Asbjoern Andersen


Podcasts have transformed how we learn about what’s going on the in the world, and we’re finding even more sound-focused episodes by mainstream podcasts from Gimlet Media and Radiotopia.

In this roundup, you can hear about the importance of sound in UX design, how ringtones for phones have evolved over the years (almost into silence), and go on a strange journey that all started with a poorly-edited track of ambience (thanks to George Hufnagl for the recommendation).

You can also hear about the connections of music and meditation, Frank Preve’s career in the music tech industry, the massive amount of planning that went into the audio mix for the Eagles Super Bowl Parade, an interview with Paula Fairfield about the sound design of Game of Thrones, and a chat with Brian Schmidt about his incredible history in game audio. Happy listening!

Wireframe – Sounds like Good Design

Episode outline: ‘Sound is becoming more important in the world of design, especially as our devices shrink and we become less attached to screens. Wireframe speaks to sound designer Connor Moore and psychoacoustic expert Susan Rogers on the best ways to design for the ear.’

Hear the episode:


 

99% Invisible – Ep 368: All Rings Considered

Episode outline: ‘Before we turned our phones to silent or vibrate, there was a time when everyone had ringtones — when the song your phone played really said something about you. These simple, 15 second melodies were disposable, yet highly personal trinkets. They started with monophonic bleeps and bloops and eventually became actual clips of real songs. And it was all thanks to a man named Vesku-Matti Paananen.’

Hear the episode:
 

The Introvert Entrepreneur – Ep 170: Craig Shepard on Stillness, Music, and Challenging Assumptions

Episode outline: ‘Composer Craig Shepard finds innovative ways to bring our attention to the ordinary through music and stillness. We discuss releasing assumptions and embracing mindfulness. as well as how to build trust through small gestures.

Craig Shepard makes music related to stillness. Growing up in Connecticut, he would go for long walks in the middle of snowy nights, stopping to listen to the sheen of millions of snowflakes hitting the ground. Recent projects include On Foot: Brooklyn, a 91-day, 780-mile walking project in New York, and Trumpet City, a mass outdoor installation that has been realized in Seattle, New York City, and in Zurich and Bern, Switzerland. He directs the Music for Contemplation concert series and organizes Creating Music Together workshops and retreats.’

Hear the episode:
 


Popular on A Sound Effect right now - article continues below:


Trending right now:

  • Spell Variations Vol. 3 brings a fresh wave of magical creativity and sonic variety. This collection dives deep into the mystical realm, offering everything from shimmering chime spells and celestial choirs, to demonic voices that feel torn from the depths of hell, along with earth-based magic, electric spells, powerful invocations, and more.

    Inside, you’ll find 247 sound effects across 27 distinct types of magic, each with multiple variations. As with our previous volumes, these variations ensure each spell feels unique, even when reused throughout different moments in your project.

    Each spell type is neatly organized into individual folders, giving you total flexibility when designing magical scenes, gameplay effects, or transitions. Whether you need a subtle magical aura or a powerful blast, you’ll have the perfect sound at your fingertips.

    All sounds were recorded, edited, and mastered at 192 kHz / 24-bit, delivering high-end quality and broad adaptability. This library is perfect for professional sound designers and creators looking for high-quality, drag-and-drop magical sounds for games, trailers, animations, or any audiovisual production.

    More about the pack
    . Intuitive file naming
    . All you’ll ever need regarding magical sounds [Use them again & again
    . Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter
    campaign, wherever you need to, as much as you want to.
    . Totally mono compatibility
    . All sounds have several variations.
    . Use your imagination and feel free to use any sound for a creature other than the one described, remember that the world of sound is totally subjective.
    . For any questions or problems: khronstudio@gmail.com

    Khron Studio - Spells Variations Vol 3
    18 %
    OFF
  • Animal Sound Effects Animal Hyperrealism Vol III Play Track 1711 sounds included $170

    Animal Hyperrealism Vol III is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1700 individual sounds in 279 files.

    The sounds were recorded in zoos and wildlife centers. The asset list includes but is not limited to: european red deers, monkeys, reindeers, hornbills camels, crickets, tamarins, boars, frogs, red ruffed lemurs, parrots, and many more.

