12 new sound libraries Asbjoern Andersen


If you’re looking to spruce up your sound effects collection, look no further than the new libraries below. We have robotic animals, gritty footsteps, tranquil New Zealand ambiences, tea and coffee sounds, underwater movements, an aggressive double bass, digital calculations, French race cars, Japanese motorcycles, a whole lot of laughter, a massive bundle of PMSFX sounds, and a plugin that will save you precious time by automatically centering your stereo recordings. Happy listening!
Mechanimal - Vocalization

'Mechanimal - Vocalization' by Fox Audio Post-Production is a sound effects library designed for robotic creatures. Feel free to time-stretch and pitch these 96 kHz/24-bit sounds and have fun!
 
  • Mechanimal – Vocalization is a sound effects library designed for robotic creatures. Recorded and designed at 24 bit / 96 kHz – feel free to time-stretch and pitch all the sounds to have fun!
    It’s more like “source sounds”, so for best results, mix them up with organic, human or animal sounds!

    Add to cart
WakeyWakey

'WakeyWakey' by Eiravaein Works LLC gets you a absolutely huge collection of tea, coffee, and various drink SFX - from hand utensils and preparation vessels to automated units, unique devices, heavy machinery, and beyond.
 
  • Foley WakeyWakey Play Track 3196+ sounds included, 326 mins total $120

    Enormous in size and intricate in detail, this library provides you with all of the tea, coffee, and various drink sound effects you very well may ever need. Good pick. The sounds herein are rich and filling, striking chords of warmth and refreshment while stirring tantalizing thoughts of supple beverage creation. From hand utensils, and preparation vessels to automated units, unique devices, and heavy machinery, you get it all.

    Many of the subjects in this library are captured from a variety of perspectives and with a multitude of takes so you can just as easily drop them into containers and events within a dynamic game environment, or choose from a wide variety of performances to perfectly fit in a one-off film scene. The vast majority of the library (99%) is recorded in 96kHz resolution, with a small chunk (1%) captured in 48kHz. This was done to save you some disk space regarding some of the longer and larger recordings. This is a truly comprehensive exploration of the sonic depths emanating from the wonderful world of tea and coffee.

    When working with WakeyWakey, be sure to keep some of the above-mentioned drink on hand as well. You're gonna want a cup (or eight).

    Add to cart
2Cv Racing Car With Modified Engine

'2Cv Racing Car With Modified Engine' by On The Fly Audio covers a wide range of sounds produced by this unique 1991 racing (kit)car with a custom-built Citroën engines. Get extensive driving sounds, Foley, horn blasts and engine loops.
 
  • This sound collection covers a wide range of sounds produced by this unique racing (kit)car from 1991. The engine is custom built and is a combination of elements of a Citroën 2CV engine and a Citroën Visa engine. Not only extensive driving sounds but also foley (doors open close, window knocks, body tapping, gear lever, blinkers…), horn blasts and engine loops. All in high quality 48/24 BWAV-files, recorded with high end equipment. All sounds include extensive metadata.

    The recordings are multitrack. For the onboard recordings you’ll find synchronized recordings of engine, exhaust, cabin (back seat and front seat for open roof and back seat only for closed roof). For the roadside recordings you’ll find an ortf stereo pair (on a stand) and a long shotgun mic (handheld, tracking movement)

    Equipment:

    Recorder

    • Sound Devices Mixpre 6
    • Zoom H5

    Onboard Mics

    • Engine hood: DPA Core 4061
    • Exhaust: DPA Core 4062
    • Cabin Back Seat (open and closed roof): DPA Core 4060 smk
    • Cabin Front Seat (open roof): Sennheiser MKH8040 smk

    Exterior Mics

    • Roadside (on stand): Sennheiser MKH8040smk
    • Roadside (handheld, tracking movement): Sennheiser MKH8070

    Add to cart
Unfathomed

'Unfathomed' by Eiravaein Works LLC features a wide range of underwater performances such as impacts, raking, scraping, bursts, bubbles, pressure, suction, and more - all enacted underwater in various vessels of different sizes and materials.
 
  • Water & Oceans Unfathomed Play Track 400+ sounds included, 118 mins total $45

    Don't be afraid to jump off the deep end and explore those murky depths.

