Home Destruction & Impact Sounds Page 20
Destruction sound libraries, impact sounds, bomb blasts, full-on slams & smashes, metal, wood, glass and rock debris, breaking and destruction sound effects & recordings – they’re all here, for the sound of utter destruction.
The Master Gun Barrett M99 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun HK G36E Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun FN FAL Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun VHS-2 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
In addition to the unsuppressed shot recordings, we’ve also sampled the VHS-2 with a suppressor attachment. The suppressed VHS-2 was sampled right after the unsuppressed recordings using the exact same microphone setup as the unsuppressed version. This provides you a seamless transition between the unsuppressed and the suppressed recordings.
The suppressed recordings also have the added benefit of muting the shot layers which helps bring out the intricate details of the mechanism (mech layers).
Because adding a suppressor to the firearm increases the weapons muzzle velocity, the fire rate of the suppressed weapon is slightly faster than its unsuppressed counterpart.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
Elevate Your Creative Projects with the Ultimate SCI-FI SOUND EFFECTS BUNDLE – Futuristic Weapons, Spaceships & Ambiences, UI, Computerized Voiceovers & Robots – the essential toolkit for creators ready to transport their audiences to thrilling new realms!
 A five litre metal olive oil tin is pushed and pressed resulting in metallic bending, folding and crumpling sounds.Â
Excellent design source material for metallic sound effects.
Are you in need of smashing, crashing and sounds of breaking?
Do you need your scene to sound like a bull in a china shop, without having to break all your own things?
Well great! I broke my plates just for you!
Please buy this pack so I can replace them…
Here is a collection of various glass and ceramic smashes, crashes, dragging and dropping debris, that should suit many editing needs!
Recorded in 192Khz 32bit float and exported in 32/192 kHz to give full flexibility in edit
Experience the power of magnetic force with Sonomar Collection: Magnetic, featuring over 1,600 designed impacts, rattles and scrapes as well as the 200+ raw recordings used to create them. With deep tonal resonances, subtle debris rattles and sharp impacts, Magnetic offers a wide variety of high quality recordings for your sound design needs that showcase all aspects of magnetic attraction. Use it as a toolkit to design pulses, subs, punches and beyond.
To capture these sounds, sound designer and recordist Martin Pinsonnault (Big Little Lies, Dallas Buyers Club) and the team at Sonomar amassed a collection of magnets – ranging from small watch batteries to large speaker magnets and a variety of metal objects. Using MKH-8040 microphones in an XY setup, Sonomar recorded numerous vibrations, collisions and resonances resulting from a wide range of magnetic intensity. The high sample rate of 192kHz opens up limitless potential for pitching and processing, a feature that is masterfully exemplified by the designed sounds within the collection that are ready to use in your audio projects.
Each sound file is embedded with diligent metadata to help you find the exact sound effect you need with fast, pinpoint search. Enable creativity with detailed descriptions of each recording encompassing both literal sonic qualities as well as the images they invoke. Advanced metadata fields include translated French descriptions and additional info to ensure compatibility across any database search platform such as Soundminer, BaseHead, Netmix, Workspace (Pro Tools), Find Tool (Media Composer), Media Bay (Nuendo), Reaper, Adobe Premiere, and beyond.
Sonomar Collection: Magnetic is also included in Pro Sound Effects’Â CORE: Pro.
Undoing computer is a package of destroying actions and metal sounds. The library contains 125 files of various metal case computer destruction sounds. Hit, Rubbing, Drop, Bend, Twist, Crush. A collection of several sounds of Scrap Metal, Rattle, Smash on the floor and object debris! The perfect little scrap metal pack!
Each sound has been meticulously edited individually, All files were recorded and are delivered in 24 Bit / 96kHz Broadcast Wave files, all embedded with metadata information for easy import and ensure a fast and easy workflow.
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