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Home Sound Effects

Sound Effects

  • “Summer in the fields – Crickets and cicadas” is the right Library if you are trying to create a natural sound scenario during the summer.

    The library contains over 8.4 GB which exceeds 1.43 hours and a total of 30 files of high-quality material in discrete 5.0 surround format.

    Atmospheres ready to be combined with other elements to create the right sound for the image you are working on.

    The Library was built in Europe – Italy, in the Lazio countryside. Between the end of May and the beginning of September and the sultry heat is audible in the recordings.

    The squealing of cicadas is a fundamental sound element to design the sound of a warm and dry outdoor environment.

    At night the crickets are beautiful.
    Each place has its crickets that emit sounds at different rates and frequencies.
    Agitated, calm, psychedelic, relaxing …
    Crickets are a fundamental element to create an emotional night scene.

    Other animals are obviously present in the recordings; morning birds, owls, crows, geese, insects and bees, chickens, etc.

    The registered natural fields are near lakes, rivers, chicken coops/farms, country houses, woods and cultivated fields.

    The large part of the files have not human elements like traffic or agricular sounds, other ones have some distant traffic and are pretty for contemporary countryside.

  • City Life Sound Effects Berlin Ambiances II Play Track 32 sounds included, 115 mins total $27

    Berlin Ambiances II is 115 minutes / 3,7 GB of pure Berlin in 32 separate files – recorded in 24 Bit / 96 kHz A-B stereo, with Primo EM172 omni capsules. All files are UCS-compliant.

    This collection is focused on lively locations such as markets, museums, playgrounds and shops, and features several takes from each location (in most cases). I wanted the sound of Berliners more than anything else, so here are sounds from Kreuzberg, Friedrichshain and Mitte. Whether it’s drunks on Alexander Platz or the lunch crowd in Markthalle 9, I tried to capture a good spectrum of public, everyday life in Berlin.

    As always, you get searchable file names and comprehensive metadata in CSV and ODS (OpenOffice) format. This allows you to import the metadata into your favorite librarian software.

    You get:

    • Berliners in a variety of their favorite spaces!
    • Interiors and exteriors
    • UCS-compliant
    • BWAV metadata descriptions embedded, with even more included in CSV and ODS (OpenOffice) formats
  • We’ve dug deep into the circuit paths of electronic equipment using signal tracers to scan and record electronic noise and electromagnetic fields (EMF) emanating from electronic equipment.

    This third installment in a series of three sound libraries focuses on the elements of power sources with noise drones of electrical power, 60Hz cycle hum, dirty ground buzz with static, glitch, pops, snaps, crackles & electronic interference including low-end & pulsing frequencies.

  • Zombie Specimens contains a wide variety of zombie growls, groans and vocalisations straight from the zombie testing lab. We captured and designed voices from multiple actors to bring you these effects all in 24Bit 96kHz, allowing for further manipulation.

    All vocalisations are provided without reverb, so that you can drop them straight into your mix and add your own spatial effects. Perfect for use in Film, TV, Game and horror productions.

    Here are the included zombies:

    Zombie Specimen CZ003: This zombie was partially decapitated in an attempt to stop the virus from spreading. Expect throaty growls with lots of character.

    Zombie Specimen RK576: A more typical zombie, that was an average-sized test subject who escaped from the lab.

    Zombie Specimen TX009: An aggressive zombie who often has a breathy and dynamic sound.

    Zombie Specimen UT405: A heavier zombie who couldn’t escape in time before the virus spread.

    Zombie Specimen WQ349: An aging zombie scientist who got locked in the lab during the outbreak, he sounds tired and weak.

    Zombie Specimen YP555: One of the first infected zombies, YP555 has the highest dose of the virus, and sounds crazy and sporadic.

  • Back Alley Rain II is a second installment of city rain and thunder sound effects.
    This library consists of light/medium/downpour rain, aftermath, drips, muffled thunder, rumbles, drippy gutters and puddles.

    All sounds loop seamlessly which makes them perfect for games, meditation apps etc.

    All SFX have baked-in Soundminer’s metadata.

