forge – Roaring Metal is focused on mistreating various resonating metal objects. 138 files containing multiple variations each. You can expect Impacts, Squeals, Squeaks, Rattles and Scrapes. The library also features bowed and ringing gongs and bells. In addition to these raw files you will also find a few ready to use processed cinematic metallic drones, hits and whooshes. 1.7GB of haunted raw and processed METAL.
Heavy metal gates struck and rattled in deep large underground caverns, comes in three distinct POVs.
We went deep underground in huge caverns to hit, shake, tremble, klang and rattle the mightiest of heavy metal gates. Heavy duty thick iron doors and the likes were waiting in silence to be strongly disturbed.
Hear the thunderous metal tremors spreading through the caverns, with three different point of views : close-up with the Sanken CO-100k, pleasant realistic distance with the Schoeps MS, and a few giant steps backwards allowing the subtle Lewitt 540S stereo pair to shine in glorious natural reverb.
FINAL IMPACT is an extremely detailed and comprehensive collection of 300 designed impacts, smashes and hits. Carefully layered and designed with game audio, animators and filmmakers in mind, we believe that this could be the last impact sound collection you will ever need.
Each impact has been layered multiple times to create rich, full sounds, composed of recorded hits and synthetic blasts. This collection contains a wide variety of sounds to accent every possible on-screen action imaginable: from simple knock sounds and small hits, to massive wide impacts designed with 50+ layers of material.
This collection is divided into 10 folders, according the type of sound:
– Animated Impacts (45): Big, colorful, super-real impacts.
– Deep Impacts (22): Low end, dark and bassy impacts.
– Designed Knocks (10): Simple designed knock sounds.
– Dry Impacts (29): Hard hits, multi-layered, with no processing.
– Hard Impacts (24): Designed for maximum destruction.
– Junk (43): Imagine piles of junk falling from the sky.
– Layered Material Hits (93): Multi-layered with dry and processed hits.
– Metal Hits (8): Metal based hits.
– Other (9): Various materials, including plastic and water.
– Synthetic Wrecks (17): Synthesized, chaotic impacts.
BONUS MATERIAL:
The 3Maze ‘IMPACTUS’ collection is included free in this package. An additional 423 designed and recorded impacts, bringing this collection to 723 impacts!
Included formats: 24-bit / 96kHz wav, 16-bit / 44.1kHz and 320k Mp3.
All sounds were designed, processed and edited at 24-bit / 96kHz, with embedded meta data and accompanying spreadsheet.
Sonic Transmission is a unique collection of 257 sounds recorded and produced with high-quality equipment at 24 bit /96 Khz. Recorded in a 0 acoustic fields with a large range of piezo, contact, suction and hydrophone microphones, this sound library offer original audio textures ready to use or to design.
Plenty of material has been recorded over many months to provide a wide range of variety, such as:-Metal: small to big, hollow to thin, resonating, heavy, soft
-Plastic: hit, impact, scrape, squeak
-Glass: brillant to low and deep, saturated, bouncing
-Water: oxygen, bubbles and movements into resonant containers
-Wood: low and long creaks, hit and movements
-Servo motors: clean, low, accidented, revs
-Spring: creaky and tonal
-String: cello and bass
-And much more
This collection comes in two section:
-Raw material: construction kit to create and design your own effects. Most of the sounds comes with many variations.
-Designed: ready to use sound effects, tonal, scifi, bassy, whoosh, saturated, modulated, drone, impacts
Recorded and edited in high resolution, these sounds are easy to pitch down and time stretch to create unique and surprising sounds. All Faunethic tracks include metadata tags filled with Soundminer.
Need high-impact car crash sounds – captured from both the inside and outside of a car? While there are no sounds of actual monsters attacking a car, there's certainly a lot of of recordings of sound-guys jumping on car roofs, beating car doors, smashing windshields and destroying paint jobs, with a big axe, and a crowbar.
Low sense DPA 4061 microphones were placed inside a car, and different actions were performed on it, like hitting, dragging, jumping, stepping and other improvising actions.
Microphones were also placed inside and outside the car, and windshields were smashed, with crowbars. These recordings covered the massive impacts as well as the small detailed glass pieces falling inside the car.
The inner sounds of a Big Red Cooling System at the back of a small factory.
Metallic drones, hums and watery trickles. Perfect for sound design and sound morphing into dark atmospheric ambiences.
