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Hop into this classic and highly sought after stock Mazda Miata NA! It’s a stock vehicle, so no alterations have been made from its original parts. This library includes 168 192 kHz 24 bit high fidelity files including long drives through streets and on the highway. Create your own mixes with multiple recordings of the same instance using different mics strategically placed around the car! Choose from mixing the mono exhaust mic, an exhaust mic plus a mid-side mic in stereo, an engine mic, and a cabin mic! The possibilities are endless with this level of variety and control to choose from. You’ll get stereo drive bys from 10 to 50 MPH from left to right and right to left, accelerations from 10-60 MPH using multiple mic placements, street driving and highway driving up to 80 MPH with multiple mic placements, drive ups, idling, gear shifting, engine revs, some tire screeches, stalling, and various unique sounds around the vehicle like motorized pop up headlights, manual window cranks, a pressurized gas cap, putting up and taking down the top, and more! Relive your peak 90’s self with this classic 1992 Mazda Miata NA Stock sound library!
All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.
Compilation of 10 different sport cars. All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1, FEL Pluggy XLR EM272, FEL Clippy XLR EM272 and Sonorous Objects SO.3, Sound Devices MixPre-6 II & Zoom F3 recorders. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.
Compilation of 10 different 2000s cars. Sounds are recorded with RØDE NTG1, RØDELink Lav, Line Audio Omni1, Shure KSM137, Shure VP88, Sonorous Objects SO.3, FEL Pluggy XLR EM272 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II and Zoom F3 and Zoom H4n recorders. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.
Models:
1. Alfa Romeo 147 2004 compact car
2. Audi Q5 2008 compact crossover SUV sport utility vehicle
3. Citroen C4 2006 compact car
4. Dacia Sandero 2008 subcompact supermini car
5. Hyundai i10 2007 city car
6. Kia Soul 2008 subcompact supermini crossover car
7. Mazda 3 2003 compact car
8. Opel Astra J 2009 compact car
9. Suzuki SX4 2006 subcompact crossover SUV sport utility vehicle
10. Volkswagen Touran 2010 compact MPV minivan multi purpose vehicle
Compilation of 10 different 2010s Cars. Sounds are recorded with RØDE NTG1, RØDELink Lav, Line Audio Omni1, Shure KSM137, Shure VP88, Sonorous Objects SO.3 FEL Pluggy XLR EM272 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II, Zoom F3 and Zoom H4n recorders. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. The library is also available in UCS.
Models:
1. Alfa Romeo Stelvio 2016 compact crossover SUV sport utility vehicle
2. Audi A4 2012 large family car
3. Ford Mondeo 2014 large family car
4. Mazda CX-5 2012 compact crossover SUV sport utility vehicle
5. Mercedes Benz C Class W204 2011 large family car
6. Renault Clio 2013 subcompact supermini car
7. Škoda Kamiq 2019 subcompact crossover SUV sport utility vehicle
8. Toyota Yaris 2011 subcompact supermini car
9. Volkswagen Touran 2010 compact MPV minivan multi purpose vehicle
10. Volvo V60 2014 large family car
Classic GT Series Pass-By compiles over an hour of sports cars racing at a private event, resulting in minimal crowd conversations or unnecessary background noise. Recorded at three distinct locations, in this library, you’ll find long takes recorded at the finish line and at the tightest corner of this particular race track, resulting in plenty of engines revving and cars driving off into the distance, ideal for media scenes set in these settings, or for creative sound design purposes, as these takes were recorded only 5 meters from the vehicles themselves. Also included are recordings of the vehicles revving their engines before the competition at the pit lane.
This sound library is available in both Ambisonics FuMa (B Format) and Stereo (Binaural) formats.
List of vehicles included:
Racing Vehicles Pass-By Bundle compiles seven hours and twenty-six minutes of sports cars at a racetrack, including quiet practice sessions and main series events with minimal crowd conversations or unnecessary background noise, and a speaker narrating certain competitions. Recorded at three distinct locations, this bundle includes long takes at the finish line and on the tightest corner of this particular racetrack, capturing plenty of engines revving, drifting and cars driving off into the distance, ideal for media scenes set in these environments, or for creative sound design purposes, as these takes were recorded at only five meters from the vehicles themselves. Also included are recordings of engines revving in the pit lane before the competitions.
