21 new sound libraries Asbjoern Andersen


This week on A Sound Effect, we're diving into a world of sonic diversity, from the haunting cries of nocturnal predators to the futuristic hum of alien technology.

For creature sounds, we have the chilling screeches of an owl, the versatility and raw power of a Harris's hawk, and a menacing collection of monstrous growls and roars.

On the most peaceful side, we have environmental sounds of serene rivers and waterfalls, detailed energetic water impacts, a wide range of traffic and road noise, sounds of city life in Florence, and the rhythm and rumble of trains and stations.

If you're in game development, check out sounds of powerful magic weapons, playful music tracks and phrases inspired by Animal Crossing, spine-tingling jump scares, and intense female combat for your action scenes.

For vehicles, give a listen to a '04 BMW 1 Series E87, '05 Fiat Doblo van, and '00 Opel Corsa C supermini, as well as a collection of classic cars from bygone era and dynamic and powerful car pass bys.

Finally, for a touch of vintage and futuristic technology, check out sci fi doors, glitchy lo-fi sounds of a VHS player, and nostalgic analog sounds of vintage audio devices.

Happy listening!


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Animal Hyperrealism IV Is Here!
Sci Fi Doors

'Sci Fi Doors' by Digital Rain Lab gets you 845 sci-fi sound effects. It includes building blocks for creating custom door sounds, user interface noises, and AI interactions. Pre-designed door sounds and AI voice effects are also available.
 
  • Step into the future with SciFi Doors, a huge library of 845 high-quality sound effects that will take your audio designs to a whole level when it comes to bringing futuristic environments to life.

    Perfect for any sound designer, filmmaker, or game developer looking for a wide variety of sound elements for crafting immersive sci-fi scenes—from sleek space stations to high-tech laboratories.

    SciFi Doors has all the building blocks that would go into creating custom door sounds, user interfaces, and even futuristic AI interactions organized into four well-curated categories.

    Building Blocks (434 sounds):
    With these core elements, you’ll have everything needed to create your own unique sci-fi door sounds.
    This section includes raw recordings and synthesized audio to get you up and running:

    Air bursts, Hydraulics, Friction, Electric motors, Real door recordings and much more.

    The possibilities are endless when composing just the perfect door sequence to fit any aesthetic your project requires.

    User Interface Sounds (243 sounds):
    Add life to your science fiction worlds with a range of UI sounds, from subtle data streams through to more active scanning and access noises. Perfect for futuristic consoles, control panels, and other interactive elements. Includes:

    Whirring, Beeping, Typing, Streaming data, Access signals, Scanning and more

    Futuristic Pre-Designed Sci-Fi Doors (107 sounds):
    Need ready-to-use, fully designed sci-fi door sounds? Then this category’s got you covered, with 107 pre-designed drag-and-drop door sounds. All sounds can be enacted right away and add a professional touch to it.

    AI Assistant Sound Effects (61 sounds):
    Give voice to your future control systems with AI Assistant Vocal Sounds. This category features both male and female AI voices that utter common phrases to bring your sci-fi doors alive and give them an extra layer of interaction.

    All sounds are provided in 96kHz, 24-bit, ensuring clarity and detail. This full library is also UCS compliant and includes rich embedded metadata, which allows for easier searching, categorization, and integration into any workflow.

    SciFi Doors are all about unlocking the sound of the future, where every opened door leads to new sonic possibilities.

All About Analog

'All About Analog' by Vadi Sound Library features 237 nostalgic sound effects from classic audio devices like cassette players, rotary phones, and Atari consoles with detailed recordings of functions, button presses, and mechanical movements.
 
  • Foley Sound Effects All About Analog Play Track 305 sounds included $25.35

    Dive into the nostalgic sounds of classic audio devices with 305 high-quality sounds captured from some of the most iconic audio-visual and gaming equipment of the past. Whether you’re a sound designer, producer, or game developer, this collection is a must-have for bringing the vintage audio experience to life.

    You will find detailed recordings from devices like the Universum SK-2215 Portable TV, Akai 4000DB Reel to Reel Recorder, Kodak Carousel Projector, BASF Hi-fi Cassette d-6135, Panasonic VHS Video Cassette Recorder nv-j11, Sony Walkman, Microcassette recorder, Vintage car radio, Atari console, Rotary telephone, Tube TV, Boombox, along with their accessories.

