Home freeze
This sound library was carefully recorded, processed and crafted to offer a unique toolset for your ice-cold freezing design needs.
Great for fantasy genre with ice based magic, enchantment and supernatural elements, shining motion graphics, time lapse and flow motion freeze sequences.
Bonus Aztec death whistle recordings processed by glass and icy textures.
This Sound Library is a part of the Slava Pogorelsky – Complete Bundle.
WHAT SOUND PROFESSIONALS SAY:
Victor Mercader – AAA Sound Designer (Apex Legends)
“I find myself continuously using Slava’s SFX libraries to blend it’s pristine and detailed sound designs into my own sounds. They always add that cutting edge I am missing and make my sound designs more unique and pristine.”
Enos Desjardins – Sound Designer/Sound Effects Editor (Mission: Impossible – Dead Reckoning, Black Mirror)
“Slava has been creating some really cool libraries which I find myself using time and again. Really high quality recordings to start with but then the cool processing he has used for example in his cinematic whoosh libraries really stand out. They are not just your standard generic whoosh sounds but are loaded with character and have a unique feel to them that is really fresh and cuts through in the nicest of ways.”
Bjørn Jacobsen – AAA Sound Designer (CyberPunk 2077, HITMAN, DARQ)
“Slava has for several years made high quality sound effects for me to play with. I use his sound libraries across multiple projects as lego blocks of my creations.”
Ginno Legaspi – SoundBytes Music Magazine
“As far as the sound goes ‘Cinematic Magical Ice’ is both beautiful and mystical. I happen to like the icy textures that are oozing with coldness. Overall, this sound library boasts a good variety of effect samples ready to drop in various cinematic projects.”
Yarron Katz – AAA Composer and Sound Designer
“Slava makes some wonderful libraries. He’s relatively new on the scene and his libraries have come to critical acclaim. He takes some general ideas, like whooshes and he injects some extremely revolutionary and innovative ideas to them, so you’re not getting another whoosh library – you’re getting something very unique, very fresh. He brings some wonderful ideas to the table.”
Designed Ice features 47 cinematic ice sound effects, designed field recordings and evolving textures, that combine the natural sounds of ice with otherworldly and experimental digital post-processing. The sounds range from heavily designed to basic elements.
47 24bit / 96kHz WAV files / UCS (Universal Category System) Meta-tagged (Soundminer)
20 Elements
17 Sequences
10 Source Recordings
Elements: Ice is a collection of ice sounds recorded and edited over the 2015/2016 winter by George Vlad. The library is made up of more than 1500 individual ice sounds including cracks, creaks, hits, impacts, smashes, drags, stomps, splashes and water under ice ambience. The sounds have been recorded over more than 4 months in Romania and Scotland at temperatures ranging between -25C/-13F and 5C/41F.
The library’s most obvious use is as Foley elements since it covers a wide variety of ice thicknesses and performances. As is the case with other libraries in the Elements series, these sounds can also be used for other purposes such as gore sweeteners, glass or wood cracks, bone breaks etc. Additionally, all files are recorded and mastered at 24/96 quality which makes them excellent sound design elements ripe for serious processing.
• 89 .wav files ranging from 3 seconds to 8 minutes long; more than 1500 sounds in total
• recorded and presented as 24 bit/96 kHz mono files
• 1 hour and 26 minutes total length
• 1.59 GB uncompressed size – 1.09 GB zip archive
• recorded on Sound Devices 633 with Sennheiser MKH-8040 microphones and Sony PCM D100 with on-board mics and JrF hydrophones
• comprehensive metadata compatible with Basehead and Soundminer
A footstep library built from long walks in cold and snowy conditions. Recorded in a remote, deserted Swedish forest, miles away from the nearest road.
Different types of snow and boots were recorded as well as different paces:
• Crusty
• Thin/hard packed
• Deep
• Frozen stairs and porches
• Stomps/scuffs
• Sneakers
• Leather boots
• Kamiks
Each track is easy to edit into multiple single footsteps for sweetening your tracks with real snow.
Frozen is a collection of ice impacts, scrapes, debris, slides and more taken during a miserably cold winter in the arctic tundra of Massachusetts. These recordings were meticulously recorded, edited, named, renamed, edited again, re recorded, then re-renamed (you get the point) to give you the best quality ice library you can get.
The library roughly is broken into two sections, raw and processed. Raw is designed for sound designers to go wild with: stretch, distort, compress, and more to your hearts content. The processed section is for designers and content creators on the go. If you’re on a tight deadline, pulling some sounds that are already going to get you close to where you need to be is imperative. These processed versions play very nicely even when not designing ice.
Ice & Fire contains 300+ cinematic Ice and Fire sound effects. It features impacts, cracks, ambiences, drones, textures, swooshes / wooshes, glitches, sequences, and more.
Fire features 255 cinematic fire sound effects, ambiences, swooshes, whooshes, fly-bys, drones, textures, glitches and more, that range from heavily designed to basic elements. It explores the further sonic realms of a powerful element.
User reviews:
“”Designed Fire” is an absolutely fantastic collection. It provides a wide assortment of dynamic and believably exaggerated flame perspectives that are very well suited for portraying hyper-realism. If you need to portray flames in rather dynamic detail, you’ll appreciate having this in your library.”
Sonicbomb77
Ice features 47 cinematic ice sound effects, designed field recordings and evolving textures, that combine the natural sounds of ice with otherworldly and experimental digital post-processing. The sounds range from heavily designed to basic elements.
