A white sphere wears over-the-ear headphones. Asbjoern Andersen


If your feel your eyes need a break but you still want to learn about sound design for film and games, here are some fantastic hosts to regale you.

On The Mastering Show, Katie Tavini shares her inspiring story of how she got into mastering. On Tonebenders, Nicholas Renbeck talks about what it is like to work as a freelance Sound Supervisor in New York City. On The Sound Architect UK, Jared Emerson-Johnson, composer at Telltale Games discusses his career and favorite Telltale tracks.

On Soundbytes, Derek and Barney talk about GDC adventures, new workstations, and more. Emily Reese speaks with Kirk Hamilton from Kotaku about his musical background and his favorite soundtracks from recent games. And finally, learn from the experts at Google about how to increase the immersion of your VR/AR experiences, games, and YouTube videos with the Resonance Audio SDK.



 

The Mastering Show – Ep 48: How to become a mastering engineer

Episode outline: ‘Our guest in this episode is Katie Tavini, who shares the inspiring story of how she got into mastering. It’s something we’re asked all the time, and Katie is a great example of one way to start in the industry, in a time when internships and junior positions are becoming less and less accessible. She also talks about the great network of engineers she’s discovered through Red Bull’s Normal Not Novelty initiative.

Other topics include:
* Why Katie got into mastering
* Do you need expensive gear to master effectively ?
* Katie’s favourite piece of gear
* Does understanding classical music help with mastering ?
* The challenges of being a female engineer
* The pros and cons of attended sessions’

Hear the episode:
 

Tonebenders Podcast – Ep 72: Nicholas Renbeck & The Night of

Episode outline: ‘In this episode we sit down with Nicholas Renbeck for a talk about what it is like to be working as a freelance Sound Supervisor in New York City. We go in depth on his recent Golden Reel and Emmy award winning work for the HBO series “The Night of” as well as other projects he has worked on in his long career. Thanks to C5 Sound for letting us use their studio to conduct the interview.’

Hear the episode:
 

The Sound Architect UK – Interview with Bay Area Sound’s Composer, Jared Emerson-Johnson

Episode outline: ‘Sam Hughes speaks with composer of nearly all the Telltale Games franchises, Jared Emerson-Johnson. They discuss his career, so far, favourite tracks from the TellTale Games, his process and more!

For the past decade or so Jared has been the music man at Bay Area Sound—writing music, creating sound design, directing voiceover and acting in all sorts of games and occasionally in other media.

You may know him from his Telltale games scores to the Sam & Max series, The Walking Dead, The Wolf Among Us, Tales From the Borderlands and Game of Thrones.

Full article and more

Hear the episode:
 


Popular on A Sound Effect right now - article continues below:


Trending right now:

  • ⏰ For a very limited time:
    Add this library to the cart and enter ah4launch in the cart coupon field – to sprinkle an extra launch discount, on top of the current discount!

    Animal Hyperrealism Vol IV is a sound library containing animal vocalisations, from real to designed creatures totaling more than 2000 individual sounds in 294 files. The sounds were recorded in zoos, and wildlife centers.

    The asset list includes but is not limited to: hippos, hyenas, vultures, dwarf mongooses, elephants, African cranes, parrots, tigers, pigmy hippos, rhea ostriches, brown bears, pheasants, wildebeests, African wild dogs and many more. The content has been recorded at 192KHz with a Sanken CO100K, an Avisoft CMPA and a Sennheiser 8050 for center plus two Sennheiser MKH8040 for stereo image.

    The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.

    15 %
    OFF
  • Hyper Thunder is a colossal collection of thunder and lightning, 100% crafted from the ground up using innovative synthesized technics and props recordings. Not a single real life thunder recording was used. using synthesis and props manipulation crafted to deliver impact far beyond natural recordings. Built entirely from innovative synthesis and props recordings, this library pushes the boundaries of weather sound design—perfect for when you need the raw energy of a storm dialed up to cinematic extremes.

    Featuring over 800 files, Hyper Thunder spans everything from subtle distant rumbles and rolling thunder to razor-sharp lightning strikes and earth-shaking impacts. With both designed hits and source layers, you have full control—drop in ready-to-use power or sculpt your own stormscapes using the source recordings.

    Created in collaboration with Bruits.Studio’s Vincent Fliniaux and Tibo Csuko—longtime SoundMorph contributors to acclaimed libraries like Robotic Lifeforms 2 and WATER— Hyper Thunder blends technical mastery with bold creativity.