    Explore the rich variety of sounds including:

    – Tape insertions, motor hum, tape rewinds, play, stop, and fast-forward clicks.

    – Eject and insert, mechanical button presses, tape hiss, recording start/stop, and microphone pickup.

    – Player cassette insertions, radio tuning, volume knob twists, and FM/AM station changes.

    – Dialling sounds, receiver pick-ups and hang-ups, ringing tones, and background line noise.

    – Joystick clicks, cartridge insertions, and console start-up sounds.

    – Static, channel switches, power-up hum, and the warm buzz of CRT screens.

    – Cassette loadings, speaker distortion at high volumes, battery changes, and radio antenna adjustments.

    – Tape threading, spooling, fast forward, and record/playback mechanical movements.

    – Slot insertions, ejects, and console power-up sequences.

    Accessories Foley sounds include opening and closing of cassette cases, adjusting Walkman belts, rewinding reels, and handling vintage game cartridges.

    Now updated with +68 fresh sounds

    All files are recorded in pristine 24bit/96kHz .wav format with intuitive file naming and thorough metadata. Compatible with all DAWs, middleware, video editing software, and completely royalty-free.

    Bring the sounds of the past into the future and add authenticity and atmosphere to any project!

    Find the true sound of it.

    What else you may need

    You may also want to check out our Vinyl Foley & Scratch Library, featuring 120 high-quality sounds and samples of real vinyl, scratch and Foley that are organic, creative and perfect for both sound designers and producers.

    Analog and Digital Cameras Ultimate Bundle is another option with 1.000+ communication, digital, mechanical and equipment sound effects with pristine sounds of 36 wonderful cameras and their accessories.

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The Animal Symphony – Owl Shriek

'The Animal Symphony – Owl Shriek' by Khron Studio has 33 audio tracks of owl screeches. Recorded with pro mics in 24-bit/192kHz and 96kHz, the library provides clear and detailed sounds for those seeking authentic animal sounds.
 
  • The Animal Symphony – Owl Shriek has been made possible through a collaboration with the amazing team at Terra Natura.

    This unique sound library offers 33 high-quality audio tracks, with multiple takes that accurately capture the various sounds emitted by one of the majestic owls of this natural park. For this collection, we used high-end microphones, such as the Sanken CO-100K and the Sennheiser MKH 8050, together with the Zoom H6 recorder.
    The recordings were made at 24-bit/192 kHz and 96 kHz sampling rates, achieving exceptional clarity and depth that guarantee a professional and detailed sound.

    The collection includes short and long screeches, captured at very close range, with multiple variations to be able to use them in different situations. This library is ideal for projects that seek to recreate the sounds of wildlife or for creative productions that want to add a fantastic and immersive touch with unique sounds.

    Ideal Applications:
    Video games: Add realism and depth to the natural environments of your games.
    Cinema and Documentaries: Enrichment of the audiovisual product with authentic sounds.
    Educational Applications: Use these sounds in educational projects to teach about wildlife and animal behavior.
    Multimedia Projects: Ideal for any project that seeks to enrich the user’s listening experience.

    Technical details:
    Total Audios: 33
    Total number of individual sounds: 193 aprox
    Format: 192 kHz – 96 kHz/24 bit
    Equipment Used: Zoom F6 with Sennheiser MKH 8050 and Sanken CO-100K, plus a Zoom H6 recorder for stereo.
    Total Duration: 3:13 min

Monster Sounds – Volume 01

'Monster Sounds – Volume 01' by The Sound Guild offers a variety of scary monster sound effects. From growls and roars to attacks and deaths, it uses processed voice recordings to create fearsome creatures for your games or other media projects.
 
  • Hello Creators!

    Here’s my new pack: “Monster Sounds – Volume 01“



    Monster Sounds - Volume 01  ·  The Sound Guild


    The approach for this pack was to create some disgusting and fearsome monster sounds so you can create cool experiences for your audience! In this pack there are: Attacks, Growls, Arachnid SFX, beasts SFX, demonic SFX, Hurt sounds, different type of monsters, Undead SFX, also I made some shorter monsters (more high-pith).

    They can be used in different styles of video games or other media projects.

