Home Formats Ambisonic Sound Effects Page 6
Ambisonics sound effects libraries are captured with a special, full-sphere surround sound technique for 3D audio.
This library features a large variety of waves crashing on the coastline, including big waves rolling on sandy beaches, gentle water lapping on a rocky shore, calm waves gurgling between rocks and many more!
Recorded during a trip along the Gulf of Morbihan in Brittany, this collection of ambisonic sounds offers a combination of close and medium-ranged recordings, as well as some very close ones where we were standing in the middle of the waves, hoping not to damage our gear!
AmbiX and stereo
Each recording is delivered in both AmbiX and decoded stereo format, for quick and easy integration.
Gear used
Sound Devices MixPre-6 II • Rode NT-SF1
Metadata
This sound library is UCS compliant and comes with fully embedded metadatas compatible with Soundly, Soundminer and Basehead.
Sintra’s woods are famous for their mystique and peculiar flora selection, a result of its proximity to the Atlantic Ocean and by the ingenuity of humans on planting foreign species over the course of multiple centuries, resulting in a location that remains green throughout all four seasons, attracting a wide array of bird species and constant weather changes, sometimes occurring all in a single day.
Taking advantage of RØDE’s NT-SF1 ambisonic microphone, the woods were thoroughly explored, where each of the 25 audio files present in this library was recorded in different locations, resulting in multiple diverse atmospheres, where the predominant soundscapes are the beautiful early morning bird calls accompanied by smooth wind gusts and a couple of surprising occurrences throughout, courtesy of strange insects, angry ducks flying around, amongst other oddities. These audio files are perfect for neutral springtime soundscapes.
This sound library is available in both Ambisonics FuMa (B Format) and Stereo (Binaural) formats.
Shanghai Ambisonics is a sound effects library of 33 immersive urban ambience recordings, provided in both B-format and stereo, along with “”virtual mic”” software.
Adjust perspective of these city atmospheres in real-time with included software for utmost flexibility, realism, and creativity. Point “virtual microphones” in any direction with the polar pattern of your choice to match the specific setting of a scene.
The Ambisonics recordings can be decoded to mono, stereo, 5.1, 7.1 and beyond, allowing for versatile use of the library. Pre-rendered stereo versions are included as well.
Recorded in 24-bit/96kHz with a SoundField SPS200 mic by Masato Ushijima, Shanghai Ambisonics was captured at diverse locations throughout the city including Maglev & Metro Train Stations, Century Park, Nanjing Road, Huangpu River Ferry, The Shanghai IFC and more. The library contains sounds that are unique to Shanghai as well as more general purpose urban ambiences.
This library is perfect for use in immersive audio for VR and 360 video projects. Prepare your personal sound library for the future of media!
The Paris Ambisonics sound effects library is a collection of 73 immersive city ambience recordings from the streets, plazas, and parks of Paris, France. Use these versatile sounds to enliven your scenes with an authentic city atmosphere.
Recorded in 24-bit/96kHz with a Sennheiser AMBEO VR mic, Paris Ambisonics was captured at various locations throughout Paris including the Eiffel Tower, Notre Dame Cathedral, Luxembourg Park and more. To capture these stunning ambiences, recordist Matt Snedecor traversed Paris with the goal of depicting its unique essence characterized by narrow streets, outdoor cafes, scooters and sirens. Be it bustling cab rides through dense boulevards or the resonant underbelly of the Arc de Triomphe, these authentic recordings embody the vibrant and dynamic spirit of Paris.
Delivered in both Ambisonic and stereo formats, each audio file is embedded with rich descriptions for quick intuitive search results. Detailed metadata includes coordinates and cross streets for maximum geographic clarity.
This library includes SurroundZone2 software by TSL Products that allows you to control the Ambisonics files by pointing “virtual microphones” any direction with a wide range of polar patterns. Unparalleled flexibility lets users match backgrounds with the specific setting of any scene and decode to mono, stereo, 5.1, 7.1 and beyond. These recordings are also perfect for 3D Audio applications including VR and 360º video.
Matt Snedecor
Breathe life into your urban scenes with the authentic energy of the NYC Ambisonics Vol. 2 sound effects library. Create pristine backgrounds for everyday applications and specific locations – including tucked-away Brooklyn streets, MTA subway platforms, the New York Public Library, the rumble of midtown Manhattan, the bustling sounds of Grand Central Station, and more.
