Asbjoern Andersen


Podcasts have transformed how we learn about what’s going on the in the world, and we’re finding even more sound-focused episodes by mainstream podcasts from Gimlet Media and Radiotopia.

In this roundup, you can hear about the importance of sound in UX design, how ringtones for phones have evolved over the years (almost into silence), and go on a strange journey that all started with a poorly-edited track of ambience (thanks to George Hufnagl for the recommendation).

You can also hear about the connections of music and meditation, Frank Preve’s career in the music tech industry, the massive amount of planning that went into the audio mix for the Eagles Super Bowl Parade, an interview with Paula Fairfield about the sound design of Game of Thrones, and a chat with Brian Schmidt about his incredible history in game audio. Happy listening!

Wireframe – Sounds like Good Design

Episode outline: ‘Sound is becoming more important in the world of design, especially as our devices shrink and we become less attached to screens. Wireframe speaks to sound designer Connor Moore and psychoacoustic expert Susan Rogers on the best ways to design for the ear.’

Hear the episode:


 

99% Invisible – Ep 368: All Rings Considered

Episode outline: ‘Before we turned our phones to silent or vibrate, there was a time when everyone had ringtones — when the song your phone played really said something about you. These simple, 15 second melodies were disposable, yet highly personal trinkets. They started with monophonic bleeps and bloops and eventually became actual clips of real songs. And it was all thanks to a man named Vesku-Matti Paananen.’

Hear the episode:
 

The Introvert Entrepreneur – Ep 170: Craig Shepard on Stillness, Music, and Challenging Assumptions

Episode outline: ‘Composer Craig Shepard finds innovative ways to bring our attention to the ordinary through music and stillness. We discuss releasing assumptions and embracing mindfulness. as well as how to build trust through small gestures.

Craig Shepard makes music related to stillness. Growing up in Connecticut, he would go for long walks in the middle of snowy nights, stopping to listen to the sheen of millions of snowflakes hitting the ground. Recent projects include On Foot: Brooklyn, a 91-day, 780-mile walking project in New York, and Trumpet City, a mass outdoor installation that has been realized in Seattle, New York City, and in Zurich and Bern, Switzerland. He directs the Music for Contemplation concert series and organizes Creating Music Together workshops and retreats.’

Hear the episode:
 

 

Popular on A Sound Effect right now - article continues below:

 

Latest releases:  
  • Foley CashMoney Play Track 105 sounds included $24 $14.40

    CashMoney is a detailed collection of 105 sounds created by recording stacks of fresh paper banknotes and metal coins.

    CashMoney includes a wide variety of money based activities, from counting and shuffling paper banknotes, to handling, counting and spinning various metal coins, on surfaces, in hands and in boxes. There is also a section of designed sounds, representing a fast bank note counting machine.

    This collection is divided into 3 folders, according to the type of cash:

    • Coins: 68
    • Banknotes: 23
    • Designed Note Counter: 14

    All sounds were recorded or designed, and edited at 24 Bit / 96 kHz, with embedded meta data and accompanying spreadsheets.

    40 %
    OFF
    Ends 1576796399
    Add to cart
  • Destruction & Impact Hardwork Play Track 237 sounds included, 26 mins total $28.99 $23.99

    Who doesn’t recognize the sounds of construction work and the toughest duties ever known to humankind. Drilling, hammering, building and constructing. (Swearing not included). Packed with 237 different sounds to immerse you audience in the true hardwork day to day

    Recorded with

    Sound Devices 633
    Rode NTG3
    Rode NT4
    Seymour Duncan SCR-1

    17 %
    OFF
    Ends 1576796399
    Add to cart
  • Weapons Weapon Mech & Reload Sounds Play Track 800+ sounds included $80

    Weapon Mech & Reload Sounds is a sfx library recorded for police / military related film or video games. Recorded at 24/96,(real guns and soft/air guns) with 3 microphones (omni, cardioid and shotgun), you can use one sound or mix the 3 layers together for more impact!

    Key Features:

    Library ships in 96kHz, 24bit
    408 files, more than 800 sounds
    Effective workflow: well-grounded Soundminer Metadata
    Add to cart
  • Foley Lethal Blow Play Track 983 sounds included $49.99 $34.99

    Lethal Blow is a collection of high quality fight sound effect. It features 925 sound effects; 600 source recording and 325 designed sound effects. It comes loaded with all sorts of sounds – from simple punches to multi-layerd crunchy blows and and meaty hits.
    All source sounds ware recorded with top tier microphones; Sennheiser MKH8040 and MKH8060 at 192kHz/24Bit with a Sound Devices recorder.

