SFX compilations with a wide range of different sounds
THE LAST NATURE AMBIENCE LIBRARY YOU WILL BUY
High quality nature and ambience sound effects are a real treasure when it comes to designing the backround ambience of a movie or game scene. If you’re looking for such sounds, you’ve just found the Holy Grail. With this package you’re ready for the next sound design decades.
Contains all 17 stereo packs of our QUIET PLANET® nature series. You will have full access to the unique spectrum of these vivid regions with all their depth. It will definitely enrich your portfolio!
1000 SELECTED SOUND FILES FROM ALL OVER PLANET EARTH
THE COMPLETE QUIET PLANET® – BASICS features a thorough collection of 1000 stereo files from all 17 QUIET PLANET® nature packs.
The Hum, Buzz & Glitches U.S.O. Bundle includes Unseen Noises, Transmission Apparatus, 3Dimensional Printing, ACME and Back and Forth from Unidentified Sound Object. This multi-pack combo provides selected sound libraries at a savings of 25% off the retail price.
The Fantastic Foley sound effects library from 344 Audio offers meticulously recorded and crafted sounds that will add life to your films, video games, and television projects.
Take immense pride in owning a collection thoughtfully recorded in a renowned foley studio exclusively designed by industry veteran Pete Burgis. Each sound was carefully created by our lead Foley Artist Danny Jones, adding unparalleled realism and intricate detail to every character in your project. Built for sound designers and editors, this library is an indispensable toolkit that streamlines your workflow, saving you both time, effort, and cost on hiring foley teams. From essential sounds such as footsteps, skin contact, and fabrics, to car foley, floor textures, and everyday objects, this collection covers a wide variety of essential foley sounds.
This library is embedded with UCS Metadata, containing over 1,750 individual files. Add the magical touch of a professional Foley Artist to your projects, and grab the Fantastic Foley effects library today.
Robert Fulton Esoteric Series Trinity Bundle Vol. 1 – ACQUA / AR / FUEGO (Air, Water & Fire) combines three meticulously crafted volumes (Vol. 1 – Third Element – ACQUA, Vol. 2 – First Element – FUEGO, Vol. 3 – Second Element – AR) into a single premium SFX library. Drawing on over seven years of field recordings, this bundle delivers 470 unique sounds reworked in 24 bit/96 kHz Hi‑Res WAV: from lapping waves and bubbling streams to crashing waves and colossal tsunamis, from crackling flames and roaring firestorms to thunderous eruptions and ash‑choked roars, from subterranean springs and tidal surges to razor‑sharp gusts and phantom breezes. Every sample has undergone advanced post‑production to guarantee an immersive, noise‑free experience that elevates your projects.
Perfect for sound designers, composers and immersive creators working in film, video games, VR, trailers and art installations, this elemental library unlocks the full spectrum of nature’s sonic palette.
The Master Gun PPSH-41 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun Colt M4A1 Block II Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 28 channels including 13 Stereo and 2 mono sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of 4 audio channels with 1 Stereo and 2 mono sources, including the Sanken CO-100k which captures frequencies above 100kHz for extreme pitch shifting workflows.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun Desert Eagle Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
THE SCANDINAVIAN NATURE SOUND COLLECTION
Immerse yourself in the beauty of Nordic nature with the Norway Bundle, featuring Forests of Norway, Highlands of Norway and Rocky Coast of Norway at a reduced price. This collection offers a rich selection of Norwegian soundscapes, from the dense forests to the windswept highlands and the rugged coastline.
Add variety and depth to your projects and start creating authentic environments inspired by the wilderness of Nordic landscapes.
INCLUDED SOUND LIBRARIES
We’ve bundled together GEODRONE and GEODRONE Designed to give you more audio for a reduced price
GEODRONE was created by recording various objects using the LOM Geofon, we recorded items such as a Cooker, Dish Washer, FishTank, Fan, Freezer, Fridge, Dryer and Electronic Devices, we then edited these recordings to give you full on Drone and Bass effects, we then redesigned these samples to create GEODRONE Designed
GEODRONE/GEODRONE Designed can be used to layer up or to create massive amounts of tension and unease within any project. GEODRONE/GEODRONE Designed has been edited to allow a drop in ready and Royalty Free sample pack. These Samples can be used in a variety of projects from Sound Designing/Compositions for TV, Film, Documentaries and Video Games. UCS Compliant and Metadata is attached to the samples
Get our amazing 3D Pacific Ambience Libraries 3D Pacific Tropical Island, 3D Pacific Waves, 3D Pacific Island Winds, 3D Volcano Eruptions in ONE Bundel with 171 unique sound Files. In times of global change it’s nearly impossible to hear places without human sounds. The majestic and old rainforests on the tropical south pacific islands creates an amazing soundscape. We recorded these soundscapes with a variety of organic sounds like exotic birds and animals, light and heavy tropical rain, wind blowing through trees, calm rivers, waterfalls and huge volcanic eruptions of the Yasur volcano on Tanna Island. We also covered day and night moods. Our microphone setup is the amazing immersive Schoeps ORTF3D System powered by the precise preamps of the Sonosax R4+ and AD8+. These systems allow us to record the incredible soundscapes of the south pacific rainforests in the most iconic way.
