Sci Fi Sound Design and Sound Effects Asbjoern Andersen

Youtube creator Ultraclocked spent about a month compiling an interesting new overview of the weapon and ability sci-fi sounds in Overwatch - so if you're looking for sonic inspiration for your own sci-fi sound design, or just want to feast your ears on some incredible work, check out the video below. And to help you create your own sci-fi sound effects, we've gathered 5 detailed guides on how to do that as a bonus:
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Watch Ultraclocked’s Overwatch sound design highlight below:


Ultraclocked’s official introduction:

An in-depth audiovisual showcase of every weapon and hero ability from Overwatch before the launch of the sequel, Overwatch 2.

This video archives all weapons, all abilities, all ultimates, as well as the quick-melee attacks for every character from Overwatch. This showcase is all about the various weapon and ability animations, sounds, and visual effects.

It took me multiple weeks to finish this project. 7 hours (182 GB) of raw footage was recorded and edited!

Overwatch - All Weapons, Abilities, and Ultimates - Visuals & Sounds

Characters and playing times:

0:00 Ana • 0:34 Ashe • 1:23 Baptiste • 2:13 Bastion • 3:08 Brigitte • 3:47 Cassidy • 4:25 D Va • 5:25 Doomfist • 6:12 Echo • 7:05 Genji • 7:50 Hanzo • 8:42 Junkrat • 9:45 Lucio • 10:46 Mei • 11:42 Mercy • 12:43 Moira • 13:59 Orisa • 15:00 Pharah • 15:36 Reaper • 16:22 Reinhardt • 17:06 Roadhog • 17:56 Sigma • 18:53 Soldier: 76 • 19:42 Sombra • 20:49 Symmetra • 22:04 Torbjörn • 23:01 Tracer • 23:37 Widowmaker • 24:32 Winston • 25:16 Wrecking Ball • 26:21 Zarya • 27:09 Zenyatta

(via @Ultraclocked)


How do you design your own sci-fi sound effects?
Find out with these 5 exclusive sound design guides:


5 surprising sound sources for interesting sci-fi engine sound design – by Paul Stoughton:

Sci-Fi Engine Sound EffectsWhile creating his impressive Advanced Propulsion debut SFX library, seasoned sound designer and audio lead Paul Stoughton came across some highly useful source material, from some rather unusual places. Here they are:


Read the sci-fi engine sound guide

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Video: How to build 1000s of sci-fi weapon sounds – from a single sample (includes downloadable SFX!)

Sci Fi Weapon Sound EffectsIndependent sound effects creator Chase Steele from Sound Spark has posted an interesting, in-depth video outlining how a single sample can be transformed into 1000s of sci-fi sounds. As a bonus, he’s generously sharing some of the resulting sounds, and you’ll find a link to those below too!

Watch the in-depth sci-fi weapon sound guide

↑ back to the sci-fi sound overview


How To Design Superb Sci-Fi UI Sound Effects:

Sci-Fi UI Sound EffectsHow do you create outstanding sci-fi UI sounds? Find out in this in-depth guide by sound designer Ruslan Nesteruk, covering everything from conceptualizing, design insights and ideas, to tools and real-life examples.
And not only that: Veteran sound designers Mark Camperell, Jason Cushing and Ivo Ivanov also share their key advice on what makes for great sci-fi UI sound design, their favorite design techniques and go-to tools. Happy designing!

Read the Sci-Fi UI sound effects guide

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How To Design Stellar Spaceship Sound Effects – an Essential Sci-Fi Sound Design Guide:

Sci-Fi Space Sound EffectsLooking to create the sound of a futuristic – and perhaps alien – spaceship? Sound designers Ruslan Nesteruk and Gleb Bondarenko have spent the last few months researching and working on excellent spaceship sound effects – and now they’ve made the most in-depth spaceship SFX guide I’ve ever seen.
In this exclusive A Sound Effect guide, they share their tips and ideas on how to get this vital sci-fi sound element just right; from the conceptual phase, the sound sources, tools and methods, to designing the actual spaceship sound itself.


Read the sci-fi spaceship sound design guide

↑ back to the sci-fi sound overview


How To Design Supreme Sci-Fi Weapon Sound Effects:

Sci-fi weapon sound effectsHow do you create awe-inspiring sci-fi weapon sound effects? That’s something sound designers Ruslan Nesteruk and Gleb Bondarenko have spent countless hours researching, recording and experimenting to discover – for their game audio work, and for their recent sci-fi weapon SFX library, Lethal Energies.
In this in-depth sound design guide for A Sound Effect, they share their insights on the tools, techniques and tricks + the key elements you’ll want to consider when designing your next all-powerful sci-fi weapon sound:


Read the in-depth guide

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A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • Dinosaurs Vol. 2 is the second edition of our popular Dinosaurs sound effects series.

    This library contains a wealth of pre-historic sound effects, covering a range of different dinosaur types. Inside we have carnivores, herbivores, scavengers, flyers and even baby dinosaurs, allowing you to craft your own custom Jurassic soundscape.

    To create this collection, our audio craftsmen unleashed their inner Dinosaur, recording a diverse array of sounds that includes roars, growls, sniffs, breathing, eating, and eggs hatching.

    This library is perfect for use in monster movie projects such as Godzilla, King Kong, Jurassic Park, and is also well suited to covering video game creatures and enemies.

    All files are supplied in 24Bit 96kHz allowing for further sonic manipulation and have been tagged with extensive UCS compliant metadata for ease of use.