    I hope you enjoy implementing this sounds in your project!

     

    Making-Off

    All this sounds were originally recorded by a voice actor. I procesed all those voices and turned them into monsters with tools like: PitchMonster, Dehumaniser 2, MTransformer.

     

    Check all my packs on Asoundeffect

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Cartoon Town

'Cartoon Town' by Sun Sound Studio was inspired by Animal Crossing. It features 50 relaxing music tracks, 130 interesting phrases, 36 real-life sound effects, and 42 UI sounds. Perfect for adding a playful and cheerful atmosphere to games, animations, and videos.
 
  • Here comes Cartoon Town! This time, we mainly took inspiration from the music of Nintendo’s Animal Crossing series. The music and musical phrases are much more relaxing. We have created 50 pieces of music of varying lengths mainly with acoustic instruments. You can place them in appropriate places, such as casual games, cartoon animations, short videos and so on. There are also 130 interesting phrases that can be used in animated opening credits, game rewards, or when winning or losing a game. Of course, this music is also suitable for interesting short videos. There are also 36 sound effects imitating real life sounds here, as well as 42 UI or shorter and bolder notes. Anyway, we hope you like Cartoon Town!

     

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Female Fighting 2 Slaps Punches Body Hits

'Female Fighting 2 Slaps Punches Body Hits' by Distressed FX is a collection of realistic sound effects for female combat. Featuring face slaps, punches, and body hits with accompanying vocal reactions, this library will add energy and impact to your projects.
 
  • Created with props and a solo female voice actor, this library contains realistic face slaps , face punches, stomach punches, and body hits with a variety of vocal reactions. Great for layering. Perfect for adding high energy, and that extra punch to your project. Check out the action packed demo to get an idea of what your project could sound like!

The Animal Symphony – Harris´s Hawk

'The Animal Symphony – Harris´s Hawk' by Khron Studio features various vocalizations of this mighty bird. Recorded with high-end mics at 24-bit/192kHz and 96kHz, it provides realism and authenticity in wildlife sounds or for more creative projects.
 
  • The Animal Symphony – “Harris’s Hawk” was made possible through a collaboration with the amazing people at Terra Natura.

    This exclusive sound library features 36 high-quality audio tracks, with multi-take recordings that capture every vocalization and texture of the Harris’s Hawk. Using high-end microphones, such as the Sanken CO-100K and Sennheiser MKH 8050, along with the Zoom H6 recorder, we meticulously documented the nuances of each sound of these birds. The recordings, made at 24-bit/192kHz and 96kHz sampling rates, offer exceptional clarity and depth, ideal for high-demand productions.

    Within this collection you will find a variety of Harris’s Hawk vocalizations, such as alarm calls, contact calls, and proximity screeches, captured at different proximities. With multiple variations and takes, this library is perfect for projects seeking realism and authenticity in wildlife sounds or for more creative projects such as creating fantasy creatures.

    Each recording has been carefully edited to remove unwanted noise, and since it was made indoors, all traces of reverberation have been eliminated, ensuring a pure sound. Thanks to the ultrasonic microphones, even when reducing the tone, users will be able to enjoy a full richness in the frequency range. This library is an essential tool for those looking for authentic, high-fidelity animal sounds.

    Ideal Applications:

    Video games: Add realism and depth to the natural environments of your games.
    Cinema and Documentaries: Enrichment of the audiovisual product with authentic sounds.
    Educational Applications: Use these sounds in educational projects to teach about wildlife and animal behavior.
    Multimedia Projects: Ideal for any project that seeks to enrich the user’s listening experience.

    Technical details:
    Total Audios: 36
    Total number of individual sounds: 441 aprox
    Format: 192 kHz – 96 kHz/24 bit
    Equipment Used: Zoom F6 with Sennheiser MKH 8050 and Sanken CO-100K, plus a Zoom H6 recorder for stereo.
    Total Duration: 8 min

BMW 1 Series E87 2004

'BMW 1 Series E87 2004 compact car' by Krampfstadt Studio offers audio recordings of this compact car. Captured in 32-bit, 192 kHz resolution, it includes driving sounds, interior and exterior foley, and mechanical and electrical noises.
 
