Full sound effects list for Ultimate Monsters and Creatures Sound Effect Pack:
Advanced – Beast 1 Charge B.wav
Advanced – Beast 1 Charge C.wav
Advanced – Beast 1 Death A.wav
Advanced – Beast 1 Death B.wav
Advanced – Beast 1 Hurt A.wav
Advanced – Beast 1 Hurt B.wav
Advanced – Beast 1 Hurt C.wav
Advanced – Beast 1 Idle A.wav
Advanced – Beast 1 Idle B.wav
Advanced – Beast 1 Idle C.wav
Advanced – Beast 1 Target Hit A.wav
Advanced – Beast 1 Target Hit B.wav
Advanced – Beast 1 Target Hit C.wav
Advanced – Beast 2 Charge A.wav
Advanced – Beast 2 Charge B.wav
Advanced – Beast 2 Charge C.wav
Advanced – Beast 2 Death A.wav
Advanced – Beast 2 Death B.wav
Advanced – Beast 2 Hurt A.wav
Advanced – Beast 2 Hurt B.wav
Advanced – Beast 2 Hurt C.wav
Advanced – Beast 2 Idle A.wav
Advanced – Beast 2 Idle B.wav
Advanced – Beast 2 Idle C.wav
Advanced – Beast 2 Target Hit A.wav
Advanced – Beast 2 Target Hit B.wav
Advanced – Beast 2 Target Hit C.wav
Advanced – Beast 3 Charge A.wav
Advanced – Beast 3 Charge B.wav
Advanced – Beast 3 Charge C.wav
Advanced – Beast 3 Death A.wav
Advanced – Beast 3 Death B.wav
Advanced – Beast 3 Hurt A.wav
Advanced – Beast 3 Hurt B.wav
Advanced – Beast 3 Hurt C.wav
Advanced – Beast 3 Idle A.wav
Advanced – Beast 3 Idle B.wav
Advanced – Beast 3 Idle C.wav
Advanced – Beast 3 Target Hit A.wav
Advanced – Beast 3 Target Hit B.wav
Advanced – Beast 3 Target Hit C.wav
Advanced – Creature 1 Charge A.wav
Advanced – Creature 1 Charge B.wav
Advanced – Creature 1 Charge C.wav
Advanced – Creature 1 Death A.wav
Advanced – Creature 1 Death B.wav
Advanced – Creature 1 Hurt A.wav
Advanced – Creature 1 Hurt B.wav
Advanced – Creature 1 Hurt C.wav
Advanced – Creature 1 Idle A.wav
Advanced – Creature 1 Idle B.wav
Advanced – Creature 1 Idle C.wav
Advanced – Creature 1 Target Hit A.wav
Advanced – Creature 1 Target Hit B.wav
Advanced – Creature 1 Target Hit C.wav
Advanced – Creature 2 Charge A.wav
Advanced – Creature 2 Charge B.wav
Advanced – Creature 2 Charge C.wav
Advanced – Creature 2 Death A.wav
Advanced – Creature 2 Death B.wav
Advanced – Creature 2 Hurt A.wav
Advanced – Creature 2 Hurt B.wav
Advanced – Creature 2 Hurt C.wav
Advanced – Creature 2 Idle A.wav
Advanced – Creature 2 Idle B.wav
Advanced – Creature 2 Idle C.wav
Advanced – Creature 2 Target Hit A.wav
Advanced – Creature 2 Target Hit B.wav
Advanced – Creature 2 Target Hit C.wav
Advanced – Creature 3 Charge A.wav
Advanced – Creature 3 Charge B.wav
Advanced – Creature 3 Charge C.wav
Advanced – Creature 3 Death A.wav
Advanced – Creature 3 Death B.wav
Advanced – Creature 3 Hurt A.wav
Advanced – Creature 3 Hurt B.wav
Advanced – Creature 3 Hurt C.wav
Advanced – Creature 3 Idle A.wav
Advanced – Creature 3 Idle B.wav
Advanced – Creature 3 Idle C.wav
Advanced – Creature 3 Target Hit A.wav
Advanced – Creature 3 Target Hit B.wav
Advanced – Creature 3 Target Hit C.wav
Advanced – Flying Monster 1 Charge A.wav
Advanced – Flying Monster 1 Charge B.wav
Advanced – Flying Monster 1 Charge C.wav
Advanced – Flying Monster 1 Death A.wav
Advanced – Flying Monster 1 Death B.wav
Advanced – Flying Monster 1 Hurt A.wav
Advanced – Flying Monster 1 Hurt B.wav
Advanced – Flying Monster 1 Hurt C.wav
Advanced – Flying Monster 1 Idle A.wav
Advanced – Flying Monster 1 Idle B.wav
Advanced – Flying Monster 1 Idle C.wav
Advanced – Flying Monster 1 Target Hit A.wav
Advanced – Flying Monster 1 Target Hit B.wav
Advanced – Flying Monster 1 Target Hit C.wav