    The content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image.
    Part of the cheats section of the library features samples recorded at 384KHz. For these sounds an additional microphone was employed, specifically the CMPA by Avisoft-Bioacoustics which records up to 200 KHz. This microphone was used to record most of the library but the 384KHz format was preserved only where energy was found beyond 96KHz not to occupy unnecessary disk space.
    All files are delivered as stereo bounce of these for mics, though in some instances an additional couple of CO100K was added to the sides.
    The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.

    Bonus: Two extra libraries included for free:
    This library also includes two additional releases from Mattia Cellotto - for free: Crunch Mode delivers 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust and a selection of frozen goods. The Borax Experiment gets you 158 squishy, gory, slimy and gooey sounds.
  • Animal Sound Effects Collections Animal Hyperrealism Vol II Play Track 2000+ sounds included $170

    Animal Hyperrealism Vol II is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 2000 individual sounds in 283 files.

    The sounds were partly recorded with animals trained for media production, partly recorded in zoos and wildlife centers. The asset list includes but is not limited to: amur leopards, bottlenose dolphins, californian sealions, pacific walruses, red ruffed lemurs, owls, parrots, dwarf little fruit bats, hamsters, guinea pigs and many more.

    The content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image.
    A special section of the library features samples recorded at 384KHz. For these sounds an additional microphone was employed, specifically the CMPA by Avisoft-Bioacoustics which records up to 200 KHz. This microphone was actually used to record most of the library but the 384KHz format was preserved only where energy was found beyond 96KHz not to occupy unnecessary disk space.
    All files are delivered as stereo bounce of these for mics, though in some instances an additional couple of CO100K was added to the sides.
    The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.

    Bonus: Two extra libraries included for free:
    This library also includes two additional releases from Mattia Cellotto - for free: Crunch Mode delivers 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust and a selection of frozen goods. The Borax Experiment gets you 158 squishy, gory, slimy and gooey sounds.
  • Animal Sound Effects Collections Animal Hyperrealism Vol I Play Track 290+ sounds included $170

    Animal Hyperrealism Vol I is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1300 individual sounds in 290 files.

    The sounds were partly recorded with animals trained for media production, partly recorded in zoos and wildlife centers. The asset list includes but is not limited to: african lions, bengal tigers, horses, donkeys, cows, exotic birds, owls, bobcats, pumas, dromedaries, wolves, dogs, geese, lemurs, gibbons and many more.

    All the content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image. All files are delivered as stereo bounce of these four mics, though in some instances an additional couple of CO100K was added to the sides.

    The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.

    Bonus: Two extra libraries included for free:
    This library also includes two additional releases from Mattia Cellotto - for free: Crunch Mode delivers 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust and a selection of frozen goods. The Borax Experiment gets you 158 squishy, gory, slimy and gooey sounds.

Latest releases:

  • Enhance your game with the UI Menu RPG Sound Effects Pack, featuring 174 carefully designed sound effects. Created for high-quality user interface interactions, this pack includes sounds for select, deny, and access actions, perfect for RPGs and other genres. But these versatile effects go beyond just menus—they can be used to elevate action, skills, magic, combat, motion, and more. Whether you’re building intricate gameplay systems or immersive user interfaces, this extensive collection offers the dynamic, rich sounds you need to bring your project to life.

    Features:

    •  174 universal user interface sounds for any type of game
    • High-quality sounds for the most commonly used categories
    • Can be used not only for UI, but perfect for any genre
  • Elevate your game with this Transmission/Glitchy sound effects pack, designed to add a dynamic, futuristic edge to your project. Perfect for enhancing the user experience, these high-quality, glitch-inspired sounds are ideal for creating technical malfunctions, digital disturbances, or sci-fi-themed environments. Whether you’re working on a cyberpunk game, a tech-heavy adventure, or any project in need of glitchy, electronic audio, this pack will help you immerse your audience with compelling, atmospheric effects that bring your digital world to life.

