Home Materials & Texture Sound Effects Wood Sound Effects
Wood sound effects
This is a library bundle that contains 13 libraries I have recorded, included are 2 vehicles and a metal gear library not currently for sale anywhere else. It is a great vehicle starter pack, with a wooden roller coaster(great for trains), sailboat, bus, 3 cars, 2 motorcycles, fluorescent bulbs, slinky sci-fi sounds, and raven wings and barks. Take a listen to the soundcloud link and feel free to email me with any additional inquiries.
HD Game Materials is made for sound design. Capturing 8,300 ultra high-quality material sounds recorded at 192kHz / 32-bit, this library gives you professional source recordings that will stand the test of time. Whether you’re designing AAA games, cinematic trailers, detailed foley, or intricate immersive audio soundscapes, these sounds are ready for extreme processing. Perfect for stretching, pitching, layering, mashing, mixing and mangling without losing fidelity.
HD Game Materials – 192k 32bit High Resolution Source for Game and Film Sound Designers is a precision-crafted source SFX library made for professionals who require uncompromising quality and efficiency. With ultra-detailed 192kHz/32-bit fidelity, it provides a permanent, reusable foundation for sound designers needing studio-grade SFX to fuel advanced interactive sound design. It’s a future-proof investment too, because all of the high-resolution source materials are meticulously engineered to preserve sonic integrity in any project and with any of today’s cutting-edge audio processing technologies. Even more, HD Game Materials eliminates the labor-intensive cycle of planning, recording, editing, cataloging, and metadata tagging, saving you time and production costs. Now you can prioritize what truly matters: delivering high impact sound design and dynamic story-driven audio experiences. Do it now and for a long long time to come with HD Game Materials – High Resolution Source for Game and Film Sound Designers.
Lower the sails, man the cannon and prepare yourself for an epic journey across the open sea! Dead men tell no tales so join us now before Davy Jones takes you to his locker with the perfect collection of handcrafted premium Pirate Game SFX featuring 3200 game ready audio assets made up of 555+ sound sets across over every sound type needed to completely pillage and plunder your next game audio experience! Dig for treasure, explore undiscovered islands, captain your wooden galleon, drop anchors, ignite TNT barrels, collect the ancient magic relics, and more importantly build an immersive audio experience for your projects.
Gain instant access to the sounds of magic, mystery, fascination and adventure with the Fantasy Game 2 – Sound Kit for Enchanted Realms. Discover a vast collection of interactive sounds specially crafted for RPGs, open-world adventures, and epic fantasy narratives, games, film, interactive media. Experience the clash of steel of epic battles to the ethereal chime of enchanted spells. It’s all you need to make every action, spell, and encounter feel and sound truly magical. Whether you’re exploring forgotten ruins, summoning arcane forces, or waging valiant combat, Fantasy Game 2 – Sound Kit for Enchanted Realms is your instant gateway to an unforgettable fantasy soundscape.
Imagine the visceral sensation of particles shifting and evolving, the subtle textures of organic materials swirling and twirling, and the eerie sounds of supernatural change. With “Elemental Mutation,” you’ll have access to this unique collection of SFX loops that capture these experiences in intricate detail. Inside you’ll find over 1000+ designed and organic seamlessly loop-able morphing particles, evolving textures, and organic mutations sound effects perfect for creating soundscapes, ambiences, entropy, high detail or layers in a soundtrack. This comprehensive library captures the subtle nuances of growth and evolution, as well as the uncanny and unsettling sounds of unnatural transformation.
This construction kit creates the world of various rotating gear sounds. Medieval astronomical clocks, fantasy inventions and steampunk gizmos with a lot of wooden shafts, cogs, sprockets and other parts. From tiny to large objects, you can hear the wooden material working in all its nudity – friction, knocking, clacking, rattling, squeaking, crackling, howling and so on.
The product includes 75+75 source recordings and 65 designed tracks of different wooden and sometimes metal gears, variety of styles, types, speeds and timbres.
CRACKS is a large exploration of different cracking sound sources – cracking, crunching, breaking and creaking.
I have recorded a number of different materials, designed and processed to create some more aggressive, powerful and ready-to-use destruction sounds.
Bread, Cardboard, Celery, Ceramic, Chips, Glass, Ice, Icy vegetables, Leather, Paper, Pasta, Plastic, Polystyrene, Rocks, Snow, Wood.
The library contains over 444 sound files – around 2,5 hours of sounds included in total.
Originally recorded at 192 kHz with two Sennheiser MKH8040 and a Sound devices 702.
Each sound file has been carefully named and tagged for easy search in Soundminer and is Universal Category System (UCS) compliant.
(see the full track list below).
