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Home Sound Effects

Sound Effects

  • Bluezone presents ‘Cinematic Metal Impacts’, a massive selection of meticulously edited and layered impact sound effects. Created with a large selection of high quality recordings, this sample library is perfect for composers and sound designers. This downloadable sample pack contains 109 WAV files in 24 bit / 96 kHz. Backed with complex, loud and heavy metal hit SFX, this sound library is perfect for film and movie music compositions, trailers, advertising, multi-media presentations, video games and more.

    The sample pack comes to you in 24-bit high definition and is licensed to you as royalty-free so you can use it in your commercial compositions at no extra cost. Please note : ambience sounds in the demo come from ‘Cinematic Dark Sound Effects’.

  • Orbital Emitter is proud to present Star Fighter Alpha – a comprehensive sci-fi sound-set providing a rich arsenal of futuristic space fighter sounds for you to use in all of your creative productions!
    In Science Fiction, star fighters blast across the cosmos leaving other vessels in their fiery wake.
    These nimble craft fly at incredible speeds engaging in battle and patrolling the stars. Countless movies, video games and media have featured these sleek space ships at the center of their adventures. 
    Where would you begin sound designing one of these nuanced spacecraft? You could probably spend hours just finding the right real-world jet fighter sounds to start… Then comes all the effects and balancing just to make them sound authentic. With deadlines looming and the need for cinematic and convincing science fiction sound being higher than ever, wouldn’t it be great to have a foundation of cinematic sci-fi sounds at your fingertips?
    Star Fighter Alpha contains powerful engine blasts, advanced cockpit displays, aligned interior and exterior flight perspectives, robust fly-bys, searing weapons blasts and more! Each sound file is designed to be flexible, enabling you to pick and choose from our long-playing sounds to customize your own creations, quickly!

    This sound-set delivers at 24 bit/96kHz WAV and each sound file contains meta-data to make our sound files easy to organize & find. All of our sounds are 100% original, 100% royalty free,  created in our sound-labs and designed to boldly explore the universe of sci-fi sound!
    Check out our other Star Fighter sound-set, STAR FIGHT COBALT which is an excellent companion to this one!
    Thanks for your interest in our sounds!

    [email protected]

  • Harness the unique sonic properties of water in your next project! Create otherworldly sound design with bubble streams, air bursts, immersive perspectives and more.

    Submerged is a boutique sound effects library of swirling, bubbling, whooshing sounds recorded using a hydrophone (underwater microphone).

    The variety of sounds featured in Submerged include scuba inhale/exhale/hiss, ice impacts and cracking, air release whooshing and bubbling, dry ice, pool pump hum, underwater fireworks explosions, cannon bursts, underwater movement, rushing water, dripping water, and an assortment of underwater vocalizations both male and female. Submerged is also included in Pro Sound Effects’ CORE: Pro.

    Key Features:

    • 230 hydrophonic recordings in mono & stereo (1.3GB)
    • 24-bit/96kHz broadcast .wav files
    • Descriptive embedded metadata
    • 100% Royalty-Free

     

     

    Credits:

    Created in collaboration with Big Tree Media
    Colin Hart: Recordist, Editor
    Joseph DiMarco: Editor, Librarian
    Álvaro Aparicio: Recordist
    Sarah Swan: Performance, Vocals
    Benny Maus: Performance, Vocals
    Robb Nichols: Consultation (Aquarian Audio)

  • Dynamic Debris features 425 junk sounds that range from shattered glass scrapes and crashing wooden bangs to small plastic rattles and subtle twig snaps. Use the sounds as is, or take advantage of their high-resolution potential to pitch and process robust layers that are sure take your sound design to the next level.

    Expertly recorded on-site at actual junkyards, this sound library contains a vast array of rattles, crashes, clunks and scrapes that satisfy your project’s rubble and junk needs. Recorded and edited with extreme precision, Dynamic Debris is ideal for adding rich, malleable layers to your design free of artifacts or unwanted noise. With sample rates reaching 192kHz, construct your designs with these immaculate sounds to go beyond their raw potential. Pitch down metal squeaks and moans to reveal unforeseen sonic treasures.

    Each sound file is embedded with descriptive metadata to help you find the exact sound effect you need with fast, pinpoint search. Advanced metadata fields ensure compatibility across any database search platform such as Search by PSE, Soundminer, BaseHead, Netmix, Workspace (Pro Tools), Find Tool (Media Composer), Media Bay (Nuendo), Reaper, Adobe Premiere, and beyond.