Advanced – Flying Monster 2 Charge A.wav
Advanced – Flying Monster 2 Charge B.wav
Advanced – Flying Monster 2 Charge C.wav
Advanced – Flying Monster 2 Death A.wav
Advanced – Flying Monster 2 Death B.wav
Advanced – Flying Monster 2 Hurt A.wav
Advanced – Flying Monster 2 Hurt B.wav
Advanced – Flying Monster 2 Hurt C.wav
Advanced – Flying Monster 2 Idle A.wav
Advanced – Flying Monster 2 Idle B.wav
Advanced – Flying Monster 2 Idle C.wav
Advanced – Flying Monster 2 Target Hit A.wav
Advanced – Flying Monster 2 Target Hit B.wav
Advanced – Flying Monster 2 Target Hit C.wav
Advanced – Humanoid 1 Charge A.wav
Advanced – Humanoid 1 Charge B.wav
Advanced – Humanoid 1 Charge C.wav
Advanced – Humanoid 1 Death A.wav
Advanced – Humanoid 1 Death B.wav
Advanced – Humanoid 1 Hurt A.wav
Advanced – Humanoid 1 Hurt B.wav
Advanced – Humanoid 1 Hurt C.wav
Advanced – Humanoid 1 Idle A.wav
Advanced – Humanoid 1 Idle B.wav
Advanced – Humanoid 1 Idle C.wav
Advanced – Humanoid 1 Target Hit A.wav
Advanced – Humanoid 1 Target Hit B.wav
Advanced – Humanoid 1 Target Hit C.wav
Advanced – Humanoid 2 Charge A.wav
Advanced – Humanoid 2 Charge B.wav
Advanced – Humanoid 2 Charge C.wav
Advanced – Humanoid 2 Death A.wav
Advanced – Humanoid 2 Death B.wav
Advanced – Humanoid 2 Hurt A.wav
Advanced – Humanoid 2 Hurt B.wav
Advanced – Humanoid 2 Hurt C.wav
Advanced – Humanoid 2 Idle A.wav
Advanced – Humanoid 2 Idle B.wav
Advanced – Humanoid 2 Idle C.wav
Advanced – Humanoid 2 Target Hit A.wav
Advanced – Humanoid 2 Target Hit B.wav
Advanced – Humanoid 2 Target Hit C.wav
Advanced – Humanoid 3 Charge A.wav
Advanced – Humanoid 3 Charge B.wav
Advanced – Humanoid 3 Charge C.wav
Advanced – Humanoid 3 Death A.wav
Advanced – Humanoid 3 Death B.wav
Advanced – Humanoid 3 Hurt A.wav
Advanced – Humanoid 3 Hurt B.wav
Advanced – Humanoid 3 Hurt C.wav
Advanced – Humanoid 3 Idle A.wav
Advanced – Humanoid 3 Idle B.wav
Advanced – Humanoid 3 Idle C.wav
Advanced – Humanoid 3 Target Hit A.wav
Advanced – Humanoid 3 Target Hit B.wav
Advanced – Humanoid 3 Target Hit C.wav
Advanced – Humanoid 4 Charge A.wav
Advanced – Humanoid 4 Charge B.wav
Advanced – Humanoid 4 Charge C.wav
Advanced – Humanoid 4 Death A.wav
Advanced – Humanoid 4 Death B.wav
Advanced – Humanoid 4 Hurt A.wav
Advanced – Humanoid 4 Hurt B.wav
Advanced – Humanoid 4 Hurt C.wav
Advanced – Humanoid 4 Idle A.wav
Advanced – Humanoid 4 Idle B.wav
Advanced – Humanoid 4 Idle C.wav
Advanced – Humanoid 4 Target Hit A.wav
Advanced – Humanoid 4 Target Hit B.wav
Advanced – Humanoid 4 Target Hit C.wav
Advanced – Small Beast 1 Charge A.wav
Advanced – Small Beast 1 Charge B.wav
Advanced – Small Beast 1 Charge C.wav
Advanced – Small Beast 1 Death A.wav
Advanced – Small Beast 1 Death B.wav
Advanced – Small Beast 1 Hurt A.wav
Advanced – Small Beast 1 Hurt B.wav
Advanced – Small Beast 1 Hurt C.wav
Advanced – Small Beast 1 Idle A.wav
Advanced – Small Beast 1 Idle B.wav
Advanced – Small Beast 1 Idle C.wav
Advanced – Small Beast 1 Target Hit A.wav
Advanced – Small Beast 1 Target Hit B.wav
Advanced – Small Beast 1 Target Hit C.wav
Basic – Beast 1 Charge A.wav
Basic – Beast 1 Charge B.wav
Basic – Beast 1 Death.wav
Basic – Beast 1 Hurt A.wav
Basic – Beast 1 Hurt B.wav
Basic – Beast 1 Idle A.wav
Basic – Beast 1 Idle B.wav
Basic – Beast 1 Target Hit A.wav
Basic – Beast 1 Target Hit B.wav
Basic – Beast 2 Charge A.wav
Basic – Beast 2 Charge B.wav
