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Home Sound Effects

Sound Effects

  • The Master Gun Barrett M99 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.

    Raw Recordings

    Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
    Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.

    Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.

    Designed Mixes

    Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.

    UCS compatible metadata embedded

    All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.

  • The Master Gun Barrett M107A1 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.

    Raw Recordings

    Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
    Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.

    Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.

    Designed Mixes

    Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.

    UCS compatible metadata embedded

    All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.

  • The Master Gun AK-47 (Type-56) Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.

    Raw Recordings

    Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
    Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.

    Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.

    Designed Mixes

    Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.

    UCS compatible metadata embedded

    All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.

  • The Master Gun Blaser LRS2 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.

    Raw Recordings

    Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
    Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.

    Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.

    Designed Mixes

    Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.

    UCS compatible metadata embedded

    All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.

  • The Master Gun HK G36E Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.

    Raw Recordings

    Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
    Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.

    Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.

    Designed Mixes

    Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.

    UCS compatible metadata embedded

    All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.

  • The Master Gun Kel Tek KSG Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.

    Raw Recordings

    Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
    Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.

    Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.

    Suppressed Recordings

    In addition to the unsuppressed shot recordings, we’ve also sampled the Kel Tek KSG with a suppressor attachment. The suppressed Kel Tek KSG was sampled right after the unsuppressed recordings using the exact same microphone setup as the unsuppressed version. This provides you a seamless transition between the unsuppressed and the suppressed recordings.
    The suppressed recordings also have the added benefit of muting the shot layers which helps bring out the intricate details of the mechanism (mech layers).
    Because adding a suppressor to the firearm increases the weapons muzzle velocity, the fire rate of the suppressed weapon is slightly faster than its unsuppressed counterpart.

    Designed Mixes

    Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.

    UCS compatible metadata embedded

    All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.

  • Immerse yourself in a Cyber Dystopian Future with our sound effects pack, featuring 51 meticulously crafted audio clips. From glitchy electronic pulses to ominous industrial hums and futuristic cityscapes, each sound captures the essence of a dark, tech-driven world. Ideal for filmmakers, game developers, and audio artists, this collection enhances cyberpunk atmospheres with gritty textures and haunting echoes. Whether crafting a sci-fi thriller, dystopian game environment, or immersive virtual reality experience, these versatile sounds bring an unsettling yet captivating ambiance to your projects. Dive into a realm where technology meets turmoil and let our comprehensive library of cyber dystopian sounds inspire your next creative venture.

    Visit our full range of SFX packs at www.amplar.io

  • Delve into atmospheric depths with our Drones sound effects pack, offering 134 meticulously crafted audio clips. Perfect for filmmakers, game developers, and sound designers, these ambient sounds range from deep, ominous hums to ethereal, otherworldly textures. Ideal for enhancing suspense, creating immersive environments, or adding a haunting backdrop to any project, each drone is designed to evoke a sense of mystery and intrigue. Whether you’re crafting a sci-fi thriller, a chilling horror scene, or a meditative VR experience, this versatile collection provides the atmospheric depth and sonic richness needed to captivate your audience. Elevate your sound design with our comprehensive library of evocative drone sounds and transport your listeners to new dimensions of audio immersion.

    Visit our full range of SFX packs at www.amplar.io

  • Elevate your productions with our Cinematic Risers sound effects pack, featuring 120 meticulously crafted audio clips. From suspenseful builds to epic crescendos, each riser is designed to enhance the tension and excitement in your films, trailers, and video games. Ideal for composers, sound designers, and filmmakers, this versatile collection offers a variety of textures and intensities to suit any dramatic sequence. Whether you’re creating a gripping action scene, a haunting thriller, or an emotional climax, these dynamic risers provide the perfect sonic backdrop. Elevate your sound design with seamless transitions and dramatic swells that captivate audiences and amplify the impact of your storytelling.

    Visit our full range of SFX packs at www.amplar.io

  • Environments & Ambiences Baltic Sea Play Track 44 sounds included, 80 mins total $19

    Embark on a sonic journey with our Baltic Sea sound effects pack, offering a serene collection of 44 meticulously recorded sounds. Immerse yourself in the calming rhythms of gentle waves lapping against rocky shores, captured with pristine clarity. Feel the tranquility of seabirds calling overhead and the soothing rustle of coastal reeds in the breeze. Ideal for filmmakers, game developers, and nature enthusiasts, these authentic recordings bring the essence of the Baltic Sea directly to your projects. Whether crafting a documentary, enhancing a meditation app, or creating ambient backgrounds, let our pack transport you to the picturesque shores of the Baltic Sea with every audio clip.