    RECORDED WITH: Sound Devices MixPre 6 + 2x Sennheiser MKH 8040 (ORTF)
    EDITED AND MASTERED WITH: RX, Pro Tools, FabFilter.

  • Instruments Ponticello Play Track 90 sounds included $26

    The “Cedar” library series is a collection of libraries, comprised of three different instruments:

    – Ponticello (the present one)

    – Sul Tasto

    – Bizzarro

    Each volume is a single Kontakt instrument with a peculiar timbral personality. The entire series is created recording sounds from a luthier classical guitar. They can be used for composing and producing purposes – like an acoustic percussion setup – as well as for soundtrack composition and sound design in films, video games and any other multimedia product. “Ponticello” and “Sul Tasto” also feature a dedicated effects page that can be used to process the sounds in the library with several processors, both send and insert effects. They are “percussion oriented” sounds, while “Bizzarro” is a keyboard instrument.

    Introduction to “Ponticello”

    The instrument contains 10 sets of sounds, called “Engines”. Each set has a dedicated channel strip in the interface and can be processed with a dedicated sub-page. You can also choose an individual audio output for further processing in your favorite DAW with effect plugins of your choice. Each sound has been recorded with two different mic placements, and you can mix them to your taste.

  • Horror Sound Effects Haunting Ambiences Play Track 46 sounds included, 136 mins total $20

    Haunting Ambiences contains dense, multilayered horror construction kits. Everything you need to build a world around your scenes with separated stems. We captured and designed field recordings from multiple countries, voices, instruments and synthesizers all in 24Bit 96kHz allowing for further manipulation.

    These dense ambiences include split stems to encourage experimentation, allowing you to add or subtract certain elements, balance them or combine them with sounds from other construction kits in the pack. Perfect for your horror films, video games or escape room/live experiences.

    Here are the included Construction Kits:

    Haunted Factory: Moving gears, pipe bursts and the deafening buzz of industrial lighting.

    Haunted Forest: Weird birds, crows, wolves, owls, tree creaks and much more!

    Haunted House: Distinct creaks of a wooden building under a bed of creepy winds and clocks.

    Haunted Neighbourhood: Dog barks, crickets and clocktowers sit above layered crickets and streetlights.

    Haunted Sewers: Build a wet and dripping scene with flowing water and more distinct drips echoing through.

    Haunted Swamp: Misty wind, bugs and water splashes suggest an evil presence, combined with frogs and more!

    Nightmare: A discomforting array of voices, hums, and rumbles.

    Zombie Apocalypse: A crowd of Zombies are taking over the city, breaking into anything they can find.

    Torture Chamber: A deep and surreal ambience with screams, drills, tools and other torturous sounds.

  • Wild Animals Sound Effects Curious Bears Play Track 60+ sounds included, 3 mins total $50

    • In Curious Bears, get an inquisitive collection of sniffs and snorts from the grizzlies of the Alaskan wilderness. Leave a microphone alone in the woods and hear curious bear’s energetic investigations. Hear aggressive sniffs and slow panting breaths. Hear massive footsteps in the mossy and leafy ground. Hear smacking lips and aggressive sniffs as a grizzly decides whether or not to eat my microphones. 
    • This library offers you a small collection of sounds from a wild animal. These are the curious sounds of a happy and healthy wild bear, not the sad sounds of a sad animal confined to a cage at a zoo.

    2% FOR THE ENVIRONMENT & CARBON NEUTRAL:
    • Two percent of the price of this library is donated to an environmental cause, as an “artist royalty” for the planet!
    • Carbon offset credits were purchased to offset my field recording travel for this library.