NYC Ambisonics Vol. 2 features 90 high-quality B-format ambiences with bundled software that allows you to point “virtual microphones” in any direction in real-time with a wide range of polar patterns. Captured by recordist Coll Anderson, this library features 24-bit/96kHz Ambisonics recordings from hand-picked locations throughout New York City, with a focus on Manhattan and Brooklyn. Pre-rendered stereo versions of all of the recordings are also included.
As a follow-up to Pro Sound Effects’ popular NYC Ambisonics library, and the latest addition to the Urban Ambisonics Bundle, NYC Ambisonics Vol. 2 maintains the standard of quality while expanding the sonic offering to a range of useful new locations.
The Ambisonics recordings can be decoded to mono, stereo, 5.1, 7.1 and beyond. In addition to giving sound editors and mixers greater flexibility and control over the recordings, these recordings are also perfect for 3D Audio applications including VR and 360º video.
Coll Anderson
Your DAW must support Quad (4-channel) tracks in order to use SurroundZone2 plug-in.
Produced and recorded by Pro Sound Effects, NYC Ambisonics is a library of New York City ambiences recorded with a SoundField microphone.
The Ambisonics format allows sound editors and mixers to tweak “virtual microphones” in real time with included software. The Ambisonics recordings can be decoded to mono, stereo, 5.1, 7.1 and beyond. The creative possibilities are endless!
“Very well recorded…especially the ride on the New York subway as well as the subway platform, and Chinatown is full of life.” – Pro Tools Expert Review
NYC Ambisonics features 53 high-quality B-format ambiences (nearly 7 hours total) and is bundled with SurroundZone2, software that allows you to point “virtual microphones” in any direction with a wide range of polar patterns. The library features 24-bit/96kHz Ambisonics recordings from all over New York City, including Brooklyn, Queens, and Manhattan. Pre-rendered stereo versions of all of the recordings are also included.
In addition to giving sound editors and mixers greater flexibility and control over the recordings, NYC Ambisonics is also perfect for 3D Audio applications including VR and 360º video.
New York City has never sounded better!
NYC Ambisonics is also included in Pro Sound Effects’ CORE: Standard.
London Ambisonics is a collection of 55 immersive city ambience recordings from the streets, parks and subways of London, England. Use these versatile sounds to enliven your scenes with an authentic city atmosphere. Recorded in 24-bit/96kHz with a Sennheiser AMBEO VR mic, London Ambisonics was captured at various locations throughout London including St. Paul’s Cathedral, the Palace Theatre, the River Thames and more. Detailed metadata includes coordinates and cross streets for maximum geographic clarity.
To capture these stunning ambiences, recordist Matt Snedecor traversed London with the goal of capturing its essence. In his own words:
“London, although there’s a lot of English, just has a different feel and sound than a major US city. So I was partly looking for urban sounds, but also getting the feel of the city itself. It was definitely not as big and loud as NYC and there’s also things like different sirens and horns than we have here.”
This library includes SurroundZone2 software by TSL Products that allows you to control the Ambisonics files by pointing “virtual microphones” any direction with a wide range of polar patterns. Unparalleled flexibility lets users match backgrounds with the specific setting of any scene.
The Ambisonics recordings can be decoded to mono, stereo, 5.1, 7.1 and beyond. In addition to giving sound editors and mixers greater flexibility and control over the recordings, these recordings are also perfect for 3D Audio applications including VR and 360º video.
Matt Snedecor
Your DAW must support Quad (4-channel) tracks in order to use SurroundZone2 plug-in.
The LA Ambisonics sound effects library is an extensive collection of 239 immersive urban ambience recordings from throughout the city of Los Angeles. Add these LA ambiences sounds to strengthen your scenes with an authentic city soundscape — from beach and boardwalk sounds, city and freeway traffic, to street and restaurant walla, plane pass bys, and more.
Recorded by Academy Award®-winner Mark Mangini (Blade Runner 2049, Mad Max: Fury Road), LA Ambisonics was captured at various locations throughout Los Angeles including LAX, Venice Beach, Hollywood Boulevard, Union Station, Laurel Canyon and more. To capture these stunning ambiences, Mangini took the opportunity to think critically about what makes Los Angeles sound unique, and how to best achieve the immersion integral to the ambisonics format.
“I’ve been a fan of Ambisonic recording for some time, having developed my own microphones and plugins, not only for their sonic verisimilitude but for their obvious potential in cinema sound. While ‘immersion’ is the word on everyone’s lips as a sonic panacea, there is a great deal of controversy about how best to achieve it. I believe that it is in the reproduction of a believable 360 degree sound field that one achieves the highest level of ‘immersion’ and Ambisonics is one of the most practical and sonically pleasing ways to get there.” – Mark Mangini
Delivered in both Ambisonic and stereo formats, each audio file is embedded with rich descriptions for quick intuitive search results. This library includes SurroundZone2 software by TSL Products that allows you to control the Ambisonics files by pointing “virtual microphones” any direction with a wide range of polar patterns. Unparalleled flexibility lets users match backgrounds with the specific setting of any scene and decode to mono, stereo, 5.1, 7.1 and beyond. These recordings are also perfect for 3D Audio applications including VR and 360º video.