    Visit our full range of SFX packs at www.amplar.io

  • Transform your projects with our Cinematic Impacts sound effects pack, featuring 162 dynamic and powerful audio clips. Each impact is meticulously crafted to add depth and intensity to your scenes, whether in film, animation, or video games. From earth-shaking explosions to suspenseful crashes and dramatic thuds, these high-quality sounds ensure your audience feels every moment. Ideal for sound designers and editors looking to elevate their work, this versatile collection offers a range of impacts suitable for action sequences, sci-fi dramas, horror films, and more. Dive into a world of cinematic soundscapes and unleash the full potential of your creative vision with our comprehensive library of impactful audio effects.

    Visit our full range of SFX packs at www.amplar.io

  • Formats Cartoon Play Track 197 sounds included $59

    Step into a world of playful imagination with our Cartoon sound effects pack, featuring 197 whimsical and vibrant audio clips. Perfect for animators, game developers, and content creators, this collection injects personality into characters and scenes with boings, zaps, quirky noises, and comedic accents. Whether you’re creating a lively cartoon series, a fun mobile game, or a humorous advertisement, these meticulously crafted sounds elevate the charm and energy of your projects. Each sound is designed to evoke smiles and laughter, making it a must-have for anyone seeking to infuse their creations with cartoonish delight. Dive into creativity and bring your characters to life with this diverse and entertaining library of cartoon sound effects.

    Visit our full range of SFX packs at www.amplar.io

  • Animal Sound Effects Wolf, Wolves Play Track 32+ sounds included, 23 mins total $27

    Wolves recorded in the wilderness. Natural behavior of the wolf, wolf pack.

    This FX library includes: wolf howling close, distant, wolf attack, growl, whine etc. Check the sound list for additional info.

    Processed files/recordings ready to use ( without any dynamic manipulation-compressors, limiters). 

    10 %
    OFF
  • City Life Sound Effects Ambience: Road Traffic Play Track 16 sounds included, 23 mins total $14.99

    This is a sound library with a variety of road traffic ambiences, from quiet rural roads to busy highways.

    Features:

    • 16 audio files in 24 bit 96kHz quality WAV format
    • UCS compliant file naming and metadata
    • Available for commercial or personal use without attribution
  • All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Pluggy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.

  • The Master Gun IWI Galil MAR Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.

    Raw Recordings

    Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
    Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.

    Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.

    Designed Mixes

    Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.

    UCS compatible metadata embedded

    All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.

  • The Master Gun FN FAL Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.

    Raw Recordings

    Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
    Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.

    Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.

    Designed Mixes

    Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.

    UCS compatible metadata embedded

    All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.

  • The Master Gun Beretta M9A3 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.

    Raw Recordings

    Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
    Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.

    Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.

    Suppressed Recordings

    In addition to the unsuppressed shot recordings, we’ve also sampled the Beretta M9A3 with a suppressor attachment. The suppressed Beretta M9A3 was sampled right after the unsuppressed recordings using the exact same microphone setup as the unsuppressed version. This provides you a seamless transition between the unsuppressed and the suppressed recordings.
    The suppressed recordings also have the added benefit of muting the shot layers which helps bring out the intricate details of the mechanism (mech layers).
    Because adding a suppressor to the firearm increases the weapons muzzle velocity, the fire rate of the suppressed weapon is slightly faster than its unsuppressed counterpart.

    Designed Mixes

    Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.

    UCS compatible metadata embedded

    All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.

  • The Master Gun VHS-2 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.

    Raw Recordings

    Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
    Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.

    Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.

    Suppressed Recordings

    In addition to the unsuppressed shot recordings, we’ve also sampled the VHS-2 with a suppressor attachment. The suppressed VHS-2 was sampled right after the unsuppressed recordings using the exact same microphone setup as the unsuppressed version. This provides you a seamless transition between the unsuppressed and the suppressed recordings.
    The suppressed recordings also have the added benefit of muting the shot layers which helps bring out the intricate details of the mechanism (mech layers).
    Because adding a suppressor to the firearm increases the weapons muzzle velocity, the fire rate of the suppressed weapon is slightly faster than its unsuppressed counterpart.

    Designed Mixes

    Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.

    UCS compatible metadata embedded

    All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.