    Carefully recorded and designed, Unfathomed brings you rich sonic audio assets to compliment your underwater and ambient textural projects. A wide assortment of performances await, comprised of impacts, raking, scraping, bursts, bubbles, pressure, suction, and many more all enacted underwater in various vessels of different sizes and materials.

    There are two types of content in this library: raw hydrophone recordings and designed assets created solely from those recordings. The raw recordings are only lightly and carefully edited, to be mindful of and preserve the ultra- and sub-sonics captured by the hydrophone. This is so that when wielding and rending these assets, you can push them to the extreme and get the widest possible range of results.

    Whether you want cacophonous noise, or deep calming drones, Unfathomed is sure to be a boon companion on your submariner adventures.

    Add to cart
Kieuk

'Kieuk' by Eiravaein Works LLC is hilarious, featuring all manners and methods of laughing - including smirks, snorts, puffs, chuckles, giggles, guffaws, hees, haws, roars, cries, belly laughs, and more. Some are playful, some are unenthusiastic, some are raucous, while others are downright uncomfortable.
 
  • Human Kieuk Play Track 545+ sounds included, 23 mins total $38

    This library is hilarious. In the best way possible.

    Acquired from some very, very good people with the confidence to step in front of a TLM 107, this library encompasses all manners and methods of laughing. Smirks, snorts, puffs, chuckles, giggles, guffaws, hees, haws, roars, cries, and belly laughs. Some are playful, some are unenthusiastic, some are raucous, while others are uncomfortable. Detailed and precise, all of the tiniest nuances are captured from soft breaths to rapid mouth clicks to gravelly throat catches.

    Voices are special. Voices are unique. While you may get lucky and be able to pin these joyful laughs nicely to a particular character or voice in your project, they are most powerful when used creatively as layers, one-off events, and definitive signatures in a product, scene, or design. All recordings are captured at 192 kHz to give you the utmost flexibility when stretching and modulating these assets, and we most definitely recommend that you do!

    We understand. This is a specialized library that you may not need to frequently call upon in your everyday sound work. But suddenly, when you really can use a good laugh, it will be there, chock full of chuckles, ready to rock.

    Add to cart
Special Double Bass Fx

'Special Double Bass Fx' by Articulated Sounds is a unique mini-library of interesting textured sounds recorded with a double-bass. At the frontier of music and sound design, these samples are great resources for creating monsters, drones, or any special experimentation.
 
  • “Special Double Bass Fx” is a unique mini-library of interesting textured sounds recorded with a double-bass.

    At the frontier of music and sound design, those samples are great resources for creating monsters, drones, or any special experimentation.

    The sounds are delivered raw, exempt of any extra-treatment, or sound glitches. View our Quality Charter.
    Metadata populated by The AudioVille
    Sounds created by Vincent Fliniaux

    Closeup Double Bass

    WHAT’S INSIDE:

    • 175 stereo files
    • Various playing techniques: Bowed, Creak, Hit, Pizz, Screech,..
    • Special experimental sounds: Talking Bass, Harmonics, Chaos, Drones, Scrapes,…
    • Highly focused and meticulously edited sounds
    • Recorded with Sony PCM D100, Sound Devices MixPre, DPA 4060
    Add to cart
ReCenter

The 'ReCenter' plugin by BOOM Library automatically repairs off-center stereo recordings while keeping the original stereo width, making it an invaluable time-saver for professional post-production.
 
  • ReCenter automatically repairs off-center stereo recordings while keeping the original stereo width which makes it an invaluable time-saver and a perfect tool for professional post-production. Fix off-centered stereo field recordings, dynamically center vocal artists or musicians that moved around the stage or center hard directional effects like drive-bys and stereo whooshes. ReCenter makes tedious panning automation obsolete so you can focus on your creative flow.

    What is RECENTER?
    ReCenter is a stereo processor that rotates an incoming stereo signal to the center or a given angle without altering the stereo width. Having the incoming signal centered, you can narrow or widen the stereo image within ReCenter. For a better low frequency control you can mono the original signal below a set frequency. A multiband processing option intelligently shifts more complicated signals.

