What AI and ML means for audio industry and creativity - the A Sound Effect Podcast Asbjoern Andersen


We're back with a fresh episode of the A Sound Effect podcast! In this conversation with Jennfer Walden, Jason Cushing takes you behind the sound of SoundMorph, and shares his thoughts on how AI and machine learning is changing the sound industry - and creativity itself.
Interview by Jennifer Walden, hosted by Asbjoern Andersen
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SoundMorph Halloween Sale 2025

As mentioned in the podcast: SoundMorph – WATER – Behind The Scenes



SoundMorph - WATER - Behind The Scenes


Explore the newest & best-selling SFX libraries from SoundMorph:

 

  • Hyper Thunder is a colossal collection of thunder and lightning, 100% crafted from the ground up using innovative synthesized technics and props recordings. Not a single real life thunder recording was used. using synthesis and props manipulation crafted to deliver impact far beyond natural recordings. Built entirely from innovative synthesis and props recordings, this library pushes the boundaries of weather sound design—perfect for when you need the raw energy of a storm dialed up to cinematic extremes.

    Featuring over 800 files, Hyper Thunder spans everything from subtle distant rumbles and rolling thunder to razor-sharp lightning strikes and earth-shaking impacts. With both designed hits and source layers, you have full control—drop in ready-to-use power or sculpt your own stormscapes using the source recordings.

    Created in collaboration with Bruits.Studio’s Vincent Fliniaux and Tibo Csuko—longtime SoundMorph contributors to acclaimed libraries like Robotic Lifeforms 2 and WATER— Hyper Thunder blends technical mastery with bold creativity.

    Key Features

    • 800+ files of synthesized thunder and lightning
    • Both designed hits and source layers for full creative control
    • Covers subtle distant rumbles through to massive cinematic impacts
    • Crafted 100% from synthesis for a unique, larger-than-life sound
    • Perfect for film, games, trailers, and any project needing storm power
    • Created in collaboration with Bruits.Studio’s Vincent Fliniaux and Tibo Csuko (Robotic Lifeforms 2, WATER)

    From atmospheric detail to explosive drama, Hyper Thunder gives you thunder and lightning that are bigger, subtler, and more versatile than nature itself.

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  • 100+ Toys, 1500+ Designed Sounds – From Childhood Playthings to Cinematic Gold. TOYED has it all.

    Think You Don’t Need a Library of Toys? Think Again.

    This release might just change your mind—and blow your mind at the same time! TOYED is an exclusive sound library from the Founder of SoundMorph, Jason Cushing. With a 25-year career spanning AAA games, anime, cartoons, and film, Jason has designed for Electronic Arts, BioWare, and Epic Games, contributing to titles like the Mass Effect Trilogy, Skate Trilogy, and Unreal Engine’s weapon sound design. His deep expertise in cinematic sound design, UI creation, ambient textures, and weapons makes TOYED a versatile, high-end collection of professionally crafted sounds.
    Jason’s meticulous approach to field recording and sound selection ensures that this library isn’t just about capturing toy sounds—it’s about unlocking rich, unique sonic textures that are ideal for games, film, animation, and futuristic sound design. With contributions from longtime SoundMorph sound designers Andrew Pals, Tibo Csuko, and Vincent Fliniaux (GORE 2, WATER, Robotic Lifeforms 2), TOYED is built to deliver exceptional quality and usability across multiple production styles.

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  • Sci-Fi Sound Effects L.A. GRIT Play Track 1236+ sounds included $49

    A raw, cinematic sound library forged from the pulse of Los Angeles.

    In collaboration with L.A.-based VFX editor and motion designer Zachary Craig, L.A. Grit is a high-impact, meticulously curated collection of 1,000+ premium sound effects built for trailers, transitions, motion graphics, and dynamic visuals. Drawing from the unfiltered grit of the city and the polished world of professional post-production, this library blends brand-new custom recordings with powerful selects from SoundMorph’s top-tier libraries, delivering a toolkit that’s both versatile and hard-hitting.

    Whether you’re designing bold visuals, explosive title sequences, or immersive cinematic trailers, L.A. Grit gives you the edge — with categorized folders that make it easy to find the sound you need, fast.

    A showcase video featuring Zachary’s own work is included on the page, offering a real-world glimpse into how this library performs in action. Watch as Zachary brings visuals to life using only the sounds from L.A. Grit — a powerful testament to its creative potential.

    SoundMorph - L. A.  Grit - Launch Trailer

    L.A. Grit is built for modern editors, designers, and artists who need maximum emotional impact with minimal effort.

