24 new sound libraries Asbjoern Andersen


This week on A Sound Effect, we're diving into a diverse collection of sound libraries that cater to a wide range of creative projects. From the eerie depths of space to the bustling streets of London, we have something for everyone.

For those seeking a thematic adventure, we've got eerie space soundscapes, epic fantasy ambiences, bustling London streets, tranquil Portuguese forests and Portuguese coastal waves, Amazonian rain forests, plus general ambiences and unsettling room tones to fill out your project.

If you are working on a video game or action film, we have sounds of anime combat, magical swords, martial arts punches and kicks, enchanting spells, massive guns, sounds of blood and wounds, and huge monsters and creatures.

Need specific sounds? We've got you covered with various hunting calls, massive alarms, intricate creature sounds, a '13 Renault Zoe, essential tools, vocal phrases from Morocco, bounces, splats, and springs, horror-themed strings, and a plain old phone.

No matter what your project requires, we're confident you'll find the perfect sounds here. Happy listening!


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Ultrasonic Hunting Calls

'Ultrasonic Hunting Calls' by Sky River Sound offers 595 ultrasonic hunting calls, recorded with a Sanken CO-100K microphone for high-quality capture. The sounds are versatile and can be used for various creature calls in games. The library is fully UCS compliant for easy searching.
 
Nazare, Portugal. Big Waves spot

'Nazare, Portugal. Big Waves spot' by Blazej Kanclerz offers 9 high-quality (96kHz, 24-bit) recordings of ocean waves at Nazaré, Portugal. It features both the loud roar of big waves crashing against cliffs and calmer sounds of waves breaking on the beach with seabirds. Perfect for creating seaside ambience.
 
  • “Nazare, Portugal. Big Waves spot” includes 9 stereo files (WAV, 96 kHz, 24 bit) of total length: 33m52s.  All files were carefully edited and described with UCS metadata.

    Recorded with Zoom H6 with internal mid-side capsule during three “big waves” days of January 2020.

    What you can expect to hear is general loud ocean roar with strong wind, large waves breaking at the cliff rocks and much calmer morning recordings on the beach with long breaking waves and sea birds. Perfect as ambience for seaside scenes.

    “Nazare, Portugal. Big Waves spot.” is 9 stereo files, 96/24. 1,08 GB big, all UCS ready!

     

    Copyrights by Błażej Kanclerz

    www.blazejkanclerz.pl

Amazon Rainforest

'Amazon Rainforest' by JGodoy Sound Library features 15 soundscapes from the Amazon rainforest in 1995 and 1996. Remastered at 96kHz/24bit, it offers an immersive experience of the rainforest's natural sounds, including crickets, birdsong, cicadas, and macaws.
 
  • Environments & Ambiences Amazon Rainforest Play Track 15 sounds included, 72 mins total $72

    This exclusive sound library presents 15 meticulously captured soundscapes recorded deep within the pristine Amazon rainforest during 1995 and 1996. The first expedition, conducted in the municipality of São Félix do Xingu, Pará, utilized the legendary Nagra IV-STC analog recorder. The second expedition, in the Adolpho Duck Forest Reserve, Manaus, Amazonas, employed a portable setup consisting of the pristine AD261 mixer and the HHB Professional Portadat PDR-1000TC. These recordings offer an unparalleled and transparent representation of the Amazon’s rich biodiversity at a time when the region was largely untouched.

    Each continuous track, ranging from 3 to 16 minutes, provides an immersive auditory experience of the rainforest’s natural soundscapes. Carefully remastered at 96kHz/24bit, these recordings preserve the original audio quality. Discover the intricate symphony of crickets, the exotic melodies of birdsong, the strident calls of cicadas, and the unique singing of the majestic macaws all captured in their natural habitat.

    Organized using the UCS system for easy navigation, this library is an invaluable resource for sound designers, filmmakers, and anyone seeking authentic and high-quality natural sounds.

Incarnate Creatures

'Incarnate Creatures' by Auhmline Studio offers over 600 creature sound effects for filmmakers, game developers, and artists. From roars and growls to chirps and squeaks, this library brings your monsters and creatures to life with a variety of sounds (bellows, breath, insectoid, etc.) and even includes some strange and unique options.
 