    DYNAMICALLY CORRECT STEREO IMAGES
    Have you ever worked with stereo material that was not centered correctly? Pointing a stereo microphone a hundred percent accurately onto a sound source gets harder the further away the source is. As a result, you get a recording with a constantly shifting center that would require you to manually adjust and automate the panning over the whole recording. ReCenter continuously analyzes the directionality of a stereo or M/S signal and rotates it to a given target angle in real-time – without narrowing the stereo image.

    GOOD-BYE CORRECTIVE PANNING
    Correct poorly aimed or moving stereo recordings while skipping the time-consuming and most often ineffective pan automation process. All you need to do ist tell ReCenter how hard, fast and precisely it should adjust your signal.

    KEY FEATURES
    • Dynamically create convenient stereo images
    • Once the center is restored, precisely alter the stereo image
    • Input stereo or M/S signals
    • Mono filter below certain frequencies
    • Multiband mode for heavy-duty applications
    • Widen or narrow the centered stereo image
    • Shift the output angle to left or right

    USE CASES
    • Easily correct any stereo recording, where the microphone angle was off
    • Dynamically center a vocal artist that moved around the stage while performing
    • Center stereo whooshes, drive- or fly-bys and other hard directional effects
    • Widen instrument recordings while keeping a perfect stereophonic balance

    Add to cart
Data Processing

'Data Processing' by 344 Audio is a sound effects library that emulates the movement of data and adds digital texture. It gives you building blocks to construct digital, robotic, harsh, abstract and glitchy sound design or music.
 
  • Electricity Data Processing Play Track 160 sounds included, 14 mins total $40

    Data Processing is a sound effects library that emulates the movement of data and adds digital texture to your sound design.

    Use these effects as building blocks to build digital, robotic, harsh, abstract and glitchy sound design or music. Also great as user interface elements.

    We recorded and designed data transfer from 5G, WIFI, Solid State Drives, USB-C and more, as well as using analogue synthesizers, guitar pedals and raw data files to enhance the library.

    Find more of our sound effects in the store: 344audio.com/store

    Add to cart
Everything Bundle (PMSFX)

'Everything Bundle (PMSFX)' by PMSFX delivers over 5,600 sound effects from 39 libraries. It gets you almost 26GB and over 13 hours worth of content - at a huge discount.
 
  • Game Audio Packs Everything Bundle (PMSFX) Play Track 12427 sounds included, 1220 mins total $1,340 $399.99

    Entire PMSFX catalog in one bundle.

    Thousands of high quality sound effects (48-192kHz 24Bit) recorded with top tier gear (Sennheiser, DPA, Sound Devices, Ambient, Sony etc) and processed with some of the best plugins and outboard on the market.

    All SFX have baked-in Soundminer’s meta data.

    Included packs:

    FORGOTTEN NEONS (96KHZ 24BIT | 1.1GB | 415 FILES | META DATA)

    LOFI TERMINAL (96KHZ 24BIT | 157.7MB | 195 FILES | STEREO | META DATA)

    BLURRY DREAMS (96KHZ 24BIT | 616.3MB | 203 FILES | STEREO | META DATA)

    OBSCURE FREQUENCIES (96KHZ 24BIT | 3.4GB | 336 FILES | STEREO + MONO | META DATA)

    CineDrop (96KHZ 24BIT | 414.5MB | 57 FILES | STEREO | META DATA)

    Cinescapes II (96KHZ 24BIT | 962.75MB | 20 FILES | STEREO | META DATA | LOOPS SEAMLESSLY)

    Cinescapes (96KHZ 24BIT | 741.5MB | 20 FILES | STEREO | META DATA | LOOPS SEAMLESSLY)

    Cinenergy (96KHZ 24BIT | 550.4MB | 130 FILES | STEREO | META DATA)

    FOUNDATION SERIES: SCI-FI (96KHZ 24BIT | 739.8MB | 164 FILES | META DATA)

    SCIFI ATMOS (96KHZ 24BIT | 1.32GB | 30 FILES | 38MIN | STEREO | META DATA)

    Industrial Terror – Hits & Transitions (96KHZ 24BIT | 804.5MB | 145 FILES | STEREO | META DATA)