    Key Features:

    • 425 sound effects (1.2GB)
    • 24-bit/48kHz broadcast .wav files
    • Rich embedded metadata descriptions
    • 100% Royalty-Free

    Credits:

    • Saro Sahihi
  • Italian Cityscapes and Ambiences is comprised of a number of different areas in Italy. Rome, Naples, Tivoli and Positano.
    You can almost taste the amazing food while listening to the sounds of the back streets of distant traffic ambiences and church bells, or in the steep hills of Positano. There are scooters, church bells, and sirens that are scattered throughout.

    In general, this has some great traffic dins that can be used anywhere. All tracks are mastered in Pro Tools, maximizing your listening experience.
    All the plaza, church, street, train, and general ambience give a great overview of Rome and outlying areas.

    All tracks have detailed metadata and are recorded in 24/48

  • UK Canals, Parks and Forests contains a varied assortment of exterior sounds captured during field recording sessions by our team of Audio Craftsmen. The sound effects in this library will make an excellent compliment to your collection and are perfect for use in films, documentaries, commercials, and video games. They work well for projects based in the UK, but are equally at home in international projects.

    The team travelled through picturesque locations around Greater Manchester – the heart of industrial Britain, capturing some of the world’s most beautiful canals and their essence in a set of ambience recordings. We also visited some wonderful parks and forests to record some of the people and the wildlife. We recorded forest paths, various birds, crows, children playing, rivers and geese all in real-world locations to give you the most authentic & grounded representation of the UK.

    The included ambiences have been carefully edited to the same running length so that you can seamlessly drop them into your project timeline and are provided dry in 24Bit 96kHz allowing for further sonic manipulation if required. All files are tagged with extensive metadata to allow you to search for and select the desired sound with ease.
    Some of the included sounds are: daytime canal with running water, geese with people passing by, under a foot bridge, ducks quacking in a canal, daytime forest birds, crows, people boxing in a park and many, many more.

  • City Life Sound Effects UK Big City Exteriors Play Track 36+ sounds included, 72 mins total $29

    UK Big City Exteriors contains a varied assortment of ambient sounds captured during field recording sessions in Manchester, Liverpool and Sheffield by our team of Audio Craftsmen. The effects in this library will make for a fantastic addition to your general audio collection and will be perfect for use in short films, documentaries, commercials, and video games based both in the UK and abroad.

    The team has gone out of their way to bring you a range of different sounds, including tram squeaks, recordings of people passing by, crowds, street sweepers, skylines, construction and much, much more. We recorded a selection of ambiences at different times of day, covering many different central city locations to give you the most authentic & grounded representation of the UK city life to use in your projects.

    The files included in this library have been meticulously edited so that you can drop them into your project timeline instantly and are provided dry in 24Bit 96kHz allowing for further sonic manipulation if required. All files are tagged with extensive metadata and are UCS compliant to allow you to search for and select the desired sound with ease.

    Some of the included sounds are: Water features, Bus idling and departing, children playing, car pass bys, preachers, cityscapes and skylines.

  • Fully over 6 tons of metal was pummelled during the making of this sound library. Prepare for some serious metal impact recordings with this massive SFX collection that will be the go-to for game sound design, trailers, and film. Recorded over several months with precision recording techniques and discerning ears, this hard-hitting, vast library will serve any serious sound designer well for years to come.

    Capturing Intense Metal Impacts

    After recording a few dozen metal impact sounds with a standard close-mic recording setup, we were just not getting the next-level quality we wanted for this library. The recordings had an overbearing proximity feel and the sharpness of the transients was fatiguing our ears. With time, experimentation and a lot of listening we found a formula which changed the game completely. We want to share some of our findings with you!

    Microphone Setup Positioning 1

    Using a stereo pair of Sennheiser mkh 8040s feeding into a Mix Pre 6, the first step was to change up the mic positions into some balanced but unusually placed, more distanced configurations. For the sound pressure levels (SPL) that the impacts were throwing out, mid-distance recording positions were providing a broader frequency, more balanced overall feel. It might be obvious, but taking the time to position the mics and find where the nodes of sound waves are most interesting is key. At this point in our setup, the captures of the old metal cabinet we were pounding already started producing some very interesting results.

    Microphone Setup Positioning 2

    Getting within striking distance of the quality target, we still found that the recordings were not celebrating that resonant bass personality that is particular to metal objects and surfaces. To address this, we brought in a LOM Geophon contact mic which we do recommend to pick up low end frequencies beautifully. Positioning the Geophon at different nodal points on the metal surface – which was entirely different for each surface used – we started getting some well balanced low end into the recordings. The captures were really starting to get to where they needed to be; the bass was there, the frequency range was there, and above all, the complex personality of the metal impacts was really pouring through the headsets. Almost there, some truly fantastic audio captures.