User reviews:
“‘Designed Ice’ is an experimental library based on our favorite frozen liquid. These sounds of ice have been mangled and distorted beyond recognition to give their ‘essence’ through textures and moods for otherworldly experiences. These sounds crackle, tear, shatter, evolve, excite, glitch, and emote, imitating both living things like aliens and insects and instruments such as bells and horns. These sounds are designed to be used straight out of the box; however, don’t think they won’t inspire you to play with their 96kHz sample rate—or see what new effects you can achieve in your own recordings! If you are looking for an experimental or design inspiration, give this library a listen.” – A Sound Effect
Fire Previews: https://soundcloud.com/gregorquendel/designed-fire-sound-effects-library
Ice Previews: https://soundcloud.com/gregorquendel/designed-ice-sample-pack
Content:
302 24bit/96kHz WAV files / UCS (Universal Category System) Meta-tagged (Soundminer)
Designed Fire – 255 files / 1.17 GB
Designed Ice – 47 files / 276 MB
40+ Minutes in total
255 24bit / 96kHz WAV files / Meta-tagged (Soundminer)
89 Swooshes / Wooshes
75 Short elements
29 Impacts
28 Winds
34 Textures
47 24bit / 96kHz WAV files / Meta-tagged (Soundminer)
20 Elements
17 Sequences
10 Source Recordings
Need crunchy, creaking, crackling sounds of ice cubes? This library delivers 98 sounds of ice creaking, ice cubes clinking and squeaking, ice moving, melting ice, and many other really cold sound effects in 24bit / 96 kHz quality.
A complete collection of sonic exploration by Slava Pogorelsky.
Grow your sound arsenal with an ever evolving collection of high-end cinematic and fresh sound effects!
Here’s what to expect:
WHAT SOUND PROFESSIONALS SAY:
Philip Eriksson – Audio Director (It Takes Two, Battlefield V, Star Wars: Battlefront I & II)
“Slava has some pretty kick ass sound libraries!”
Victor Mercader – AAA Sound Designer (Apex Legends)
“I find myself continuously using Slava’s SFX libraries to blend it’s pristine and detailed sound designs into my own sounds. They always add that cutting edge I am missing and make my sound designs more unique and pristine. The Sci-fi Elements sound library is the perfect library to use and blend into my UI designs in Apex Legends.”
Enos Desjardins – Sound Designer/Sound Effects Editor (Mission: Impossible – Dead Reckoning, Black Mirror)
“Slava has been creating some really cool libraries which I find myself using time and again. Really high quality recordings to start with but then the cool processing he has used for example in his cinematic whoosh libraries really stand out. They are not just your standard generic whoosh sounds but are loaded with character and have a unique feel to them that is really fresh and cuts through in the nicest of ways.”
Bjørn Jacobsen – AAA Sound Designer (CyberPunk 2077, HITMAN, DARQ)
“Slava has for several years made high quality sound effects for me to play with. I use his sound libraries across multiple projects as lego blocks of my creations.”
Stefan Kovatchev – Audio Director (MultiVersus)
“Slava has put together an impressive collection of high quality source assets, recorded cleanly, and at high sample rates. It’s always refreshing to find a new purveyor of good source material. I particularly enjoyed Resonating Metal Force, which is comprised of very useable, unique tonal textures and impacts.”
Shane Tetro – AAA Sound Designer (Remnant II)
“Slava’s libraries feature high-quality, adaptable recordings and designs. There is plenty to dig through in every pack, making each library extremely dynamic for various applications. Their exceptional textures have significantly enhanced my workflow; consider me a fan!”
Samuel Gagnon-Thibodeau – Sound Designer/Sound Effects Editor (Dream Scenario, The Watchers, Hunting Daze)
“Slava’s Cinematic Wood Symphony detailed textures and movements blend so well in what I’m usually looking for in terms of sound design. It really brings proximity and sensitivity to the action while feeling real and natural. The creative blend of the wooden sounds with whooshes and impacts also makes them very unique. I’m finding myself coming back to them more and more as they fit in many situations.”
Yarron Katz – AAA Composer and Sound Designer
“Slava makes some wonderful libraries. He’s relatively new on the scene and his libraries have come to critical acclaim. He takes some general ideas, like whooshes and he injects some extremely revolutionary and innovative ideas to them, so you’re not getting another whoosh library – you’re getting something very unique, very fresh. He brings some wonderful ideas to the table.”
This collection includes 80 clips of the best of winter: chilly snow crunches, wet, sliding snow, and snow boulder drops. Brittle snow crunches are mixed with beefy snow impacts, and more. And there are no studio or Foley tracks here: these tracks are all actual field recordings of frigid, Canadian snow. Includes bonus Soundminer metadata.
We present here an ambience sound library from the collection ‘Wonders of Nature’ that captures the magical essence of dormant snowy forests.
‘Winter forest’ is not just about silence, it unfolds the delicate flow of lone natural immensity. Over the span of 2 years we recorded the cold north wood forest of the Laurentian in Canada.
We captured chilly breezes, sparse birds, creaking barks, freezing rain, raven’s vocalizations, wolves, long cold silences. All of which resonate through these unique sceneries of quietude.
We took care to record different time of the day but also different settings as well as various weather conditions as wind, blizzard, snow, freezing rain, stillness.
The library is available in stereo, and surround.
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