“Helinä” can be translated as “the tinkling sound made by the shaking of tiny bells”. These may be wind chimes, and some are quite large, but the meaning of the name still rings true. Beautiful, glorious, and entrancing wind chimes, all stirred up for your designing and listening pleasure.
We’ve meticulously recorded and only very lightly edited 15 different sets of wind chimes composed of varying materials, shapes, and sizes. The result is a stirring array of shimmering textures from the soft dull knock of bamboo to the brilliant crystalline sparkle of obsidian.
The chimes sets and performances include:
Chimes: Bamboo, Glass Shards, Porcelain Bell, Cast iron Bell, Glass Bell, Stoneware, Obsidian, Buoy, Paper/Mixed, Copper, Aluminum, Bronze, Agate, Shells, Capiz
Performances: Flowing (Short, Med, Long), Breeze (Light), Windy (Moderate), Stormy (Heavy), Quaking, Plops, Gusts, Strikes, Grabbing, Releasing
You’ll get incredible tonal depth, preciously sustained tails, and conveniently isolated strikes and “gusts” resulting in a natural representation of each chime. All of the chime-work was recorded in 192 kHz so you can bend, stretch, and twist with the comfort of the extended harmonic content of each chime. The majority of the stereo content is presented in Mid-Side format (noted in tracklist and metadata) such that the stereo width can be dialed in as desired and a clean mono track can be had without any added processing or summing. All of the performances resulted in 50 separate files for each of the 15 chimes, making layering and matching performances a breeze. In addition to the chime sets, we’ve included four stereo wind captures, in different capacities and locations, for adding context and ambiance to any wind chime-appropriate environment you may find yourself working on.
Whether your need to bring a lone rogue to life or a surge of arrows in an epic battle scene, Nocked will provide you with a plethora of flexible content.
Our largest library to date, this collection is a comprehensive focus on the sounds and functions of the archer and the act of archery. Included are eight recorded bows (2 crossbows, olympic recurve, traditional recurve, longbow, long compound, short compound, and Magyar bow) with 2 additional ‘mythic’ bows of our own design, each using 3 types of arrows (aluminum, carbon, and bamboo) on 3 varying surfaces (hard, soft, and dirt) from 4 simultaneous recording positions (at bow, at target, midflight mono, and midflight stereo). Each bow and each arrow type have a character all there own.
The content’s dynamic range is wide, from whispering bamboo arrows gliding on rests as they are drawn to firing position, to the powerful THWACK of crossbow bolts striking their target. All non-firing sounds were recorded in a controlled studio environment while all recordings of the bows being fired were taken on a plot of wide-open rural farmland, encompassed by forests. When needed, this ambient natural environment provided an ideal impulse response to be used in the design and editing of some of the sounds to create a heightened effect.
A multitude of takes are provided across each bow/arrow/surface/position combination for easy randomization and differentiation of sounds, or to track any number of unique archers at any given moment.
Go ahead, let them fight in the shade.
Feast your eyes on this expertly crafted realistic zombie sound pack!
(Recorded and exported in 24/192 khz)
Featuring horrific sounds from both male and female voices artists, this pack is tailor-made to suit any project aiming for a more realistic and grittier take on the undead.
Including:
Groans, Snarls and Gargles (both Passive and Aggressive)
Tearing
Biting
Squelching
Hordes
Wooden Boards Breaking
Scratching + Clawing against wood
Glass Shattering
(Basically, everything you would hear in the zombie apocalypse)
All suitable for any form of media.
Only sounds from the pack were used in the example.
The doors are very kind, but don’t make them angry. They could lose their temper resulting in a very noisy bang.
This library enriches the sfx world with new door and gate objects, both source and designed, with variety of expressive actions and perspectives. The everyday usual noises along with fantasy stimulating sounds – e.g. deep “dungeon” metal door, high pitch squeaking wire-netting gate, heavy church gate and so on. To make the slams and smashes even more hard, heavy and dirty, wildly designed “Angry” versions have been added.
Library highlight:
• 18 door and gate objects, recorded in old, gloomy houses and a church
• 6.29 GB, 645 files, several takes for each action
• “Close-Up”, “Near”, “Middle” and “Behind” perspectives in selected cases, plus mix of them
• 192khz/24 bit including ultrasonic information- the greatest resolution for next design processes
• Sound Devices MixPre6, Sanken CO100K, Sennheiser MKH30, DPA 4007, DPA 4060, Schertler Dyn Uni P48
• Photo reference for each object
Squeaky doors and creaky doors: is a collection of over 800 squeaky and creaky doors with natural room reverberation.
Includes light and heavy squeak from different door types and recording locations, fast, slow, long, short.
Each sound file has been carefully named and tagged for easy search in Soundminer and is Universal Category System (UCS) compliant.
(see the full track list below).