  • Animal Sound Effects Incarnate Creatures Play Track 626 sounds included, 49 mins total $59.99

    Unleash your creativity and bring your monsters to life with Incarnate Creatures! Conjure up the roar for your fiery dragon, the chirping call of your curious creature, or the eerie whisper of your mystical monster! With over 600 unique sounds, from intense roars to soothing squeaks, you’ll have the creative toolkit at your fingertips to bring your most fantastical creations to life!

Ultimate Magic Spells Sound Effects

'Ultimate Magic Spells Sound Effects' by Cyberwave Orchestra offers a variety of spell sounds, including Cast, Shoot, Loop, Target Hit, Buffs, De-Buffs, and Spawns. You can mix elements to create your own. The library includes useful tips for connecting actions smoothly using Fade-Ins and Fade-Outs.
 
  • Once again by listening to suggestions from you, the developers, the following format was decided as the most beneficial for each spell: Cast, Shoot, Loop, Target Hit. We also included a lot of Buffs, some De-Buffs, and a few Spawn sounds.

    The beauty of this pack is that you can even mix the elements from different spell types to create your own. There is no right or wrong in a fantasy world! If you read a bit more below, I’ll provide some good tips to make the most of this pack. This pack can be used for video projects where magic is needed as well, it’s not strictly made for games of course.

    Sound Cloud Preview

     

    WHAT DO THE ACTIONS MEAN?

    • Cast: This action can happen for example before shooting the spell. You can make the cast longer by using the Loops provided until it’s time to shoot the spell.
    • Loops: Our 40 loops provided are top-notch quality with seamless transitions. They are not strictly bounded by a spell type. They are useful right after the spell Cast, or even after the Target Hit where they can linger a bit until they fade out.
    • Shoots: For the sound of a launched spell, we use the Shoot action. Shoots don’t have any impact characteristics, which is why in the moment of connection we use Target Hit.
    • Target Hit: This is triggered when your spell hits the target. Strong impact characteristics with fast attack time.
    • Buffs and De-Buffs: These can be activated by a spell, or however you want them to appear. They are not spell-type bound and can be used in any way that you need.
    • Spawns: A few bonus sounds good for spawning enemies.

     

    USEFUL TIPS:

    • You really only need 2 things to connect your actions smoothly, and those are Fade-Ins and Fade-Outs. Depending on their curve, you’ll get different results. For example, if you want to use a Loop with your Cast, trigger them at the same time but give the Loop a long Fade-In, so that it comes to the first plan right as the Cast sound goes down. At the same time that your Target Hit starts, initiate a steep Fade-Out on the Shoot SFX. It all depends on what you need for your game of course.
    • Play with the overall volume of the Loops if necessary. I found that lowering the volume of the Loop makes it blend much better with the rest of the Actions when used in the context of spells.
    • Use Loops, Spawns, or other actions to create Portal sounds!
    • Mix Shoots and Target Hits with your Sword and other melee weapons to give them magic properties.
    • Experiment and create different arrangements, with actions from different spell types.
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Sword Magic – Magical Melee Combat Attacks

'Sword Magic – Magical Melee Combat Attacks' by Cyberwave Orchestra adds a touch of magic to your finishing moves. It includes power ready sounds to notify you when your special attack is primed. Combine swings with magic blade slashes to unleash powerful magical melee attacks.
 
  • Introducing our Sword Magic pack, a perfect complement to our flagship offerings like Sword and Savage Steel. This pack was crafted with the intention of infusing a touch of magical charm into your finishing moves! Included in this package are Power Ready sounds, designed to notify you when your special magic attack is primed and ready. To wield its power, simply initiate one of our Swings followed by a Magic Blade Slash to unleash a formidable magical melee attack.

    All Sounds Preview

    While some of our sounds feature subtle distinctions, they are crucial for creating a lifelike experience and preventing noticeable repetition in fast-paced combat scenarios.