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  • Sinematic Worldized: The Ultimate Worldized Sound Library

    Immerse yourself in cinematic realism with Sinematic Worldized, a groundbreaking library created through a collaboration with sound designers across the globe. Using the art of Worldizing—playing back and re-recording sounds in real-world environments—this collection captures natural reverberations and textures that bring scenes to life.

    What’s Inside:
    • Over 800+ professionally recorded sounds
    • Authentic textures from environments like tunnels, forests, churches, factories, and more.
    • Ideal for film scoring, game design, multi-media and virtual reality.
    • Crafted with cutting-edge gear including Neumann KMR 81i, Sennheiser MKE600, and custom contact microphones

    Global Contributors

    This library was brought to life by talented sound designers from around the world, each adding unique perspectives and environments:

    France – Benoit Riot Le Junter
    USA – Diego Hodge, Jason Cushing, Andrew Pals
    Poland – Wojciech Cholascinski
    Philippines – Ramses Salen
    Denmark – Michael Higgs, Ras Munch
    Mexico – Shenandoe Ochoa
    Canada – Vaughn Wagner
    Taiwan – Hyphen Lu
    China – Alex Abahmed, David Ge, Kaien Zhang
    Italy – Andrea Damiano
    Belgium – Tom Dils
    Russia – Oleg Tyutyunnikov
    Germany – Stefan Erschig

    The Art of Worldizing

    Worldizing involves playing pre-recorded sounds in real-world environments and re-recording them to capture the unique reverberations, echoes, and environmental nuances. These sounds were recorded in environments ranging from abandoned factories to serene outdoor locations, blending high-quality sound design with authentic ambiance.

    Creative Techniques and Unique Gear

    The contributors used innovative methods and top-tier equipment to craft these sounds. Highlights include:

    • Massive Metal Resonance: Capturing industrial textures with contact microphones in underground spaces and enclosed garages.
    • Experimental Setups: Using powerful car radios and remote microphone placements to create otherworldly effects.
    • Field Recording Adventures: Sounds captured in challenging environments like abandoned factories, mountain ranges, and long corridors, ensuring every sound feels alive and immersive.

    Why Choose Sinematic Worldized?

    • Fresh Realism: Adding real reverb of natural spaces adds a new feal to these cinematic sounds.
    • Versatility: Perfect for a wide range of applications, from cinematic projects to immersive VR experiences.
    • Unparalleled Quality: Each sound is meticulously crafted and worldized to provide unmatched realism.
    • Your Purchase Makes a Difference: We’re donating 50% of all sales to the World Wildlife Fund (WWF) to protect endangered species and habitats.

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Best-selling libraries from SoundMorph:

  • – Evolved WATER Sound Library


    This isn’t just another water library, this is a professional’s dream library, and we feel you are all going to love it. Not only from all the source recordings, but also from all the incredible designed sounds. It really is an all around workhorse that will have you covered for everything WATER. With over 1600 files and over 3,000 sounds, this library is absolutely massive. Everything from rain, lakes, waterfalls, rivers, and bubbles all the way up to KYMA designed cinematic impacts. We spent over a year recording and designing this collection and are so proud to offer it to you for your toolbox!

    Why make another Water library? Because here at SoundMorph we always want to push the limits and quality of what is out on the current marketplace. Elements like WATER present a huge challenge to make modern and exciting. This is what we aimed for with this collection. Watch the Behind The Scenes video by clicking on the “How’s Made Button” to find out just how much went into making this colossal release. A new standard for any working sound professional!

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  • This SFX library is a complete collection of everything ENERGY, covering Electricity, Power Ups, Shockwaves, Sparks, Force Fields, Zaps, Loops, and plenty more.

    ENERGY is created in collaboration with talented French sound design duo Frederic Devanlay and Cedric Denooz, and features more than 625+ sounds and 6.4GB of 24bit/96khz .WAV files, all meticulously embedded with Soundminer & Basehead metadata.

    Sounds include:

    • Energy Loops (start, loop, end)
    • Neutrons and Particles
    • Electricity sparks, zaps, impacts
    • Energy Weapons / Special Powers
    • Whoosh and Passbys
    • Energy Foley
    • Ambiences
    • Hums and Buzzes
    • Lightning Elements
    • Power Ups and Power Downs
    • Source Tool Box – Create your own sounds from scratch!

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  • Elevated and Designed FIRE sounds


    Welcome to the first in our new Element Series: FIRE. The Element series will feature highly designed sounds as well as expertly recorded raw source recordings. With FIRE we spared no expense to experiment with tons of different props and sources. From a double ended fire staff all the way to a “plasma gun” fire tube. Can you ever have enough FIRE? We don’t think so. FIRE is a collaboration between SoundMorph, Jason Cushing, Tibo Csuko & Boris Karekine. FIre contains more than 3.4GB / 675+ files.


