Asbjoern Andersen


It’s time to freshen up on what’s going on in the audio industry through the delightful voices of our favorite hosts.

In this roundup: Ian Shepherd talks to Jonathan Wyner about his work on iZotope’s mastering educational videos. Glenn Kaizer talks to the sound team at Skywalker Sound about Star Wars: The Last Jedi. Matt and Gord talk about the pros and cons of attending conferences (and remind everyone that CarouselCon is upon us). Dallas Taylor speaks with Kelly Williams from NAB, Frank Lucia from the EAS, and Wade Witmer from FEMA about the emergency alert system. Chase Bethea, Dan Reynolds, and Kyle Johnson talk about designing soundscapes that challenge and excite listeners. Bobby O hosts his 200th episode and talks about hip hop in China with guest Dennis Moody.


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Soundworks Collection – The Sound of Star Wars: The Last Jedi – Oscar Podcast:

Episode outline: ‘Ren Klyce, primarily known for his sound design of David Fincher’s films, talks about the challenges and opportunities of joining an already-established sound universe while adding his own spin. Ren Klyce, Matthew Wood, and Michael Semanick discuss the security of reading the script before the shoot, and the feeling of walking onto the set of the Millennium Falcon. The team also discuss some of your favorite sequences from the film: the Fathiers chase, the mirror cave, the Force connection between Rey and Kylo Ren, and of course, the famous “silent” jump to hyperspace through the First Order star destroyer.

Oscar nominees: Ren Klyce, Matthew Wood, Michael Semanick’

Hear the episode:
 

Twenty Thousand Hertz – Ep. 35: Emergency Alert System:

Episode outline: ‘When people in Hawaii were falsely alerted of a Ballistic Missile threat, the first thing they heard was the sound of an emergency alert. For decades, this tone has alerted us to local weather emergencies and other important events, but it has never been used for its original purpose. In this episode, we explore the history of the Emergency Alert System and its predecessors. Featuring Kelly Williams, from the National Association of Broadcasters, Frank Lucia former EAS advisor for the FCC, and Wade Witmer from FEMA.’

Hear the episode:
 

The Mastering Show – Ep. 45: Jonathan Wyner:

Episode outline: ‘Many of you will already know Jonathan from iZotope’s excellent educational videos on mastering – he’s also an experienced producer and recording engineer, head engineer at M-Works mastering, a lecturer at Berklee and has written a book on mastering. In this interview we talk about many different aspects of his career, including:
* The delights (and perils) of analogue tape
* Re-mastering David Bowie
* Digital mastering tools – and the risk of over-using them
* Humans versus machines in mastering (again) and
* Getting the best of both worlds’

Hear the episode:
 

Popular on A Sound Effect right now - article continues below:

 

Latest releases:  
  • Environments Baltic Forest Play Track 53 sounds included, 233 mins total $39 $23.40

    Baltic Forest is a collection of ambient recordings captured over one year in a private forest in Northern Lithuania. 53 carefully recorded exterior ambiences made during summer, autumn, winter and spring. From the bright sound of native birds in spring and summer, to the freezing cold (-20 Celsius) snow storms and tree movements of autumn and winter – sometimes recording in knee-deep snow.

    All sounds were recorded and edited at 24-bit / 96kHz, with embedded meta data.

    40 %
    OFF
    Ends 1556575200
    Add to cart
  • Destruction & Impact The Vault Play Track 12743 sounds included, 1249 mins total $599.99

    The whole 9 yards.

    Comprised of five heavy hitting libraries, this bundle includes GEARBOXSORCERYHEROBROKEN, and MELEE. Save by bundling all FIVE in a single library.

    GEARBOX:

    Boutique analog mechanical contraptions, steampunk gadgetry, gizmos and machines big and small.


    SORCERY

    Spells, deflects, casts, blocks, beams, and more. Unrivaled wizardry at your fingertips.


    BROKEN:

    Car crashes, explosions, crumbling buildings, earthquakes, ripping earth and metal, to debris, and more.