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Moroccan Vocal Phrases

'Moroccan Vocal Phrases' by Sonuscore features Moroccan vocal phrases recorded by Nadia Kaawad. It offers over 580 phrases in various styles, including Malhun, Gnawa, Andalusian, Chaabi, Amazigh, and Aita. The phrases are playable in all chromatic keys and can be used in any music genre or culture.
 
  •  

    [Note: This product requires a FULL version of Native Instruments’ KONTAKT or Steinbergs free HALion Sonic]

     

    AWAKEN THE ANCIENT MELODIES OF MOROCCO

    Discover MOROCCAN VOCAL PHRASES featuring Nadia Kaawad, designed to enrich your soundtracks with the rich and powerful vocal traditions of Morocco. This collection offers emotional and dynamic phrases, bringing a unique human dimension to your music.

    CAPTURE THE RICH MUSICAL HERITAGE OF MOROCCO’S ANCIENT DYNASTIES

    Our MOROCCAN VOCAL PHRASES library showcases expressive live phrases, encapsulating true human musicality in authentic artistic performances. You’ll be fascinated by how easy it is to use and the immediate emotional impact it brings to your music. Even better, you’ll be inspired to use them in music from other genres and cultures, bringing imaginative musical fusion to your projects.

Urbex Room Tones

'Urbex Room Tones' by Useful Sound Effects offers 2.5 hours of unsettling room tones, draft sounds, and wind gusts from abandoned buildings and medieval ruins. Ideal for games and movies, these ambiences create eerie atmospheres in various settings like shelters, castles, dungeons, and prisons.
 
  • Destruction & Impact Sounds Urbex Room Tones Play Track 28+ sounds included, 152 mins total $42

    This Collection of Room Tones contains Recordings made in empty, abandoned old Buildings and Medieval Ruins. Unsettling Draft Sounds from different perspectives. Wind Gusts heard from inside, Wind Storm echoing in old Chapels or Church, eerie humming inside abandoned spaces, Tonal Draft creating creepy atmospheres… Over 2,5 hours of Urbex type ambiences, containing long files and loops for easy use and variety. Recorded in stereo inside and outside interesting, and secret places, which is a rule for urban exploring ;-)
    These are not common Room Tones with only presence of a silent room, but more ambiences that are suited for games/movie where characters are supposed to be in shelter, in abandoned places, in castles, dungeons, prisons, machine rooms etc. Cracks, moving structures, rattling objects are left in purposely to really have a detailed and convincing setting for game, documentary or any visual content. Best is to keep the volume low enough to not overdo the atmosphere.
    Care is taken to not have any disturbing human traffic in the recordings, so these will fit for most time periods and geographic locations.

Essentials 17 – Tools

'Essentials 17 – Tools' by InspectorJ offers 200 essential tool sounds at a low price. Sounds include chainsaws, drills, lawnmowers, and more. Each sound is high-quality (96kHz, 24-bit) and compatible with the Universal Category System.
 
  • Foley Sound Effects Essentials 17 – Tools Play Track 200 sounds included, 40 mins total $10

    Low-price. High-quality. Essential.

    An essential collection of 200 tool sounds, including chainsaws, circular saws, drills, trimmers, lawn mowers, strimmers and more!

    Each sound was created at 96kHz / 24-bit stereo and is fully compatible with the Universal Category System (UCS) – a public domain initiative establishing a standardized category list for the classification of sound effects.

    Note: All of these sounds (and more!) are included in the 96 General Library (get 3,000+ SFX for FREE!)

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Medieval Fantasy Ambience and Soundscapes

'Medieval Fantasy Ambience and Soundscapes' by Cyberwave Orchestra offers medieval fantasy ambience loops, perfect for games or cinematic projects. They are designed with multiple layers for depth and realism for backgrounds or as standalones.
 
  • The ambience loops provided in this pack can cover much ground for your medieval fantasy game, or your cinematic video project. The soundscapes were designed using multiple layers of high-quality recordings, with various effects and post-processing to give the depth and realism needed for any sound system. You can use these soundscapes as a subtle background over which you can place music and SFX of your choice, or on their own.

    All Soundscapes Preview

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Punch and Kick – Smart Martial Arts Striking Sound Pack

'Punch and Kick – Smart Martial Arts Striking Sound Pack' by Cyberwave Orchestra offers synchronized default strike and layer sounds for easy mixing. Swing sounds are also available and can be triggered slightly before strikes for optimal results.
 