    WHAT’S INSIDE

    All files are 24bit/96khz .WAV stereo files, all meticulously embedded with Soundminer & Basehead metadata. FIRE contains the following folder categories:

    • Designed Sounds
    • Blasts
    • Burning
    • Fire Ball
    • Fire Staff
    • Ignition
    • Matches
    • Plasma Gun
    • Textures
    • Torch
    • Whoosh
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  • Welcome to SoundMorph’s Future Weapons soundpack, one of the most advanced weapon sound effects libraries ever created.

    Inspired by some of the latest modern sci-fi films, Future Weapons takes high tech weaponry to whole other universes.

    Divided into two factions ‘Alliance’ and ‘Resistance’, Future Weapons sound effects create sonic signatures for both good and evil forces.

    Providing excellent designed sounds and source to get you started on crafting your own advanced arsenal, Future Weapons is a must have for the twenty-first century sound designer!

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  • The Users of Tomorrow library is the next level of futuristic and high-tech interface sounds, containing 2.2GB and more than 1,800 sounds designed to be used as final assets or layers.

    Users of Tomorrow features more than 2.2GB of 1,800 24bit/96khz files, all embedded with Soundminer metadata.

    Users of Tomorrow gets you:

    • Confirms
    • Calculations and text
    • Drones
    • Environment loops
    • Holograms
    • Glitch
    • Liquid interfaces
    • Beeps
    • Buttons
    • Static and noise
    • Alarms
    • Interface expansions and compressions

     

    Bonus:

    Users of Tomorrow also includes the unique Galactic Assistant Synthesizer Tool to design your own hi-tech interface sounds – it works in stand-alone mode, as well as with Reaktor and Max4Live.
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  • It’s been 5 years since the release of our Robotic Lifeforms 1 library, and we just felt we could do more! So we teamed up with an epic team of Sound Designers to create an ultimate follow up to it all with Robotic Lifeforms 2. This is no joke, a library of love and over 4,100 files and 12.5GB!

    Using some of the most advanced microphones, Kyma, and synths, we really went all out to bring what we think is the most advanced and modern Robot library ever created. Not only do you get over 2,700 designed sounds, but you also get over 1,300 source audio files recorded in 192 kHz 24Bit with the Sanken c1000 mic, so you can pitch the sounds to infinity to create some stellar new sounds of your own.

    In our opinion, this is THE robot library to have in your tool box. We aren’t just saying that because we made it, we are saying it because we believe it to be a fact.
    Take Robotic Lifeforms 2 for a ride, and you will be happy to own the most advanced robot library ever made so far!

    Library highlights:

    • 2,700+ designed sound effects
    • 1,300+ source audio files recorded in 192 kHz 24Bit with a Sanken c1000
    • Transforms, Mechanisms, Movements
    • Power
    • Servos
    • Air Hydraulics
    • Energy
    • Footsteps
    • Impacts
    • Computer
    • Devices
    • Attack Defense
    • Textures
    • Engines
    • Synth
    • Whooshes
    • Drills
    • Air Pneumatics
    • Motors
    • Bonus Recordings
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  • Get the sounds of mechanisms, Steampunk inspired gears, contraptions, metal and servos with the Mechanism sound effects library.

    Mechanism was created in collaboration with Sweet Justice Sound, Richard Devine, and SoundMorph, and we put great effort into ensuring the quality and usefulness of this unique collection. Half designed and half source recordings, Mechanism gives you a toolbox to be inspired by.

    It features more than 300 files – and right now you get a bonus 400 best-of-sounds from our Robotic Lifeforms library, for a total of 2.8GB of 24bit/96khz .WAV files.

    Mechanism highlights:

    • Mechanical Gears
    • Designed contraptions
    • Steampunk rusty doors and levers
    • Source recorded by Richard Devine
    • All meticulously embedded with Soundminer & Basehead metadata
    + 400 “best of” sounds from our Robotic Lifeforms library

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  • Magic & Fantasy Sound Effects Elemental Play Track 654+ sounds included, 78 mins total $49

    Welcome to Elemental, a rich source of magic sound effects, focusing on the 5 elements of magic: Earth, Wind, Fire, Water, Ether, plus much more.

    We worked over a year with award winning sound designers to create a magic sound library like no other. If you need both cutting edge designed magic sounds as well as raw source recordings with all the different elements and materials, than Elemental is going to be a perfect fit in your collection. Be sure to also check out the launch trailer video as well, featuring all Elemental sound effects. It's a great way to get an idea just how well the Elemental Soundpack works with magic type visuals!