    Features:

    •  Transmissions
    •  Glitches
  • Environments & Ambiences Fantasy Jungle Ambiences Play Track 18 sounds included, 60 mins total $17.99

    Enter the mystical heart of an ancient, otherworldly wilderness with Fantasy Jungle — a curated collection of 18 designed stereo ambience tracks, totaling 1 hour, 31 minutes, and 41 seconds of immersive fantasy jungle soundscapes.

    Each track is a richly textured sonic environment where strange birds call from the treetops, mysterious creatures chirp and chatter in the shadows, and the soothing sounds of flowing water, rustling leaves, and gentle winds form a vivid natural backdrop. This ambience set is ideal for adding depth and life to fantasy worlds, game environments, audio dramas, or creative writing sessions.

    Crafted with care and detail, all files are delivered in high-quality stereo WAV format, with embedded metadata for easy organization and integration into your workflow.

    Product Features:

    ·          18 stereo WAV files

    ·          Total runtime: 1:31:41

    ·          Fantasy wildlife & jungle ambience – strange birds, unknown creatures, wind, and water

    ·          Metadata embedded for seamless library management

    ·          Loopable-friendly for continuous playback

    ·          Perfect for RPGs, games, film, podcasting, and immersive storytelling

    Let Fantasy Jungle breathe life into your magical worlds — where every chirp, breeze, and ripple tells a story beyond the veil of the ordinary.

  • Household Sound Effects Extra Coins Play Track 179 sounds included, 24 mins total $9.99

    EXTRA COINS – is an auxiliary sound library containing 179 unique sound effect files of real metal coins. From spare change and coin sacks to individual coins being handled and dropped. Whether it’s metallic clanking and ringing or the old familiar sound of a hand full of coins you’re looking for; This Extra sound effects library will help supplement any of your coin money needs, for your next project. Extra Coins comes in at over 24 minutes and was recorded at 192kHz / 32bit using an ultrasonic microphone. All of our libraries comply with the Universal Category System naming convention standard, allowing for accurate and easy granular searches.

    50 %
    OFF
  • All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.

Need specific sound effects? Try a search below:


The Listening Podcast – Listening with Francis Preve

Episode outline: ‘With a career that includes designing sounds for Ableton, Dave Smith, Korg, Roland, and Xfer, plus serving as Technology Editor for Beatportal.com, Francis Preve has carved a niche as one of the tech industry’s most in-demand sound designers. His work as a college professor in Austin, Texas, provides additional insight into how musicians of all skill levels interface with synthesizers, while his career as a technology journalist gives him a deeper appreciation of great product design and development.

Over the years, Preve’s musical output has included remixes for Dragonette, Orbital, Gabriel & Dresden, Sander Kleinenberg, and Dave Seaman. His original productions include collaborations like “Yin/Yang” with Wolfgang Gartner, “Glow Ballz” with Matt Lange, and “Get Down” with John Acquaviva & Olivier Giacomotto. He is also the founder of Symplesound, a soundware company focused on creating intuitive instruments and presets.

In 2017, Preve introduced his Scapes artform—entirely synthesized recreations of field recordings—which got the attention of the immersive sound design industry. He has presented and/or moderated panels on sound, synthesis, and production at conferences including SXSW, MacWorld, O’Reilly, and Project BBQ.’

Hear the episode:
 
Reply All – Ep 147: The Woman in the Air Conditioner

Episode outline: ‘Halen had just moved in to his apartment when one night he hears footsteps coming into his room. Alex investigates.’

Hear the episode:


 

Sound Design Live – Sound system design for the Eagles Super Bowl Parade

Episode outline: ‘In this episode of Sound Design Live I talk with Chris Leonard who is Director of Audio at IMS Technology Services. We discuss his sound system design and mix for the largest public event ever in Philadelphia covering 1 mile for the Eagles Super Bowl Parade, dealing with wide dynamic energy coming through a podium mic, and how to build relationships and get more work with Project Managers.’

Hear the episode:
 

Gold Derby – Paula Fairfield (‘Game of Thrones’ sound designer): ‘It was a huge ride’!