    20 %
  • Creature Sound Effects Dinosaurs Play Track 32 sounds included $16.80

    Witness the terrible and wondrous sounds of the long gone rulers of Earth, with our new library, Dinosaurs, containing audio brought back from 65 million years in the past.

    Our Audio Craftsmen have captured the roars, rumbles and groans of a variety of Dinosaurs, from Triceratops to the King himself, T-Rex!

    All sounds were recorded in our acoustically treated Foley suite in 24Bit 96kHz allowing further sonic manipulation. We then meticulously edited and tagged the files with extensive UCS compliant metadata for ease of use.

    20 %
  • Vielklang Instant Harmony 2 is an instrument for easy generation of harmonies from an audio or MIDI melody. The utilization of voice leading and harmony progression models allows vielklang to create harmony parts in a more musical way than traditional harmony processors and makes it a versatile and creative tool for musicians, songwriters and producers.

    vielklang utilizes zplane´s widely-used élastique SOLOIST engine for high quality pitch shifting and time stretching.

    The new version introduces the following features:

    • advanced pitch editing with direct tool access
    • new sleek interface
    • vibrato and tremolo generator
    • hybrid view for score-like harmony visualization
    • MIDI harmonization
    • multiple file harmonization
    • Instant Harmony V2.0 & Advanced Pitch Editing
    • Harmonize your melody with one single click – loading a single-voiced audio file – and create natural-sounding background choirs and brass arrangements.

    vielklang Instant Harmony generates harmonies with 2-4 voices. It is packed with musical intelligence and music theory: it detects the best fitting harmonies for each individual input melody, and automatically synthesizes up to four voices with the voices not merely running in parallel but with their voicings selected to sound most natural (voice leading).

    The advanced pitch editing controls (full version only!) give you fast and easy access to pitch, timing, vibrato control, formant shift, and to many more editing options.

    WIN | MAC

Explore the full, unique collection here

Latest sound effects libraries:
  • Animal Sound Effects The Animal Symphony – Watusi Play Track 183 sounds included, 10 mins total $12

    The Animal Symphony will be a series of animal recording libraries, created to offer a wide variety of authentic animal sounds. Over the next few months, each installment in this series will capture the essence of different animal species.

    General description:
    The Animal Symphony – Watusi” features a total of 52 audios, with 183 individual sounds of Watusis mooing, all recorded in exceptional quality. Using two high-end microphones, the Sennheiser MKH 8050 and an EM258 capsule microphone, we have managed to capture every detail and nuance of these natural sounds. Each recording was made at a 192 kHz, 24-bit, ensuring professional clarity and depth.

    Featured Features:
    – Variety of Watusi Sounds: Enjoy a wide range of Watusi sounds, from soft moos to powerful calls, perfect for adding realism and authenticity to your projects.
    – Diversity in Recordings: With multiple takes and variations, with long, short and group moos, so this library offers the necessary flexibility for any type of production that requires this type of animal.
    – Careful Editing: All recordings have been carefully edited to eliminate any external noise, such as birds, wind or people, ensuring pure, clean sounds.

    This collection is ideal for a variety of applications:
    – Video games: Add realism and depth to the natural environments of your games.
    – Cinema and Documentaries: African environment and scenes that require authenticity in fauna.
    – Educational Applications: Use these sounds in educational projects to teach about wildlife and animal behavior.
    – Multimedia Projects: Ideal for any project that seeks to enrich the user’s listening experience.

    Technical details:
    – Total Audios: 52
    – Total Sounds: 183
    – Format: 192kHz/24bit
    – Equipment Used: Sennheiser MKH 8050 Microphone and EM258 Capsule Microphone

    The sounds from “The Animal Symphony – Watusi” are available under a royalty-free license, allowing their use in multiple projects without additional costs or royalties. You can use these sound effects in your games, trailers, Kickstarter campaigns, and more, as many times as you like.

    20 %
    Ends 1717711199
  • This library covers the sounds of the Trabant 601, equipped with a two-cylinder, two-stroke Otto-type engine from the late 1980s.

    The driving section contains 48 tracks with a total length of about 36 minutes. These tracks include engine ramps and driving sequences at various constant RPMs, suitable for game implementation. Additionally, there are takes featuring more common driving and pass-bys, which are better suited for linear media usage. Interior and exterior mixes are also included.

    The foley section comprises 23 tracks with a total length of 8 minutes. It covers all basic sounds, such as opening and closing doors, hood and trunk, gearstick shifts, handbrake usage, and horn sounds. These sounds were primarily captured from a close perspective using a shotgun microphone.

    Microphone setup:

    • Sennheiser MKH8040 (ORTF) – Cabin
    • Neumann KMR81i – Cabin / Foley
    • Neumann KM184 – Exhaust
    • Shure SM11 – Engine bay
    • Shure VP88 (M/S) – Exterior
    • Tascam DR40 (XY) – Exterior
  • Sports Sound Effects Pool Play Track 351 sounds included $5.99

    This is a sound library containing the sounds of cue sports games such as pool or snooker. Includes a range of sounds such as ball interactions, potting, breaking, and more, with sounds from both a standard set of 2″ pool balls and a smaller set too.



    • 350+ audio files in 24 bit 96kHz quality WAV format
    • “Multi” and “One Shot” files provided for most sounds
    • All files are metadata-tagged, allowing for easy searching in sound library management tools
    • UCS compliant file naming
    • Available for commercial or personal use without attribution


    View a summary of included sounds here

    View a full list of included files here

    33 %
  • 30 Alicante sound effects recordings of urban street life from a southern Spanish city.

  • Soar across the skies with Boeing 737 jet airliner interior clips from idling, taxiing, flying, landing, and others.


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