  • All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1, FEL Clippy XLR EM272, and JrF C-Series Pro+ microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.
Water Impacts MidSide 192K

'Water Impacts MidSide 192K' by Luminol Audio LTD has water impacts on various surfaces. Captured in Mid-Side stereo at 192kHz using a Sanken CMS 50 microphone, it includes sounds like water hitting glass, metal, wood, and plants.
 
  • Immerse yourself in the breathtaking world of “Water Impacts,” a brand-new sound effects library meticulously captured with the legendary Sanken CMS 50 microphone in pristine Mid-Side stereo at 192kHz. Prepare to be captivated by the sheer sonic detail and unparalleled flexibility these recordings offer!

    I embarked on an auditory adventure, armed with four ordinary containers – a cup, a jug, a bowl, and a metal pan. Each vessel was filled with water, then dramatically emptied at high velocity onto 10 diverse surfaces, creating a symphony of splashes, crashes, and trickles.

    From the resounding impact on a massive glass door to the delicate pitter-patter on a bush, every sound is a masterpiece of sonic artistry.

    Experience the sonic spectacle of throwing water at high speed against…

    A colossal glass door

    A sturdy metal BBQ

    A lush green bush

    A resilient plastic pet house cover

    A gigantic garden waste bag

    A solid wooden base

    A towering 6-foot wooden fence

    A gleaming metal pizza ladle

    A deflated football

    A comfortable garden chair

    Don’t miss the audio demo!

    Recorded in MID SIDE (so remember to decode) and at 192K for the absolute maximum audio manipulation.

    GEAR
    Edited in Pro Tools with MetaData embedded using SoundMiner V6
    Recorded with Sanken CMS-50 and Sound Devices MixPre 6 MKii

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Fantasy Combat Sounds

'Fantasy Combat Sounds' by The Sound Guild was designed for RPGs and fantasy games. It features magical weapons (fire, ice, etc.), impacts, spells, punches, and weapon swings. All sounds are processed for a unique, cinematic quality.
 
  • Hello Creators!
    Here’s my new pack: “Fantasy Combat Sounds“



    Fantasy Combat Sounds  ·  The Sound Guild


    The approach for this pack was to create some special weapon & combat sounds suitable for RPG/Fantasy video games (although this sounds can be used in different audiovisual creations)

    The pack contains:
    Magical weapons (fire, ice, spectral, electric, etc…)
    Slashes, punches, different special attacks
    Impact, power-ups, hits, magic impacts, etc…
    Arch sounds

    All this sounds come from different recordings with my Zoom H6, then they were heavily processed with tools like: PitchMonster MTransformer, Logic Pro X stock plugins.
    Keep in mind this sounds can be used in a variety of situations, I put a name to the SFX but this doesn’t mean it can’t be used in other contexts.

    Related Packs (created by me)

    Sword Combat Sounds

    Blood & Wounds Sounds

    Making-Off

    All this sounds come from different recordings with my Zoom H6, then they were heavily processed with tools like: PitchMonster MTransformer, Logic Pro X stock plugins.

     

    Check all my packs on Asoundeffect

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Trains and Related

'Trains and Related' by Luminol Audio LTD captures the authentic sounds of London’s South Eastern train and Charing Cross Station. With recordings of train sounds, platform ambience, and tannoy announce-ments, giving you a touch of real-world realism.
 
  • Train Sound Effects Trains and Related Play Track 17 sounds included, 7 mins total $10

    I’ve got a killer sound library here, including recordings of the electric train I hop on for my daily commute (London South Eastern) and some cool platform sounds from Charing Cross Station, complete with tannoy announcements. These real-life sounds can add a unique vibe to your projects, keeping in line with our promise to deliver top-notch audio. Let us spruce up your film’s sound with our expertly crafted soundscapes.
    GEAR
    Zoom F3 with Sonorous SO.103 Stereo mics (for covert recordings)
    Zoom H1n built in mics

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Car Pass Bys 2

'Car Pass Bys 2' by Krampfstadt Studio features 50 different cars recorded at various speeds. With 150 stereo pass-by recordings in 32-bit, 192 kHz audio, this library is perfect for filmmakers, game developers, and sound designers seeking authentic car sound effects.
 