Episode outline: ‘Paula Fairfield (‘Game of Thrones’ sound designer) chats with Gold Derby editor Matt Noble: ‘It was a huge ride’ on the backs of dragons!’

Hear the episode:


Paula Fairfield ('Game of Thrones' sound designer): 'It was a huge ride'! | GOLD DERBY


 

Nick Murray – Brian Schmidt Interview – GameSoundCon & Video Game Composer/Sound Designer/Audio Director:

Episode outline: ‘In this interview, I spoke with Brian Schmidt on all things game audio & music. If you’re interested in making music for video games, this is the interview to watch as we go over everything! Well, we at least scratch the surface!

Brian Schmidt is the founder and creator of GameSoundCon. The 2008 recipient of the Game Audio Network Guild’s Lifetime Achievement Award, Brian has been creating game music, sounds and cutting edge game sound technology since 1987. With a credit list of over 130 games and a client list including Zynga, Sony, Electronic Arts, Capcom, Sega, Microsoft, Data East, Namco, SounDelux and many others.’

Hear the episode:

https://www.youtube.com/watch?v=CNr1eC7dp04

 

 

Please share this:


 



 
 
THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • Spell Variations Vol. 3 brings a fresh wave of magical creativity and sonic variety. This collection dives deep into the mystical realm, offering everything from shimmering chime spells and celestial choirs, to demonic voices that feel torn from the depths of hell, along with earth-based magic, electric spells, powerful invocations, and more.

    Inside, you’ll find 247 sound effects across 27 distinct types of magic, each with multiple variations. As with our previous volumes, these variations ensure each spell feels unique, even when reused throughout different moments in your project.

    Each spell type is neatly organized into individual folders, giving you total flexibility when designing magical scenes, gameplay effects, or transitions. Whether you need a subtle magical aura or a powerful blast, you’ll have the perfect sound at your fingertips.

    All sounds were recorded, edited, and mastered at 192 kHz / 24-bit, delivering high-end quality and broad adaptability. This library is perfect for professional sound designers and creators looking for high-quality, drag-and-drop magical sounds for games, trailers, animations, or any audiovisual production.

    More about the pack
    . Intuitive file naming
    . All you’ll ever need regarding magical sounds [Use them again & again
    . Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter
    campaign, wherever you need to, as much as you want to.
    . Totally mono compatibility
    . All sounds have several variations.
    . Use your imagination and feel free to use any sound for a creature other than the one described, remember that the world of sound is totally subjective.
    . For any questions or problems: khronstudio@gmail.com

    Khron Studio - Spells Variations Vol 3
    18 %
    OFF
  • 100+ Toys, 1500+ Designed Sounds – From Childhood Playthings to Cinematic Gold. TOYED has it all.

    Think You Don’t Need a Library of Toys? Think Again.

    This release might just change your mind—and blow your mind at the same time! TOYED is an exclusive sound library from the Founder of SoundMorph, Jason Cushing. With a 25-year career spanning AAA games, anime, cartoons, and film, Jason has designed for Electronic Arts, BioWare, and Epic Games, contributing to titles like the Mass Effect Trilogy, Skate Trilogy, and Unreal Engine’s weapon sound design. His deep expertise in cinematic sound design, UI creation, ambient textures, and weapons makes TOYED a versatile, high-end collection of professionally crafted sounds.
    Jason’s meticulous approach to field recording and sound selection ensures that this library isn’t just about capturing toy sounds—it’s about unlocking rich, unique sonic textures that are ideal for games, film, animation, and futuristic sound design. With contributions from longtime SoundMorph sound designers Andrew Pals, Tibo Csuko, and Vincent Fliniaux (GORE 2, WATER, Robotic Lifeforms 2), TOYED is built to deliver exceptional quality and usability across multiple production styles.

    88 %
    OFF
  • Destruction & Impact Sounds Cataclysm Play Track 1482 sounds included $195

    Cataclysm is a vast collection of recorded, synthesized and designed sounds created to support important destructive moments and add a stronger sense of extreme consequence to any sound.