    Industrial Terror – Textures (96KHZ 24BIT | 731.1MB | 66 FILES | STEREO | LOOPS SEAMLESSLY | META DATA)

    Industrial Terror (96KHZ 24BIT | 690MB | 210 FILES | STEREO | META DATA)

    DARKSCAPES (96KHZ 24BIT | 1.24GB | 30 FILES | 35MIN | STEREO | META DATA)

    MicroBots  (96-192KHZ 24BIT | 187.7MB | 293 FILES | STEREO + MONO | META DATA)

    IN MOTION (96KHZ 24BIT | 1.59GB | 40 FILES | META DATA)

    CYBERSPHERE (96KHZ 24BIT | 1.14GB | 340 FILES | META DATA)

    BLOODBATH (96-192KHZ 24BIT | 959.9MB | 360 FILES | META DATA)

    GHOSTLY AIR (96KHZ 24BIT | 311.9MB | 33 FILES | STEREO | META DATA)

    SCI-FI MECHANICS (96KHZ 24BIT | 636.6MB | 301 FILES | META DATA)

    SYNTHASSAULT (96KHZ 24BIT | 1.18GB | 320 FILES | META DATA)

    BONE BREAKS (192KHZ 24BIT | 56.1MB | 57 FILES | META DATA)

    HI-TECH ELEMENTS (96KHZ 24BIT | 25.2MB |35 FILES | META DATA)

    MONSTRUM (96KHZ 24BIT | 38.1MB | 38 FILES | MONO | META DATA)

    RESOSCAPES (48KHZ24BIT | 235.5MB | 10 FILES | 13M30S | META DATA | LOOPS SEAMLESSLY)

    EERIE LFE PULSE (48KHZ 24BIT | 47.71MB | 5 FILES | META DATA | LOOPS SEAMLESSLY)

    Haunted Doors [DESIGNED & SOURCE] (96-192KHZ 24BIT | 420MB | 209 FILES | MONO&STEREO | META DATA)

    Books Alive (192KHZ 24BIT | 488.4MB | 434 FILES | MONO | META DATA)

    Point and Shoot (96KHZ 24BIT | 94.3MB | 200 FILES | MONO | META DATA)

    Kitchen Foley (96KHZ 24BIT | 240MB | 241 FILES | MONO | META DATA)

    Mediterránia (96KHZ 24BIT | 2.18GB | 30 FILES | 62 MINUTES | META DATA)

    Tactical Backpack (96KHZ 24BIT | 42.4MB | 72 FILES | MONO | META DATA)

    Back Alley Rain (192KHZ 24BIT | 1.1GB | 20 FILES | STEREO | META DATA | LOOPS SEAMLESSLY)

    Just Coins (192KHZ 24BIT | 289.2MB | 287 FILES | MONO | META DATA)

    Old Drawers (192KHZ 24BIT | 209.35MB | 151 FILES | MONO | META DATA)

    Along The Grid (48KHZ 24BIT | 321MB | 8 THEMES | 54 LOOPS | META DATA | LOOPS SEAMLESSLY)

    SynthRunner (96KHZ 24BIT | 107.5MB | 3 FILES 1 MIN EACH | META DATA | LOOPS SEAMLESSLY)

    DIGITAL ILLUSIONS (48KHZ 24BIT | 313MB | 5 THEMES | 35 FILES | META DATA | LOOPS SEAMLESSLY)

    INFECTED (48KHZ 24BIT | 44.1MB | 1 THEMES | 10 LOOPS 14s EACH | META DATA | LOOPS SEAMLESSLY)

    STEPS: Dirt & Gravel (96KHZ 24BIT | 120.5MB | 96 FILES | MONO + STEREO | META DATA)

    WASHER (96KHZ 24BIT | 2GB | 121 FILES | MONO + STEREO | 56m 35s | META DATA)

    Empty City Rain (96KHZ 24BIT | 437MB | 12 FILES | STEREO |  META DATA)

    Costal Spain (96KHZ 24BIT | 2.57GB | 21 FILES | STEREO | 74m 04s | META DATA)

    Point and Shoot Fuji Cam (192KHZ 24BIT | 357MB | 346 FILES | META DATA)