    KEY FEATURES:
    • None of these recordings were made in zoos. All bears are wild animals.
    • Grizzly Bears
    • Curious sniffs
    • Aggressive sniffs
    • Panting
    • Footsteps
    • Rustling movement
    BLOG POST:
    • Read the full story in my blog post The Sounds of the Alaskan Arctic.
    • Hear an interview about my Alaskan Expedition on Episode 121 of the Tonebenders Podcast
    FILE LIST & METADATA:
    • View larger version or Download CSV
    • A spectrogram is included for each audio file. Double click on the photo to enlarge.
    MORE INFO:
    • Read 40+ testimonials for Thomas Rex Beverly Audio
    • Read my Field Recording Mastering Rules and learn more about how these recordings were mastered.
    • Browse the Library Info Master List to compare specs on all my libraries.
    • Browse the Metadata Master List to search my entire catalog.
    • MD5 and SHA 256 Checksums are included for each zip file in my catalog. Use these hashes to check the integrity of your downloaded files.
    GEAR USED:
    • Sennheiser MKH8040 and MKH30 in MS
    • Sound Devices MixPre-6
  • PHONE FOLEY as the name suggests is a collection of high quality phone foley sound effects.
    Library consists of handset pickups, set downs, drops, handling, connecting and unplugging RJ45, button presses, phone set downs and pickups from a wooden desk and more.

    Each sound effect has been performed multiple times. For more details please check SFX LIST.

    All SFX have baked-in Soundminer’s meta data.

    RECORDED WITH: Sound Devices MixPre 6 + Sennheiser MKH 8060
    EDITED AND MASTERED WITH: RX, Pro Tools, FabFilter.

  • This library is a great collection of sounds of DOORS, furniture, windows, gates, sinks, drawers and curtains of the domestic type.
    The library focuses on various types of homes/environments: poor/rustic house, elegant or contemporary, rural.
    Or based on the period: 80s / 90s – 60s and 40s.

    – Different perspectives: many files are double, a “Close Perspective – XY” file
    and a second file recorded distant and off-axis named “Distant Perspective – ORTF”

    – Different actions, slowly, quickly, slamming doors, creaking, knocking, rattling, moving the door on the carpet.

    Everything, or almost everything, has an action of opening and closing inside a house,
    has been added to provide a very valid “Doors and furnitures” multitool:

    Drawers, windows, curtains, cabinets, shutters, light switches, faucets, water flush, plastic panel, electrical panel, Cupboard and wardrobe, ovens, microwave… and household props.

    recorded from various perspectives and always with different intensities – from delicate to hard.

    Some doors are designed as a layer to be edited together with others. This allows you to have endless combinations available that can make you able to create the right “opening and closing doors” for your project.

    Gear used:
    – Schoeps cmc mk41 XY – Close Perspective
    – Oktava mk01 – ORTF Distant Perspective

  • Mechanical Sound Effects Leaf Blower Play Track 56 sounds included, 57 mins total $20

    The Leaf Blower sound library features recordings of air blowing engine machine. 14 activities were recorded from 4 different perspectives (in sync), which gives 56 files in total.

    Recorded activities: turning on/off the blower, idle, gas pressing, steady rpms, rpm loops, ramps, normal usage stationary, normal usage while walking.

    Recorded perspectives: onboard engine (3 microphones), external: front wide stereo XY, mono, side wide stereo XY.

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  • Roomtones Regular Roomtones Play Track 30 sounds included, 19 mins total $20

    Not looking for eerie, creepy, glitchy, droney, moody, cinematic, terrific, dark or bright roomtones? You just need regular roomtones to mix with dialogue and/or to fill in a scene? Regular Roomtones provides just that; regular boring ass roomtones, meticulously edited to loop seamlessly!

    The roomtones have been collected over a few years, recorded in different locations wherever I happened to be that day. The filenames have the recording location in them, but the sounds can, of course, be used for other locations as well.

    The files have been normalized to be between 35-40 LUFS and will in most cases need to be turned down in volume. The files are 24 Bit and 48 kHz, some mono some stereo, all of them with embedded metadata.

  • Car Sound Effects Nissan Qashqai I 1.6 Play Track 90+ sounds included, 61 mins total $40

    The Nissan Qashqai I 1.6 sound library features 81 high quality files recorded with a multi mic setup.
    The engine was recorded in sync with cabin interior ambients, and you can expect different styles of driving – from casual city driving, through accelerations on a highway up to rpm ramps and constant rpm loops for game audio.

    In addition to engine recordings, this sound effects library features exterior passes, whooshes and other road related sounds recorded in mono and stereo. Last but not least, different foley-type recordings covering exterior and interior sound effects.