  • Car Sound Effects Car Pass Bys 2 Play Track 150 sounds included, 67 mins total $65
    50 cars, 150 stereo pass bys at different speeds! All files are recorded 32bit, 192 kHz, with FEL Clippy XLR EM272 & Shure VP88 microphones, Sound Devices MixPre-6 II recorder. Library is also available in UCS.
Florence Italy May 2022

'Florence Italy May 2022' by Luminol Audio LTD will immerse yourself in the heart of Florence. It captures the timeless ambiance of the Duomo, the early morning buzz of the Mercato Centrale, the evening traffic, and the lively train station.
 
  • City Life Sound Effects Florence Italy May 2022 Play Track 21 sounds included, 36 mins total $15

    Embark on a Sonic Journey Through one of Italy’s most beautiful and striking cities
    Relive the magic of Florence with an immersive collection of field recordings captured during my May 2022 trip. These authentic soundscapes will transport you to the heart of this enchanting city:
    The Timeless Duomo: Experience the awe-inspiring ambiance inside and outside this iconic cathedral.
    Mercato Centrale: Hear the early morning hustle and bustle of this vibrant market, captured before the doors even opened.
    Evening Traffic: Feel the pulse of the city as the evening traffic fills the streets with life.
    Train Station: Immerse yourself in the lively atmosphere of the train station, a gateway to adventure.
    These evocative sounds will add a unique and authentic touch to your film, documentary, or creative project. As an experienced audio professional

    GEAR
    Zoom F3 with Audio Technica SP4025 Stereo mic
    Zoom F3 with Sonorous SO.103 Stereo mics (for covert recordings)
    Zoom H1n built in mics

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Jump Scares VOL.1

'Jump Scares VOL.1' by Sun Sound Studio is a collection of 100 horror sound effects inspired by the movie "Terrifier." Featuring metallic sounds and acoustic instruments, these jump scares are perfect for games, short videos, and film trailers.
 
  • Hello, everyone! Today, we present to you 100 pieces of Jump Scares sound effects crafted by us. The inspiration for these creations stems from a horror film called “Terrifier” that we’ve been extremely keen on lately. In this album, we’ve employed a plethora of metallic sounds and acoustic instruments. It’s anticipated that each sound effect cover will feature a “cute” clown. These sounds can be utilized in games, short videos, and film previews. We sincerely hope you’ll enjoy them.

     

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Rivers and Waterfalls

'Rivers and Waterfalls' by Morten Brogaard gets you over four hours of pristine recordings of streams, rivers, and waterfalls from Norway, Belgium, and France. It includes close-up gurgles, distant flows, and powerful waterfalls.
 
  • Environments & Ambiences Rivers and Waterfalls Play Track 91 sounds included, 256 mins total $50

    This collection has over four hours of streams, rivers, and waterfalls, all recorded without birds or man-made noise. The 91 recordings offer a variety of perspectives, from close-up to distant, highlighting the natural gurgles and splashes. Everything was recorded in northern Norway, Belgium, and northern France.

    I created this collection primarily for myself, aware of the many Rivers and Streams libraries out there, but I couldn’t resist sharing it after enjoying the recording process so much. The sounds capture everything from the intense rush of water just above the roaring rapids to the gentle flow of rivers hundreds of meters away. In quiet natural environments, the sound of flowing water can be heard from very far and this really impacts the soundscape in a beautiful way. I also designed some waterfall samples, focusing on texture to avoid the typical pink noise. These additions sound powerful yet natural. There are also low-end recordings of a large waterfall, captured between rock formations, which deliver a deep roar with minimal high frequencies—perfect for enhancing water sounds.

    Many of the recordings were captured during a 30-day hiking trip through the northernmost parts of Norway. Crossing rivers without bridges was a significant part of the journey, and these sounds instantly take me back there, wet feet and all. I hope you’ll find them useful!

    Discover my other libraries
    Rain Ambiences
    Rain recorded in natural parks and urban environments.
    Wind Ambiences
    A cinematic and natural sounding wind library in surround.
    Interior Wind
    Wind recorded through creaks and cracks indoor in surround.
    Expressive Winds
    Unusual and distinct wind textures designed with great variety.
    Sign up for our mailing list to get notifications about new releases and the occasional podcast about field recording and sound design!
Fiat Doblo 2005 panel van

'Fiat Doblo 2005 panel van' by Krampfstadt Studio has audio recordings of a panel van. Captured in 32-bit, 192 kHz resolution, you get driving sounds, interior and exterior foley, and mechanical and electrical noises.
 