Sports cars series included on this bundle are the following:
Ambisonics – Racing Vehicles Pass-By contains:
Bonus Content: Racing Vehicles Pass-By Bundle includes an additional twenty-nine minutes of recordings from a GT Series event, along with a Superstock 600 + Sidecar folder featuring over forty-five minutes of these rare vehicles racing in official competitions.
This sound library is available in both Ambisonics FuMa (B Format) and Stereo (Binaural) formats.
Compilation of 10 different compact cars. Sounds are recorded with RØDE NTG1, RØDELink Lav, Line Audio Omni1, Shure KSM137, Shure VP88, Sonorous Objects SO.3 FEL Pluggy XLR EM272 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II, Zoom F3 and Zoom H4n recorders. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds.
Models:
1. Automobilwerk Eisenach Wartburg 353 1966
2. Citroen C4 2006
3. Dacia Logan 2004
4. Lada 110 1995
5. Mazda 3 2003
6. Opel Astra G 1998
7. Renault Megane 2012
8. Volkswagen Golf 1997
9. Volvo V50 2004
10. Zastava Florida In 2002
The Mazda 6 III Skyactive G sound effects library comes with 59 BWAV files, recorded in 96kHz. It features recordings of the engine under the hood, mixed with exhaust during different driving scenarios, like regular driving and high speed accelerations. In addition to engine recordings you’ll find interior SFX recorded in sync with the engine. Additionally there are exterior passes recorded in mono, stereo ORTF and stereo AB during passes with various speeds.
Last but not least, there are few foley recordings. This sound library takes 2.8 GB of space, and total length of audio is 104 minutes.
All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Pluggy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.
Mazda Miata MX5 NBFL 1.6 Modded sound library features 185 high quality files recorded with multi mic setup. Japanese classic, Mazda Miata MX5 with 1.6 naturally aspirated engine was improved with cold air intake kit and Cobalt exhaust which drastically changed sound. Engine was recorded in sync with interior cabin ambient, and you can expect different styles of driving. From casual city driving, through accelerations on a highway up to rpm ramps and constant rpm loops for game audio. In addition to designed sounds, you’ll find raw recordings for each perspective (2 engine microphones, air intake, 2 exhaust microphones). Additionally this library features 51 files with exterior recordings (passes, manoeuvres, approaches, engine start and such) and 22 foley files with recordings of doors, trunk, hood and interior sfx.
Mazda Miata MX5 NBFL 1.6 Stock sound library features 149 high-quality files recorded with multi-mic setup. Engine was recorded in sync with interior cabin ambient, and you can expect different styles of driving. From casual city driving, through accelerations on a highway up to rpm ramps and constant rpm loops for game audio. In addition to designed sounds, you’ll find raw recordings for each perspective (3 engine microphones, air intake, 2 exhaust microphones). Additionally, this library features 30 files with exterior recordings (passes, manoeuvres, approaches, engine start and such) and 22 foley files with recordings of doors, trunk, hood, and interior SFX.
This sound library features cool sounds of a inline 4 cylinder engine spinning at 8k rpms. Car was built in 2001 and it’s running on 1.6 engine with Cobalt cold air intake cone and Cobalt axleback exhaust system. It was recorded onboard in sync with stereo interior. You’ll get different onboard perspective like 3 different engine angles, cold air intake and two exhaust angles + exterior sounds recorded in the corner in stereo.
Recorded with: 2x DPA 4061, DPA 4062, Sony M10, Rode NTG3, 2x Rode NT5, LOM, CM4
This sound library features incredible sound of a rotary engine screaming at 9000 rpms. Car in mostly stock form, without catalytic converter was recorded onboard with set of microphones under the hood (intake and engine perspective), on the back of the car (two exhaust perspectives) and inside the car (mic in the trunk + stereo setup on the front seats in sync with engine / exhaust). Various styles of driving were covered, from regular driving through high speed spirited driving, aggressive accelerations up to RPM ramps and slow and steady increase for looping in game audio. Engine start, idle, stepping on the gas repeatedly is also included. Last but not least, exterior passes were recorded in mono and stereo, slow by sounds, fast ones, stopping, and differenty parking maneuvers.