The Library include sounds like
AMBIENCE, TROPICAL, WATER, RAINFOREST, RAIN, EXOTIC, ANIMALS, BIRDS, INSECTS, WIND, VEGETATION, VOLCANO, RIVER, WATER, WAVES, SHORELINE, COAST, SURF, BEACH, OCEAN ROAR, GUST, BREEZE, VEGETATION, TONAL, PLAIN, VOLCANO, ERUPTIONS, EXPLOSIONS, CRISP, MUFFLED, CLOSE, DISTANT, WIND, PLAIN
Key Features 3D Pacific Tropical Island
Key Features 3D Pacific Island Waves:
Key Features 3D Pacific Island Winds:
Key Features 3D Volcano Eruptions:
Essential Sound Urban Background Ambience & Traffic 2 Pack Bundle
This bundle contains 80 tracks of clear and dynamic field recordings. A select collection of captured background ambiences from various locations around Southern California and Los Angeles.
Some of the locations include; West Hollywood, Santa Monica, Pasadena, Ojai, Joshua Tree, San Bernadino Forest, and much more.
There is a good mix of interior and exterior files, as well as day and night versions. This includes; light and heavy traffic, near and distant. Rainy wet traffic. Room-tone versions with light/heavy traffic. Quiet desert bird and cicada ambience, as well as active park and street ambiences.
There is a little bit of everything, and a great way to bolster your existing library.
All material has embedded Metadata. Also, where there are notable moments that stick out in a track, there are meta-tags for easy spot viewing in programs that support meta-tags, such as Soundminer.
Recordings were captured at 24bit/96Khz, with Zoom F6, H6 recorders, with Rode Shotguns and Stereo mic setups. All files are cleaned up and mastered in Pro Tools, with light compression and the necessary EQ to ensure clarity is preserved without sounding muddy.
Reverb Chamber Bundle Vol. 1 compiles our Reverb Chamber series into 4.42GB of unique, otherworldly sounds. All performed and captured in a reverberation chamber. Then, manipulated by our Audio Craftsmen.
In this bundle, you will receive:
Reverb Chamber Vocals Vol. 1- Dramatic vocal phrases performed in a reverb chamber.
Reverb Chamber Impacts Vol. 1- Cinematic impacts performed in a reverb chamber.
Reverb Chamber Drones Vol. 1- Unusual drones captured in a reverb chamber.
This collection is a perfect addition to Film, TV & Game productions with an otherworldly, experimental or abstract edge. Use these sounds in sci-fi, thriller, horror and fantasy projects to create moments of mystery, eeriness and tension.
All sounds are delivered in 24Bit 192kHz format allowing further sonic manipulation, and have been meticulously edited and tagged with extensive UCS compliant metadata for ease of use.
Get all the highest quality horror sound effects, voice overs and soundscape loops you will ever need with one click of a button!
INCLUDED LIBRARIES (Total Value: $600):
ONE OF A KIND, MOST COMPLETE HORROR LIBRARY
Unlock this vault of violent gore stabbing and brutal torture, zombie voice overs of all ages and genders like you’ve never seen before, spooky halloween cartoon sounds and voices, recordings of all scary interior and exterior ambiences, sound design and voice over for mummy, werewolf and other creatures, creepy drones and background soundscape loops for total immersion in fear, attention grabbing cinematic sound effects for your horror trailer video, and much more.
SAVE TIME, SAVE EFFORT, SAVE MONEY
Instead of buying individual products and paying $600 USD for entire collection, or spending countless hours handpicking sounds that your projects need from all over the internet, download this collection of all the highest-quality horror audio you will ever need with one click of a button!
Designed by our team of industry veterans with 1,000+ games worth of experience, every included sound has been carefully mastered and is drag-and-drop ready for your project. Entire content is meticulously meta-tagged, labelled and easily keyword-searchable files, and as always, all sounds are included in 3 most common audio formats for your convenience.
DOWNLOAD THIS QUICKEST AND EASIEST, HIGH-QUALITY HORROR AUDIO SOLUTION FOR YOUR PROJECT NOW!