    The recorded section of library features elements such as flash powder explosions, propane cannon blasts and artillery cannons recorded in unique natural environments with violent transients and lush, long and varied tails. It also features falling trees, forge burners, large trebuchet wood groans, rock smashes as well as more ordinary items recorded and designed to feel like an over the top version of themselves such as vacuum cleaner suctions, metal vase holders, ground pounders and more.

    The synthesized section of the library features equally rich textures in the form of explosion sweeteners, other-worldly environmental reflections, scorching energy risers and more.

    Finally, recorded and synthesized content was employed to develop the designed section, where the hyperrealism of the recordings meets the clean yet aggressive textures of the synthesized section in catastrophic assets themed around the library’s title.

    Bonus: Two extra libraries included for free:
    This library also includes two additional releases from Mattia Cellotto - for free: Crunch Mode delivers 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust and a selection of frozen goods. The Borax Experiment gets you 158 squishy, gory, slimy and gooey sounds.
Explore the full, unique collection here

Latest sound effects libraries:
 
  • Enhance your game with the UI Menu RPG Sound Effects Pack, featuring 174 carefully designed sound effects. Created for high-quality user interface interactions, this pack includes sounds for select, deny, and access actions, perfect for RPGs and other genres. But these versatile effects go beyond just menus—they can be used to elevate action, skills, magic, combat, motion, and more. Whether you’re building intricate gameplay systems or immersive user interfaces, this extensive collection offers the dynamic, rich sounds you need to bring your project to life.

    Features:

    •  174 universal user interface sounds for any type of game
    • High-quality sounds for the most commonly used categories
    • Can be used not only for UI, but perfect for any genre
  • Elevate your game with this Transmission/Glitchy sound effects pack, designed to add a dynamic, futuristic edge to your project. Perfect for enhancing the user experience, these high-quality, glitch-inspired sounds are ideal for creating technical malfunctions, digital disturbances, or sci-fi-themed environments. Whether you’re working on a cyberpunk game, a tech-heavy adventure, or any project in need of glitchy, electronic audio, this pack will help you immerse your audience with compelling, atmospheric effects that bring your digital world to life.

    Features:

    •  Transmissions
    •  Glitches
  • Environments & Ambiences Fantasy Jungle Ambiences Play Track 18 sounds included, 60 mins total $17.99

    Enter the mystical heart of an ancient, otherworldly wilderness with Fantasy Jungle — a curated collection of 18 designed stereo ambience tracks, totaling 1 hour, 31 minutes, and 41 seconds of immersive fantasy jungle soundscapes.

    Each track is a richly textured sonic environment where strange birds call from the treetops, mysterious creatures chirp and chatter in the shadows, and the soothing sounds of flowing water, rustling leaves, and gentle winds form a vivid natural backdrop. This ambience set is ideal for adding depth and life to fantasy worlds, game environments, audio dramas, or creative writing sessions.

    Crafted with care and detail, all files are delivered in high-quality stereo WAV format, with embedded metadata for easy organization and integration into your workflow.

    Product Features:

    ·          18 stereo WAV files

    ·          Total runtime: 1:31:41

    ·          Fantasy wildlife & jungle ambience – strange birds, unknown creatures, wind, and water

    ·          Metadata embedded for seamless library management

    ·          Loopable-friendly for continuous playback

    ·          Perfect for RPGs, games, film, podcasting, and immersive storytelling

    Let Fantasy Jungle breathe life into your magical worlds — where every chirp, breeze, and ripple tells a story beyond the veil of the ordinary.

  • Household Sound Effects Extra Coins Play Track 179 sounds included, 24 mins total $9.99

    EXTRA COINS – is an auxiliary sound library containing 179 unique sound effect files of real metal coins. From spare change and coin sacks to individual coins being handled and dropped. Whether it’s metallic clanking and ringing or the old familiar sound of a hand full of coins you’re looking for; This Extra sound effects library will help supplement any of your coin money needs, for your next project. Extra Coins comes in at over 24 minutes and was recorded at 192kHz / 32bit using an ultrasonic microphone. All of our libraries comply with the Universal Category System naming convention standard, allowing for accurate and easy granular searches.

    50 %
    OFF
  • All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.


   

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