  • The idea behind this pack is straightforward but incredibly effective. You can easily mix our ‘default strike’ sounds with your chosen ‘layer’ sounds, and they will sound great together. This works because all our ‘default’ and ‘layer’ sounds are perfectly synchronized. You don’t need to adjust their timing; they naturally fit together. Feel free to get creative with different sound combinations and optionally adjust the volume of each layer to create your desired strike sound.

    All Sounds Preview

    We also offer a variety of swing sounds that can be helpful. We recommend triggering swings slightly before the actual strike for the best results, depending on your visuals.

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Ultimate Monsters and Creatures Sound Effect Pack

'Ultimate Monsters and Creatures Sound Effect Pack' by Cyberwave Orchestra offers 30 monster and creature sound effects (13 Advanced, 7 Basic, 10 Simple) covering Idle, Charge, Target Hit, Hurt, and Death. It also includes 12 Spawn sounds. Perfect for games and cinematic projects.
 
  • The research and work were enormous for this sound effect pack! By listening to suggestions from the developers, the following format was used for each monster and creature: Idle, Charge, Target Hit, Hurt, and Death. Depending on how many variations these have, we divided them into Simple, Basic, and Advanced categories. Suitable not only for games but for cinematic video projects too.

    ALL Sounds Preview

    WHAT’S INCLUDED?

    • 13 Advanced M&C: 3X Idle, 3X Charge, 3X Target Hit, 3X Hurt, and 2X Death.
    • 7 Basic M&C: 2X Idle, 2X Charge, 2X Target Hit, 2X Hurt, and 1X Death.
    • 10 Simple M&C: 1X Idle, 1X Charge, 1X Target Hit, 1X Hurt, and 1X Death.
    • 12 Monsters and Creatures SPAWN sounds.

     

    WHAT DO THE ACTIONS MEAN?

    • Idle: The basic sound when the monster is undisturbed.
    • Charge: When the monster attacks! This does not mean that the attack hits the player of course (If the player dodges for example), which is why there are no strong impact layers in the Charge sound effects.
    • Target Hit: This action is used when the monster hits the player. It is shorter than Charge, with a strong impact.
    • Hurt: This can be triggered when the monster takes damage. The impact is very subtle in Hurt sounds so that it wouldn’t clash with the player’s weapon of choice sound effect.
    • Death: The sound of the final blow when the creature dies.

     

    USEFUL TIPS:

    • Make use of the multiple variations in the Basic and Advanced categories. By randomly rotating between the variations, you increase the realism and avoid the machine gun effect. This is perfect for creatures that appear a lot in the game, or in large groups. Our Simple category has no variations, but it’s great for occasional encounters. Of course, there are no rules here!
    • When the monster or creature attacks, you can use the Charge action. If the attack connects, trigger a Target Hit sound. Charge and Target Hit sounds overlap well, but you can experiment further by fading out the Charge sound when the Target Hit kicks in.
    • You can trigger Spawn and Idle sounds at the same time for a cool effect!
    • If your monster (Humanoid for example) has a weapon, layering it over Charge, or Target Hit sounds can give great results.
    • As mentioned before, there are no rules set in stone here. You can mix actions from different creatures to make your own creations.
    • It’s all about triggering these sounds at the right time in relation to each other, or in relation to other sound effects that you use. Sometimes they won’t match your visuals perfectly right out of the box, but that’s where you need to tweak everything patiently until you get what you need, and the results will be amazing.
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London Skyline: Urban High Street

'London Skyline: Urban High Street' by Chris Prock. captures the vibrant energy of London's high streets. It features vehicles, street ambiences, emergencies, and unique city elements for a versatile palette.
 
  • Car Sound Effects London Skyline: Urban High Street Play Track 86+ sounds included, 169 mins total $60

    Elevated Ambiences and Modular Scene Sweeteners for Modern City Soundscapes

    Capture the vibrant pulse of a bustling city with “London Skyline: Urban High Street,” a comprehensive sound effects library designed specifically for sound designers,  sound effect editors, and picture editors. This collection is your key to bringing the vibrant energy of London’s iconic streets into your projects, offering a versatile palette of authentic urban sounds captured from a unique skyline perspective.

    This library delivers a wide array of high-quality recordings that encapsulate the unique atmosphere of London’s bustling high streets. From the dynamic roar of vehicles accelerating through tight city lanes to the subtle yet immersive background hum of pedestrian chatter and distant traffic, every sound in this collection has been meticulously captured from the top of the city’s skyline, providing an unparalleled angle that enhances the realism of your soundscapes.

    London Skyline: Urban High Street includes two types of material to suit different creative needs:

    • Full Ambiences
      Rich, layered recordings of busy streets and quieter moments — perfect for creating immersive backgrounds and setting the scene.
    • Modular Scene Sweeteners
      Isolated, carefully edited scene elements like vehicle pass-bys, brake squeals, sirens, and fragments of city life — designed for layering, customising, or enhancing existing ambiences with precision.

    ——————————–

    What’s Inside:

    • Vehicle Sounds: Everyday engine hums, moderate accelerations, and typical city vehicle sounds, ideal for capturing the everyday rhythm of urban life.
    • Street Ambiences: Diverse background sounds featuring everything from the bustling activity of busy intersections to the quieter moments of early morning streets.
    • Emergency and Public Transport: Authentic sirens and bus horns, essential for any urban soundscape.
    • Unique City Elements: High-pitched brake squeals, clumsy tire bumps, and the echo of late-night laughter—every detail you need to recreate London’s vibrant city life.

    ——————————–

    Recorded from elevated viewpoints and delivered in high-resolution audio, this library gives you maximum flexibility in your creative process — whether building realistic city environments, crafting nuanced sound design for film and television, or adding depth to interactive game worlds.

    London Skyline: Urban High Street | SoundScene Build Up | Walkthrough Session
Benémola Nature Ambience

'Benémola Nature Ambience' by Ferreira the Sound Guy offers 18 nature sounds recorded in Loulé, Portugal. The sounds were captured during the afternoon and have been post-processed for optimal use in your projects.
 
Solitude: Dark Sci-Fi Space Horror Loops

'Solitude: Dark Sci-Fi Space Horror Loops' by Cyberwave Orchestra delves into the eerie depths of a space horror astronaut's descent into madness. With tracks like "Creeping Loneliness" and "Cries from the Void," it offers a chilling exploration of the genre's dark and enigmatic aspects.
 
Renault Zoe 2013

'Renault Zoe 2013 electric subcompact supermini car' by Krampfstadt Studio features 213 high-quality recordings (32bit, 192 kHz) of the 2013 Renault Zoe electric car. It includes driving sounds, interior and exterior details, mechanical noises, and electrical hums. A full sound list is available.
 
Massive Guns

'Massive Guns' by Sound Assets offers 3718 unique gun sound effects, ranging from conventional to experimental. It includes guns of all types, from rifles and pistols to cannons and artillery. The sounds are recreated using resynthesis for a semi-accurate and novel approach.
 
Massive Alarms

'Massive Alarms' by Sound Assets offers 2517 unique alarm sound effects, ranging from bells and buzzers to sirens and vehicles. The sounds are recreated using resynthesis for a semi-accurate and novel approach. All files comply with the Universal Category System for easy searching.
 
Anime Combat Sounds

'Anime Combat Sounds' by The Sound Guild offers anime-style sound effects for punches, slaps, energy blasts, spells, explosions, sword attacks, and more. They are processed to achieve the exaggerated anime aesthetic, but they can be used in various video games and media projects.
 
  • PUM! BOOM! PAM! ZAP! POW! PUFFF!

    Hello Creators!

    Here’s my new pack: “Anime Combat Sounds“

    YouTube Preview

    List of SFX included

     

    The approach for this pack was to create sounds in the anime style, I loved that genre and I wanted to see how this type of sounds are created. In this pack there are: Punches, slaps, energy, hits, spells, destruction SFX, hitmarks, explosions SFX, impacts, sword attacks, whirlwinds, whooshes, unarmed combat SFX.

    Although they are anime sounds, they can be used in different styles of video games or other media projects.

    I hope you enjoy implementing this sounds in your project!

     

    Making-Off

    Check the making-off video

    All this sounds were originally recorded with a Zoom H6 (cardiod microphone), and were processed with the Logic Pro X sampler, Omnisphere and using plugins like PitchMonster. In this case, the recorded sound have been heavily changed, because anime sounds are not usually “realistic”.

     

    Some considerations

    1. Keep in mind this sounds can be used in a variety of situations, I put a name to the SFX but this doesn’t mean it can’t be used in other contexts.

    Check out this guide that maybe will help you

     

    Contact

    Any doubt, any idea, any proposal, please contact me on: The.Sound.Guild.SFX@gmail.com

     

    Check all my packs

    https://asoundeffect.com/sounddesigner/the-sound-guild/

     

    Tags:  anime, anime sounds, anime sfx, anime combat, anime combat sounds, fighting, fight sfx, fight sounds, punch, punches, slaps, energy, hits, spells, destruction SFX, hitmarks, explosions SFX, impacts, sword attacks, whirlwinds, whooshes, unarmed combat SFX, punch sfx, teleportation, teleport, energy spells, magic spells, confrontation, melee, brawl, conflict, clash, combat, battle sounds, skirmish, rumble, riot, chaos, explosion sounds, implosion, strike, smash, blow, jab, hit sound

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STRINGS BUNDLE

'STRINGS BUNDLE' by MatiasMacSD offers three horror-themed string sound effects libraries: AMORAL, STRINGENT, and VIOFUEL. Each library contains a variety of chaotic, spine-chilling, and raw violin textures, perfect for creating terrifying soundscapes.
 
  • Bundles STRINGS BUNDLE Play Track 441 sounds included, 58 mins total $55

    This bundle contains three string sound effects libraries aimed to horror productions.

    You will get:
    AMORAL: A collection of 104 (24 Bit / 48 kHz, wav, UCS) signature chaotic violin strings. A pack of dark and cacophonous sound effects.
    STRINGENT: A spine-chilling collection of 152 sound effects (68 files, 24 Bit / 96 kHz, WAV, UCS) created using a violin and a classical guitar. It has all the elements you need to create a truly terrifying soundscape.
    VIOFUEL: A collection of 185 violin textures (24 Bit / 96 kHz, WAV, UCS) ready to be used in your production. A violin was fiercely played and recorded and then digitally tortured to provide you a nice mix of raw and designed elements with an incredible cinematic feel.

It’s A Plain Phone_Pack 07

'It’s A Plain Phone_Pack 07' by All You Can Eat Audio features 4620+ sounds of a GE 2-9050NIB telephone, including buttons, pickups, hangs ups, slams, and more. Recorded at 32bit, 192kHz, the sounds are captured in high detail and are metadata tagged for easy searching.
 
  • It’s A Plain Phone_Pack 07 is seventh installment in the It’s A Plain Phone_Collection. This pack includes recordings of a GE 2-9050NIB Telephone pressing buttons, pick up, hang ups, slams, detach (using a pocket knife tool) and reattach cable to the handset, switches, and more! 4620+ sounds over two microphone setups, or 2310+ sounds with 1 microphone set up; all packed in 312 sound files. These sound files were recorded at 32bit, 192kHz using the Sennheiser MKH8050 and Sanken CO-100K microphones into a Sound Devices Mix Pre-10ii. The Sennheiser MKH8050 grabs the extreme Low Frequencies while the Sanken CO-100K grabs the Extreme High Frequencies.

    Some sounds may be weird, but hey… that’s how older, rarely used phones sound like…

    All are metadata tagged using the Universal Category System in Soundminer, and also searchable in Soundly, and Basehead.

Synthetic Bounces

'Synthetic Bounces' by Decal Audio offers 246 unique synthetic bounce sounds, created using soft synthesizers and refined at 96kHz/24-bit. Perfect for animations, games, and sound design, the library includes a variety of bounces, splats, springs, and impacts for a lively and characterful touch to your projects.
 
  • Synthetic Bounces features 246 unique sound effects, created using a range of soft synthesizers and then refined through further editing and processing all in 96kHz/24-bit.