Basic – Beast 2 Death.wav
Basic – Beast 2 Hurt A.wav
Basic – Beast 2 Hurt B.wav
Basic – Beast 2 Idle A.wav
Basic – Beast 2 Idle B.wav
Basic – Beast 2 Target Hit A.wav
Basic – Beast 2 Target Hit B.wav
Basic – Creature 1 Charge A.wav
Basic – Creature 1 Charge B.wav
Basic – Creature 1 Death.wav
Basic – Creature 1 Hurt A.wav
Basic – Creature 1 Hurt B.wav
Basic – Creature 1 Idle A.wav
Basic – Creature 1 Idle B.wav
Basic – Creature 1 Target Hit A.wav
Basic – Creature 1 Target Hit B.wav
Basic – Creature 2 Charge A.wav
Basic – Creature 2 Charge B.wav
Basic – Creature 2 Death.wav
Basic – Creature 2 Hurt A.wav
Basic – Creature 2 Hurt B.wav
Basic – Creature 2 Idle A.wav
Basic – Creature 2 Idle B.wav
Basic – Creature 2 Target Hit A.wav
Basic – Creature 2 Target Hit B.wav
Basic – Humanoid 1 Charge A.wav
Basic – Humanoid 1 Charge B.wav
Basic – Humanoid 1 Death.wav
Basic – Humanoid 1 Hurt A.wav
Basic – Humanoid 1 Hurt B.wav
Basic – Humanoid 1 Idle A.wav
Basic – Humanoid 1 Idle B.wav
Basic – Humanoid 1 Target Hit A.wav
Basic – Humanoid 1 Target Hit B.wav
Basic – Humanoid 2 Charge A.wav
Basic – Humanoid 2 Charge B.wav
Basic – Humanoid 2 Death.wav
Basic – Humanoid 2 Hurt A.wav
Basic – Humanoid 2 Hurt B.wav
Basic – Humanoid 2 Idle A.wav
Basic – Humanoid 2 Idle B.wav
Basic – Humanoid 2 Target Hit A.wav
Basic – Humanoid 2 Target Hit B.wav
Basic – Paranormal 1 Charge A.wav
Basic – Paranormal 1 Charge B.wav
Basic – Paranormal 1 Death.wav
Basic – Paranormal 1 Hurt A.wav
Basic – Paranormal 1 Hurt B.wav
Basic – Paranormal 1 Idle A.wav
Basic – Paranormal 1 Idle B.wav
Basic – Paranormal 1 Target Hit A.wav
Basic – Paranormal 1 Target Hit B.wav
Heavy Spawn 4.wav
Heavy Spawn 1.wav
Heavy Spawn 2.wav
Heavy Spawn 3.wav
Simple – Beast 1 Charge.wav
Simple – Beast 1 Death.wav
Simple – Beast 1 Hurt.wav
Simple – Beast 1 Idle.wav
Simple – Beast 1 Target Hit.wav
Simple – Beast 2 Charge.wav
Simple – Beast 2 Death.wav
Simple – Beast 2 Hurt.wav
Simple – Beast 2 Idle.wav
Simple – Beast 2 Target Hit.wav
Simple – Creature 1 Charge.wav
Simple – Creature 1 Death.wav
Simple – Creature 1 Hurt.wav
Simple – Creature 1 Idle.wav
Simple – Creature 1 Target Hit.wav
Simple – Creature 2 Charge.wav
Simple – Creature 2 Death.wav
Simple – Creature 2 Hurt.wav
Simple – Creature 2 Idle.wav
Simple – Creature 2 Target Hit.wav
Simple – Creature 3 Charge.wav
Simple – Creature 3 Death.wav
Simple – Creature 3 Hurt.wav
Simple – Creature 3 Idle.wav
Simple – Creature 3 Target Hit.wav
Simple – Flying Monster 1 Charge.wav
Simple – Flying Monster 1 Hurt.wav
Simple – Flying Monster 1 Idle.wav
Simple – Flying Monster 1 Target Hit.wav
Simple – Flying Monster Death.wav
Simple – Humanoid 1 Charge.wav
Simple – Humanoid 1 Death.wav
Simple – Humanoid 1 Hurt.wav
Simple – Humanoid 1 Idle.wav
Simple – Humanoid 1 Target Hit.wav
Simple – Humanoid 2 Charge.wav
Simple – Humanoid 2 Death.wav
Simple – Humanoid 2 Hurt.wav
Simple – Humanoid 2 Idle.wav
Simple – Humanoid 2 Target Hit.wav
Simple – Humanoid 3 Charge.wav
Simple – Humanoid 3 Death.wav
Simple – Humanoid 3 Hurt.wav
Simple – Humanoid 3 Idle.wav
Simple – Humanoid 3 Target Hit.wav
Simple – Paranormal 1 Charge.wav
Simple – Paranormal 1 Death.wav
Simple – Paranormal 1 Hurt.wav
Simple – Paranormal 1 Idle.wav
Simple – Paranormal 1 Target Hit.wav
Spawn 1.wav
Spawn 2.wav
Spawn 3.wav
Spawn 4.wav
Spawn 5.wav
Spawn 6.wav
Spawn 7.wav
XXL Spawn.wav
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