Game Footsteps is a professional foley studio recorded sound library featuring 1655 footstep sound effects across 20+ surface types and shoe aesthetics. With a focus on recording with boots and sneaker shoe styles, you’ll hear just about every surface you’d hear in games and film. Find hard surfaces like cobblestone, brick, concrete to softer surfaces like sand, wood, snow gravel & more. Most footsteps include different pacing patterns such as: walking, walking slowly, running and jumping. Any movement pace is covered.
Elevate your game design with 1000 Game Sounds, a meticulously crafted sound-effects library designed to suit every game on the market. Whether you’re building an epic adventure, a quirky cartoon world, or a gripping sci-fi thriller, this versatile collection has you covered.
Featuring 1000 carefully selected and expertly produced sounds, this library includes everything from the massive, cinematic power of Orchestral FX to the enchanting and mysterious charm of Musical Stingers. Feel the tension rise with the endlessly ascending Shepard Tone, or add texture with everyday effects like Footsteps, Metal, Water, and Wood. Dive into immersive atmospheres with Dark Atmospheres and Ambient Nature, or bring playful energy with Dazzling Cartoon Sounds, Fart Sounds, and Funny Effects.
From the subtle clicks of a Mouse & Keyboard to the explosive crackle of Fire and the futuristic hum of Retro Sci-Fi, 1000 Game Sounds offers a rich palette of audio to enhance every moment of gameplay. Perfect for developers, sound designers, and creators looking to make their projects stand out, this library is your one-stop solution for unforgettable audio experiences.
Are you looking for the most creative Magic Spells sound design for your project? Then look no further / you are at the right place….
Unearth the mystical power of ELEMENTAL FANTASY MAGIC SOUND EFFECTS, a memorising collection of high quality, ready-to-use spell-casting sounds that will transmogrify your film, game, or animation from wheezy wizard to unstoppable sorcerer! You cannot afford to miss on the cutting edge sounds of EARTH, FIRE, WATER, AIR (wind) and WOOD spells and rituals contained within, expertly crafted by our industry-leading AAA sound designers.
LIMITLESS POTENTIAL
Every action, scene, and scenario is covered by a vast array of WHOOSHES, THROWS, IMPACTS, CHARGED SPELLS, LOOPS, DRONES, and many other variations, expertly designed to give your project the magic touch.
ENDLESS FLEXIBILITY
With a dizzying selection of variant options, including LOOPS, LAYERS, DIFFERENT INTENSITY LEVELS, MULTIPLE LENGTHS, SIMPLIFIED and COMPLEX VERSIONS, FULL SEQUENCES, and many more, a whole world of magical possibilities is at your fingertips.
PERFECT FOR:
• Video Games
• Slot Games
• Film / Animation
• Ads / Trailers
• YouTube Videos
• Live Events
• Sound Design
…and all other audio-visual productions
TECHNICAL DETAILS:
• 240 Audio Files (80 original sounds)
• WAV Format: 24 Bit, 96 kHz and 16 Bit, 44.1 kHz
• MP3 Format: 320 Kbps
• Unpacked Size: 299 MB
• Total Run Time: 18m 46s
So what are you waiting for?
Get ELEMENTAL MAGIC SOUND EFFECTS now unleash the true magical potential within your project!
Want this awesome sound pack even cheaper + tons more of magic spells?
Check out our FULL Fantasy Magic Spells library: https://asoundeffect.com/sound-library/medieval-fantasy-magic/
The “Crash & Smash – Designed” sound effects library contains 350 sounds of destruction.
You get 5 categories (Glass, Metal, Stone, Wood, Plastic) each with 50 edited, layered and designed sounds of destruction and demolition. Additionally you get 100 mixed heavy Crash and Destruction Sounds in 5.0 Surround.
These were fully created and designed in surround not just upmixed. You also get the downmixed versions in 2.0 Stereo.
All sounds were designed from the original Crash & Smash.
You can easily create a vast amount of new crashes by combining, layering and arranging these sounds. Comes with embedded Sound Miner Metadata.
Available in two versions:
This sound library delivers a composite and very versatile collections of sounds of all kinds of things that can be opened and/or closed.
Obviously there are several doors, hatches and drawers but also lots of other opening and closing sound effects that will come in handy in your everydays sound design work, especially for Cartoon productions and Game Audio. You will also find, Roller Shutters, Boiling Pot Lids, Umbrellas, Water Boilers, Boxes, … most with several variations.
You can use the sounds as they are or use them for intense sound design.
All Sounds were recorded with Sennheiser MKH8050 + Ambient Emesser 208 MS-Rig in a Sound Devices 744T and 788T and also with a Sony PCM-D100.
Break’n’Shards is a high-resolution, ultrasonic-grade library about much more than hitting and breaking. Its also about shards: stepping, jumping and stomping, friction sliding, scooping up, pouring ground and more. Bright, sharp, screeching and crackling delicate details.