WHAT’S INSIDE:
HURRY! BUY NOW TO PREPARE THE PERFECT PROJECT IN TIME FOR NEXT HALLOWEEN!
Phantasmal Ambiences Bundle comprises unnerving horror ambiences designed to make audiences recoil and shake! Distant noises of poltergeists, demons, aliens and other deranged beings create a sense of insecurity and tension in the listener, and are thus ideal for intensifying other-worldly spaces in your horror Film, TV and Game projects.
Our Audio Craftsmen recorded a variety of spine-tingling props and movements at 344 headquarters and a Neo-Gothic Nottingham church. These were all chosen and manipulated with the intention of alluding to a supernatural presence somewhere in the near-distance. Further design processes were then applied to form blood-curdling, chilling soundscapes sure to maximise the fear in your audiences!
Phantasmal Ambiences Bundle comprises unnerving horror ambiences designed to make audiences recoil and shake! Distant noises of poltergeists, demons, aliens and other deranged beings create a sense of insecurity and tension in the listener, and are thus ideal for intensifying other-worldly spaces in your horror Film, TV and Game projects.
Our Audio Craftsmen recorded a variety of spine-tingling props and movements at 344 headquarters and a Neo-Gothic Nottingham church. These were all chosen and manipulated with the intention of alluding to a supernatural presence somewhere in the near-distance. Further design processes were then applied to form blood-curdling, chilling soundscapes sure to maximise the fear in your audiences!
The entire bundle is delivered at 24Bit 96kHz and tagged with extensive Metadata for ease of use.
Interior Vibrations Bundle contains three volumes of sonic exploration, representing the most interesting and eccentric manipulations of vibration based sound design.
It offers a huge selection of experimental sounds, sourced from electric drills, metals, instrument and much, much more.
This bundle’s versatility makes it ideal for a variety of moods, genres and projects. With it, you can build tension in scenes, design creature voices, strange, discomforting ambiences or even accentuate other sources of sound.
Explore an eclectic collection of performances captured faithfully in our acoustically treated studios.
Each library is delivered at 24Bit 192kHz. The entire bundle is tagged with extensive Metadata for ease of use.
Let’s get ready to rumble!
Geophonic Design Vol. 2 is our second collection of distinctive designed sounds whose frequencies range all the way to 10Hz.
Featuring recordings captured with the coveted Lom Geofón, this bundle is erupting with 102+ mins (7.15 GB) worth of ambiences, cinematic impacts, movement, oneshots, glitches and speaker-shakers perfect for more ominous and mysterious film, TV and game projects.
These complex sounds derive from the subsonic resonances of trams, trains, bridges, sand, a gramophone and more, and are intended to produce a real sense of heavy darkness in your designs.
Our Audio Craftsmen have carefully captured and meticulously edited each sound for maximum sonic quality, enabling to you drop each sample into your projects with no need for further enhancement or modification.
All sounds are delivered in 24Bit 192kHz format allowing further sonic manipulation and have been meticulously edited and tagged with extensive UCS compliant metadata for ease of use.
Add some serious fire power to your arsenal.
Over 5,000 files – 18GB of samples – 6 libraries
You get a great bang for you buck with the SoundMorph “Warfare Bundle”.
Matter Mayhem – Destruction, Debris, Massive Explosions, Multiple materials and perspectives.
Intervention – Real SWAT weapons, 26 different weapons and foley recorded by Hollywood pro Charles Maynes.
Future Weapons – One of the most advanced weapon sound effects libraries ever created.
Future Weapons 2 – All new weapons and recordings, with a focus on specialized weapons.
Solar Sky – State-of-the-art sci-fi spaceship sounds.
Rupture – Game and filim ready destruction soundpack.
Deliver your best sound with award-winning quality.
Great sound begins with quality tools. Odyssey Starter gives you instant access to go-to sound effects from the private library of two Academy Award®-winners created for over 250 Hollywood feature films and shows. Fuel your projects with dazzling design elements, devastating impacts, subtle transitions, whooshes, foley and beyond.
Formerly the secret sonic weapon of Mark Mangini (Blade Runner 2049, Mad Max: Fury Road) and Richard L. Anderson (Batman Returns, The Lion King), these sounds are now available to you 100% royalty-free for unlimited usage.
Selected from over 100,000 recordings, we have carefully curated and cataloged a powerful, compact general library – featuring the most useful, standard, inspiring, and surprising sound effects that will help you take your sound and stories to the next level in your film, television, game, and music projects.