Recorded with: 2x DPA 4061, DPA 4062, Sony M10, Rode NTG3, 2x Rode NT5, LOM
This sound library features incredible sound of a rotary engine screaming at 9000 rpms. This flame spitting car runs without catalytic converter, stock air intake was replaced with Racing Beat Revi system and flames are thrown out of Invidia Q300 exhaust. It was recorded onboard with set of microphones under the hood (intake and two engine perspectives), on the back of the car (three exhaust perspectives) + stereo setup on the front seats in sync with engine / exhaust. Various styles of driving were covered, from regular driving through high speed spirited driving, aggressive accelerations up to RPM ramps and slow and steady increase for looping in game audio. Engine start, idle, stepping on the gas repeatedly and burnouts are also included. Exterior passes were recorded in mono and stereo, slow by sounds, fast ones, stopping, and differenty parking maneuvers. This library also features a lot of “foley” kind of recordings, so everything from door sounds to interior effects like handbrake, seatbelts, different locks, turn signals and so on.
Race Track Passes – Japanese Cars sound library features recordings of 50 different cars, racing on the race track. Microphones were set on the fast corner, right before some more complex section, which resulted in many recordings of cars accelerating, braking (often drifting) and passing by the whole rig. In addition there is also one stereo side perspective, on the more straight section of the track. This library features many automotive icons from Japan, like Nissan Silvia, Nissan Skyline R33, Mazda Miatas, Mazda RX8 with 2JZ engine, few Subaru WRX with cool blow off valves, some Lexus models, few Toyota cars and Honda, that includes S2000 which was mostly drifting, despite the fact, that it was time attack session. Also, you can hear recordings of me, driving in 1.6 MX5 NBFL with modified air intake and muffler. This sound library includes recordings of 50 cars, 189 files, 27.4 GB of audio with total length of 16 hours and 30 minutes.
Compilation of 10 different SUVs. Sounds are recorded with RØDE NTG1, RØDELink Lav, Line Audio Omni1, Shure KSM137, Shure VP88, Sonorous Objects SO.3 FEL Pluggy XLR EM272 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II, Zoom F3 and Zoom H4n recorders. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. The library is also available in UCS.
Models:
Alfa Romeo Stelvio 2016 compact crossover SUV sport utility vehicle
Audi Q5 2008 compact crossover SUV sport utility vehicle
Lada Niva 1977 off-road compact SUV sport utility vehicle
Land Rover Freelander 2003 compact crossover SUV sport utility vehicle
Mazda CX-5 2012 compact crossover SUV sport utility vehicle
Nissan Qashqai 2006 compact crossover SUV sport utility vehicle
Renault Captur 2013 subcompact crossover SUV sport utility vehicle
Suzuki SX4 2006 subcompact crossover SUV sport utility vehicle
Tesla Model Y 2020 electric mid-size crossover SUV sport utility vehicle
Volkswagen Tiguan 2007 compact crossover SUV sport utility vehicle
Ultimate Car Bundle features 48 sound libraries (46 cars + two libraries with race track ambiences). It’s a complete package that covers a wide variety of cars. From small regular daily cars with petrol/diesel engine, through luxury cars, off-road vehicles, tough machinery like excavator and tractor, import tuned cars up to Japanese exotic legends.
If you need more informations about specific libraries, just click on the link down below. As for the detailed informations about recordings inside each library, you can check the table with all informations. 46 cars / 2 race track ambience packs / 231 GB of audio / 4800+ files / 8700+ minutes – it’s a complete package that covers a wide variety of cars for both games and linear media!
NEW IN THE 2024 EDITION:
• Audi A3 8V 2.0T Quattro
• Mazda Miata NB2 1.6 Tuned – Race Track
• Mazda RX-8 R3 Decat
• Mazda RX-8 R3 Modded
• Mitsubishi Lancer Evolution X
• Nissan Skyline R33 RB25DET MT
• Nissan Skyline R34 RB20DE NEO AT
• Subaru Impreza GC8 Turbo
• Subaru WRX GD Turbo – Race Track
• Toyota Celica 7 1.8 VVTL Stock
• Toyota Corolla E30 1.2 OHV 1979
• Toyota GT86 Hakone Stock Race Track
Vehicle Essentials compiles detailed foley and evolving ambisonic takes from three different cars, aimed at giving sound editors and designers alike versatility aplenty to build realistic soundscapes for videogames, movies, TV shows and other media formats.