Mark Mangini
BMW X1 sDrive 18d 2018 is our new library. This time we recorded this awesome car with several mics all around!
Spatial Cities is an immersive collection of audio ambiences for cinema, VR, videogames and any audiovisual or creative purposes.
The audios provided in this library are high quality recordings with Zoom H2n recorder in propietary Spatial Audio mode, horizontal-only ambisonic alike mic layout stored in an AmbiX format. W, X, Y channels of AmbiX provide immersive audio through the horizontal plane and they allow to decode the recording into Mono, Stereo, Binaural, Quad, 5.0, 5.1, 7.1 and more layouts with dedicated Ambisonic processors. Z channel is empty.
The library comes with 5.0 and Stereo version of the AmbiX original recordings.
Now UCS Compliant!
The library is the collection of atmosphere recordings in the city of Belgrade during the winter months. It’s a gathering of 29 ambisonic atmospheres recorded at many different places in Belgrade. There are atmospheres from famous places in Belgrade, parks, busy streets, traffic, underground passages, pedestrian streets, atmospheres on Ada Isle, below and on the Ada bridge, Ada Lake, two rivers Sava and Danube.
All atmospheres are recorded at 96kHz/24Bit with condenser ambisonic microphone Rode NTSF1 and Zoom F8, in FuMa format.
You can convert ambisonic FuMa format in real time with free SoundField plugin to stereo, 5.1, 7.1, 7.1.4, or any other surround format. You can also change the panoramic view of the sound because they are 360 degrees recordings, as well as automate the panoramic perspective.
All recordings have metadata.
ROOM TONES USA – 3D SURROUND AMBIENCES
Our fourth entry of our famous sound effect series 3D SURROUND is now available: After ROOM TONES EUROPE comes ROOM TONES USA.
As you’d expect from a library labeled “room tones”, the sounds come without much action in the foreground but with a very detailed acoustic image of each room, giving you the perfect basic noise layer to break the silence in your post production project. The recorded rooms vary from hallways and warehouses over cafes, offices, basements, apartment rooms, laundry and boiler rooms to industrial rooms and even an underground bunker. ROOM TONES USA covers all different scenarios you could possibly need, delivered fully surround with unprecedented precision, spatial impression and clarity. Undoubtedly, this can be easily used in stereo productions as well. Either chose the angle yourself or use the stereo version (included in 3D SURROUND).
From 24/96 Sound Effects. Immersive Crowds in Motion features 58 HD 24 Bit / 96 kHz Surround Sound Effects with a large selection of Interior and Exterior moving crowds. Train stations, conventions, sporting events and more. Recorded with a Voyage Audio 2nd Order Spatial Microphone. Recording locations were centrally located within the crowd for better immersion. Intelligible words have been reduced or removed when possible.
Mastered with ProTools Ultimate in 3 configurations: Ambisonic (Ambix 2nd Order (Wyzxrstuv), Atmos™ 7.1.2 Surround Sound (LRCLfeLssRssLrsRrsLtsRts) and Stereo (L-R). Most tracks are 2-3 minutes in length with embedded metadata. All-new, original recordings.
Want a taste of what’s included? Download the O2A and 7.1.2 Surround Demo files here: https://tinyurl.com/ImmersiveCrowdDemo and try it out on your own system!
Vintage Trams: passes and rides from a number of perspectives.
The bygone sounds of rattly old trams, passing in the street: the rumble of the metal wheels on the tracks, the sound of the pickup rods on the overhead wires, the clang of the bell and the voice of the conductor, all of these are here for your delight. Starts and stops, rides and passes, all lovingly collected in First Order Ambisonic surround and collated in FuMa & ambiX orders and weighting. Full Soundminer metadata and Excel Spreadsheet included.
And there’s more! A bonus collection of sounds in stereo from my extensive archive, with a ride on a San Francisco cable car, more vintage trams and a series of recordings of a Trolley Bus, an electrically powered bus running form overhead cables, but so quiet in operation, it was known as ‘the silent killer’ as pedestrians tended not to be aware when it was approaching.