    HERO:

    HERO – Sword fights, stabbing, guillotines, impaling, battle cries, shields, drawbridges, armor, foley and more.


    MELEE:

    Punches, kicks, blocks, bodyfalls, grabs, slaps, bone breaks, blood splatters, and more.


    Add to cart
  • Mechanical Gearbox Play Track 3551 sounds included, 279 mins total $149.99

    We've ventured to obscure boutiques, prop houses and vintage shops to capture mechanical contraptions from around the world. Ranging from bizarre creations, to steampunk gadgetry, gizmos and machines, GEARBOX clocks in at over 10 GB of high definition, precision mastered sounds spanning across 2987 construction kit sounds and 584 designed sounds.

    GEARBOX equips Sound Designers with a literal toolbox of mechanical gadgetry. Ranging from tiny to huge, GEARBOX's machines and gizmos provide coverage for interacts, mechanism, machine or device in your scene or game.

    INTRODUCING BUILDING BLOCKS

    In addition to CONSTRUCTION KIT and DESIGNED SOUND content, GEARBOX features BUILDING BLOCKS. This category of sound consists of designed phrases and oneshots utilized for our designed machinery, empowering Sound Designers with maximum flexibility when trying to get that particular phrase from an existing DESIGNED SOUND. GEARBOX features over 468 BUILDING BLOCKS ranging from levers, hits, grinds, snaps, and more.

    Video Thumbnail
    Add to cart
  • Military M16 Halftrack Play Track 313 sounds included $299

    The World War II American M16 Halftrack anti-aircraft sound library features 313 sound effects in 18.86 gigabytes of audio. Based on the M3 Halftrack, this “multiple gun motor carriage” showcases 20 takes of up to 42 channels of performances from a White 160AX, 6-cylinder, 128 horsepower engine.

    Twelve onboard perspectives present the vintage vehicle in slow, medium, and fast speeds with steady idles and ramps. The twelve exterior perspectives include 26 channels of the halftrack starting, departing, passing, reversing, and arriving. Includes over 18 fields of Soundminer, BWAV, and MacOS spotlight metadata.

    Add to cart
  • This SFX library features 217 sounds processed by a mint condition Chorus Echo RE-501, including metal impacts, church bells, chainsaws, voices, and water. In addition, self-oscillation sounds from the RE-501 are included. The combination of the 192khz high resolution sample rate and the tape saturation/warmth from the Chorus Echo make these samples sound great when pitch shifted and/or time stretched, even at extreme settings.

    Add to cart

Need specific sound effects? Try a search below:
 

Beards, Cats, and Indie Game Audio Podcast – EP 46: Conferences, Failure and Cars:

Episode outline: ‘We run through a few things this time around. We talk about conferences and figuring out if they’re worth it. Inspired by some Twitter posts by @jaymfernandes. We run down some stuff we learned at Audio Bash. We talk about some big time failures we’ve had lately. Answer some questions. And talk about cars for a bit.

As well from our announcments, Gord’s soundtrack to Full Metal Furies is out. You can pick it up here.

And Matthew is looking for speakers for CarouselCon 2018. It’s free and takes place during lunch time at GDC. More info here.’

Hear the episode:
 

Bobby Owsinski’s Inner Circle Podcast – Episode #200 – 4th Year Anniversary Show With Engineer Dennis Moody:

Episode outline:NEWS
• This is show #200. Thanks for your support!
• Hip-hop banned in China
• Gibson in financial hot water again
GUEST
• Live sound engineer and studio engineer to the drumming stars (and annual anniversary episode guest) Dennis Moody’

Hear the episode:
 

Game Audio Hour – Ep. 164: Post NAMM Wrap-up:

Episode outline: ‘Chase Bethea, Dan Reynolds, and Kyle Johnson talk about the overwhelming experience of NAMM and the fun toys they couldn’t help but bring back home. Plus, they talk about preparing for the next big event, GDC, with their hotel reservations mishaps and upcoming meetups. To top it off, they discuss how game audio can mature into adventurous realms – and why we’re not quite there yet.’