    Microphone Setup Positioning 3

    The final touch was added to the recording setup when a fourth microphone, a shotgun Rode NTG2, was added to the mix. The shotgun mic was pointed directly at the source of the impact with mid-low input gain to bring in a present but balanced transient into the impact recordings. Absolute magic – the quality target was achieved and even surpassed. For recordings like these we can definitely recommend multiple microphone positions, and a high quality contact mic is essential. For each object and surface used in this Metal Impacts SFX Library, either one of the recording formula described above was used to capture the best sounding metal impacts, shakes, resonances, rattles and rings you will ever own.

  • Sci-Fi Sound Effects The Engine Room Play Track 78 sounds included, 65 mins total $24.95

    Orbital Emitter proudly presents The Engine Room – a comprehensive sci-fi environment sound-set giving you a rich palette of sounds to design your own authentic sci-fi environments! 

    …In Science Fiction, interstellar vessels travel the galaxy at great speeds. In the heart of all these ships are massive engine rooms outputting incredible power… But what would such a space sound like? Read on for more!  

    The Engine Room sound-set contains 8 long playing audio-scenes and 29 isolated audio-stems which break down to a total of 78 sounds- which played in real time, is over 65 minutes of Royalty Free sci-fi sound!
    The 8 long playing audio-scenes capture this engine room environment in various states of activity, from average speeds to faster than light cruising speeds, then back down to average power output and there’s even a separate night shift scene which is relaxed and atmospheric. Two more scenes feature the sounds of a fusion reactor in different states of operation adding another rich group of sounds to this exciting sound-set!
    Each scene plays in real time and is perfect for editors and sound editors who want convincing sound environments on the quick for their productions. 

    And for more creative control, our audio-stems offer the complete sound palette used in all the audio-scenes!
    The 29 audio-stem files are listed below.
    And many of our audio-stems files contain multiple versions of a title giving you nuanced control with those sounds. Some of the multi-version audio-stems feature different perspectives or feature different modes of a sound.

    If we break down our audio-stems by category we have:

    • 13 sub bass rumbles or low oscillating hums
    • 15 complex textured events
    • 7 layered atmospheres 
    • 6 ascending engine risers
    • 4 descending engine downers
    • 5 explosive warp flash elements
    • 8 pressurized valve releases
    • 5 alert klaxons
    • 7 mechanized processes

    And the best part about our sound-sets is that they are so easy to use! Just drag and drop our stems or scenes into any DAW or NLE have fun creating your own fantastic environments!
    Orbital Emitter’s sound effects are designed to be at home in any motion picture, television show, video game or whatever sci-fi multimedia you wish to create! 

    The Engine Room Sound-Set is part of our Star Cruiser Environments Anthology Collection and delivers industry ready at 24 bit/48k WAV and each sound file contains simple meta-data to make our sound files easy to organize & find.
    All of our sounds are 100% original, created in our sound-labs and designed to boldly explore the universe of sci-fi sound!
    Thank you for reading and watch for more sci-fi sound from Orbital Emitter coming soon!

  • Ready, aim…FIRE!

    Pull the trigger on this one-of-a-kind antique gun library! Using a multi-mic configuration (comprising the Sennheiser MKH50, Røde NTG-3 and Line Audio CM4 Stereo Pair) our Audio Craftsmen recorded a professional armourer manipulating two authentic 19th century muskets. The result is a carefully edited collection of intimate sounds, including opening and closing the frizzen, dry firing, trigger fidgeting, dropping and dragging the gun on various surfaces, loading with ramrods, blowing into the barrel, hands sliding and twisting across the gun, slamming the stock, grabbing the barrel and more!

    Our multi-mic set-up means for most of the actions you can enjoy different perspectives while designing technical scenes. Perfect for Film, TV, documentary and game projects that feature flintlock or caplock muskets, rifles or pistols. This library is a real Foley treat!

    Sounds have been separated into the following categories:

    General Handling: Hand twists, grabs and slides.

    Scraping: The stock (butt) of the gun scraping across wood and cobbles.

    Loading: Actions involving the ramrod and barrel.

    Mechanisms: Manipulation of cock, caplock, frizzen and trigger.

    Groundwork: Anytime the gun is in contact with concrete, earth, sand and wood surfaces. Includes the gun dropping, falling and being picked up, as well as the stock slamming onto the ground.

    Each file contains multiple performances of the named action.

    All sounds were recorded in 24Bit 192kHz, and have been tagged with extensive UCS metadata for ease of use.