  • Foley Sound Effects Fiat Doblo 2005 panel van Play Track 235 sounds included, 47 mins total $65
    All files are recorded 32bit, 192 kHz, with Shure KSM 137, Line Audio Omni1, FEL Clippy XLR EM272 and Sonorous Objects SO.3 microphones, Sound Devices MixPre-6 II & Zoom F3 recorders. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.
Zastava Cars

'Zastava Cars' by Krampfstadt Studio features a subcompact supermini car. Captured in 32-bit, 192 kHz resolution, it includes driving sounds, interior and exterior foley, and mechanical and electrical noises.
 
  • Car Sound Effects Zastava Cars Play Track 2101 sounds included, 327 mins total $250

    Compilation of 10 vehicles, all 9 models Zastava produced in Yugoslavia and Serbia, and a bonus van model from the same factory. All files are recorded 32bit or 24bit, 192 kHz or 96kHz, with RØDE NTG1, Shure KSM137, Line Audio Omni1, FEL Pluggy XLR EM272, FEL Clippy XLR EM272, Shure VP88, RØDELink Lav and Sonorous Objects SO.3 microphones, Sound Devices MixPre-6 II, Zoom F3 and Zoom H4n recorders. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.

     

    Models:

     

    1. Zastava 10 2006 subcompact supermini car
    2. Zastava 101 1971 compact car
    3. Zastava 750 1955 subcompact supermini car
    4. Zastava 850 AK 1980 van
    5. Zastava 1300 1961 large family car
    6. Zastava Florida 1988 compact car
    7. Zastava Florida In 2002 compact car
    8. Zastava Skala 1988 compact car
    9. Zastava Yugo 1980 subcompact supermini car
    10. Zastava Yugo Koral In 2002 subcompact supermini car
VHS Glitch

'VHS Glitch' by New Sound Lab captures the unique sounds of vintage VCR and VHS tapes as they play, rewind, fast forward, and pause. These were then transformed through granular effects to create lo-fi, distorted, and otherworldly sounds.
 
  • VHS Glitch captures the nostalgic yet futuristic sounds of a vintage VCR and VHS tape, recorded with stereo condenser and electromagnetic mics to capture the playback mechanics. Each function—play, rewind, fast forward, and pause—has been captured, then transformed through granular effects plugins to create a unique blend of glitchy static, hums, and electro-mechanical textures. The result is a library rich in lo-fi, distorted, and otherworldly sounds, perfect for projects needing a retro-tech vibe or sci-fi edge.

    20 %
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Highway, Road, Traffic

'Highway, Road, Traffic' by IVO VICIC SOUND LIBRARIES offers a wide range of road and traffic sound effects. Captured in various environments and distances, you get close-up recordings, mid-distance sounds, and far-away ambience.
 
  • Car Sound Effects Highway, Road, Traffic Play Track 91+ sounds included, 205 mins total $23

    Highway, Road, Traffic is a FX sound library with many “road-traffic” sound perspectives and situations. Captured in urban (city) as well as rural and remote areas. Here you can find close up recordings and recordings from mid distance and from far away of highways, roads and traffic.

    Please check the sound list for further information. Recorded all year around. Recorded in various microphone techniques (all info in metadata chunk).
Funny Orchestra 3

'Funny Orchestra 3' by Sun Sound Studio is a playful sound library featuring 124 music tracks, 15 loops, and 88 cartoon phrases. Inspired by Luigi's Mansion 3 and Ghostbusters 3, it will add a cute and spooky touch to cartoons, games, and videos.
 
  • Here comes the third installment of Funny Orchestra. This time, we have mainly set the theme as a cute and noisy haunted house. We have created 124 pieces of music, 15 LOOPs, and 88 cartoon phrases. These music pieces can be used in cartoon animations, games, short videos or movie trailers. During the creative process, we have referred to the musical elements of Luigi’s Mansion 3 and Ghostbusters 3. We hope these music pieces can be of help to you!

Opel Corsa C 2000

'Opel Corsa C 2000' by Krampfstadt Studio features a subcompact supermini car. Captured in 32-bit, 192 kHz resolution, it includes driving sounds, interior and exterior foley, and mechanical and electrical noises.
 