Number of Sounds : 18
Number of Files :Â 18 Â Â
Total Audio Time : 1 hours 11 minutes Â
Type : WAV Mono
Sample Rate / Bit Rate : 192 kHz / 24 BitÂ
Mastered : No
Normalised : No
Looped Files : YesÂ
Size : 2.48 GB
Recorder : Sound Devices Mix Pre 3 II
Microphones :Â LOM Geofon
Microphone Configuration : Magnet
Metadata : Files are stamped with detailed UCS compliant metadata in Soundminer
Documentation Included : Copyright, EULA, Images, Metadata (exported in multiple formats)
License : A Sound Effect EULA / Terms and Conditions https://asoundeffect.com/license-agreement/
KEYWORDS : Ambient, Bubbling, Cooling System, Dripping, Droning, Factory, Humming, Mechanical, Metal, Pipes, Tank, Watery, Whining, Workshop
FXNAME : Atmospheric, Abandoned Environment, Dark Ambience, Design Source, Drone, Dystopian, Eerie, Factory Ambience, Metal Sound Effects, Metal Textures, Post Apocalyptic, Sound Morph
This Old Object library contains edited and Raw recordings made with Sanken CO100K and Nevaton MC59 microphones for full spectral frequencies up to 70 kHz and beyond. Tortured metal surfaces screeching, old rusty profiles squeaking, dirty and gritty metal surfaces scraping, old wheels spinning and whining, mechanical pieces draining out their last screams… The Raw recordings allow you for more alternative movements, different squeaks, different speeds. All sounds are cleaned up but no effects have been applied so you can use them in any setting you want by adding your own fx.
The ultrasonic content can be used when the sounds are slowed down for eerie and spooky atmospheres. The original recordings can already be a torture to listen to, but why not go to the limits of what can be listened to, the story-line may ask for it.
This library is UCS compliant, has 24 bit 192 kHz sound files.
This sound FX library is part of a series of recordings available:
Introducing our new Artbits library which is all about elevators! Such a typical subject to be recorded in the world of sound effects as they generate a large range of mechanical sounds from the emblematic doors, the traction system, all the clicketing metallic parts, and the characteristic acoustic of small cubic space.
In the summer of 2021 I spent about a month in Seattle and did a lot of field recording. One of the most successful sessions was a round trip to Winslow on the Washington State Ferry. The ship is huge and just about everything vibrates sympathetically with the engine pulse. This library includes all of those vibration recordings (Shock-mounted Sony PCM-100; 96k/24bit) To keep things interesting, and somewhat on point, I’ve scoured my personal library for other unique sounds – real and synthetic – which I’ve gathered or created over 30+ years that have some sort of vibration (or vibration-adjacent) element. I was pretty liberal in how I defined it: Quantum foam (Organic or Performed) The result is an eclectic mix – vibration being the through-line.
All sounds have UCS compliant metadata.
Metal can be very tonal and used as an muscial instrument. For this library I used different metalic object and hit them, rubbed them, stressed them, bowed them, plucked them or made them spin.
Among the objects that I worked with were steel wires, iron gates, a saw blade, daggers, cloth stands, aluminium boxes, bells, humming top and much more.
You can hear the metal shring, clang, groan, purr, scream, squeak, scratch, doing, pling, wronk, bang, moo and sing.
The inital idea for this library evolved from a sound art object in Essen, a big hollow tree trunk with some iron strings on the back. I played it many times when walking past it and eventually started a decent recording session.
The sounds can be used to sonify bending iron gates, bridges or other objects but also as samples for producing music. Both tonal or percussive. Lots of them are also very expressive and can be used as a layer in voice design for creatures, monsters, dinosaurs or other giant living beings.
And of course if you want to add character to any weapon (from sword to gun), a tonal element can give it a unique and recognizable audio mark.
Most recordings were made with multiple mics, with one mic being the Earthworks QTC50, catching high frequencies and making the sfx perfect for pitching down fun.
Other mics: Neumann 81i, Schoeps MK41, Shertler Contact, Lewitt 540s, SM57
Metal friction recordings shine when using a rosined cello bow on a thin sheet of metal or a drum cymbal. Dragging a heavy metal cabinet across a floor creates a wild ronk; pulling a gritty old wheelbarrow over concrete is a hell of a sound; and pulling a rusty metal drawer through an uncooperative space is pure gold.
With this massive metal friction SFX library, you’ll be able to either design your own unique material using the included raw source sounds of scrapes, deep bows, slicers and grinders, or start by grabbing ready-to-go designed metallic sounds that are perfect for trailers, horror, games, and more.
This library contains 132 detailed recordings of various source metal friction + 29 designed cinematic metallic textures. All recordings captured on a Sound Devices MixPre 6 using a Sennheiser MKH 8040 Stereo Pair.
The gondolas lifts of Whistler are one of the most wonderful machinery pieces made by man to move them around the mountains.
This Sound Effects Library recorded the sounds of these unique vehicles during wintertime. The library shows multiple gondola perspectives, from its interiors to many Pass bys, and P.O.V’s of the cables that suspend this huge lifts. You will find different sizes and kinds of gondolas. Enjoy them and enjoy the experience of sound
This sound library contains a multitude of coins on different surfaces with a wide variety of performances. The coins come from different countries and some are no longer minted. I also used heavy centenary coins to simulate old world coins for your gaming audio needs.
All content was recorded using high-quality, professional equipment – Neumann KMR81i and Sound Devices. All files were recorded at: 24bit, 96 kHz in an acoustically treated room. Meta Data is also included.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.