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How to Rise to the Surface in a Flood of Game Audio Applications

By Asbjoern Andersen
How to stand out in game audio

How do you stand out in a crowded field of game audio applicants? In this insightful talk from GameSoundCon, Audio Lead and Airwiggles co-founder Lewis Thompson shares what the hiring process looks like from the inside when outsourcing company Soundcuts hired 3 new sound designers.

Learn how over half of the 250 applicants were ruled out before anyone watched a showreel, why only 21 of them wrote an application email without mistakes, what makes a showreel get watched – and why 77% of the candidates who got an interview were people the team already knew – in his talk below:

Watch the full talk below:

Don’t have an Airwiggles account yet? Here’s why you should join:

  • Connect with over 9000 audio creatives worldwide
  • Get inspired and share ideas & insights with the community
  • Attend AirCon, the gigantic free online audio conference
  • Take part in competitions for chances to win glorious prizes
  • Find online and real-world events & communities
  • Access hundreds of live talk replays in the vault
  • Find job opportunities
  • Download free sounds made by the community

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Supercharge your game audio knowledge and network at GameSoundCon ’26

Want to meet others in game audio? Don’t miss GameSoundCon, taking place October 20-21 – and this year, GameSoundCon is hybrid! You can attend in person in Burbank, CA, or remotely with our online only ticket! Online access gives you real-time access to GameSoundCon sessions, live text chat and more. Both in-person and online attendees can watch sessions they missed for up to 12 months* after GameSoundCon.

Learn more about showreels and game audio jobs

Game Audio ExplainedThe complete guideGame Audio Explained – your guide to making sound for gamesWhat is game audio? Learn how sound is made for games, how to make games sound their best – and how to get started and succeed in game audioRead the full guide here →