Hear the episode:
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Explore the full, unique collection here

Latest sound effects libraries:
 
  • Environments Baltic Forest Play Track 53 sounds included, 233 mins total $39 $23.40

    Baltic Forest is a collection of ambient recordings captured over one year in a private forest in Northern Lithuania. 53 carefully recorded exterior ambiences made during summer, autumn, winter and spring. From the bright sound of native birds in spring and summer, to the freezing cold (-20 Celsius) snow storms and tree movements of autumn and winter – sometimes recording in knee-deep snow.

    All sounds were recorded and edited at 24-bit / 96kHz, with embedded meta data.

    40 %
    OFF
    Ends 1556575200
  • Destruction & Impact The Vault Play Track 12743 sounds included, 1249 mins total $599.99

    The whole 9 yards.

    Comprised of five heavy hitting libraries, this bundle includes GEARBOXSORCERYHEROBROKEN, and MELEE. Save by bundling all FIVE in a single library.

    GEARBOX:

    Boutique analog mechanical contraptions, steampunk gadgetry, gizmos and machines big and small.


    SORCERY

    Spells, deflects, casts, blocks, beams, and more. Unrivaled wizardry at your fingertips.


    BROKEN:

    Car crashes, explosions, crumbling buildings, earthquakes, ripping earth and metal, to debris, and more.


    HERO:

    HERO – Sword fights, stabbing, guillotines, impaling, battle cries, shields, drawbridges, armor, foley and more.


    MELEE:

    Punches, kicks, blocks, bodyfalls, grabs, slaps, bone breaks, blood splatters, and more.


  • Mechanical Gearbox Play Track 3551 sounds included, 279 mins total $149.99

    We've ventured to obscure boutiques, prop houses and vintage shops to capture mechanical contraptions from around the world. Ranging from bizarre creations, to steampunk gadgetry, gizmos and machines, GEARBOX clocks in at over 10 GB of high definition, precision mastered sounds spanning across 2987 construction kit sounds and 584 designed sounds.

    GEARBOX equips Sound Designers with a literal toolbox of mechanical gadgetry. Ranging from tiny to huge, GEARBOX's machines and gizmos provide coverage for interacts, mechanism, machine or device in your scene or game.

    INTRODUCING BUILDING BLOCKS

    In addition to CONSTRUCTION KIT and DESIGNED SOUND content, GEARBOX features BUILDING BLOCKS. This category of sound consists of designed phrases and oneshots utilized for our designed machinery, empowering Sound Designers with maximum flexibility when trying to get that particular phrase from an existing DESIGNED SOUND. GEARBOX features over 468 BUILDING BLOCKS ranging from levers, hits, grinds, snaps, and more.

    Video Thumbnail
  • Military M16 Halftrack Play Track 313 sounds included $299

    The World War II American M16 Halftrack anti-aircraft sound library features 313 sound effects in 18.86 gigabytes of audio. Based on the M3 Halftrack, this “multiple gun motor carriage” showcases 20 takes of up to 42 channels of performances from a White 160AX, 6-cylinder, 128 horsepower engine.

    Twelve onboard perspectives present the vintage vehicle in slow, medium, and fast speeds with steady idles and ramps. The twelve exterior perspectives include 26 channels of the halftrack starting, departing, passing, reversing, and arriving. Includes over 18 fields of Soundminer, BWAV, and MacOS spotlight metadata.

  • This SFX library features 217 sounds processed by a mint condition Chorus Echo RE-501, including metal impacts, church bells, chainsaws, voices, and water. In addition, self-oscillation sounds from the RE-501 are included. The combination of the 192khz high resolution sample rate and the tape saturation/warmth from the Chorus Echo make these samples sound great when pitch shifted and/or time stretched, even at extreme settings.

 
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