  • All files are recorded 32bit, 192 kHz, with Shure KSM 137, Line Audio Omni1, FEL Clippy XLR EM272 and Sonorous Objects SO.3 microphones, Sound Devices MixPre-6 II & Zoom F3 recorders. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.


 
 
THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • The Seagulls sfx library includes 28 tracks of both single, isolated seagull screams, and bigger flocks of nesting seagulls, calling out to each other and their chicks. There are plenty of classic call sounds, but also some weird throaty and raspy screaming, and what could sound like seagull laughing sounds.

    All tracks are recorded with the very useful zoom function of the Telinga microphone and dish.
    Library includes both untreated tracks, and noise reduction processed tracks in two separate folders. Noise reduction processed tracks have carefully been cleaned up with a CEDAR NR system.

    Though these birds are in an abundance around most harbours and industry around here, they are not always easy to record. You mostly hear them from a distance, or from places not easy to access. When you try to get close to them, they will usually fly away.

    Many hours have been spent on rooftops, gardens, backyards, a junkyard, and different harbours to get this material.

  • This is a unique bicycle library that captures road surfaces from the perspective of super quiet bicycle. These are clean, quiet, nicely performed true exterior rides. Including multiple perspectives, speeds and actions. From fast passbys on asphalt to slow onboard recordings and smooth stops.

    The Extra Surfaces library provides 162 sounds captured on the following road types Large Bricks, Gravel, Grit, Icy Asphalt.

    The four additional ‘onboard road’ surfaces are the perfect extension for your other ‘City Bicycle’ library of taste. Just add it as a layer, mix it and voila your bicycle can move from gravel to bricks to grit or from large bricks to slippery icy asphalt roads.

    Speeds and actions:

    Three speeds. Departures from slow, medium to fast getaways. Arrivals from slow stops with gently brakes to smooth departures.

    Five perspectives:
    1. Onboard Front: captures the whirring tire and surface sound.
    2. Onboard Pedal: nice overall combination of pedaling, crank creaks, chain rattle, tire and surface sounds.
    3. Onboard Rear: close up sound of the rear axle, with chain, sprocket and switching of gear.
    4. Tracking shot: mono recording of the passby, keeping the bike in focus while passing by.
    5. Static XY shot: stereo recording of the passby that emphasizes speed.

    Overview of perspectives and mic placement:

    Onboard recordings are 2-3 minutes long depending on speed. Higher speeds > shorter duration.
    All 3 onboard mics are edited in sync with one another to make layering easy.
    All Passbys, Arrivals and Departures move from Left to Right.

    Metadata & Markers:

    FREE UPDATE to City Bicycles: now conforms to UCS with new metadata to quickly find your sounds.

    Because we know how important metadata is for your sound libraries we have created a consistent and intuitive description method that adheres to the Universal Category System. This allows you to find the sound you need easily, whether you work in a database like Soundminer/Basehead/PT Workspace work, or a Exporer/Finder window. We made a video that helps you navigate the library ans find your best bicycle sounds faster and easier.

    CategoryFull
    A quick way to filter out sounds you don’t need: like handling sounds or vice versa bicycle onboards.

    UserCategory
    Fastest way to find the type of action you need for all bicycles. Passby needed, just click and voila.

    OpenTier

    Once you’ve selected the bike you can open up OpenTier and audition and select the perspective you want to use.

    Scene &  Performer
    This field contains the type of bicycle or other sound. So you can find the bike you like fast.

    iXMLTrackLayout
    This is a neat little identifier you will find in the Waveform displays and you can see in a glance what Listening position you are.

    MicPerspective

    We have another way to find perspectives but it is more limited to distance to the recorded subject.
    So passbys are MED – EXT and handling are CU – EXT. Exterior? Of course: we recorded everything outside!

    UserComments
    We used this field to create the UserData and give you the minimal set of information about the recording in the filename.

    Additionally, we added Markers to some wave files, so specific sound events are easy to spot in Soundminer and other apps.

    If you have any questions about this, please contact us info@frickandtraa.com!

    Need more?
    The GoodBike library is a part of the ‘City Bicycles – Complete Bundle‘ available here in the A Sound Effect store. It consists of all 4 bicycles and includes additional surfaces and extras ranging from one-off  bicycle passes captured in the city and bounces and rattles. If you buy the complete bundle you get 1 package for free!