    Key Features

    • 800+ files of synthesized thunder and lightning
    • Both designed hits and source layers for full creative control
    • Covers subtle distant rumbles through to massive cinematic impacts
    • Crafted 100% from synthesis for a unique, larger-than-life sound
    • Perfect for film, games, trailers, and any project needing storm power
    • Created in collaboration with Bruits.Studio’s Vincent Fliniaux and Tibo Csuko (Robotic Lifeforms 2, WATER)

    From atmospheric detail to explosive drama, Hyper Thunder gives you thunder and lightning that are bigger, subtler, and more versatile than nature itself.

  • This gold-themed sound effects pack covers a lot of ground for any game genre that requires quality coins, nuggets, and golden bar sounds. Perfect for realistic and non-realistic scenarios in video games, podcasts, documentaries, animations and more.

     

    Get the lowest prices on individual packs or grab the Everything Bundle with lifetime free updates: www.cyberwave-orchestra.com

    30 %
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  • Inside an airplane cockpit, we captured control manipulation sounds (knobs, levers, switch…), alarms, and ambiences.

    Recorded from a 737 cabin, with the help of a certified pilot. Get maneuver sounds with original and ‘cleaned’ version (from background noise); but also ‘loopeable’ ambiences. See file list.


Latest releases:

  • Voices of the Farm captures the vibrant and authentic soundscape of rural life, recorded over several years in barns, stables, fields, and farmyards across Asia, America, Africa, and Europe. From the deep lowing of cattle and the playful bleats of goats to the piercing calls of roosters at dawn and the gentle ambience of open pastures, this collection reveals the true voices and atmosphere of the countryside.

    The library includes over 500 sounds, organized into 122 files:

    • 100 focused recordings of individual animals and groups

    • 22 natural ambiences captured in real working environments such as barns, stables, meadows, chicken coops, and open fields

    All recordings are carefully edited, organized by species, and fully UCS-compliant with detailed metadata, ready for direct use in Soundminer and professional workflows. The clear folder structure makes navigation simple and efficient.

    Whether you need the quiet intimacy of a single goat bleat, the energetic life of a barnyard, or the pastoral calm of rural landscapes, Voices of the Farm offers a versatile sonic palette ideal for film, television, games, and interactive projects.

    Many of these recordings also serve as a great foundation for creature sound design, thanks to their expressive textures and organic tonal qualities.

    25 %
    OFF
  • All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II & Zoom F3 recorders. Library contains wav files of driving, foley, mechanical and electrical sounds. It is only available in UCS.

  • PLANES & HELICOPTERS contains flybys, takeoffs, and landings of 13 aircraft models and 5 helicopter models, including small and medium-range passenger planes, private jets, tiny planes and firefighting aircraft. Recorded as close as possible to the aircraft, in airports. You’ll find turbojet, turboprop, and propeller-powered aircrafts. You’ll also find military and civilian helicopters sound effects.
    The sounds can be used for a realistic purpose but you can design spaceships or futuristic vehicles.

    13 %
    OFF
  • Car Sound Effects Lada Riva 1980 compact car Play Track 218 sounds included, 51 mins total $65

    All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is only available in UCS.

  • Electricity Sound Effects Fridge Hums Complete Bundle Play Track 60 sounds included, 130 mins total $24

    A comprehensive fridge hum library with 60 sounds / 2+ hours of hums, buzzes, beeps, industrial room tones, clicks, drips and more

    20 %
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Need specific sound effects? Try a search below:


Soundbytes Podcast – Ep 17: To San Fran and Back

Episode outline: ‘Hello! Welcome back to episode seventeen of our monthly podcast about games and game audio. This month we talk about GDC adventures, Derek’s new workstation build, a LOT of random chit-chat, and Barney delves into his current obsession with tape and Nagra.’

Hear the episode:
 

Level with Emily Reese – Level 92: Kirk Hamilton (Kotaku)

Episode outline: ‘Kirk Hamilton is the Editor-At-Large for Kotaku.com, and he’s always been a huge fan of music in games. He studied jazz at the University of Miami, and ended up out in the Bay Area being a saxophonist for a while and teaching music. I’ve always enjoyed talking with Kirk about game music, so I asked him on to talk about what some of his more recent favorites are lately.

Patrons, you’ll have access to a bonus clip of Kirk and I talking about playing Destiny 2, which was a lot newer when we spoke last year.

Kirk is great – I’m glad he loves game music so much :)’

Hear the episode:
 

Unity at GDC – Spatial audio and immersion: VR’s second sense

Episode outline: ‘Learn how to increase the immersion of your VR, AR, gaming, and YouTube experiences using the Resonance Audio SDK. We’ll cover the basics to advanced capabilities like near-field rendering, geometry-based reverb baking, cross-platform support, as well as how to optimize your app performance without sacrificing quality on mobile and desktop platforms.’

Hear the episode:


Unity at GDC -  Spatial audio and immersion: VR’s second sense


 

 

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THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • ⏰ For a very limited time:
    Add this library to the cart and enter ah4launch in the cart coupon field – to sprinkle an extra launch discount, on top of the current discount!