  • The Guitar Designed Bundle features a versatile blend of futuristic sonic elements originating from raw recordings of expert guitar performances.

    Comprising all three of our Guitar Designed library, it offers a huge selection of transitions, backgrounds, drones, risers, articulations, stingers, impacts, phrases, sci fi pass-bys and weapons – all crafted by mangling, distorting and manipulating recordings of an electric and acoustic guitar.

    This bundle’s versatility makes it ideal for a variety of moods, genres and projects. With it, you can build tension in game sequences, sweeten spaceship movements, design strange, discomfiting worlds, or even accent sitcom-esque comedy moments.

    Explore a myriad of sonic opportunities with 344 Audio’s homage to an incredibly dynamic instrument!

    Each library is delivered at 24Bit. Guitar Designed Vol. 1 is delivered at 48kHz, while Vols. 2 and 3 are delivered at 96kHz. The entire bundle is tagged with extensive Metadata for ease of use.

  • Monstrous Horror Bundle includes 29 of our Horror Sound Effects Libraries. With a total size of 69.6 GB and 2233+ files, this product includes a monstrous variety of eery ambiences, blood curdling screams, gore, monster vocalisations and more!

    This bundle provides you with all the tools needed to inject horrific textures in to your Film, Game and TV projects.

  • What is the difference in sound is between a clink with two wine glasses vs. a wine glass and a martini glass?  How about two different size wine glasses?

    It can get meticulous, but attention to detail is everything in foley work… enter Glassware Foley, by Frontier Sound FX.

    Glasware Foley is a comprehensive compilation of glassware and plate foley effects, recorded at 24bit/96k in a sound isolated recording studio with a stereo AKG c414 setup.  

    Sound effects include:

    Clinks • Stirs • Set downs • Pick ups • Rattles • Crashes & Smashes
     

    Features the following combinations of glassware:

    Large-Rimmed Wine Glass • Small-Rimmed Wine Glass • Tall Wine Glass • Glass Coffee Mug • Martini Glass • Glass Plate

    Perfect for foley work in party, kitchen, and dining room scenes. Get the meticulous recording in foley over with, and without the mess!

  • Environments & Ambiences Water Movements Play Track 96 sounds included $25

    Recorded by a quiet Swedish lake in late summer of 2014, the Water Movements sfx library is filled with splashes, drips, walking/running, moving, small water creature simulations, and much more.

  • Aphelion brings you a slew of powerful cinematic sound effects, suited for trailers, videos, film, music and games. The library comes jam-packed with 760 24 bit, 96kHz sound effects in total, processed and designed for maximum impact.

    We've got a long history doing factory sounds for world-leading synth and virtual instrument developers across the globe, but this is our debut release under our own name – hope you enjoy it!

    New version 1.5:

    This is an updated version of Aphelion which features 842 samples, 334 loops at 110 BPM, 468 Kontakt Presets and 94 Kontakt Multi-sounds, an optional, brand-new Kontakt GUI, additional Pulses, Drones, Ambient soundscapes and more

  • Sci-Fi Sound Effects Fringe Elements Play Track 225 sounds included, 46 mins total $59

    Fringe Elements is an aggressive sample pack of divergent and destructive sounds designed for musicians and sound designers in need of a hard-hitting sound pallet on the periphery of normal. Each sound was built in the modular world and heavily processed through DSP algorithms to create structurally unique outcomes and ultimately highly usable samples.

    Contained in this collection are 225 unique sounds designed as FX, rhythmic elements, evolving textures, noise, distortion, spectral atmospheres and other elements perfect as building blocks to new music and sound projects or to be layered into existing work to add weight, depth and dimension.

  • The recordings of real race car – the Mitsubishi Lancer Evolution 8 with 2.0 Turbo Engine on a dynapack. It features ignitions, idles, low and hi accelerations, ramps, stops and a lot of revolution sweeps.

    The library delivers 9-channel recordings:

    • 3 engine channels: AudioTechnika 8015, Sennheiser 416, Sennheiser 840
    • 4 exhaust channels: Sennheiser 418S (MS), Shure SM 58, Octava 015
    – and interior 2 channels recorded with a Neumann 185 MT stereo pair

  • This SFX library is a complete collection of everything ENERGY, covering Electricity, Power Ups, Shockwaves, Sparks, Force Fields, Zaps, Loops, and plenty more.

    ENERGY is created in collaboration with talented French sound design duo Frederic Devanlay and Cedric Denooz, and features more than 625+ sounds and 6.4GB of 24bit/96khz .WAV files, all meticulously embedded with Soundminer & Basehead metadata.