“I use this library every day. It has been instrumental to our own success, and now the sounds can live on in the hands of the next generation of filmmakers and sound designers.” – Mark Mangini
“These are the kind of sounds that I’m always looking for – everything has character and a great cinematic feel. I’m amazed by the variety, quality and organization.” – Will Files (War for the Planet of the Apes)
With over 4,000 sound effects curated from Odyssey Essentials, Odyssey Starter is part of the The Odyssey Collection of libraries developed by Pro Sound Effects and Academy Award®-winners Mark Mangini & Richard Anderson. The Odyssey Collection: Starter is also included in Pro Sound Effects’ CORE: Creator.
Continuing the popular Videogame Foley Essentials series (Vol. I, Vol. II, Vol.III), Vol. IV offers an additional 1325 individual sound effects all mixed at the same volume level, carefully cleaned of any unnecessary background noise and artifacts. These sounds are ready to be integrated into any audio middleware solution, such as Wwise or FMOD. Recorded with videogame development in mind, all sounds are short, snappy one-shots with dozens of iterations, making them ideal for layering, stretching and bending to achieve surprising results. The goal is to streamline the workflow for editors and sound designers by providing ready-to-use sound batches for their middleware projects, avoiding auditory repetition and fatigue for gamers while keeping them fully immersed in their upcoming adventures.
You’ll find in this library the following folders with clear nomenclature and corresponding metadata related to various interactions either with environmental objects or the characters in the game:
This collection explores New Zealand through three unique sound libraries.
“Wilderness” transports you to the diverse ecosystems of both North and South Island, from alpine forests to wetlands and coastal shores, filled with bird calls and wildlife sounds.
“Geothermal” captures the intense volcanic activity in North Island, with geysers, bubbling mud, hot springs and steam vents.
“Subterranean” explores the underground world, with ambiences of caves, abandoned mines, and tunnels, revealing the rich echoes and shifting textures of these hidden spaces.
With almost 10 hours of recordings, this bundle offers a rich palette of sounds that will bring your project to life.
Cover photo by Harry Bradley.
Stereo and Surround
Recorded with double mid-side and AB microphone setups, this library is delivered in 5.0 (L/R/C/Ls/Rs) and Stereo.
92 Surround files + 280 Stereo files
Gear used
Zoom F3 • Zoom F6 • Usi Pro • MKH30 • MKH8040
Metadata
This sound library is UCS compliant and comes with fully embedded metadata compatible with Soundly, Soundminer and Basehead.
The Master Gun East HK G3 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun Stoeger Condor Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
The Master Gun AKM Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.
Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.
Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.
In addition to the unsuppressed shot recordings, we’ve also sampled the AKM with a suppressor attachment. The suppressed AKM was sampled right after the unsuppressed recordings using the exact same microphone setup as the unsuppressed version. This provides you a seamless transition between the unsuppressed and the suppressed recordings.
The suppressed recordings also have the added benefit of muting the shot layers which helps bring out the intricate details of the mechanism (mech layers).
Because adding a suppressor to the firearm increases the weapons muzzle velocity, the fire rate of the suppressed weapon is slightly faster than its unsuppressed counterpart.
Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.
All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.
Continuing the popular Videogame Foley Essentials series (Vol. I, Vol. II), Vol. III offers an additional 1355 individual sound effects all mixed at the same volume level, carefully cleaned of any unnecessary background noise and artifacts. These sounds are ready to be integrated into any audio middleware solution, such as Wwise or FMOD. Recorded with videogame development in mind, all sounds are short, snappy one-shots with dozens of iterations, making them ideal for layering, stretching and bending to achieve surprising results. The goal is to streamline the workflow for editors and sound designers by providing ready-to-use sound batches for their middleware projects, avoiding auditory repetition and fatigue for gamers while keeping them fully immersed in their upcoming adventures.
You’ll find in this library the following folders with clear nomenclature and corresponding metadata related to various interactions either with environmental objects or the characters in the game:
● Beverages: interactions with various bottles, cans and textures, including breaking, scraping, mixing and dropping ice cubes into glasses; bubbling through a straw; opening and pouring sodas, wine and water into glasses and sinks, with an emphasis on cap, cork and liquid shaking sounds; and crushing soda cans.
● Clothing: numerous one-shots of various clothing textures being torn.
● Household: regular interactions with household objects such as faucets, toilets, showers and washing machines from bathrooms and kitchens; handling small machinery like coffee machines, electric squeezers, hair dryers, hand blenders, liquifiers, microwaves, mixers, portable ACs and vacuum cleaners, power drills, printers and shavers; styrofoam sounds, including picking, dropping, breaking and rubbing; unsorted object interactions such as jiggling Christmas decorations, opening and closing two types of umbrellas, handling and lighting matchsticks, shaking and opening a painkiller bottle, inserting and removing a jack cable from an amp, and screeching sounds from a mini-oven door.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.