
Watch Ultraclocked’s Overwatch sound design highlight below:
An in-depth audiovisual showcase of every weapon and hero ability from Overwatch before the launch of the sequel, Overwatch 2.
This video archives all weapons, all abilities, all ultimates, as well as the quick-melee attacks for every character from Overwatch. This showcase is all about the various weapon and ability animations, sounds, and visual effects.
It took me multiple weeks to finish this project. 7 hours (182 GB) of raw footage was recorded and edited!
0:00 Ana • 0:34 Ashe • 1:23 Baptiste • 2:13 Bastion • 3:08 Brigitte • 3:47 Cassidy • 4:25 D Va • 5:25 Doomfist • 6:12 Echo • 7:05 Genji • 7:50 Hanzo • 8:42 Junkrat • 9:45 Lucio • 10:46 Mei • 11:42 Mercy • 12:43 Moira • 13:59 Orisa • 15:00 Pharah • 15:36 Reaper • 16:22 Reinhardt • 17:06 Roadhog • 17:56 Sigma • 18:53 Soldier: 76 • 19:42 Sombra • 20:49 Symmetra • 22:04 Torbjörn • 23:01 Tracer • 23:37 Widowmaker • 24:32 Winston • 25:16 Wrecking Ball • 26:21 Zarya • 27:09 Zenyatta
How do you design your own sci-fi sound effects?
Find out with these 5 exclusive sound design guides:
While creating his impressive Advanced Propulsion debut SFX library, seasoned sound designer and audio lead Paul Stoughton came across some highly useful source material, from some rather unusual places. Here they are:
Independent sound effects creator Chase Steele from Sound Spark has posted an interesting, in-depth video outlining how a single sample can be transformed into 1000s of sci-fi sounds. As a bonus, he’s generously sharing some of the resulting sounds, and you’ll find a link to those below too!
How do you create outstanding sci-fi UI sounds? Find out in this in-depth guide by sound designer Ruslan Nesteruk, covering everything from conceptualizing, design insights and ideas, to tools and real-life examples.
And not only that: Veteran sound designers Mark Camperell, Jason Cushing and Ivo Ivanov also share their key advice on what makes for great sci-fi UI sound design, their favorite design techniques and go-to tools. Happy designing!
Looking to create the sound of a futuristic – and perhaps alien – spaceship? Sound designers Ruslan Nesteruk and Gleb Bondarenko have spent the last few months researching and working on excellent spaceship sound effects – and now they’ve made the most in-depth spaceship SFX guide I’ve ever seen.
In this exclusive A Sound Effect guide, they share their tips and ideas on how to get this vital sci-fi sound element just right; from the conceptual phase, the sound sources, tools and methods, to designing the actual spaceship sound itself.
How do you create awe-inspiring sci-fi weapon sound effects? That’s something sound designers Ruslan Nesteruk and Gleb Bondarenko have spent countless hours researching, recording and experimenting to discover – for their game audio work, and for their recent sci-fi weapon SFX library, Lethal Energies.
In this in-depth sound design guide for A Sound Effect, they share their insights on the tools, techniques and tricks + the key elements you’ll want to consider when designing your next all-powerful sci-fi weapon sound: