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Home Sound Effects

Sound Effects

  • Welcome to a sonic world of steampunk machinery and mechanisms that sound huge, gritty and full of character.

    This sound library features carefully designed loops and elements of steampunk machinery, rotating wheels and mechanisms, chaotic and brutal impacts, huge levers and mechanical movement, rusty textures, air pressure, transitions and whooshes, peculier clocks, as well as a very rich source material pool recorded with an ultrasonic microphones setup and a contact microphones setup, providing exciting opportunities for blending huge up-close bass-filled sounding sources with detailed ultrasonic content.

    Old broken lawn mower and typewriter, vintage bench grinder and knife sharpener, rusty old gates and various garden tools, table fans and chains were recorded focusing on creating motion for creative layering and morphing. The sound library centers around steampunk machinery and mechanical elements, however it is very flexible and can be used in a variety of scenarios.

    Explore and layer meticulously edited source material or drag and drop designed sound effects – with plenty of experimentation and unique processing, this library introduces a fresh sound palette for steampunk soundscape of machinery and mechanisms for video games, films, trailers and animation.

    This Sound Library is a part of the Slava Pogorelsky – Complete Bundle.

    WHAT SOUND PROFESSIONALS SAY:

    Philip Eriksson – Audio Director (It Takes Two, Battlefield V, Star Wars: Battlefront I & II)
    “Slava has some pretty kick ass sound libraries!”

    Victor Mercader – AAA Sound Designer (Apex Legends)
    “I find myself continuously using Slava’s SFX libraries to blend it’s pristine and detailed sound designs into my own sounds. They always add that cutting edge I am missing and make my sound designs more unique and pristine.”

    Enos Desjardins – Sound Designer/Sound Effects Editor (Mission: Impossible – Dead Reckoning, Black Mirror)
    “Slava has been creating some really cool libraries which I find myself using time and again. Really high quality recordings to start with but then the cool processing he has used for example in his cinematic whoosh libraries really stand out. They are not just your standard generic whoosh sounds but are loaded with character and have a unique feel to them that is really fresh and cuts through in the nicest of ways.”

    Bjørn Jacobsen – AAA Sound Designer (CyberPunk 2077, HITMAN, DARQ)
    “Slava has for several years made high quality sound effects for me to play with. I use his sound libraries across multiple projects as lego blocks of my creations.”

  • An entire hour of fireworks recordings from various urban locations. These recordings were captured using the Sony PCM-D100 and Zoom H3-VR, offering two distinct audio perspectives. The directionality of the recorded content can be modified using ambisonic signals.
    For convenience, 59 edited files were created from the raw recordings.

    I recommend using the DearVR Ambi Micro ambisonic decoder for the H3-VR files.

  • All files are recorded 32bit, 192 kHz, with Shure KSM 137, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, foley, mechanical and electrical sounds. It is also available in UCS.
  • All files are recorded 32bit, 192 kHz, with Shure KSM 137, Line Audio Omni1, FEL Clippy XLR EM272 and Sonorous Objects SO.3 microphones, Sound Devices MixPre-6 II & Zoom F3 recorders. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.
  • All files are recorded 32bit, 192 kHz, with RØDE NTG1, Shure KSM 137, FEL Clippy XLR EM272, FEL Pluggy XLR EM272 and Sonorous Objects SO.3 microphones, Sound Devices MixPre-6 II & Zoom F3 recorders. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.
  • All files are recorded 32bit, 192 kHz, with Shure KSM 137, Line Audio Omni1, and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.
  • All files are recorded 32bit, 192 kHz, with Shure KSM 137, Line Audio Omni1, FEL Clippy XLR EM272 and JrF C-Series Pro+ microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, exterior foley, mechanical and electrical sounds. It is also available in UCS.
  • All files are recorded 32bit, 192 kHz, with Shure KSM 137, Line Audio Omni1, FEL Clippy XLR EM272, Sonorous Objects SO.3 and JrF C-Series Pro+ microphones, Sound Devices MixPre-6 II & Zoom F3 recorders. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.
  • Enlist a new male police officer voice in your next game audio production with AAA Game Character Police Officer. This comprehensive, game-ready collection of human voice-over sound files is tailored for scenarios where an authoritative and dynamic police officer’s voice is essential, perfect for crime, action, simulation game genres & situations like chase sequences, interrogations, emergency responses, crime scenes and many more.

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  • Destruction & Impact Sounds Steampunk Game Play Track 5061 sounds included, 233 mins total $99

    Designed for game developers and sound designers seeking to evoke the charm and danger of steampunk worlds. Introducing the “Steampunk Game” sound effects library featuring an expansive story telling collection of over 5000+ meticulously crafted game audio asset library, capturing just about every detail of this retro-futuristic era. Hear the clangs of gears, the whispers of steam valves, and the rhythmic pulses of mechanical marvels that transport yourself to a Victorian metropolis brimming with the energy of the industrial revolution. Whether you’re crafting the atmospheric hum of a steam-powered engine or the intricate wood contraptions of a fantastical gadget, this expansive library offers endless possibilities to unleash your creativity at every turn of the cog.

    • Over 5000+ meticulously crafted game-ready audio assets
    • 901 sound sets / glued files for seamless integration
    • 9+ GB of samples in pristine 96k 24bit .wav format
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  • Bundles The South African Bundle Play Track 312 sounds included, 978 mins total $299

    A Uniquely South African Bundle with a mixture of exterior and interior ambiences, crowds, protests, soccer games, bars, sirens and other authentic South African Sounds. It’s a great collection for anyone looking to add a South African flavour to their productions.

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  •  A GMC cable tool Sterdrill Keystone USA (1953) – I found one rusting away in a fjord in Iceland and attached a LOM Geofon and Stille and Klang contact microphones. 

    The results were varying textured breezes moving long grass and decaying loose metal to create rustling, scratching sounds, resonant knocks and also insect and gnawing rodent like sounds.

     

    Further Library Info

    This sound library is included in the Wind Born Movement Library

    Multiple Microphone Perspectives : Yes

    Type : Source Files – WAV Stereo

    Mastered : No

    Normalised : No

    Looped Files : Yes

    Recorder : Sound Devices Mix Pre 10II

    Microphones :  LOM Geofon, Stille and Klang  Contact Microphones

    Microphone Perspective : Magnet / Contact

    Documentation Included : Copyright, EULA, Images, Metadata (exported in multiple formats)

    Metadata : Files are stamped with detailed UCS compliant metadata in Soundminer

    License : A Sound Effect EULA / Terms and Conditions https://asoundeffect.com/license-agreement/

       

  • Car Sound Effects Skoda Citigo 2011 city car Play Track 230 sounds included, 49 mins total $65
    All files are recorded 32bit, 192 kHz, with Shure KSM 137, Line Audio Omni1, FEL Clippy XLR EM272, Sonorous Objects SO.3 and JrF C-Series Pro+ microphones, Sound Devices MixPre-6 II & Zoom F3 recorders. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.
  • Built in 1917 Parkwood Estate was the home of R.S. McLaughlin, founder of General Motors of Canada. It is now a National Historic Site and popular filming location.

    This collection of 13 antique doors showcases each floor of the mansion. Wood utility doors from the basement, a variety of glass, metal and wood doors from the main floor and wooden bedroom doors from upstairs. Many were chosen specifically for their skeleton key locks which were also captured. Bonus material includes a vintage elevator gate, elevator buttons, light switches, and floorboard creaks.

  • Car Sound Effects Ford F100, 1963 Play Track 114 sounds included, 296 mins total $199

    This 1963 Ford F100 is a full size pickup truck with a grizzly V8 engine. It’s seen better days but that’s what makes it a great character vehicle. With loads of performances and perspectives you’ll be covered for everyday country driving to full out hillbilly car chases. Also included are the old doors, hood, switches, wipers and roll up windows.

    25 takes in total, all organized and synced up for fast efficient cutting.

  • Foley Sound Effects Typewriters Play Track 400 sounds included, 45 mins total $69

    This typewriter collection features 3 models, the IBM Selectrics II a 1970’s office stalwart, the Smith-Corona Pride Line also from the 70’s and a manual Olivetti Studio 44 from the 50’s. All aspects of each machine were captured with close up, room and contact mic perspectives for maximum versatility. You’re covered whether you need to cut period offices or you need a playground of mechanical source material for your futuristic designs.

  • This 1979 Spezio Sport Prop Plane, aka the “Tuholer” (for its two holes to sit in) is a home built hobby plane fitted with a 125HP Lycoming engine. Recordings were made at a quiet grass airstrip in the country which allowed for low altitude pass by’s and ground maneuvers including stationary throttles. Onboards were recorded with 5 channels and mastered as 5.0’s. Also included are cockpit switches and yoke moves.

  • Car Sound Effects AMC Rambler, 1964 Play Track 236 sounds included, 408 mins total $199

    This 1964 Rambler was your typical family car back in the 60’s. A mid-sized 4-door sedan with a V8 engine. All the performances and perspectives you’ll need to fill out your edit. Includes a stereo mix down of the onboard engine/tailpipe mics. As well a full compliment of doors, gearshift, switches, windows, leather seat moves and the horn (dopplers too).

  • Sweeping my flashlight across the still water I see the red glow of multiple black caiman eyes, a haunting stillness. Suddenly a reverberating splash breaks the rhythmic chorus of frogs and crickets as a caiman finds its evening meal, the first of many tonight. Giving a greater sense of space to this Amazonian lake the eyes of the caiman go on glowing, waiting for an unsuspecting fish to pass their open mouths. 

    It is impossible to not be present in the rainforest. Surrounded by mysterious night vocalization, stinging, biting insects, and penetrating humidity. Gratitude fills me for the Cofan guides who have taken our small group of sound recordists deep into their wildest territory. Nearly a constant buzz fills the soundscape which takes a few days to adjust to, but as I do I start to notice the thrilling variety of calls. Near and distant, there is a spectacular spaciousness and an intimacy that can only come from this unique location. 

  • In Volume 1, delve into the captivating ambiance of indoor areas like control rooms, shuttle cockpits, relay stations, spaceship bridges, and beyond. These atonal sounds seamlessly blend with your chosen music, allowing you to create a harmonious audio experience without tonal clashes. Craft unforgettable soundscapes and atmospheres that elevate your sci fi game or cinematic project from good to great.

    Get the lowest prices on individual packs or grab the Everything Bundle with lifetime free updates: www.cyberwave-orchestra.com

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  • Our Whoosh pack is perfect for adding dynamic sounds to your game (or other type of project), especially for melee weapon swings. These versatile whoosh sound effects can be used for kicks, punches, object throws, and more. We’ve included a diverse selection of weapon swings from our renowned Savage Steel pack. There are several variations of each whoosh type s that you could randomly rotate them for best results in realism.

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    Get the lowest prices on individual packs or grab the Everything Bundle with lifetime free updates: www.cyberwave-orchestra.com

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  • What began as an essential survival game sound pack has quickly evolved into a colossal project! This comprehensive pack encompasses a wide range of sounds for your items and inventory. It focuses primarily on fundamental sounds that capture the action of acquiring an item, although we have also included a few item drops and other related sounds. Naturally, you’re not limited to using the sound effects solely for their intended purposes; feel free to use them in a way that sounds most pleasing to you.

     

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    Get the lowest prices on individual packs or grab the Everything Bundle with lifetime free updates: www.cyberwave-orchestra.com

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  • Our Medieval Fantasy Weapons SFX pack offers 121 carefully chosen melee and ranged weapon sound effects, spanning various common categories. It includes pick-up, equip, crafting, repair, magical enhance, and dismantle actions for immersive gameplay. We meticulously planned, gathered props, recorded, selected, edited, and presented to create an outstanding medieval-themed weapons inventory sound pack. Experience rich, unique sounds with top audio quality.

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    Get the lowest prices on individual packs or grab the Everything Bundle with lifetime free updates: www.cyberwave-orchestra.com

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  • Realistic and non-realistic (Sci-Fi) explosions, along with imaginative accompanying material such as after-blast ear ringing, fire loops, bomb timers, machinery destruction sound effects, and more. Dry and ready for any environment of your choice. The goal when creating this pack was to go beyond what explosion packs usually offer. We have included some great additions to the standard explosion sounds.

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    Get the lowest prices on individual packs or grab the Everything Bundle with lifetime free updates: www.cyberwave-orchestra.com

    • Realistic Explosions

    These come in multiple flavors and offer the flexibility to choose the type of debris that matches your idea. Some of the explosions are also designed to have a bit of ricochet sound in them which is desired for certain scenarios.

    • Unrealistic Explosions

    Made for projects that do not require realism, just some unique explosion sounds. Great for sci-fi and puzzle games for example. We also included a few retro 8bit explosion designs into this category.

    • Basic Explosions

    Not quite realistic, but not unrealistic too! Generic all-around explosions for a variety of projects. Where there are multiple variations of an explosion like for ‘Basic (variation 1 to 4)’ it means it can be adjusted to randomly select from the 4 variations in order to provide a better experience for the gamers, especially if the sound is used a lot.

    • Additional Material

    Here is where the cool stuff can be found. These ideas go hand in hand with explosions and can spice up your game.

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