Wood sound effects
KLAP Sound took a piano and tortured it, dismembered it and finally destroyed it—and recorded the whole process. For the making of this library, they used several tools such as hammers, screwdrivers, knives, and saws, as well as props like dirt, send, gravel, forks and other sharp objects. The results are raw sounds of foley with musical rings, harmonic tails and creepy vibes that are dry yet barely edited for your own enjoyment.
“Carpenters Tools” is a collection of sounds that come directly from the carpenter’s workplace. You will find sounds from a variety of machines and hand tools that help the carpenter form his creations. All machines are recorded in their full cycle: start, movement, part machining and stopping. This collection will fill your missing sounds from the carpenter’s workshop.
Tool recordings included:
Circular saw, small circular saw, small planer machine, table planer machine, old belt grinder, disc grinder, grinder, band saw, jigsaw, milling machine, hand drill, cordless drill, smirgell, vacuum cleaner, internal aspiration, external aspiration, saw, big size flat file, fine flat file, sandpaper
The Character Pack 01: Humanoid contains nearly 5 hours (2338 files) of high quality body (falls, impacts & lands), multiple surface type texture layers, footsteps, armour movements and 4 types of vocalisation sets.
Everything needed to bring a humanoid (Human male, Goblin, Ogre & Skeleton) character to life.
The assets have been designed for use with computer game media that demands high asset variations, however this pack is suited for all forms of audio media.
The included basic construction kit / original recordings enables further details to be created for more granular focus.
All assets have been recorded & produced at 96kHz/24bit.
This pack contains 7 of our humanoid related individual SFX mini packs (Footstep, Body, Armour & 4 vocal sets)
Included in this pack:
The Windmill library gets you rich, organic-sounding recordings of wood, stone and metal. Crunches, grindings, rumbles, rhythm, squeaks, roars, movements, gears – it's all there, captured in an old windmill.
The library focuses on the sounds of the wings, the main axis, the grindstone, the flour beaters and the global atmosphere – and they're perfect for sounds of a wooden boat, wagons, structures, ropes etc.
Features both interior and exterior recordings, and gets you more than 1 hour and 20 minutes of atmospheric recordings in total.
Wooden planks Action offers high quality and high resolution recordings of all kinds of wooden action including impacts, splintering, breaks, creaks, rummages. Recorded with a Sennheiser MKH 416 @ 24 Bits and 192 KHz.
This is a collection of location foley sounds (anything we could find that makes sound) recorded over 3-year period in authentic historical houses and barns.
This includes 1700s peasant village houses, 1700s manor, 1850s farm, 1900s manor and 1930s cottage. These are recorded for film projects so they have the right cinematic feel, dynamic and variation.
The houses were full of period props, so the recordings are rich and have lots of details that take you to the right time and feel.
The library weighs in at more than 20 GB total, and features 5000+ sounds & 10 hours of recordings in 347 files.
This sound library delivers a composite and very versatile collections of sounds of all kinds of things that can be opened and/or closed.
Obviously there are several doors, hatches and drawers but also lots of other opening and closing sound effects that will come in handy in your everydays sound design work, especially for Cartoon productions and Game Audio. You will also find, Roller Shutters, Boiling Pot Lids, Umbrellas, Water Boilers, Boxes – most with several variations.
You can use the sounds as they are or use them for intense sound design.
Open & Close is available in three versions:
The MicroTone: Doors library contains 189 everyday door open and closes at various distances and speeds.
Two interior doors, one plastic frame and one wood frame, recorded in mono at close, medium and distant perspectives. Performances range from slam, to normal close, to a soft push shut and finally partial closing.
Contains sounds which will work for all your household door effect cutting needs.
MicroTone is a series of smaller, less expensive libraries from Tone Manufacture for those times when you need a small injection of fresh sounds for a project and don’t have time to record your own.
Go (Baduk/Weiqi) is Asia's infamous and ancient strategy game. Incredibly popular in Japan, China, and Korea for over 2000 years, it rivals chess for the world's most challenging strategy board game. “Game of Go” presents the game's iconic sounds characterized by stone pieces clicking down on a thick wooden board for use in film, game development, and beyond.