Vintage automobiles passing singly and in groups, from the earliest part of the 20th century. Perfect for those traffic backgrounds in your period production. Hundreds of vehicles, none dated later than 1910, passing at various speeds, and in various configurations and at various lengths. Captured in First Order Ambisonic and available n both FuMa and ambiX order and weighting.
Ambisonic – Transportation is a great collection of ambisonic ambient recordings performed at various transportation locations.
It is aimed to provide you with great spherical content to wrap your dialogue or main-focus content, allowing you to create a convincing and immersing soundtrack.
You will find recordings such as a Train car interior, Jet airliner interior, multiple cars interior under different driving conditions, Bus interior, public transportation stations and much more.
This collection is great for post-production, VR/AR experiences sound-design, game developers and any real-time 3D audio engine.
All files are tagged and categorized for your convenience – supporting multiple tag filtering browsing applications.
A Sennheiser Ambeo microphone paired with Zoom H8n was used to create this product.
This package includes 68 Recordings – 136 Files.
A total 2h 37m of content.
First Order AmbiX B-Format and Stereo @ 96Khz / 24bit.
Download a Demo here:
Want to hear an example of the included recordings? Download the B-format Demo Here
Yellowstone National Park, this library transports the listener to someplace far away from Earth – although sounds represent the primal geological processes of our beautiful planet.
Whether you are designing for daunting underground environments or films somewhere else in our solar system, draw from the rich sonic details in this collection and fill your fictional realm with uniqueness and character – all in incredibly immersive 3D SURROUND!
IDEAL CONDITIONS – EXCELLENT QUALITY
GEOTHERMAL was recorded at night in order to eliminate bird, tourism and transport noises.
The result is a pristine, authentic toolkit with which to sketch out, layer and shape environments and products of your imagination (or project briefing).
EARTHLY, YET ALIEN
GEOTHERMAL grants a sonic glimpse at the massive, seething processes continuously happening deep inside Mother Earth. Hostile underground environments, hellish scenes or extraterrestrial landscapes come to mind when immersing yourself in the sound.
This library is a true asset in the hands of the creative: Bring the unusual to life and embellish your designs with the almost uncanny details of the audio material available in GEOTHERMAL.
INCLUDING STEREO VERSION
In addition to the ORTF-3D files, the 3D SURROUND edition also contains all files in 2.0 stereo for your convenience to save time on unnecessary conversions. Instead, you can instantly use these great new sounds for all your projects that don’t require surround sound.
Files: 89
Size: 15+ GB; 20+ GB (incl. Stereo version)
Content Info: PDF + XLS
Format WAV – 24bit – 96kHz / Windows + Mac
Track Layout Lo: L • R • Ls • Rs; Hi: Lh • Rh • LSh • RSh
SAME QUALITY, SAME CONTENT
You don’t want to miss the excellent GEOTHERMAL source recordings, but don’t necessarily require the surround version? We offer the same recordings in the same quality in our stereo version at a lower price.
TECH SPECS:
Files: 33
Size: 4+ GB
Content Info: PDF + XLS
Format: WAV – 24bit – 96kHz / Windows + Mac
A full library of recordings from a 2009 Ford Fusion Plus with a 1.6 litre Duratec petrol engine. Includes door opens and closes, windows up and down, seatbelts, switches, buttons, engine turn key, start and idle, revs and more. Recordings made using Sennheiser MKH416, 8050 and Rode NT5 mics into a Zoom F8 and F4, plus some additional recordings using a JRF contact mic.
Also includes three 7+ minute continuous driving interior ambisonics (Ambix B format) recordings with synced mono engine bay recordings. Covering turn key and start, driving through the countryside up to 60mph on dual carriageway, into the city and stopping. Made with Sennheiser Ambeo and ME2 mics.
If you need a no-nonsense, great quality library of an ordinary car, not a fancy flashy sports car as I often do, then this is the library for you! Everything is delivered in 24 Bit / 192 kHz making it useful for sound design purposes too. Need a massive metal impact? Pitch down one of those doors!
All files contain extensive metadata in both Soundminer and BWAV formats.
Volkswagen Passat 1.9 TDI is our new library. This time we recorded this classic car with several mics all around!
“PWL08: Ambisonic Overview : USA – WEST COAST AIRPORT & FLIGHT” is a collection of sounds recorded between 2 airports of the west coast of the USA: Los Angeles, and Oakland. As a bonus, we put in the library sounds recorded at the Paris Airport (France).
The library includes also sounds recorded during the flights between these 3 airports in four different planes: one Boing 787, one Boing 789 Dreamliner, one Airbus A319, and one Airbus A320.
