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Sound effects libraries where the file names and metadata follow the Universal Category System (UCS), championed by renowned sound supervisor Tim Nielsen & more
Football SFX Bundle Vol. 1 showcases 176 candid recordings of English football crowds, five-a-side football gameplay, and foley effects. These sounds are perfect for enhancing sports-based films and video games.
This bundle includes a wide range of sounds, such as spectator cheers, chants, claps, and groans. It also features referees’ whistles, Tannoy announcements, player voices, footsteps, kicks, saves, and much more!
If you’re looking to add an authentic touch of football passion to your TV, film, or game scenes, this collection is perfect for you. Use it to enhance sport backgrounds or create a suspenseful atmosphere during on-screen competitions.
All sounds are delivered in 24Bit 96kHz format allowing further sonic manipulation, and have been meticulously edited and tagged with extensive UCS compliant metadata for ease of use.
Train Tracks is an immersive sound design sample pack that captures the sonic essence of train and metro interiors. This meticulously crafted collection is designed to transport listeners to the bustling world of urban transit systems.
Within this sample pack, you’ll discover an extensive range of high-quality audio recordings, captured from various metro environments.
This library contains 13 city ambience from Taiwan, Kaohsiung. Recorded in ambisonic format then convert into various other formats. From crowd outdoor to quite hotel room and restarunt. It can fit perfetfly into any film or game production that sets in Asia city immediately.
– AMBIX AMBISONIC –
Convert into B format AmbiX, This allows you to convert into all kinds of formats such as Dolby Atmos, 7.1 and 5.1.
– LOOP READY –
All sounds are edited into a perfect loop for easy editing.
– INCLUDING STEREO VERSION –
In addition to the Ambisonic files, the ambisonic edition also contains all files in Stereo and Binural format.
Natural Water Vol. 1 is a collection of natural recordings from various locations around the outskirts of Manchester.
Our Audio Craftsmen captured authentic water sources of varying sizes and intensities such as Rivers, Streams, Waterfalls and more to create this collection of calming, beautiful running water sounds.
This library is ideal for building authentic and immersive backgrounds and atmospheres for your Film, TV and Documentary productions. Or just some good old meditation assistance.
The second library of the French Provence has a focus on cultural sounds. It contains sounds related to typical local sounds, such as heard during a game of Pétanque, aka Jeu de boules. Various markets with french people talking (indistinguishable), french children playing on a school court and park.
I f you need to localize a setting in the south of France, these files will help you directly. Recorded at 24bit/96KHz and without annoying traffic sounds, these sounds can cover a large time span.
Recordings took place in cities like Uzès, Baux-de-Provence and some villages in between.
Care has been taken to not make voices recognizable, some people that were recorded more closely agreed on publishing the recording (the petanque game).
All files are UCS compliant. If Loop is mentioned in the file name then this loops seamlessly (all files are at least one minute long, up to 9 minutes)
For nature sounds from the french Provence you can have a look and listen to :
User Interface sound effects galore: 96 minutes / 1.03 GB of mechanical and synthesized user interface sound effects.
1719 sounds in 287 separate files – recorded in 24bit/96kHz. All sounds are UCS-compatible.
User Interface is a collection of mechanical and synthesized sounds for designing UI sounds. With over 1700 sounds in 287 files, there are tons of different sounds, with several takes or variations of each.
The guiding principle behind the collection is to allow sound designers to combine these two types of sounds into something that has the edge from synthesis, and the authenticity or “body” of physical objects.
About half the sounds come from an array of physical objects struck, scraped, and otherwise manipulated, in front of a Sennheiser MKH 40 microphone. Covered in these recordings are everything from simple clicks and clacks, to more complex scrapes, shakes and rattles. The various materials used ensured good timbral variation too, ranging from overtone-rich, to more dull tonal characteristics.
The other half come from an analog modular synth, with a little bit of post-processing here and there. Many of these sounds have a slightly “retro” feel to them; they have a certain rawness of timbre. I feel this sets User Interface apart from the many polished or glossy sounding UI sound effects out there.