A collection of rending, snapping, and striking bamboo SFX + some extra added goodies.
Rummage is a collaborative sound library from SoundBits and Glitchedtones with a focus on unsystematic searches through everyday items.
Created especially for projects calling for careful, hasty or frantic rummaging, these 733 files offer up plenty of variation to cover a wide range of scenarios. Featuring searches through paper, pockets, trash, wallets, retro media, wood, tools, bags, wardrobes, metal and lots more… your movie scene, game environment or even music production in need of some Rummage, is covered, or more appropriately, uncovered!”.
Need the sound of objects being pushed, pulled, dragged, moved – or perhaps sliding and scraping over different surfaces? The Drag & Slide SFX library gets you exactly that: More than 500 dragging and sliding sounds that are ready to be used as they are – or for intense sound design.
Bags, Barrels, Blades, Bottles, Cabinets, Chairs, Coat-hangers, Crates, Dining Tables, Fridges, Frying Pans, Iron Boxes, Iron Tables, Metal Cans, Metal Chairs, Nightstands, Pallets, Paper bags, Plates, Racks, Rakes, Shoes, Shovels, Sledgehammers, Spray cans, Stones/rocks, Toolboxes, Vacuum Cleaners, Various heavy objects, Wooden Boards – and more!
All sounds were cleaned, edited and filled with BWF-Metadata for instant use in your projects – and many of the files in the pack contain more than one sound. Recorded with Sound Devices 744T, 788T, Sennheiser MKH8050, Ambient ATE208, Sony PCM-D100
The MicroTone: Doors library contains 133 everyday filing cabinet drawer open and closes at various distances and speeds.
Two filing cabinets, one metal and one wood, recorded at close and medium perspectives. Performances of all the drawers at fast, medium and slow speeds.
Contains sounds which will work for all your drawer and door effect cutting needs. Slowed down they make great rattling, creaking doors as well. The metal cabinet sounds particularly big and slamming at lower pitches!
MicroTone is a series of smaller, less expensive libraries from Tone Manufacture for those times when you need a small injection of fresh sounds for a project and don’t have time to record your own.
Vintage, cinematic, mechanical trailer loops featuring evil ticking clocks, dramatic timing clicks, suspenseful bomb ticks, intense chronometers, mysterious clockworks, old timepieces, scary watch timers, and very dark and creepy alarm clocks. This original library is from the personal collection of trailer music composer Federico Soler Fernández (“Valerian and the City of a Thousand Planets” – “Middle Earth: Shadow of War The Mobile Game” – “Halloween (2018)” – “The Predator (2018)”.
WoodWork is a collection of wooden sound effects, and gets you the sounds of sawing and planing, wood chopping with an axe, sanding, and sounds from a wooden vise.
This Double Bass & Violin sound effects library not only includes weird low double bass bow strokes, stabs, vibrating strings, drones, harsh harmonics, string scrapes, bow stroke voices, and bright violin tones and screams. It also includes the opportunity to open up a whole new set of sonic adventures.
Why? All double bass sounds have been recorded at 192K/24 bit, with an amazing stereo set of close up Sanken CO100K microphones, and a stereo set of Sennheiser Mkh 8020 microphones, capturing low end and room. All violin sounds have been recorded with a single Sanken CO100K microphone.
Common for all Sanken files is that you're able to either extreme time stretch/time compress, or pitch up and down the files, and by this discover a whole new world of sounds – without adding nasty degenerating artifacts or muffling the sound. The ultra-high frequency range of the Sanken microphones does really make a great difference!
Recordings these sounds was a pure blast. The amount of versatile organic material in the set is great. The bass instrument has been played in a very innovative way, using both regular bow on strings and bass body, but also finger cymbals attached to specific places for a vibrating ring or rattle noise, creating some really other-worldly sound effects, and almost vocal-like patterns.
While the double bass material produces a massive low end without any further processing, the violin recordings really benefit from being stretched and pitched. This makes all the non-audible bright sounds captured by the Sanken microphones come through.