    The Synthetic Bounce library is packed with a wide range of bounces, splats, springs, and impacts and is perfect for animations, games, and sound design that calls for unique, high-energy collision and bouncy effects.

    From aggressive, phasey deflections to bubbly cartoonish bonks and resonant echoey splashes, this collection offers a diverse set of synthetic sound effects that will add a lively characterful touch to any project be it for a playful scene or a more complex, futuristic environment.

     

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Generic Ambiences Vol. 1

'Generic Ambiences Vol. 1' by Hayden Blocker offers a variety of general ambiences, recorded in different locations and formats (1OA, ORTF, US). From dorm rooms to gravel roads, these sounds capture the atmosphere of various environments.
 
  • A collection of ambiences with a focus on variety.

    A collection of general ambiences, recorded in a variety of formats. There are a good variety of recorded locations, from dorm rooms to gravel roads. Most of these sounds were either recorded in a medium sized US city or in the American South. There are also a variety of recorded formats. These include First Order Ambisonics (1OA), stereo ORTF (ORTF), and mono Ultrasonic (US).

Blood & Wounds Sounds

'Blood & Wounds Sounds' by The Sound Guild offers graphic sound effects for video games. Sounds include blood spurts, stabs, punches with blood, bites, and flesh impacts. Originally recorded fruits and vegetables, the sounds are heavily edited to create a realistic gore aesthetic.
 
  • Hello Creators!

    Here’s my new pack: “Blood & Wounds Sounds“

    Youtube Preview

     

    The approach for this pack was to create sounds for amazing video games that are explicit in their combats. Let the blood flow!

    I recorded some fruits and vegetables in a garage to make this possible.

    There are different types of SFX inside this pack: blood, bleeding, stabs, blood spill, punches with blood, bites, flesh, hit with blood, spills, wounds, etc…

    They can be used in different styles of video games or other media projects.

    I hope you enjoy implementing this sounds in your project!

     

    Making-Off

    All this sounds were originally recorded with a Zoom H6 (cardiod microphone), and were edited in Logic Pro X, I used plugins like “PitchMonster” that have granular pitch to shape the original recordings.

     

    Some considerations

    Keep in mind this sounds can be used in a variety of situations, I put a name to the SFX but this doesn’t mean it can’t be used in other contexts.

    Check out this guide that maybe will help you

     

    Contact

    Any doubt, any idea, any proposal, please contact me on: The.Sound.Guild.SFX@gmail.com

     

    Check all my packs

    https://asoundeffect.com/sounddesigner/the-sound-guild/

     

    Cover Image Credits

    https://www.istockphoto.com/en/foto/salpicaduras-de-pintura-roja-sobre-fondo-neg…

    https://www.istockphoto.com/en/foto/pintura-roja-splash-gm1181131855-331146290?c…

     

    Tags: sound pack, sfx, sounds, vgm sounds, vgm sfx, blood, blood sounds, blood sfx, wound, wound sounds, wound sfx, flesh, flesh sounds, flesh sfx, gore, gore sounds, gore sfx, slash, stab, stab sound, slash sound, arrows, sounds, assets, rpg, fantasy, rpg sounds, fantasy sounds, sword, dagger, bloodsheld, carnage, slaughter, butchery, mutilation, violence, mayhem, brutality, savagery, bloodbath, massacre, trauma, cut, injury, injuries, skin pain, pain, tissue, meat, vegetables, hack n’ slash, combat, brawl, atrocity, horror, horror game, gore video game, bloodlust, macabre, bloody

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THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • Seismic Core is a modern sound effects library crafted to give your sound design its defining foundation. Every element in this collection is built for layering. Designed not to dominate, but to enhance, shape, and energize your creations. Whether you’re working on cinematic hits, trailers, motion design, game audio, or abstract sonic branding, Seismic Core delivers the essential low-end weight, transient snap, and textured grit that bring your designs to life.

    These sounds are meticulously processed and polished, yet intentionally left with enough space to sit perfectly under your own layers. They’re bold enough to add instant character, but subtle enough to leave room for further creativity. This makes Seismic Core not just a toolkit, but a true starting point for powerful, flexible, and unique sound design.