During the design phase, another main principle was to produce sounds for a variety of user interactions. There are sounds for button presses and activations, for turning dials or moving faders. Additionally, there are also sounds to convey some sort of message to the user, such as alerts to errors or success.
Then there are the sounds that signal data being transmitted or processed (the abstract version of audible read/write cycles on old mechanical drives, perhaps). Not very realistic nowadays, but you can’t transmit data in a film or game without cool sounds, right?
Finally, and in the same vein, I also included a number of sounds in the “garbled audio communications” category. Nothing sets the scene for a tech-laden environment like unintelligible radio-voices!
All files are recorded 32bit, 192 kHz, with RØDE NTG1, RØDELink Lav and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. The library is also available in UCS.
Cinematic Tones & Textures is a complete collection of cinematic tones, dark drones, textures, friction squeals and rumbles with a distinctive industrial metallic feel.
Cinematic Hits & Impacts is a comprehensive collection of cinematic trailer hits, booms, & designed impacts, with a distinctive industrial metallic feel.
Resource Recovery Park is the result of a request for a resource recovery park scene’s ambience sounds in Taiwan. It includes excavators with grab and magnet to grab and press the metal junks, a baling press machine working with hum, workers sweeping and dumping piles of aluminum cans, and some dump trucks dumping cardboard.
There are some birds and distant traffic of Taiwan in some sounds. Please be aware.
This library includes total 21 files, consisting of 8 mono files and 13 stereo files recorded in AB at 96 kHz. Approx. 44 minutes total.
Additionally, this library was carefully tagged with rich Soundminer metadata.
All the recordings were recorded, edited and mastered with care and love.
In this library you will find a terror, horror, cinematic, scary, spooky, eerie, mysterious sounds.
These sounds are perfect to use in movies, trailers, games, documentaries, etc.
These sounds were all created using a sprinx box created by me where I applied various effects such as reverb.
After working these sounds in post-production, this library comes with 100 terror, horror, cinematic, scary, spooky, eerie, mysterious sounds like impacts, small melodies among others.
Cinematic Waves Beaches Protected Inlets &Â LakeshoreÂ
From across his homeland in the Pacific Northwest and beyond Nick brings you Shore Waves. A curated collection of pristine water lapping, crashing, and thundering along diverse shorelines of lakes, coves, and oceans. This library is pure water and free of creature, human, or external sound (except in specific recordings noted in the title or description). Recorded over the years while walking beaches and lakes, these waves are carefully selected to be the most musical and dynamic. Nearly entirely loopable, Shore Waves comes with extensive metadata and is UCS-compliant.
The focus of this collection is to include a variety of water wave sounds. A quiet lap on a sandy beach, tumbling rocks in the ocean shore break, rhythmic glugging along a rocky shore, building into the full cacophony of thundering ocean surf makes for a diverse library. These sounds are captured from various perspectives, such as close-up recordings of small lapping water and wider recordings that express the ambiance of a choppy lake or distant beach.
Metal Springs is 444 MB of metal spring sound effects. 662 individual sounds in 78 separate files – recorded in 24bit/96kHz. All sounds are UCS-compatible.
Metal Springs is a collection of spring sounds that don’t just go twang, but explores many other sounds that can be coaxed from these flexible steel wonders.
I recorded a selection of small steel springs pulled from various mechanical and electronic devices, ending up with many sounds that could be used in a variety of sound designs. Whether you want to add some extra authenticity to button presses, operating small office machines, or add a little comedy to any kind of malfunctioning technology, you will find something useful here.
Any time I use a machine or some piece of equipment, and hear a spring-like sound, I feel like I have gained a little more knowledge about the internal workings of that machine or equipment. Spring sounds, or their absence, can also be indicate quality and age of an object. You wouldn’t expect to hear them from a very high-tech console in a super-villains lair, but it wouldn’t be out of place in the movements of a worn down droid.
With 662 sounds in 78 files, most sounds come in multiple variations or takes, adding some life and realism in those situations when you need to play a sound repeatedly.