Get the sounds of an ancient water spelt mill from 1529, as well as an antique tannery, also driven by a huge water wheel from 1699.
Both mills have been working for hundreds of years and continue to work even today.
This library is recorded in high resolution audio in 24Bit/96kHz on a Sound Devices 702T with Sennheiser 8040 Mics in Mono or ORTF Stereo.
This library delivers a huge number of recordings of various snaps, drops, scrapes and impacts created by venting anger on a large wooden fence panel. 471 of the 519 included sounds were recorded at 44.1KHz/24-bit stereo and the remaining 48 were recorded at 44.1KHz/16-bit stereo. Ideal for any destructive sound!
A hand-picked variety collection of designed sounds and field recordings covering numerous categories. Each volume brings you 1,000 general sound effects at 44.1kHz and 16/24-bit stereo recordings, or you can grab both volumes at once for a discounted bundle! Here are some sound categories that can be found in each volume:
An onslaught of movement and force using various granularities of dirt-like substances. It's all in the name. Dirty, gravelly, and ragged.
In this library you will find a myriad of gritty movement sounds derived from 4 different granularities: Course, Medium, Fine, and Ultrafine. There are sweeps, smears, crushes, scatterings, drops, scrapes, rubs, and more, with multiple variations of each. The assets chain together particularly well so that you can use them to make long continuous runs.
The timbre and dynamics of these sounds lend them to be used for many different designs than just scrapes and scratches, such as movement in snow or sand, powerful bursts, high energy flames, shifting heavy objects, large beast vocalizations (dragons, anyone?), and more. As well, their metadata is organized conveniently to allow you to grab chunks of variations on similar movements and drop them into your favorite audio implementation software for quick assignment to random containers or sequences for an asset or call.
This library will almost always find itself being thrown into a creative media project one way or another. Its full of a particular cornerstone sound that is essential to any sounds designer's toolbox. And with such a variety and versatility to explore, we promise it will serve you well.
This sound library contains a multitude of coins on different surfaces with a wide variety of performances. The coins come from different countries and some are no longer minted. I also used heavy centenary coins to simulate old world coins for your gaming audio needs.
All content was recorded using high-quality, professional equipment – Neumann KMR81i and Sound Devices. All files were recorded at: 24bit, 96 kHz in an acoustically treated room. Meta Data is also included.
This library is the result of tinkering with shotgun mics recording inside of different tube structures. When our initial tests produced a wide range of sonic colors, we went all in.
The tubes used include organic and man-made materials, some rigid, some flexible, some dense, some light, all with varying lengths, diameters, and thicknesses. They consist of bamboo, PVC, 2 variations of vinyl, thin plastic, copper, tin, rubber, dense foam, and a steel-coiled membrane. Each material has a different effect on the sounds passing through them. We generated turbulent drones, thick strikes, resonant scrapes, noisy bells, delicate debris, and more. The overarching characteristics are soft, insulated, and misty. Due to the behavior of the waves in the open tubes and the pickup pattern of the shotgun mics, there is a natural frequency modulation that gives the sound a slightly narrowed, hollow timbre. They work very well in simulated settings, enclosed spaces, and when there is a need to exaggerate the magnitude of tiny worlds. But they are equally as useful as raw design fodder, especially when a unique texture is needed.
This is our first library created solely for the sake of experimentation, though based on the results, it may not be the last!
This construction kit creates the world of various rotating gear sounds. Medieval astronomical clocks, fantasy inventions and steampunk gizmos with a lot of wooden shafts, cogs, sprockets and other parts. From tiny to large objects, you can hear the wooden material working in all its nudity – friction, knocking, clacking, rattling, squeaking, crackling, howling and so on.
The product includes 75+75 source recordings and 65 designed tracks of different wooden and sometimes metal gears, variety of styles, types, speeds and timbres.
This sound library contains a wide variety of creaks, squeaks and squeals. All content was recorded using high-quality, professional equipment, such as Sennheiser MKH-8050, Neumann Kmr81i, Rode NTG3, and Sony PCM-d100.
