Home Sound Effects Videogame Foley Essentials Vol. III
$50
Continuing the popular Videogame Foley Essentials series (Vol. I, Vol. II), Vol. III offers an additional 1355 individual sound effects all mixed at the same volume level, carefully cleaned of any unnecessary background noise and artifacts. These sounds are ready to be integrated into any audio middleware solution, such as Wwise or FMOD. Recorded with videogame development in mind, all sounds are short, snappy one-shots with dozens of iterations, making them ideal for layering, stretching and bending to achieve surprising results. The goal is to streamline the workflow for editors and sound designers by providing ready-to-use sound batches for their middleware projects, avoiding auditory repetition and fatigue for gamers while keeping them fully immersed in their upcoming adventures.
You’ll find in this library the following folders with clear nomenclature and corresponding metadata related to various interactions either with environmental objects or the characters in the game:
● Beverages: interactions with various bottles, cans and textures, including breaking, scraping, mixing and dropping ice cubes into glasses; bubbling through a straw; opening and pouring sodas, wine and water into glasses and sinks, with an emphasis on cap, cork and liquid shaking sounds; and crushing soda cans.
● Clothing: numerous one-shots of various clothing textures being torn.
● Household: regular interactions with household objects such as faucets, toilets, showers and washing machines from bathrooms and kitchens; handling small machinery like coffee machines, electric squeezers, hair dryers, hand blenders, liquifiers, microwaves, mixers, portable ACs and vacuum cleaners, power drills, printers and shavers; styrofoam sounds, including picking, dropping, breaking and rubbing; unsorted object interactions such as jiggling Christmas decorations, opening and closing two types of umbrellas, handling and lighting matchsticks, shaking and opening a painkiller bottle, inserting and removing a jack cable from an amp, and screeching sounds from a mini-oven door.
Sonic Bat is a sound design studio created in late 2014 by Francisco Godinho, amidst the misty mountains of Sintra, Portugal. Beneath the cloudy landscapes, the Sonic Bat inhabits the realm of sound manipulation, ever hunting the perfect frequency for your project.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
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We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
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There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
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A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
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A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.
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