    Here’s a handy comparison table:

     

    'City Bicycles'  Sound Library by Frick & Traa
    Responses:

    344 AUDIO:City Bicycles has a plethora of content, for a great price. The perfect balance between a great concept, great presentation and outstanding execution, lands them an almost perfect score of 4.9..

    The Audio Spotlight: City Bicycles is worth getting if you are in need of great sounding and well edited bicycle sounds.

    Watch a video created by Zdravko Djordjevic.

    City Bicycles sound examples

     

  • This is a unique bicycle library that captures this characteristic bike in clean, quiet, nicely performed true exterior rides. Including multiple perspectives, speeds and actions. From fast passbys on asphalt to slow onboard recordings and smooth stops.

    The GoodBike is a smooth sounding retro bike that doesn’t rattle or squeak, it has a really nice tire sound for a subtle presence in the mix.

    Speeds and actions:
    Three speeds. Departures from slow, medium to fast getaways. Arrivals from slow stops with gently squeaking handbrakes to heavy stuttering skids.

    Five perspectives:
    1. Onboard Front: captures the whirring tire and surface sound.
    2. Onboard Pedal: nice overall combination of pedaling, crank creaks, chain rattle, tire and surface sounds.
    3. Onboard Rear: close up sound of the rear axle, with chain, sprocket and switching of gear.
    4. Tracking shot: mono recording of the passby, keeping the bike in focus while passing by.
    5. Static XY shot: stereo recording of the passby that emphasizes speed.

    Overview of perspectives and mic placement:

    Onboard recordings are 2-3 minutes long depending on speed. Higher speeds > shorter duration.
    All 3 onboard mics are edited in sync with one another to make layering easy.
    All Passbys, Arrivals and Departures move from Left to Right.

    Metadata & Markers:

    FREE UPDATE to City Bicycles: now conforms to UCS with new metadata to quickly find your sounds.

    Because we know how important metadata is for your sound libraries we have created a consistent and intuitive description method that adheres to the Universal Category System. This allows you to find the sound you need easily, whether you work in a database like Soundminer/Basehead/PT Workspace work, or a Exporer/Finder window. We made a video that helps you navigate the library ans find your best bicycle sounds faster and easier.

    CategoryFull
    A quick way to filter out sounds you don’t need: like handling sounds or vice versa bicycle onboards.

    UserCategory
    Fastest way to find the type of action you need for all bicycles. Passby needed, just click and voila.

    OpenTier

    Once you’ve selected the bike you can open up OpenTier and audition and select the perspective you want to use.

    Scene &  Performer
    This field contains the type of bicycle or other sound. So you can find the bike you like fast.

    iXMLTrackLayout
    This is a neat little identifier you will find in the Waveform displays and you can see in a glance what Listening position you are.

    MicPerspective

    We have another way to find perspectives but it is more limited to distance to the recorded subject.
    So passbys are MED – EXT and handling are CU – EXT. Exterior? Of course: we recorded everything outside!

    UserComments
    We used this field to create the UserData and give you the minimal set of information about the recording in the filename.

    Additionally, we added Markers to some wave files, so specific sound events are easy to spot in Soundminer and other apps.

    If you have any questions about this, please contact us info@frickandtraa.com!

    Need more?
    The GoodBike library is a part of the ‘City Bicycles – Complete Bundle‘ available here in the A Sound Effect store. It consists of all 4 bicycles and includes additional surfaces and extras ranging from one-off  bicycle passes captured in the city and bounces and rattles. If you buy the complete bundle you get 1 package for free!

    Here’s a handy comparison table:

    'City Bicycles'  Sound Library by Frick & Traa

     

    Here’s a handy comparison table:

    'City Bicycles'  Sound Library by Frick & Traa
    Responses:

    344 AUDIO:City Bicycles has a plethora of content, for a great price. The perfect balance between a great concept, great presentation and outstanding execution, lands them an almost perfect score of 4.9..

    The Audio Spotlight: City Bicycles is worth getting if you are in need of great sounding and well edited bicycle sounds.

    Watch a video created by Zdravko Djordjevic.

    City Bicycles sound examples

     

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