This unique sound library contains 145 files with over 1300 high-quality sounds from a wide variety of sources, including materials such as glass, rusty ladders, wicker baskets, vintage leather jackets, and large ovens. These sounds can be used for traditional foley, eerie horror, or for any sound design you can imagine. Metadata is provided.
Vaeyan IV delivers a massive set of assorted sound design ingredients for your audio alchemy. It includes assets captured from natural ambiances, vehicles, tools, cameras, slingshots, scissors, clay whistles, flutes, ceramic jars, dumpsters, kitchen appliances, deconstructed fans, toys, doors, windows, vintage furniture, fountains, projectors, and even a slap bracelet. That's right, a slap bracelet.
As with Vaeyan I, II, and III, this is a huddling of field recordings and sound designs that do not quite form a library on their own. However, together they make up an audio FX treasure chest gleaming with gold and silver audio loot!
Nothing slaps a smile on a face like the sweet sound of destruction and mayhem. Designing sound for such complex events as a collapsing building or an earthquake requires a diverse and comprehensive palette of chaos. To create such havoc, one must be equipped with the ultimate destruction sound library.
We stopped at nothing to put together this library of utter mayhem. BROKEN boasts over 9 GB of HD quality content spread across 1940 construction kit sounds and 326 designed sounds. From car crashes, explosions, crumbling buildings, earthquakes, ripping earth and metal, to debris, BROKEN features all elements of destruction.
Recorded in the field and on the Paramount Pictures Foley stage, this library equips sound designers for film, games, and web with the tools for creating a ruckus.
Get wrecked. Get BROKEN.
Multi Impacts is a package born from our previous Hits and Whoosh bundle. We have taken the decision to split the previous bundle to make two. Here's one of them!
Multi Impacts contains many impacts/hits sounds on several different surfaces. The library contains 258 sound files: Asphalt, Rubber, Car, Human, Ice, Metal, Water, Dirt, Plastic, Wood, and Sci-Fi Impacts.
The perfect package for add on another texture to your action!
Each sound has been meticulously edited individually, All files were recorded and are delivered in 24bit 96kHz Broadcast Wave files, all embedded with metadata information for easy import and ensure a fast and easy workflow.
“Special Double Bass Fx” is a unique mini-library of interesting textured sounds recorded with a double-bass.
At the frontier of music and sound design, those samples are great resources for creating monsters, drones, or any special experimentation.
The ‘Cabinet Shop’ library includes a large variation of different wood cutting, shaping, and morphing machinery. Some of these elements are table saws, drill presses, giant band saws, radial arm saws, air compression valves, horizontal drill presses, jointers, stroke sanders, drum sanders, hammers, hand saws, lathes, pressure releases, and much more!
The library was recorded in Diebold’s Cabinet Shop, founded in 1936. It is a well-recognized local custom cabinet shop located in Logan Square, just North West of downtown Chicago.
General atmospheric sounds of the cabinet shop, such as air conditioners / heaters, fans, clocks and room tones, are also included.
A massive collection of 423 impacts, smashes, hits and explosions.
24-bit impacts, recorded and designed with ice, glass, metal, water, wood and other sources. Clean and processed, from small wood knocks to massive designed bomb blasts and deep pulses.
All sounds were recorded or designed at 24-bit 96kHz, with embedded meta data.
Comprised of three action packed libraries, this bundle includes HERO, BROKEN, and MELEE. Save by bundling all three in a single library.
The “Crash & Smash – Designed” sound effects library contains 350 sounds of destruction.
You get 5 categories (Glass, Metal, Stone, Wood, Plastic) each with 50 edited, layered and designed sounds of destruction and demolition. Additionally you get 100 mixed heavy Crash and Destruction Sounds in 5.0 Surround.
These were fully created and designed in surround not just upmixed. You also get the downmixed versions in 2.0 Stereo.
All sounds were designed from the original Crash & Smash.
You can easily create a vast amount of new crashes by combining, layering and arranging these sounds. Comes with embedded Sound Miner Metadata.
Available in two versions:
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