    Abstract Guns (96KHZ 24BIT | 86MB | 165 FILES | META DATA)

    Shattering Bricks (192KHZ 24BIT | 647MB | 232FILES | META DATA)

    Rocky Impacts (192KHZ 24BIT | 647MB | 262FILES | META DATA)

    Glitchy Circuits (96KHZ 24BIT | 613MB | 220FILES | META DATA)

    STEPS: Dry Grass & Shrubs (192KHZ 24BIT | 202MB | 226FILES | META DATA)

    Ancient Sea Ruins (192KHZ 24BIT | 3.7GB | 10FILES | META DATA)

    Foundation Series SCI-FI 2 (96KHZ 24BIT | 1.1GB | 627FILES | META DATA)

    Mini Printer (192KHZ 24BIT | 328MB | 178FILES | META DATA)

    NanoTech (96KHZ 24BIT | 180MB | 226FILES | META DATA)

    Back Alley Rain II (192KHZ 24BIT | 1.1GB | 12FILES | META DATA)

    Phone Foley (192KHZ 24BIT | 85MB | 76FILES | META DATA)

    Windy Hill (192KHZ 24BIT | 1.7GB | 8FILES | META DATA)

    Magic Metal (96KHZ 24BIT | 1.1GB | 160FILES | META DATA)

    Lethal Blow (96-192KHZ 24BIT | 0.5GB | 983FILES | META DATA)

    Rain Designer (96-192KHZ 24BIT | 7GB | 396FILES | META DATA)

    Sci-fi Gunnery (96KHZ 24BIT | 404MB | 580FILES | META DATA)

    Bullet Bys & Impacts (96KHZ 24BIT | 3.7GB | 130FILES | META DATA)

    Timeless SLR’s (192KHZ 24BIT | 2.12GB | 1392FILES | META DATA)

    Mechanical Morphs & Mutationss (96KHZ 24BIT | 1GB | 336FILES | META DATA)

    70 %
    OFF
    Add to cart
Suzuki GSXR 750 Motorcycle

'Suzuki Gsxr 750 Motorcycle' by Watson Wu has 40 minutes of external recordings from static locations and while following the vehicle, as well as Foley and onboard sounds.
 
  • Get the sounds of a 2003 Suzuki GSXR 750 sports motorcycle. The 105 files included are divided into External static sounds, External following sounds, Foley sounds, and Onboard sounds.

    The combined recorded driving time is more than 40 minutes long.

    The Onboard recordings are in 2 separate mono wave files, channel one for engine and channel two for exhaust. Drag & drop or import each of the files into your audio editing software, then align them for creative mixing. There are also stereo mix versions of the OnBoard recordings. The External recordings are in stereo, one MS (Mid-Side) for following (tracking) and the other MS at a fixed (static) position.

    Specs and settings

    Vehicle Type: Motorcycle
    Brand: Suzuki
    Model: GSXR 750
    Year: 2003

    Specification: modified with Level One Racing aftermarket exhaust, 750cc, in-line 4 cylinder 4
    stroke, liquid cooled, manual 6 speed, fuel injection double over cam/twin cam.


    Onboard Settings:
    Channel 1 = Engine, Channel 2 = Exhaust

    External Settings:
    Following (MS Stereo in Left & Right Channels tracking the moving vehicle)Static (MS Stereo in Left & Right Channels from a fixed position)

    Definitions & FAQs:
    Onboard: Sounds heard from driver and passenger perspectives (in or on the vehicle)
    External: Sounds heard from bystander’s point of view.

    This Suzuki motorcycle was modified with a Level One Racing aftermarket exhaust.

    Add to cart
Aotearoa New Zealand

'Aotearoa New Zealand' by Trent Williams takes you to Aotearoa New Zealand - a slice of heaven that offers broad meadows in the Waikato basin, dawn choruses from the magical Marlborough Sounds, and more.
 
  • Environments Aotearoa New Zealand Play Track 33+ sounds included, 372 mins total From: $13

    Aotearoa New Zealand. A slice of heaven. This library is an amazing collection of the sweetness New Zealand has to offer. From the broad meadows of the Waikato basin, to the dawn chorus of the magical Marlborough Sounds, and thick bush of Wainuiamata. The library was pieced together between 2016-18 through all seasons with some of the most diverse sounds coming out of Summer. Hear the enchanted Tui, Bellbird and the melodic New Zealand Magpie in dawn chorus, as well as a swarm of Green & Gold Bell Frogs in the Hora Hora Wetlands.