Casino Cards Vol. 1 is an extensive collection of shuffling, dealing, handling, and counting cards in every variation imaginable. It also includes many other unique effects, such as an automatic card shuffling machine, making it ideal for high-stakes gambling scenes.
Our team of Audio Craftsmen captured all sounds on authentic poker tables and casino surfaces, then painstakingly edited them to infuse emotion and personality into your film, TV, and game projects.
The library is delivered in 24-bit, 192kHz format, allowing for further sonic manipulation. The files have been meticulously edited and tagged with extensive, UCS-compliant metadata for ease of use.
In Hydroelectric Power, witness the power of water in this collection of recordings captured at historic hydropower plants and massive concrete dams in the United States.
In the American West, water scarcity and allocation are hot topic issues. Gain access inside a working powerhouse along the Boise River as one of three generators, producing over 1,000–kilowatts of power, crank up from a cold start in advance of the irrigation season. Get hit in the face with spray from Shoshone Falls, a waterfall taller than Niagara Falls, during a high water event. Stand 100 yards downstream from the massive Bonneville Lock and Dam along the Columbia River in Oregon as 3,487 Kgal/sec rush past, generating 624 megawatts of power. Listen to the thunderous sound of Gorge Dam along the Cuyahoga River. Yes, the river that caught fire. This decommissioned 60-foot tall, 400-foot-wide dam has sat idle for over 50 years.
These recordings, captured in pristine 24-bit/96 kHz quality by field recordist Richard Alan Hannon, will complement your documentary, film and game design needs until, unfortunately, the rivers run dry. Seamless loops have been meticulously crafted from sounds that allow for it. Providing more opportunities to utilize these sounds in your projects.
Electromagnetic Dopplers Vol. 1 is a collection of stereo field-crossing pass-bys with a sci-fi edge. The included dopplers feature an assortment of speeds, pitches and timbres, enabling you to unlock your creativity when designing the sound of your spacecraft.
Doppler effects are a form of acoustic illusion, caused by the changing frequency of a source’s sound wave as it moves away from or towards an observer. Due to the Doppler effect’s realistic imitation of physical movement, you can incorporate these Dopplers into your work to enhance the dimensionality and verisimilitude of space objects.
To make this library, our Audio Craftsmen first captured signals from electric devices with an electromagnetic coil pickup receiver. These were then processed into Doppler effects with modulated crackling, static-y, whining and humming textures. The resultant sounds are perfect for sci-fi vehicle sound design and other extraterrestrial- or space-themed projects in the Film, TV & Game industries.
All sounds are delivered in 24-bit, 192kHz format, allowing for further sonic manipulation. They have been meticulously edited and tagged with extensive, UCS-compliant metadata for ease.
Shepard Tones Vol. 3Â comprises pitch-rising auditory illusions with an aggressive and textural edge. You can drag and drop them straight into your timeline, or manipulate them further for creative sound design effects.
Shepard Tones are a unique sound effect that can be used to create a sense of continuous rising or falling in pitch. By combining different Shepard Tones together, you can create engaging and other-worldly sounds.
Our Audio Craftsmen used sampled-based synthesis to design loopable Shepard Tones, allowing you to layer endless risers into your projects. These strange, tension-building sounds are ideal for sci-fi and other dark genres across film, TV, trailer and game productions.
All sounds are delivered in 24-bit, 96kHz format, allowing for further sonic manipulation. They have been meticulously edited and tagged with extensive, UCS-compliant metadata for ease.
Geophonic Instruments Vol. 5 is a set of mind-bending, sustained sounds with immense low end. Captured with the Lom Geofon and a range of sources such as Harmonicas, Drums and various stringed instruments, our Audio Craftsmen designed an eclectic range of sustained Drone, Rumbles & Risers perfect for epic trailers and nail biting horror.
This collection features subsonic frequencies that drop as low as 10Hz, allowing you to inject some super weighty, speaker-shaking energy into your work.
Use this library to intensify sci-fi, mystery, thriller and horror genres in your Fil, TV & Game projects.
All sounds are delivered in 24Bit 192kHz format allowing further sonic manipulation and have been meticulously edited and tagged with extensive UCS compliant metadata for ease
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.