    Animal Hyperrealism Vol IV is a sound library containing animal vocalisations, from real to designed creatures totaling more than 2000 individual sounds in 294 files. The sounds were recorded in zoos, and wildlife centers.

    The asset list includes but is not limited to: hippos, hyenas, vultures, dwarf mongooses, elephants, African cranes, parrots, tigers, pigmy hippos, rhea ostriches, brown bears, pheasants, wildebeests, African wild dogs and many more. The content has been recorded at 192KHz with a Sanken CO100K, an Avisoft CMPA and a Sennheiser 8050 for center plus two Sennheiser MKH8040 for stereo image.

    The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.

    15 %
    OFF
  • Animal Sound Effects Collections Animal Hyperrealism Vol I Play Track 290+ sounds included $180

    Animal Hyperrealism Vol I is a library containing sounds themed animal vocalisations, from real to designed creatures totaling more than 1300 individual sounds in 290 files.

    The sounds were partly recorded with animals trained for media production, partly recorded in zoos and wildlife centers. The asset list includes but is not limited to: african lions, bengal tigers, horses, donkeys, cows, exotic birds, owls, bobcats, pumas, dromedaries, wolves, dogs, geese, lemurs, gibbons and many more.

    All the content has been recorded at 192KHz with a Sanken CO100K plus a Sennheiser 8050 for center image and a couple of Sennheiser MKH8040 for stereo image. All files are delivered as stereo bounce of these four mics, though in some instances an additional couple of CO100K was added to the sides.

    The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.

    Bonus: Two extra libraries included for free:
    This library also includes two additional releases from Mattia Cellotto - for free: Crunch Mode delivers 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust and a selection of frozen goods. The Borax Experiment gets you 158 squishy, gory, slimy and gooey sounds.
  • This Baby Tiger SFX library delivers a great collection of Bengal baby tiger recordings from our sound recordists in Thailand, presented in 192 khz, 24-bit WAV format. It offers a wide range of vocalisations in the unique timbre of a younger animal. This maintains the classic sound and aggression of the bengal tiger, but in a ‘bite-sized’ package!

    Tigers are the largest members of the cat family and are renowned for their power and strength. They live alone and aggressively scent-mark large territories to keep their rivals away. They are powerful nocturnal hunters that travel many miles to find buffalo, deer, wild pigs, and other large mammals.

    These recordings are an ideal starting point for creature sound design, with a huge range of growls, cries and moans.

Explore the full, unique collection here

Latest sound effects libraries:
 
  • Voices of the Farm captures the vibrant and authentic soundscape of rural life, recorded over several years in barns, stables, fields, and farmyards across Asia, America, Africa, and Europe. From the deep lowing of cattle and the playful bleats of goats to the piercing calls of roosters at dawn and the gentle ambience of open pastures, this collection reveals the true voices and atmosphere of the countryside.

    The library includes over 500 sounds, organized into 122 files:

    • 100 focused recordings of individual animals and groups

    • 22 natural ambiences captured in real working environments such as barns, stables, meadows, chicken coops, and open fields

    All recordings are carefully edited, organized by species, and fully UCS-compliant with detailed metadata, ready for direct use in Soundminer and professional workflows. The clear folder structure makes navigation simple and efficient.

    Whether you need the quiet intimacy of a single goat bleat, the energetic life of a barnyard, or the pastoral calm of rural landscapes, Voices of the Farm offers a versatile sonic palette ideal for film, television, games, and interactive projects.

    Many of these recordings also serve as a great foundation for creature sound design, thanks to their expressive textures and organic tonal qualities.

    25 %
    OFF
  • All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II & Zoom F3 recorders. Library contains wav files of driving, foley, mechanical and electrical sounds. It is only available in UCS.

  • PLANES & HELICOPTERS contains flybys, takeoffs, and landings of 13 aircraft models and 5 helicopter models, including small and medium-range passenger planes, private jets, tiny planes and firefighting aircraft. Recorded as close as possible to the aircraft, in airports. You’ll find turbojet, turboprop, and propeller-powered aircrafts. You’ll also find military and civilian helicopters sound effects.
    The sounds can be used for a realistic purpose but you can design spaceships or futuristic vehicles.

    13 %
    OFF
  • Car Sound Effects Lada Riva 1980 compact car Play Track 218 sounds included, 51 mins total $65

    All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is only available in UCS.

  • Electricity Sound Effects Fridge Hums Complete Bundle Play Track 60 sounds included, 130 mins total $24

    A comprehensive fridge hum library with 60 sounds / 2+ hours of hums, buzzes, beeps, industrial room tones, clicks, drips and more

    20 %
    OFF

   

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