    Aotearoa New Zealand gives you a definitive cross-section of the country’s aural beauty in 372 minutes of metadata tagged ambience recordings. The majority of this library was recorded in; Mistletoe Bay, Matapouri, Ōtaki, Hora Hora, Remutaka Range, Mount Holdsworth, and Island Bay.

    Available in two versions: Full & Micro

    Full: The complete library.
    Micro: A cut down library featuring some of our favourite sounds from the complete collection.

    Gear Used:
    Sound Devices 744T + MixPre-D
    Sennheiser MKH30 + MKH50 (M/S)
    Sennheiser MKH8040 Pair (ORTF)
    Rycote Windjammers + Blimps

Steps: Dirt & Gravel

'Steps: Dirt & Gravel' by PMSFX has 85 mono hiking footsteps, as well as sounds of groups trekking, all recorded with a Sound Devices MixPre-6. It also includes an additional 44.1kHz/16-bit version for Unreal Engine.
 
  • STEPS Dirt & Gravel is a collection of 96 footstep sound effects.

    Collection consists of 85 single, mono footsteps,
    6 mono sequences and 5 designed sound effects such as stereo walk and group walk.

    All footsteps were recorded outdoors.

    All SFX have baked-in Soundminer’s meta data

    Download includes additional 44.1kHz 16Bit version for Unreal Engine.
    RECORDED WITH:
    Sound Devices MixPre-6 + DPA 4060
    EDITED WITH: 
    iZotope RX7, Pro Tools

    Add to cart
 

Need more sound effects? See all the latest SFX releases here

 

Popular sound effects this week:

 
  • Sci-Fi Advanced Propulsion Play Track 1191 sounds included $99

    ADVANCED PROPULSION is a next-gen sound design toolkit built for creating dynamic sci-fi vehicle engines and passbys. The designed engine sounds are all seamless loops, making them perfect for use with various plug-ins and interactive applications. All raw source material used to design the engines is included, giving you maximum creative flexibility.

    Add to cart
  • Genres Vintage Anime SFX Play Track 350+ sounds included $69

    The Vintage Anime Sound Effects Library brings all of the excitement of your favorite Japanese animated series to your fingertips. Inspired by classic cartoons from the 80’s and 90’s, these recognizable and versatile sounds will instantly enhance any FX collection. Vintage synths were used to create the auras, beams, mecha blasters, atmospheres, magic spells, guns, sonic blasts and explosives that makeup this pack of over 350+ custom 24bit/96khz .WAV files. Perfect for film, video games, podcasts and any project that could benefit from a power up!

    Both designed sounds and source recordings:
    • Classic anime sfx from the 80’s and 90’s

    • Auras, mecha, beams, blasters, spells, explosives and more! 350+ sounds!

    • Tons of source material for experimentation

    • Expert crafted metadata

    • Vintage Anime PDF

    Add to cart
  • Animals & Creatures Animal Hyperrealism Vol II Play Track Over 2000 sounds included $170

    Animal Hyperrealism Vol II is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 2000 individual sounds in 283 files.

    The sounds were partly recorded with animals trained for media production, partly recorded in zoos and wildlife centers. The asset list includes but is not limited to: amur leopards, bottlenose dolphins, californian sealions, pacific walruses, red ruffed lemurs, owls, parrots, dwarf little fruit bats, hamsters, guinea pigs and many more.

    The content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image.
    A special section of the library features samples recorded at 384KHz. For these sounds an additional microphone was employed, specifically the CMPA by Avisoft-Bioacoustics which records up to 200 KHz. This microphone was actually used to record most of the library but the 384KHz format was preserved only where energy was found beyond 96KHz not to occupy unnecessary disk space.
    All files are delivered as stereo bounce of these for mics, though in some instances an additional couple of CO100K was added to the sides.
    The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.