Vaeyan IV delivers a massive set of assorted sound design ingredients for your audio alchemy. It includes assets captured from natural ambiances, vehicles, tools, cameras, slingshots, scissors, clay whistles, flutes, ceramic jars, dumpsters, kitchen appliances, deconstructed fans, toys, doors, windows, vintage furniture, fountains, projectors, and even a slap bracelet. That’s right, a slap bracelet.
As with Vaeyan I, II, and III, this is a huddling of field recordings and sound designs that do not quite form a library on their own. However, together they make up an audio FX treasure chest gleaming with gold and silver audio loot!
This library is the result of tinkering with shotgun mics recording inside of different tube structures. When our initial tests produced a wide range of sonic colors, we went all in.
The tubes used include organic and man-made materials, some rigid, some flexible, some dense, some light, all with varying lengths, diameters, and thicknesses. They consist of bamboo, PVC, 2 variations of vinyl, thin plastic, copper, tin, rubber, dense foam, and a steel-coiled membrane. Each material has a different effect on the sounds passing through them. We generated turbulent drones, thick strikes, resonant scrapes, noisy bells, delicate debris, and more. The overarching characteristics are soft, insulated, and misty. Due to the behavior of the waves in the open tubes and the pickup pattern of the shotgun mics, there is a natural frequency modulation that gives the sound a slightly narrowed, hollow timbre. They work very well in simulated settings, enclosed spaces, and when there is a need to exaggerate the magnitude of tiny worlds. But they are equally as useful as raw design fodder, especially when a unique texture is needed.
This is our first library created solely for the sake of experimentation, though based on the results, it may not be the last!
Need the sound of objects being pushed, pulled, dragged, moved – or perhaps sliding and scraping over different surfaces? The Drag & Slide SFX library gets you exactly that: More than 500 dragging and sliding sounds that are ready to be used as they are – or for intense sound design.
Bags, Barrels, Blades, Bottles, Cabinets, Chairs, Coat-hangers, Crates, Dining Tables, Fridges, Frying Pans, Iron Boxes, Iron Tables, Metal Cans, Metal Chairs, Nightstands, Pallets, Paper bags, Plates, Racks, Rakes, Shoes, Shovels, Sledgehammers, Spray cans, Stones/rocks, Toolboxes, Vacuum Cleaners, Various heavy objects, Wooden Boards – and more!
All sounds were cleaned, edited and filled with BWF-Metadata for instant use in your projects – and many of the files in the pack contain more than one sound. Recorded with Sound Devices 744T, 788T, Sennheiser MKH8050, Ambient ATE208, Sony PCM-D100
A massive collection of 423 impacts, smashes, hits and explosions.
24-bit impacts, recorded and designed with ice, glass, metal, water, wood and other sources. Clean and processed, from small wood knocks to massive designed bomb blasts and deep pulses.
All sounds were recorded or designed at 24-bit 96kHz, with embedded meta data.
To build the range and palate of character that we needed for this collection, we transformed community park and green-way bridges into large-scale percussive instruments. We sought out 12 very special bridges in particular locations and sampled many different performances on them to elicit the right sorts of impacts that we were looking for. Each performed impact has 3 layers, 2 mono and 1 stereo, all with different perspectives due to mic placement. These sounds are highly dynamic, containing an artful blend of the locale they were captured in, and can add some very rich color to any explosion, impact, or crushing event in your editing mix. Go ahead and do your best (or worst)!
These sounds can take a beating. Enjoy!
The Crash & Smash sound effects library contains over 1110 sounds of destruction. For this collection I went on a rampage at several junk yards around my hometown, collecting a vast amount of crash sound effects. This one is highly focused more on crashing sounds with all the rumble and debris, giving you hundreds of variations of glass smashes, rolling stones and stone hits, wood breaks and impacts and metal crashes.
As usual the sounds come perfectly cleaned and edited so you can instantly place them in your timeline or design new sounds with it. Of course they also got some EQ and compression treatment but weren’t further “designed”, so you have nice and flexible source material for your own productions.
All sounds come with embedded Soundminer Metadata sorted in subfolders for:• Glass
• Metal
• Stone
• Wood
• Plastic
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
We’ll definitely be back!
There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
A Sound Effect is a great hub, and is one of the first places I visit to look for sounds by category or genre. I started coming here to see if I could find libraries that I knew I had heard, but forgot WHERE I had heard them.
And in the process discovered libraries I never would have found otherwise. Great work! Keep it up!
We're always looking for new sounds to mangle, so when A Sound Effect had a holiday sale, I tried them out.
The purchase experience is really smooth and quick, and delivery is almost instant.
I'll definitely come back to them again in the future!
A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
And, Asbjoern is great to work with!
A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.