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Home Sound Effects

Sun Smile Island

High quality royalty-free sound effect libraries by Jonathan Dakers. Based in Stockholm, Sweden.

www.sunsmileisland.com

  • Football (or Soccer) is a complex sounding sport. This library focuses on close, detailed, full range effect sounds to represent it from the perspective of the players with texture and intensity.

    Included are a full range of ball contact and impact sounds, as well as foot scrapes and bodyfalls. Bonus sounds include footsteps on astroturf and sounds of scrapes and rattles for the movement of a goal.

    Where appropriate the sounds were performed on astroturf, grass, and gravel surfaces. A selection were also performed on asphalt. All sounds were recorded from a close perspective, and a select few sounds also include a distant perspective.

    Main recordings were made with Lewitt LCT 540s microphones, and bonus sounds were recorded with a Rode NTG3. All sounds have been carefully edited, ready for use in film, television, game and other sound projects.

    File names follow the UCS naming convention. See the list below for details.

  • An ice hockey game is an exciting, dynamic and powerful sonic experience. From the thunderous crack of a puck hitting the boards at full speed to the gentle scrape of a stick on the ice, this library contains a complete range of the game’s on ice sounds, all captured with natural reverb in an indoor arena.

    Included are a range of performances of skate, stick, puck, and whistle sounds, as well as rink door opens and closes, and various board, glass, and ice impacts.

    The skate sounds include starts, stops, turns, and pass bys, as well as single steps and scrapes for detailed editing and layering. Stick sounds include different kinds of shots, passes, drops and scrapes, and impacts with other sticks, the boards, and the ice. Puck sounds include impacts with the ice, boards, skates, the goal metal and net, and even goalie pads. Rink sounds include the opening and closing of doors, impacts with the boards and glass, and a goal horn. Two different types of whistles were recorded, with varying durations.

    Each sound effect performance was recorded from multiple perspectives – a stereo ORTF pair of Lewitt LCT 540s microphones, a closer wide XY from an Audio Technica BP4025, and a close mono Schoeps CMC6/MK41 – either stationary or following the action on a boom, depending on the type of sound. The ratio of direct to reverberant sound differs between these perspectives, offering a variety of options when editing to picture.

    Also included are quad-channel room tones from two different ice rinks, and a special onboard recording of a puck, made by taping a Sony PCM-M10 to a puck and sliding it across the surface of the ice.

    The actions were performed at a range of speeds and energy levels, with multiple takes for variety. Please refer to the sound list pdf below for details. Captured at a sampling rate of 96kHz, these recordings contain detailed information above 20kHz, expanding the possibilities for manipulation when slowing and pitching them down.

  • City Life Sound Effects Shanghai Ambiences Play Track 65 sounds included, 199 mins total $79

    Shanghai is a fascinating and lively city, full of contrast – a mixture of old and new, with towering skyscrapers looming over winding residential lanes, with streets full of rattling old bicycles and electric scooters, with noisy trucks rolling alongside almost silent electric cars.

    The elevated highways that cross the city give certain areas a dense, constant rumble, while the city’s many parks offer a range of sounds, full of people and activity during the day, and generally quite empty at night – offering a diffuse, distant sonic perspective of the environment.

    This library contains many of the everyday sounds of the city, with a variety of on and off-street recordings, interior and exterior walla, park and bird atmospheres, restaurant interiors, traffic, and even a range of metro recordings. While some of this library’s sounds are quite specific to Shanghai, the majority could be used in other large city environments, particularly in but not limited to those cities where Mandarin is the most common language.

    All recordings were made with a pair of Lewitt LCT 540s microphones in an ORTF configuration. These microphones have extremely low self noise and a wide, balanced frequency response, allowing for the detailed capture of a range of sounds, from distant and quiet to close, loud and chaotic, from the deep rumble of engines to the supersonic screeching of brakes. Recorded at a sampling rate of 96kHz, these recordings contain detailed information above 20kHz, expanding the possibilities for sound manipulation by slowing and pitching down the recordings.

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