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    * Also including HEAVY & SUB variants

    Build with it. Layer on top of it. Drop the anchor. Feel the quake. Design from the core.

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  • This is a unique bicycle library that captures this characteristic bike in clean, quiet, nicely performed true exterior rides. Including multiple perspectives, speeds and actions. From fast passbys on asphalt to slow onboard recordings and smooth stops.

    The RacerBike is that kind of bicyle the double shot cortado drinker nochalantly parks in front of the window at his favorite coffeeshop. This vintage Koga Miyata is  maintained very well, with fresh lubricants and perfectly lined up gears it’s a smooth racing devil that you pay nicely for second hand.

    Speeds and actions:
    Three speeds. Departures from slow, medium to fast getaways. Arrivals from slow stops with gently squeaking handbrakes to heavy stuttering skids.

    Five perspectives:
    1. Onboard Front: captures the whirring tire and surface sound.
    2. Onboard Pedal: nice overall combination of pedaling, crank creaks, chain rattle, tire and surface sounds.
    3. Onboard Rear: close up sound of the rear axle, with chain, sprocket and switching of gear.
    4. Tracking shot: mono recording of the passby, keeping the bike in focus while passing by.
    5. Static XY shot: stereo recording of the passby that emphasizes speed.

    Overview of perspectives and mic placement:

    Onboard recordings are 2-3 minutes long depending on speed. Higher speeds > shorter duration.
    All 3 onboard mics are edited in sync with one another to make layering easy.
    All Passbys, Arrivals and Departures move from Left to Right.

    Metadata & Markers:

    FREE UPDATE to City Bicycles: now conforms to UCS with new metadata to quickly find your sounds.

    Because we know how important metadata is for your sound libraries we have created a consistent and intuitive description method that adheres to the Universal Category System. This allows you to find the sound you need easily, whether you work in a database like Soundminer/Basehead/PT Workspace work, or a Exporer/Finder window. We made a video that helps you navigate the library ans find your best bicycle sounds faster and easier.

    CategoryFull
    A quick way to filter out sounds you don’t need: like handling sounds or vice versa bicycle onboards.

    UserCategory
    Fastest way to find the type of action you need for all bicycles. Passby needed, just click and voila.

    OpenTier

    Once you’ve selected the bike you can open up OpenTier and audition and select the perspective you want to use.

    Scene &  Performer
    This field contains the type of bicycle or other sound. So you can find the bike you like fast.

    iXMLTrackLayout
    This is a neat little identifier you will find in the Waveform displays and you can see in a glance what Listening position you are.

    MicPerspective

    We have another way to find perspectives but it is more limited to distance to the recorded subject.
    So passbys are MED – EXT and handling are CU – EXT. Exterior? Of course: we recorded everything outside!

    UserComments
    We used this field to create the UserData and give you the minimal set of information about the recording in the filename.

    Additionally, we added Markers to some wave files, so specific sound events are easy to spot in Soundminer and other apps.

    If you have any questions about this, please contact us info@frickandtraa.com!

    Need more?
    The GoodBike library is a part of the ‘City Bicycles – Complete Bundle‘ available here in the A Sound Effect store. It consists of all 4 bicycles and includes additional surfaces and extras ranging from one-off  bicycle passes captured in the city and bounces and rattles. If you buy the complete bundle you get 1 package for free!

    Here’s a handy comparison table:

     

    'City Bicycles'  Sound Library by Frick & Traa
    Responses:

    344 AUDIO:City Bicycles has a plethora of content, for a great price. The perfect balance between a great concept, great presentation and outstanding execution, lands them an almost perfect score of 4.9..

    The Audio Spotlight: City Bicycles is worth getting if you are in need of great sounding and well edited bicycle sounds.

    Watch a video created by Zdravko Djordjevic.

    City Bicycles sound examples

     

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    This library was recorded in different locations. The main one is the woods to record the detail of the mountain bicycles when riding. Other locations were on asphalt roads, to obtain the delicious sound of the wheels and chain spinning and drifting.



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    The library was recorded in mono and stereo depending on the perspective of the rider.

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