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  • A collection of fine bleeps and bloops from two vintage toy synthesizers, a Major Morgan and a Stylophone.

    Both synths were modified to coax some more unusual/interesting sounds out of them and the library includes some bonus designed sounds to give some inspiration to designers for the direction these sounds could be pushed in.

    All sounds contain extensive metadata in both soundminer proprietary format and broadcast wave format to make finding these sounds and getting them into your project as easy as possible!

  • Volkswagen Passat 1.9 TDI is our new library. This time we recorded this classic car with several mics all around!

    • Ambeo VR mic for all the interior takes.
    • Sennheiser MKH416P48 (depending the take from the interior and Exterior).
    • Sony D50 ST handheld recorder for the outside.
    • LOM Usi Pro for the exhaust pipe.
    • Sennheiser MKE2 Gold for the Engine.


    All the recordings are made in sync of all the mics. You can even import the attached Pro Tools Sesion in order to get all the tracks in sync.

    Another way to get this library:
    Also included in the Surround Sound LAB Complete Bundle, featuring 25+ SFX libraries at a huge discount.

     

  • “PWL08: Ambisonic Overview : USA – WEST COAST AIRPORT & FLIGHT” is a collection of sounds recorded between 2 airports of the west coast of the USA: Los Angeles, and Oakland. As a bonus, we put in the library sounds recorded at the Paris Airport (France).
    The library includes also sounds recorded during the flights between these 3 airports in four different planes: one Boing 787, one Boing 789 Dreamliner, one Airbus A319, and one Airbus A320.

    We were recording in many places inside the airports: Ticket place, gate place, security check, waiting room, near a restaurant, bar, dutyfree shop, etc…
    And also inside the planes: before take-off, security announcement, take-off, landing, room tone, ambiance during the flight, passenger walla, Captain and crew PA System

    – The soundbank contains 64 sound takes recorded in 24 Bit / 96 kHz for a total duration of 388 minutes of original sound, decline in 192 files

  • Featuring over 100 high-quality drones and pads, this sound library evokes unsettling and gloomy feelings – perfect to create spooky atmospheres and tension building soundscapes for your project.

    This package contains layers of mallets, strings, metals, glasses, synthetic and bass sounds, giving your audience the creeps.

     

    The Library includes:

    Drones & Pads  – Creepy, Spooky, Horror, Mysterious

  • Introducing MOTION GRAPHICS, a complete Motion Graphics sound effects library from SoundMorph!

    Motion Graphics focuses on all the elements you might need for sound design on a trailer, a cinematic scene or a visual that is heavy with motion graphics, whether it be abstract or straight forward, Motion Graphics has all the elements and textures you could think of. Motion Graphics are something all of us sound designers run into at one point or another, so this library is an excellent addition to your sound effects tool box.

    Motion Graphics was created by and in collaboration with sound designer Rostislav Trifonov (SoundMorph Elemental library contributor).

    Motion Graphics features 650 24bit/96 kHz .wav files, all meticulously embedded with Soundminer & Basehead metadata.

    The library features:

    • 450 + designed sound effects
    • 190 + source audio files
    • Whooshes
    • Impacts
    • Risers
    • Stingers
    • Low end and Sub Bass
    • Impulse Responses
    • Passbys
    • Textures – noise, grit, glitch
    • Ambiences
    • Buttons and Clicks
    • Mechanical Elements
    • Granular effects
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  • A library of designed ambiences, drones and background textures. Includes designed winds, underwater sounds and more abstract backgrounds.

    Ideal to help bring your horror or sci-fi productions to life or for any other scenario where you need interesting, moody, dark background textures.
    All files contain extensive metadata embedded in soundminer and broadcast wave formats for easy finding!
  • Last Summer we visited California State for 2 weeks. We visited and recorded Los Angeles, Santa Monica, Santa Barbara, Morro Bay, Monterey, Carmel, Yosemite and finally San Francisco.

    We recorded in each place, just to save the beautiful soundscapes from the marvelous Route 1, capturing around 40 beautiful tracks in ambisonic format, 48Khz and 24 bits HD. As always, top quality recordings specially designed for film audio projects. The library was decoded and mixed in Dolby ATMOS.