    Featuring tons of different spells, casts, loops, impacts, healing, breaths, and much more, we went all out to bring you plenty of options. Just look at the list below or view the full sound list further down to get an idea of all that you get. Elemental features more than 650 files, 3GB of 24bit/96khz .WAV files, all meticulously embedded with Soundminer and Basehead metadata.

    Includes magic sounds such as:

    Acid Cast, Earth, Electricity, Evil Breath, Evil Casts, Fire, Fireballs, Good Casts, Ice, Incineration Cast, Neutral Cast, Poison, Sand Cast, Spirit Evil, Spirit Good, Spirit Neutral, Water Cast, Wind Cast, Raw Recordings, Sweetner Layers, Loops, Impacts and Throws

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Browse the full SoundMorph catalog here

 
 

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THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • Introducing MOTION GRAPHICS, a complete Motion Graphics sound effects library from SoundMorph!

    Motion Graphics focuses on all the elements you might need for sound design on a trailer, a cinematic scene or a visual that is heavy with motion graphics, whether it be abstract or straight forward, Motion Graphics has all the elements and textures you could think of. Motion Graphics are something all of us sound designers run into at one point or another, so this library is an excellent addition to your sound effects tool box.

    Motion Graphics was created by and in collaboration with sound designer Rostislav Trifonov (SoundMorph Elemental library contributor).

    Motion Graphics features 650 24bit/96 kHz .wav files, all meticulously embedded with Soundminer & Basehead metadata.

    The library features:

    • 450 + designed sound effects
    • 190 + source audio files
    • Whooshes
    • Impacts
    • Risers
    • Stingers
    • Low end and Sub Bass
    • Impulse Responses
    • Passbys
    • Textures – noise, grit, glitch
    • Ambiences
    • Buttons and Clicks
    • Mechanical Elements
    • Granular effects
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  • Bloody Nightmare is a modern horror cinematic library aimed at the most cutting edge bone chilling productions out there.

    Whether you work in sound design, as a composer, trailer editor or as an electronic musician, Bloody Nightmare is a valuable new wave of Horror sounds that will surely cause visceral moments of terror and dread!

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  • Modular UI is an advanced user interface library designed by world-renowned sound designer and musician Richard Devine.

    Designed and sourced entirely from Richard Devine’s personal and exclusive Eurorack modular synths and processors collection, the Modular UI soundpack combines the retro, clean sound of analog with the futuristic tech of the new wave of advanced analog and digital synthesis from modular synths, evoking flashbacks of iconic sound design heard in both classic and modern sci-fi films.

    The Modular UI soundpack gives you access to sounds created by one of the masters of modular synths and sound design, and is sourced from equipment that would take a lifetime to purchase and assemble, giving an incredible value to this soundpack both artistically and financially.

    Utilizing many Eurorack modules that have not yet been released to the public and containing samples equally suited to sound designers and electronic musicians alike, Modular UI is in a class by itself!

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Explore the full, unique collection here

Latest sound effects libraries:
 
  • Kawaii UI Bundle is the ultimate bundle for cute user interface sounds.
    In this Bundle you get both volumes of our Kawaii UI libraries.
    Kawaii UI + Kawaii UI 2

    These libraries provide an adorable blend of cute, satisfying interface sounds, crafted to enhance user experience and feedback.
    Bring your games and apps to life with the Kawaii UI Bundle.

    It’s ideal for creating joyful menus, delightful HUDs, playful navigation and notifications, engaging pop-ups, and expressive text.

    Kawaii UI Trailer
    Kawaii UI 2 Trailer

    The source recordings inside are a treasure trove of physical button presses, clicks, pops, taps, mouth sounds, toks, shakers, general synthesised UI sounds, FM bells and telemetry style sounds.. Kawaii UI Bundle provides you with the essential building blocks to craft your own distinctive designs.  Combining these elements gives sound designers a robust sonic palette to create new UI sounds.

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  • Vegetation Footsteps is a detailed collection of footwear and movement variations recorded on dry leaves and forest floor textures. Featuring walk, run, sprint, scuff, pivot, and single step actions, this library captures the nuanced crunch and rustle of layered vegetation underfoot. With performances in sport shoes, sandals, leather shoes, high heels, and barefoot, each sound is designed for realistic character movement across natural environments. Ideal for games, film, and animation, Vegetation Footsteps offers clean, focused assets for building immersive terrain interaction.

  • A collection of 135 potion sound effects.

  • A collection of 140 individual power up ability sound effects.

  • A collection of 103 bowling sound effects.


   

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