    Sounds include:

    • Energy Loops (start, loop, end)
    • Neutrons and Particles
    • Electricity sparks, zaps, impacts
    • Energy Weapons / Special Powers
    • Whoosh and Passbys
    • Energy Foley
    • Ambiences
    • Hums and Buzzes
    • Lightning Elements
    • Power Ups and Power Downs
    • Source Tool Box – Create your own sounds from scratch!

  • Need real snake sounds? This compact, hand-picked pack delivers recordings of actual snakes hissing, inhaling and exhaling, shaking, rattling – and striking. Features snakes such as Boa, Eastern Diamondback Rattlesnake, Mexican Rattler, African Puff Adder, and Gopher Snake.

  • Car Sound Effects Honda Civic EX 2005 Play Track 65+ sounds included, 40 / 197 mins total $69

    This library delivers recordings of the 2005 Honda Civic EX, a 127hp, 1.7 liter, inline 4 cylinder, 4 speed automatic transmission Japanese car.

    Included are ready-to-use foley recordings, external passbys, and 4 channels of onboard wave files. All 65 wave files are at 24 bit / 96khz khz and the library features more than 40 minutes of combined driving time (total duration: 197 minutes).

  • Galactic Assistant is the first synthesizer software specifically made for creating hi-tech interface sounds. Developed for sound designers and musicians alike, it's the perfect companion for creating a new sonic universe. Use it to design your own hi-tech interface sounds or create glitch or highlights for your musical project.
    If you need even more interface sounds, Galactic Assistant is still included for free with our Users of Tomorrow soundpack, which contains over 1,800 different high-tech interface sounds, created by our sound design team using some of the most leading audio tools and software.

    Galactic Assistant is now for Reaktor, Max4Live, and Standalone – all three versions included here

    Features:

    • One tone generator
    • Two beep generators
    • One FM synth module
    • Save and recall presets
    • Randomized parameters
    • Record and export audio files within the synth while performing
    • Shift click on knobs & sliders to midi learn and control them
    • Compatible with Mac and PC (32 bit and 64 bit) Reaktor5.5 or higher, Max4Live, and Standalone


    System Requirements:

    An Intel® Mac with Mac OS X 10.7 (or later), OR a PC with Windows 7 (or later); Multicore processor; 2 GB RAM; 1024×768 display.
  • Old and new types of freight trains recorded with a high quality binaural dummy head. All tracks are recorded up close to capture all the characteristics of each freight train.

  • Prepare for shivers! Frozen Footsteps is a huge library of winter footstep & foley sounds recorded on 8 expressive and cold surfaces in real -20 °C (and below) temperatures.

    Containing over 2400 sounds in 81 files, Frozen Footsteps foley sfx library is created for game and film sound design. If your game needs winter footstep sounds, or you are missing some authentic source material to take your studio foley tracks to the next level, this is the library for you.

    All surfaces were recorded in real movement with multiple walking and running velocities. Frozen Footsteps library includes also real jumping and landings sounds. Jumping sounds are often missing from other foley libraries, but are extremely useful for creating character movement sounds for games. This package gets you covered.

    7 surfaces were recorded during two freezing winter nights in a quiet rural area in Finland. Everything from ground to trees was totally frozen and covered in frost. However, snow hadn’t fallen yet. This special moment allowed recording footsteps on unique surfaces that are usually under snowpack. To make the package complete, the frozen snow sounds were recorded later, with real crusty snow. In freezing temperatures, as well.

    All sounds were carefully edited in iZotope RX and Pro Tools 12 removing the background and clothing noise. This was quite a task, but it was worth it. This makes the sounds extremely clear, versatile, and easy to use.

    Library highlights:- 8 frozen surfaces
    – 2400+ sounds in 81 sound clips
    – Sneak, walk, run, jump, slide, scuffs, and more
    – 96 kHz, 24-bit stereo WAV files
    – 1.20 GB
    – Carefully edited & noise-free
    – Soundminer & BWAV metadata

  • World Sounds Sounds of Spain & Portugal Play Track 49 sounds included, 34 mins total $50

    Spain and Portugal represent two countries with truly vibrant and distinct cultures. At anytime, day or night, you can expect an abundance of ambient sounds and vocalisations on every corner, except for during the afternoon siesta of course.

    We roamed the streets of Seville, Granada, Lisbon, Coimbra, Porto and beyond recording everyday life in tapas bars, restaurants, markets, public transport, universities, local football matches, cultural and religious events and more to bring you an accurate sonic representation of these great countries

    All tracks were recorded in high definition by Evan Buist, sound engineer and field recordist (National Geographic, DreamWorks, Paramount Pictures).

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