    Bonus: Two extra libraries included for free:
    This library also includes two additional releases from Mattia Cellotto - for free: Crunch Mode delivers 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust and a selection of frozen goods. The Borax Experiment gets you 158 squishy, gory, slimy and gooey sounds.
    Add to cart

Updated in real-time, so it always shows 3 of the most popular SFX libraries from the past week


 

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THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:
 
 
  • Sci-Fi Advanced Propulsion Play Track 1191 sounds included $99

    ADVANCED PROPULSION is a next-gen sound design toolkit built for creating dynamic sci-fi vehicle engines and passbys. The designed engine sounds are all seamless loops, making them perfect for use with various plug-ins and interactive applications. All raw source material used to design the engines is included, giving you maximum creative flexibility.

  • Rocky Impacts is a collection of 262 rock & stone impact sound effects.
    Rock impacts, LFEs, Debris, Moving textures and more

    Collection consist of 150 designed sound effects and 112 source sound effects. All sound effects were recorded with Sennheiser MKH8060
    + ATE 208 in mid-side at superb 192KHZ. Recording session took place in a quiet canyon between mountains.

    All SFX have baked-in Soundminer’s meta data.

    Download includes additional 44.1kHz 16Bit version for Unreal Engine.
    RECORDED WITH: Sound Devices MixPre 6 + 2 x Sennheiser MKH8060 + ATE208 (M/S)
    EDITED AND MASTERED WITH: Pro Tools, BOOM ReCenter, iZotope RX, Brusfri, FabFilter, ReFuse, Reaktor

    50 %
    OFF
  • Need sound effects for your explainer videos? The EXPLNR sounds series is a collection of sfx libraries designed and produced with the classic 2d animated explainer video in mind. These sounds will give quick and useful coverage to the common moves used in this style.

    Vol 1 is an excellent all-around base library that includes whooshes, clicks, pops, swells, ratchets, slides, rips, drags, flicks, crumples, and dings – all custom designed with the playfulness and clean edges required to match the explainer video style.

    To help cover repetitive visual movements, multiple iterations of each sound are included. A host of designed sounds will quickly cover more complex movements.

    The next time you have an explainer video in the house, you know your starting point.

 
Explore the full, unique collection here

Latest sound effects libraries:
 
  • Horror Giant Pinecones Play Track 500+ sounds included, 44 mins total $79

    • In Giant Pinecones, get a visceral collection of scraped and eviscerated pinecones from the gray pine trees of Northern California. Scrape the razor-sharp hooks of the cone petals and hear guttural scrapes crackling with energy. Hear rolling cones popping and fluttering with rich stuttering tones. Hear fully open cone pedals squeaking with woody vocalizations like supernatural animals and hardy crunches filled with organic grit.
    • This library offers you an extensive collection of sounds from a unique organic sound source. Digger pinecone sounds are incredibly soft and intimate in real life, but when recorded from two inches they morph into a unique wooden sound source brimming with powerful glitchy and stuttering textures.

    2% FOR THE ENVIRONMENT & CARBON NEUTRAL:
    • Two percent of the price of this library is donated to an environmental cause, as an “artist royalty” for the planet!
    • Carbon offset credits were purchased to offset my field recording travel for this library.

    KEY FEATURES:
    • Woody vocalizations
    • Rolling, scraping, and stuttering textures
    • Visceral and guttural scrapes
    • Fluttering and popping textures
    • Rich crunches
    • Chalkboard-like squeaks and squeals
    FILE LIST & METADATA:
    • View larger version or Download CSV
    • A spectrogram is included for each audio file. Double click on the photo to enlarge.
    MORE INFO:
    • Read 40+ testimonials for Thomas Rex Beverly Audio
    • Read my Field Recording Mastering Rules and learn more about how these recordings were mastered.
    • Browse the Library Info Master List to compare specs on all my libraries.
    • Browse the Metadata Master List to search my entire catalog.
    • MD5 and SHA 256 Checksums are included for each zip file in my catalog. Use these hashes to check the integrity of your downloaded files.
    GEAR USED:
    • Sennheiser MKH8040 and MKH30 in MS
    • Sound Devices MixPre-6
  • Recording of the American 2017 Polaris Ranger EV. Powered by an electric utility vehicle’s 48-volt high-efficiency AC-induction motor.