  • The Master Gun Maxim 9 Sound Effects library is recorded using a large array of various microphone configurations, we recorded shots from several distances in an open shooting range in the Nevada Desert.

    Raw Recordings

    Our raw shots features a total of 20 channels including 10 Stereo sources. All of our close and mid spaced pair Microphone options can be used as two independent mono microphones. The right side of every spaced pair will have more Mech than its left side counterpart.
    Every single gun has been recorded using the same gain settings on the same recorders, and we have level matched each microphone option between the same calibers so your 50ft microphones will be the same or similar across all libraries that share the same calibers. This makes mixing large amounts of weapons easier as the loudness and character of each gun is predictable.

    Our foley features a total of a stereo A/B pair of Neumann KMR81i mts which are placed on both the left and right of the gun. All of the foley has been recorded at 192kHz for extreme processing workflows.

    Designed Mixes

    Created from the ground up we’ve designed a collection of game-ready mixes for your next project. If you are creating your own custom weapons system and would like to use our designed mixes in your project, you can use our no-tail options which are our realistic designed mixes without our tail layers. Just drag, and drop.

    UCS compatible metadata embedded

    All files contain extensive metadata to provide you with the fastest and easiest workflow possible. Metadata can be read and processed by audio management tools. Some digital audio workstations feature an included search tool that can also read embedded metadata.

  • Immersive surround recordings of Washington, D.C., recorded in 5.1 (surround sound) featuring authentic city ambiences—crowds, traffic, walla, footsteps, and everyday urban life.
    Perfect for film, TV, and spatial audio projects.

    Day Ambience
    Washington Day Ambience
    Night Ambience
    Washington Night Ambience

     

  • Animal Sound Effects Street Dogs Play Track 1000+ sounds included, 72 mins total $50

    Street Dogs is a collection of field recordings from a sleeping city with a huge population of free-ranging dogs.

    Many of us have likely worked on nighttime scenes where the bark of a dog in an empty street adds just the right touch of depth, desolation, and a sense of space. A few well-known recordings of this type are commonly utilized, but Street Dogs offers a broad range of fresh, untapped tracks of stray dogs.

    Captured in nightly streets with natural acoustics, this collection features a variety of locations and perspectives, including both individual dogs and groups. Additionally, there are several chilling captures of dog fights that will make the hairs on your neck stand up.

    The recordings were made in AB stereo with a spaced pair of microphones, providing a wide stereo width that creates an expansive, vivid listening experience on speakers. This setup also allows for flexibility, enabling you to narrow the stereo width as needed, making the recordings perfect elements for crafting detailed and immersive ambiences.

    Every track has been thoroughly edited and tagged with metadata.

    Disclaimer: All recordings are genuine field captures; there was no interaction with the animals during the recording process. Any dog fights captured in the recordings were not initiated by the recordist.

  • Step back in time to the nostalgic era of 8-bit gaming with our comprehensive sound effects pack, featuring 184 meticulously crafted audio snippets. Perfect for game developers and creators alike, this collection transports you to pixelated realms with classic blips, bleeps, and boops that evoke memories of arcade adventures. From retro laser shots to cheerful coin pickups, each sound is designed to enhance the charm of your projects. Dive into a symphony of nostalgia and bring your games, animations, and multimedia projects to life with our extensive library of 8-bit sounds.

    Visit our full range of SFX packs at www.amplar.io

  • Animal Sound Effects Mini Creatureling Play Track 30 sounds included, 30 mins total $9.99

    MINI CREATURELING – 30 files of Creatureling sound effects, at varying distances and intensities. From gentle snorts and playful growls to aggressive movements and violently loud vocalizations. Massive Creatureling comes in at over 30 minutes, of strangely cute purr-like noises to full-on meltdown outbursts. For your next fantasy or science fiction creature and monster project. Recorded when a strange creature was caught in a cage and waited for animal control to pick it up, they said it was a dog… Mini Creatureling filenames are in the Universal Category System format with additional Metadata baked-in.

    Looking for a Massive amount of Creatureling sound effects? We offer ‘Massive’ sound effect libraries as companions for all of our ‘Mini’ sound effect libraries. All recordings are unique to each library with no overlap. Go Mini today, and upgrade to the corresponding Massive library later, when you need more of that particular sound effect.

    *No Animals or Creaturelings were harmed in the making of this sound effects library*

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