Each foley audio file is packed with one-shot mono sound effects taken from every component present in the cars themselves, ranging from dashboard buttons, seat adjustment levers, A/C, insertion and removal of car keys, handbrakes, pedals, doors opening and closing with both interior and exterior perspectives, amongst many other detailed and varied takes, carefully recorded, edited and cleaned.
The ambisonic sound files contain long takes of each vehicle driving around or parked revving different RPMs, perfect to edit and loop each speed or idle moment to a certain scene. Given the nature of ambisonics, you can easily convert these B Format files onto any desired format (like regular stereo, 5.1 or 7.1 surround) with the correct plug-in, like RØDE’s own SoundField, which happens to be free to download. These are raw recordings where little to no hum or hiss removal techniques were applied.
With over 1500 individual sounds inside Vehicle Essentials, you’re guaranteed to find the right speed for your intended destination.
Vehicles included:
Design realistic, believable and immersive foley interactions with this feature complete bundle of high resolution sound effects with videogame development in mind.
Inside Videogame Foley Bundle you’ll find a plethora of sound effects such as footsteps on varied ground textures (grass, mud, wood, glass, dirt, leaves, water, amongst others) but also different shoe types on a neutral surface allowing you to mix these onto varied outcomes. Clothing and other wearable accessories are also present to truly immerse you on the character you’re inhabiting or to create believable NPCs with short and snappy sounds coming from leather jackets, denim pants, winter coats, belt buckles jiggling, rummaging on backpacks and pouches of all sizes, zippers, snow pants, you name it. Hundreds of different interactions with a BB Rifle can also be found on this library, allowing you to create foley for a weapon your character might be carrying.
A variety of pages and stationery material textures abound, ailing from books, magazines, comics, artbooks, synthetic shielding bags, cardboards and office supplies with respective actions such as crumpling, tearing and handling for all of them. No office sound pack is truly complete without a vintage typewriter, so expect close and personal recordings of all its components in addition to regular typing takes.
Over 1500 vehicle sound effects are also present, including one-shot mono sound effects taken from every component present in the cars themselves, ranging from dashboard buttons, seat adjustment levers, A/C, insertion and removal of car keys, handbrakes, pedals, doors opening and closing with both interior and exterior perspectives. Long and evolving ambisonic takes with each vehicle driving or parked revving different RPMs are perfect to edit and loop each speed or idle moment to a certain scene, wrapping up this section of the library with VR ambitions in mind.
Also assembled is a collection of vintage, lo-fi sounds taken from over 80 tapes from everybody’s favorite magnetic video recording formats: VHS and Betamax. 3 hours of background ambiences were recorded from assorted home videos, ranging from sports crowds, outdoor ambiences, water parks, amongst other oddities; ready to be dropped onto late 70s, early 80s flavored projects and retro-futuristic user interfaces. Rewind, fast forward, tape insertion and removal sounds from both players can be found for your foley aspirations.
Environmental interactions are spread through multiple folders including:
The bulk of this library is comprised of thousands of micro one-shot sound effects, all edited, mixed, cleaned up and ready to be dropped onto audio middleware solutions such as Wwise or FMOD, helping the editor/sound designer with a comprehensive workflow, concise metadata and accessible folder hierarchy. Given the variety and cheer number of sounds present, you can create completely new and original content by layering and mashing these high resolution files with one another, mangle and destroy them with samplers, use effects chains to remodel something slick and clean onto complex outcomes for any action present in the videogame you’re currently working on, avoiding auditory repetition and fatigue whilst keeping gamers totally immersed on their upcoming adventures. Your imagination is the limit.
With over 35GB of content spread through 643 minutes, you’re guaranteed to find the perfect foley sound effect for any upcoming videogame venture.
Videogame Foley Bundle contains:
Potion Sound Effects
$19.99
Power Up Sound Effects
$29.99
Bowling Sound Effects
$19.99
São Miguel - Flows
$10
Sports Slot Game Music and Sound Effects
Motion Graphics
Bloody Nightmare
Animal Hyperrealism Vol IV
Modular UI
Forests and Mountains
Horror Jumpscares
The Still Line
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
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