    Included Ambix Ambisonic, 7.1.2 Atmos Bed, 5.1 and ST versions.

    Another way to get this library:
    Also included in the Surround Sound LAB Complete Bundle, featuring 25+ SFX libraries at a huge discount.
  • Baltic Quad Surroundings captures the urban sounds of Riga city and its adjacent suburban and rural areas, located in the Baltics, Northern Europe. A Quadraphonic library for your next surround work. Takes are approximately 4 to 5 minutes long or even longer, so that should cover the majority of movie scenes. Please listen to the stereo samples, or download the Quad samples to hear full potential of these recordings here: Quad Recordings Demo

    Since this is our first release, we are also adding a free bonus micro library with quad recordings of passing trains that we encountered during the recording sessions. Enjoy!

    Recorded with a spaced Quadraphonic omni setup.

    The recordings were done in early spring when vegetation has not yet grown leaves, to avoid unnecessary noise pollution. Some recordings are made at night to keep bird activity to a minimum.

    This is the first library that results from a steady need for authentic and realistic surround backgrounds.

    The most common problem we have with surround sound libraries is that they are too exotic, or have too much activity. So, we took matters into our own hands and started to explore different surround recording techniques. Our recordings can be used as a surround soundscape “beds” or layers. This allows controlled additions of other elements to build up the scene and keep the viewer’s focus on the storyline.

    The goal was to record diffused sound field atmospheres and that is where a spaced Quadraphonic Omni setup shines. Human hearing does not rely only on level differences across the frequency spectrum – in fact, our auditory system heavily relies on the difference of sound wave arrival time to each ear. This is especially important with frequencies below 800 hertz.

    So spaced microphones result in more believable sound field recordings than point source recording techniques like MS or other compact systems. The phase is also not an issue, it even decreases as microphones get placed even further apart. The only downside to this technique is the big and bulky rig and that it requires individual wind protection for each microphone.

    Our future goal is to add a dedicated center channel to the recording rig and to start building up way bigger and more sophisticated libraries. Stay tuned for future releases!

  • Firearms Sound Effects Casings & cartridges Play Track 200+ sounds included, 84 mins total $40

    “Cartridge & Casings Shell” contains 16 different categories of impacting casings shell that bounce and roll on the floor.

    Many different materials: tiled floor, wooden floor, carpeted floor, asphalt, concrete, earthenware, stone, sand, mud, grass, house stairs and outdoor stairs, different types of metal, sofa, plastic, tables, ceramic sinks …
    These cases are used for civilian and military firefighting weapons: carbines, sniper rifles, automatic machine guns, revolvers and pocket handguns.

    Weapons & Shells:

    264 win mag,
    500 S&W,
    50 AE,
    300 Win Mag,
    460 S&W Magnum,
    6mm BR Norma,
    357 magnum,
    223 Remington,
    7.62 × 39mm,
    44 magnum,
    9 x 21.
    45 ACP,
    40 S & W.
    7.65 × 17mm
    Caliber 22 – 6 mm

    – Metadata edited to be easily found via soundminer / basehead.
    The most common weapons and the category of firearms (handgun, rifle, sniper rifle, automatic weapon, shotgun, hunting rifle) are written in the “description” section to help you find the right sound for your guns.

    well-grounded Soundminer – Basehead Metadata
    Indoor and Outdoor recordings

  • The “AR_K Facility” is a collection of libraries, comprised of several volumes, each of which has a single or multiple Kontakt instruments. The entire series is centered on unusual percussion sounds with a lot of editing possibilities and several onboard effects. Each Volume (called “Level n”) has a distinctive set of basic sounds that can be used for composing and producing purposes – like a drum machine – as well as for soundtrack composition and sound design in films, videogames and any other multimedia product.
    The second volume (called “Level 2”) is a collection of five different instruments with several percussion sounds and a lot of sound manipulation possibilities each.

    The instruments in the library are:
    – Crushing Anvil
    – Deep Space Craze
    – Devil’s Forge
    – Iron Screeches
    – Robotik Breakdown

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