    The American 2017 Polaris Industries Ranger EV sound collection shares 44 sounds in 3.49 gigabytes of audio. It showcases the sound of an electric utility vehicle’s 48-volt high-efficiency AC-induction motor in 4 channels with 2 custom stereo mixes.

    The sound pack includes 4 synchronized takes of onboard driving. 4 channels of audio capture the engine and onboard perspectives, with 2 custom stereo mixes provided. Performances include driving slow and fast, with steady RPMs and ramps, starting, stopping, and more.

    The package includes Pro Tools and Reaper mixing sessions, full professional metadata, and metadata import files in 7 languages.

  • A crush on music

    Distortion and saturation play a very important role in music production. From subtle, clean and warm tube or tape saturation to the wildest multiband guitar amp effects: FabFilter Saturn 2 delivers.

    Saturn 2 introduces a host of new features such as a redesigned interface with modulation visualization, new subtle saturation and linear phase processing for mastering, many new distortion styles, and more.


    Warmth, harmonics, color and dynamics

    FabFilter Saturn 2 offers a range of different high quality distortion models, inspired by the vintage sound of tubes, tape, transformers and guitar amps. In addition, you get five creative FX distortion styles to mangle your sounds in weird and unexpected ways.

    With its multiband design and per-band feedback, dynamics, drive, tone and modulation options, Saturn 2 will bring a unique flavor to your music.

    Bring your sounds to life

    Add life and depth to your music using the extensive modulation section. By applying subtle modulation to crossover frequencies, dynamics, band levels or tone controls, great warmth and definition can be achieved.

    With all the XLFOs, EGs, XY controllers/sliders, envelope followers and MIDI sources you will ever need, you get practically unlimited modulation possibilities. Creating new modulation connections could not be easier: just drag and drop. And Saturn 2 visualizes all modulation in real-time to show exactly what’s going on.

    FabFilter goodies

    Finally, FabFilter Saturn 2 contains all the usual FabFilter goodies: perfectly tuned knobs, MIDI Learn, Smart Parameter Interpolation for smooth parameter transitions, interface resizing and full screen mode, support for Avid control surfaces, GPU-powered graphics acceleration, extensive help with interactive help hints, SSE optimization, and much more.

  • Cricket – Junior & Senior is our latest SFX library toolkit, created to cater to cricket specific sounds. We have covered a broad range of specific sounds that differentiate Cricket from other batting sports. Included are sounds for Cricket Gear, Movements, Batting, Bowling, Fielding and Other Miscellaneous sounds.

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  • An ice hockey game is an exciting, dynamic and powerful sonic experience. From the thunderous crack of a puck hitting the boards at full speed to the gentle scrape of a stick on the ice, this library contains a complete range of the game’s on ice sounds, all captured with natural reverb in an indoor arena.

    Included are a range of performances of skate, stick, puck, and whistle sounds, as well as rink door opens and closes, and various board, glass, and ice impacts.

    The skate sounds include starts, stops, turns, and pass bys, as well as single steps and scrapes for detailed editing and layering. Stick sounds include different kinds of shots, passes, drops and scrapes, and impacts with other sticks, the boards, and the ice. Puck sounds include impacts with the ice, boards, skates, the goal metal and net, and even goalie pads. Rink sounds include the opening and closing of doors, impacts with the boards and glass, and a goal horn. Two different types of whistles were recorded, with varying durations.

    Each sound effect performance was recorded from multiple perspectives – a stereo ORTF pair of Lewitt LCT 540s microphones, a closer wide XY from an Audio Technica BP4025, and a close mono Schoeps CMC6/MK41 – either stationary or following the action on a boom, depending on the type of sound. The ratio of direct to reverberant sound differs between these perspectives, offering a variety of options when editing to picture.

    Also included are quad-channel room tones from two different ice rinks, and a special onboard recording of a puck, made by taping a Sony PCM-M10 to a puck and sliding it across the surface of the ice.

    The actions were performed at a range of speeds and energy levels, with multiple takes for variety. Please refer to the sound list pdf below for details. Captured at a sampling rate of 96kHz, these recordings contain detailed information above 20kHz, expanding the possibilities for manipulation when slowing and pitching them down.

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