    Collection consists of two main categories:

    DESIGNED 96/24 (325 SFX)

    Bone Breaks – Crunchy breaks, snaps and tears.
    Grabs, throws and blacks.
    Bright Punches – Punches with meaty bottom and pronounces “beef slap” transients.
    Crunch Punches – Punches layered with bone breaks and cracks .
    Dark punches – Punches with more of a deep, organic, thump-y sound.
    Rips and tears – Fatality-like, gory tears.
    Simple Punches – Organic sounding, deep punches that consist of only few layers (compared to other punches).
    Punches “Xtra” – Punches without Arm movement/scuffle/whoosh – just a hit that you can layer with your own woos/scuffle
    Skull crashes – Gory, slimy skull crashes and splits
    Swooshes, whooshes snd scuffles.

    SOURCE CONSTRUCTION-KIT 192/24 (600 SFX)

    Scuffles, arm movements and whooshes – Cotton, denim and nylon.
    Snaps – Leak snaps
    Flesh drops – Dropped oranges
    Cotton transients – Cotton hoodie hit with a soft drum mallet
    Real chest punches – Closed fist
    Meaty punches – Beefy, organic punches (punching beef steaks).
    Lettuce punches and smacks – Deep, wet lettuce punches plus exaggerated transient sounds.
    Real chest smacks – Open fist
    Meat movement – gory, slimy, beef movements.
    Meat Slaps – Beef steaks dropped on a tile floor with pronounced transients
    Small crack – cracking eggshells
    Bell pepper rips – Tearing, ripping apart Bell peppers for crunchy snaps and cracks
    Whooshes and swooshes – Airy whooshes
    Fabric Movement – random, cotton cloth whooshes and multiple swishes.

    325 designed sound effects will get you started right away and save a lot of time when cutting fight scenes.
    600 high quality source recordings will allow you to design all kinds of punches, bone brakes and gore sound effects from scratch, exactly to your taste.

    All sound effects are highly tweakable. You can fine-tune them to your liking; pitch them up/down to remove/add weight whilst retaining details and clarity.

    Download includes:
    96-192KHZ 24BIT version (925 SFX/562MB)
    44.1KHZ 16BIT version for Unreal Engine (925 SFX/264MB)
    192KHZ 24BIT BONUS source recordings (58 SFX/30MB)
    RECORDED WITH: Sound Devices MixPre 6 + Sennheiser MKH8040 + Sennheiser MKH8060
    EDITED AND MASTERED WITH: RX, Pro Tools, Brufri, DMGAudio, Sonnox, Fabfilter

    30 %
    OFF
    Ends 1576709999
    Add to cart
  • Game Audio Packs & Bundles Electro-Mechanics Toolkit 2 Play Track 860+ sounds included $67 $53.60

    The “Electro-Mechanics ToolKit 2” Sound Effects Library features a wide range of versatile electro-mechanic motors, engines, tools and toys.
    All waiting to be cut up, layered, edited and mangled with FX to become spaceship engines, robot movements, sci fi doors, weapon mechanics.
    This library is not meant to be a comprehensive tools library but rather a composite toolkit to bring futuristic electro-mechanic machines, devices, weapons, vehicles, … sonically to life.
    All cleaned and edited for direct use in your upcoming projects.

    All sounds have embedded BWF Metadata.

    Categories:

    Air Compressor • Angle Grinder • Band Saw • Belt Sander • Bowling Alley Machinery • Buffing Machine • Turning Lathe • Buzz Saw • Chop Saw • Doors & Shutters • Electric Drill • Electric Screwdriver • Electric Wood Plane • Evacuator • Film Projector • Fine Blanking Tool • Fretsaw • Grinding Lathe • Hand Blender & Mixer • Hoist Industrial • Industrial Vacuum Cleaner • Jigsaw • Mechanic Toys • Metal Saw • Milling Machine • Stationary Drill • Strimmer • Toy Helicopter

    20 %
    OFF
    Ends 1576623599
    Add to cart


Need specific sound effects? Try a search below:
 

The Listening Podcast – Listening with Francis Preve

Episode outline: ‘With a career that includes designing sounds for Ableton, Dave Smith, Korg, Roland, and Xfer, plus serving as Technology Editor for Beatportal.com, Francis Preve has carved a niche as one of the tech industry’s most in-demand sound designers. His work as a college professor in Austin, Texas, provides additional insight into how musicians of all skill levels interface with synthesizers, while his career as a technology journalist gives him a deeper appreciation of great product design and development.

Over the years, Preve’s musical output has included remixes for Dragonette, Orbital, Gabriel & Dresden, Sander Kleinenberg, and Dave Seaman. His original productions include collaborations like “Yin/Yang” with Wolfgang Gartner, “Glow Ballz” with Matt Lange, and “Get Down” with John Acquaviva & Olivier Giacomotto. He is also the founder of Symplesound, a soundware company focused on creating intuitive instruments and presets.

In 2017, Preve introduced his Scapes artform—entirely synthesized recreations of field recordings—which got the attention of the immersive sound design industry. He has presented and/or moderated panels on sound, synthesis, and production at conferences including SXSW, MacWorld, O’Reilly, and Project BBQ.’

Hear the episode:
 
Reply All – Ep 147: The Woman in the Air Conditioner

Episode outline: ‘Halen had just moved in to his apartment when one night he hears footsteps coming into his room. Alex investigates.’

Hear the episode:


 

Sound Design Live – Sound system design for the Eagles Super Bowl Parade

Episode outline: ‘In this episode of Sound Design Live I talk with Chris Leonard who is Director of Audio at IMS Technology Services. We discuss his sound system design and mix for the largest public event ever in Philadelphia covering 1 mile for the Eagles Super Bowl Parade, dealing with wide dynamic energy coming through a podium mic, and how to build relationships and get more work with Project Managers.’

Hear the episode:
 

Gold Derby – Paula Fairfield (‘Game of Thrones’ sound designer): ‘It was a huge ride’!

Episode outline: ‘Paula Fairfield (‘Game of Thrones’ sound designer) chats with Gold Derby editor Matt Noble: ‘It was a huge ride’ on the backs of dragons!’

Hear the episode:
Video Thumbnail
 

Nick Murray – Brian Schmidt Interview – GameSoundCon & Video Game Composer/Sound Designer/Audio Director:

Episode outline: ‘In this interview, I spoke with Brian Schmidt on all things game audio & music. If you’re interested in making music for video games, this is the interview to watch as we go over everything! Well, we at least scratch the surface!

Brian Schmidt is the founder and creator of GameSoundCon. The 2008 recipient of the Game Audio Network Guild’s Lifetime Achievement Award, Brian has been creating game music, sounds and cutting edge game sound technology since 1987. With a credit list of over 130 games and a client list including Zynga, Sony, Electronic Arts, Capcom, Sega, Microsoft, Data East, Namco, SounDelux and many others.’

Hear the episode:
Video Thumbnail
 

 

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THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:
 
 
  • Foley Lethal Blow Play Track 983 sounds included $49.99 $34.99

    Lethal Blow is a collection of high quality fight sound effect. It features 925 sound effects; 600 source recording and 325 designed sound effects. It comes loaded with all sorts of sounds – from simple punches to multi-layerd crunchy blows and and meaty hits.
    All source sounds ware recorded with top tier microphones; Sennheiser MKH8040 and MKH8060 at 192kHz/24Bit with a Sound Devices recorder.

    Collection consists of two main categories:

    DESIGNED 96/24 (325 SFX)

    Bone Breaks – Crunchy breaks, snaps and tears.
    Grabs, throws and blacks.
    Bright Punches – Punches with meaty bottom and pronounces “beef slap” transients.
    Crunch Punches – Punches layered with bone breaks and cracks .
    Dark punches – Punches with more of a deep, organic, thump-y sound.
    Rips and tears – Fatality-like, gory tears.
    Simple Punches – Organic sounding, deep punches that consist of only few layers (compared to other punches).
    Punches “Xtra” – Punches without Arm movement/scuffle/whoosh – just a hit that you can layer with your own woos/scuffle
    Skull crashes – Gory, slimy skull crashes and splits
    Swooshes, whooshes snd scuffles.

    SOURCE CONSTRUCTION-KIT 192/24 (600 SFX)

    Scuffles, arm movements and whooshes – Cotton, denim and nylon.
    Snaps – Leak snaps
    Flesh drops – Dropped oranges
    Cotton transients – Cotton hoodie hit with a soft drum mallet
    Real chest punches – Closed fist
    Meaty punches – Beefy, organic punches (punching beef steaks).
    Lettuce punches and smacks – Deep, wet lettuce punches plus exaggerated transient sounds.
    Real chest smacks – Open fist
    Meat movement – gory, slimy, beef movements.
    Meat Slaps – Beef steaks dropped on a tile floor with pronounced transients
    Small crack – cracking eggshells
    Bell pepper rips – Tearing, ripping apart Bell peppers for crunchy snaps and cracks
    Whooshes and swooshes – Airy whooshes
    Fabric Movement – random, cotton cloth whooshes and multiple swishes.

    325 designed sound effects will get you started right away and save a lot of time when cutting fight scenes.
    600 high quality source recordings will allow you to design all kinds of punches, bone brakes and gore sound effects from scratch, exactly to your taste.

    All sound effects are highly tweakable. You can fine-tune them to your liking; pitch them up/down to remove/add weight whilst retaining details and clarity.

    Download includes:
    96-192KHZ 24BIT version (925 SFX/562MB)
    44.1KHZ 16BIT version for Unreal Engine (925 SFX/264MB)
    192KHZ 24BIT BONUS source recordings (58 SFX/30MB)
    RECORDED WITH: Sound Devices MixPre 6 + Sennheiser MKH8040 + Sennheiser MKH8060
    EDITED AND MASTERED WITH: RX, Pro Tools, Brufri, DMGAudio, Sonnox, Fabfilter

    30 %
    OFF
    Ends 1576709999
    Add to cart
  • City Life Christmas Play Track 165+ sounds included $17.40

    Christmas time. The time of the year everybody calms down and settles. The period is also dominated by a lot of festivities, shopping and winter actions.
    To bring you the christmas cheer, this library includes a broad variety of musical instruments, city ambiences, foleys and ready to use scenes.
    Merry christmas!

    Add to cart
  • Quadcopters / Drones Curious Drone-Quadcopter Play Track 60 sounds included, 30 mins total $20

    High quality unprocessed drone/quadcopter recorded using both binaural and mid-side microphone techniques. 4 different types of quadcopters were used in this sound library.

    Gear: Neumann KU-100 binaural dummy head microphone, Schoeps mid-side setup (Schoeps CMC6 MK8, Schoeps, CCM M4, Sound Devices Mix-Pre 6)

    Add to cart
 
Explore the full, unique collection here

Latest sound effects libraries:
 
  • Foley CashMoney Play Track 105 sounds included $24 $14.40

    CashMoney is a detailed collection of 105 sounds created by recording stacks of fresh paper banknotes and metal coins.

    CashMoney includes a wide variety of money based activities, from counting and shuffling paper banknotes, to handling, counting and spinning various metal coins, on surfaces, in hands and in boxes. There is also a section of designed sounds, representing a fast bank note counting machine.

    This collection is divided into 3 folders, according to the type of cash:

    • Coins: 68
    • Banknotes: 23
    • Designed Note Counter: 14

    All sounds were recorded or designed, and edited at 24 Bit / 96 kHz, with embedded meta data and accompanying spreadsheets.

    40 %
    OFF
    Ends 1576796399
  • Destruction & Impact Hardwork Play Track 237 sounds included, 26 mins total $28.99 $23.99

    Who doesn’t recognize the sounds of construction work and the toughest duties ever known to humankind. Drilling, hammering, building and constructing. (Swearing not included). Packed with 237 different sounds to immerse you audience in the true hardwork day to day

    Recorded with

    Sound Devices 633
    Rode NTG3
    Rode NT4
    Seymour Duncan SCR-1

    17 %
    OFF
    Ends 1576796399
  • Weapons Weapon Mech & Reload Sounds Play Track 800+ sounds included $80

    Weapon Mech & Reload Sounds is a sfx library recorded for police / military related film or video games. Recorded at 24/96,(real guns and soft/air guns) with 3 microphones (omni, cardioid and shotgun), you can use one sound or mix the 3 layers together for more impact!

    Key Features:

    Library ships in 96kHz, 24bit
    408 files, more than 800 sounds
    Effective workflow: well-grounded Soundminer Metadata
  • Foley Lethal Blow Play Track 983 sounds included $49.99 $34.99

    Lethal Blow is a collection of high quality fight sound effect. It features 925 sound effects; 600 source recording and 325 designed sound effects. It comes loaded with all sorts of sounds – from simple punches to multi-layerd crunchy blows and and meaty hits.
    All source sounds ware recorded with top tier microphones; Sennheiser MKH8040 and MKH8060 at 192kHz/24Bit with a Sound Devices recorder.

    Collection consists of two main categories:

    DESIGNED 96/24 (325 SFX)

    Bone Breaks – Crunchy breaks, snaps and tears.
    Grabs, throws and blacks.
    Bright Punches – Punches with meaty bottom and pronounces “beef slap” transients.
    Crunch Punches – Punches layered with bone breaks and cracks .
    Dark punches – Punches with more of a deep, organic, thump-y sound.
    Rips and tears – Fatality-like, gory tears.
    Simple Punches – Organic sounding, deep punches that consist of only few layers (compared to other punches).
    Punches “Xtra” – Punches without Arm movement/scuffle/whoosh – just a hit that you can layer with your own woos/scuffle
    Skull crashes – Gory, slimy skull crashes and splits
    Swooshes, whooshes snd scuffles.

    SOURCE CONSTRUCTION-KIT 192/24 (600 SFX)

    Scuffles, arm movements and whooshes – Cotton, denim and nylon.
    Snaps – Leak snaps
    Flesh drops – Dropped oranges
    Cotton transients – Cotton hoodie hit with a soft drum mallet
    Real chest punches – Closed fist
    Meaty punches – Beefy, organic punches (punching beef steaks).
    Lettuce punches and smacks – Deep, wet lettuce punches plus exaggerated transient sounds.
    Real chest smacks – Open fist
    Meat movement – gory, slimy, beef movements.
    Meat Slaps – Beef steaks dropped on a tile floor with pronounced transients
    Small crack – cracking eggshells
    Bell pepper rips – Tearing, ripping apart Bell peppers for crunchy snaps and cracks
    Whooshes and swooshes – Airy whooshes
    Fabric Movement – random, cotton cloth whooshes and multiple swishes.

    325 designed sound effects will get you started right away and save a lot of time when cutting fight scenes.
    600 high quality source recordings will allow you to design all kinds of punches, bone brakes and gore sound effects from scratch, exactly to your taste.

    All sound effects are highly tweakable. You can fine-tune them to your liking; pitch them up/down to remove/add weight whilst retaining details and clarity.

    Download includes:
    96-192KHZ 24BIT version (925 SFX/562MB)
    44.1KHZ 16BIT version for Unreal Engine (925 SFX/264MB)
    192KHZ 24BIT BONUS source recordings (58 SFX/30MB)
    RECORDED WITH: Sound Devices MixPre 6 + Sennheiser MKH8040 + Sennheiser MKH8060
    EDITED AND MASTERED WITH: RX, Pro Tools, Brufri, DMGAudio, Sonnox, Fabfilter

    30 %
    OFF
    Ends 1576709999
  • Game Audio Packs & Bundles Electro-Mechanics Toolkit 2 Play Track 860+ sounds included $67 $53.60

    The “Electro-Mechanics ToolKit 2” Sound Effects Library features a wide range of versatile electro-mechanic motors, engines, tools and toys.
    All waiting to be cut up, layered, edited and mangled with FX to become spaceship engines, robot movements, sci fi doors, weapon mechanics.
    This library is not meant to be a comprehensive tools library but rather a composite toolkit to bring futuristic electro-mechanic machines, devices, weapons, vehicles, … sonically to life.
    All cleaned and edited for direct use in your upcoming projects.

    All sounds have embedded BWF Metadata.

    Categories:

    Air Compressor • Angle Grinder • Band Saw • Belt Sander • Bowling Alley Machinery • Buffing Machine • Turning Lathe • Buzz Saw • Chop Saw • Doors & Shutters • Electric Drill • Electric Screwdriver • Electric Wood Plane • Evacuator • Film Projector • Fine Blanking Tool • Fretsaw • Grinding Lathe • Hand Blender & Mixer • Hoist Industrial • Industrial Vacuum Cleaner • Jigsaw • Mechanic Toys • Metal Saw • Milling Machine • Stationary Drill • Strimmer • Toy Helicopter

    20 %
    OFF
    Ends 1576623599
 
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