We were recording in many places inside the airports: Ticket place, gate place, security check, waiting room, near a restaurant, bar, dutyfree shop, etc…
And also inside the planes: before take-off, security announcement, take-off, landing, room tone, ambiance during the flight, passenger walla, Captain and crew PA System
– The soundbank contains 64 sound takes recorded in 24 Bit / 96 kHz for a total duration of 388 minutes of original sound, decline in 192 files
Kyma Ambiences vol.2 follows the traces of the original collection dated back 2013, but this time it’s bigger and immersive. It contains 100 abstract and evolving ambiences created with our beloved Kyma sound design workstation. Due to the increasing demand of spatialized content for game and VR/AR project, this inspiring collection has been entirely designed as a spherical representation of sound natively in 3rd Order Ambisonics by generating all the Sounds in Kyma and mastering them in Pro Tools through a custom analog setup (Looptrotter Sa2Rate+Elysia xfilter 500+TK Audio BC501).
Ambisonics is a multi-channel technology that lets you spherically capture the sound arriving from all directions, at a single point in space. I used state of the art tools to forge these modern and cinematic soundscapes by blending many encoders to inject different colours into the design process. Each virtual 3D sound environment has been carefully constructed by layering and placing Kyma Sounds at different locations in a virtual three dimensional field using the Audio Ease 360 pan suite. I captured real spatial sound with the AMBEO VR Mic to be encoded-transformed-decoded using Kyma Ambisonic Tookit (1st Order) and then up-mixed to 3rd Order with Harpex-X and PerfectSurround Penteo 16 Pro to extract the maximum amount of spatial information.
– Matteo
“Kyma Ambiences – vol.2” is available in three variants:
Stereo Edition:
2 channels interleaved files (100 items)
Size: 3.48 GB
1OA (first-order) B-Format AmbiX:
ACN channel order & SN3D weighting/normalisation: W/Y/Z/X
4 channels interleaved files – ready to use stereo versions are included as well (100 items)
Size: 6.94 GB
3OA (third-order) B-Format AmbiX:
ACN channel order & SN3D weighting/normalisation: W/Y/Z/X/V/T/R/S/U/Q/O/M/K/L/N/P
16 channels interleaved files – ready to use stereo versions are included as well (100 items)
Size: 27.82 GB
If you want to use the 1OA b-format file directly in your VR/AR project, simply keep only the first 4 channels (WYZX) dropping the other ones (TRSUQOMKLNP)
Audio Format: Interleaved Broadcast Wave Files (.wav)
Sample Rate: 96 kHz
Bit Depth: 24-bit
Water Flowing features lots of flowing, from a single drip to the roar of the ocean. All recordings are completely clear and free from any birds and traffic in the background. This library contains recordings of waves, rivers, streams, waterfalls, drips onto different surfaces, sprinklers, pipes, street drains and much more, with near and distant perspectives of calm and turbulent flows.
Key features:
We traveled across Canada, from the east coast to the west coast, and from the north to the Southern American’ border to capture the spirit of this fantastic country and its wild landscapes:
infinite forest and boreal forest, huge lakes, mountain rivers, torrents, ocean, plains, alpine tundra, mountain ranges, caves, and also city environments.
Over the course of 3 months we captured quiet soundscapes from gigantic boreal forests only populated by birds and squirrels. We went to the end of the north road, to the edge of the Saint James Bay, where the ice winds of the Arctic met the tundra and the end of the boreal forest.
We discovered many lakes and rivers that characterize this wild country. We crossed the gigantic plains of Manitoba to join the Rocky Mountains and the British Colombia.
Facing this wilderness, we did not forget the cities and its humans: In Montreal and Ottawa we captured many atmospheres: markets, urban parks, streets and pedestrian areas.
-> We went record in these locations: Nova Scotia, Montreal, Ottawa, Tadoussac, Bois Robert, Bay James, Ruppert river, Harricana river, Temiscaming forest, Chapleau Faunetic Reserve, Ontario Forest, Manitoba’s prairies, Northern Rocky Mountains, Salmon Glacier, Lynn canyon, Callaghan lake, Jasper.
-> All GPS coordinate are include in the sound sheet.
-The sound bank contains 68 sound takes (total duration: 329 minutes), recorded in 24/96 kHz and split into 272 files
We recorded Madrid last winter, capturing 40 beautiful tracks in ambisonic format, 48Khz and 24 bits HD. As always, top quality recordings specially designed for film audio projects. The library was decoded and mixed in Dolby ATMOS.
Included Ambix Ambisonic, 7.1.2 Atmos Bed, 5.1 and ST versions.
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
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The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
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A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.