movie trailer sound Asbjoern Andersen


There are few places where music and sound design intertwine as much as they do in movie trailers. And when it comes to trailer sound, Jan Hoeglund and the trailer sound team at Audio Imperia really know their stuff – so I was really curious to hear their insights on what defines the sound of the modern trailer. Here’s Jan’s overview of 10 signature sound elements in today’s trailers, complete with examples:

The right trailer can set the success of a film, a video game or a tv show before they are released. It is a major element in the big marketing machine of studios’ release plans and the music that goes along with the visual part of a trailer plays no small part in that. There is a lot of players in the game that have this formula down to a tee: Extreme Music, Two Steps From Hell, Immediate Music, Audiomachine, Brand X, Ninja Tracks, Really Slow Motion, Confidential Music, Hi­Finesse, Sencit, Riptide Music, just to name a few. And each of them bring a different flavor to the table.

One of the more exciting things in the modern trailer music world is the incredible phenomena where a single sound can make a trailer track stand out. Writing trailer music is a very different style of music and different style of writing as a composer to begin with. Here are some of the most recognizable trailer sounds of the recent years:

1. The “Alarm” in the Prometheus Teaser Trailer:



Prometheus Teaser Trailer


Original Track: Audiomachine “Judge and Jury”

 

2. The “Braaam” in the Inception Trailer:



'Inception' Trailer 2 HD


Original Track: Zack Hemsey “Mind Heist”

 

3. The “Distortion Booms” and “Stutter Downers” in the Elysium Trailer



ELYSIUM - Official Trailer (HD)


Original Track: Hi­Finesse “Radius”

 

4. The “Pulsating Atmospheres” in the Titanfall trailer:



Titanfall - Free The Frontier Trailer - Gamescom 2014


Original Track: Danny Cocke “Sinister Intent”

 

5. The “Distorted Drum Kits and Synthesizers”:


– that you can hear in a lot of the music by Ninja Tracks, such as “Tension Ratio” or “Exposure” (below):



Ninja Tracks - Exposure ("GODZILLA" - Asia Trailer Music) (2014)


 

6. The “Distorted Risers” at the end of Twelve Titans Music’s “Artifice”, used in Avengers: Age of Ultron:



Marvel's Avengers: Age of Ultron - Trailer 3


 
[tweet_box]The 10 Signature Sound Elements of Modern Movie Trailers:[/tweet_box]  

7. The “Filtered Guitar Alarm” in the Mission Impossible: Rogue Nation Trailer:



Think Up Anger - 'Mission Ready'  Mission: Impossible Rogue Nation Trailer


Original Track: Think Up Anger “Mission Ready”

 

8. The “Bowed Metal Sounds” in the Interstellar Trailer:



Interstellar Official Trailer #2 (2014) - Matthew McConaughey, Christopher Nolan Sci-Fi Movie HD


Original Track: Confidential Music “View From The Voyager”

 

More powerful trailer sounds:

 
There’s a growing number of trailer sound libraries out there – here are some of the most popular new ones:

  • Need trailer sounds? BOOM is back with a new pack to help you with that – available in two versions:

    CINEMATIC TRAILERS DESIGNED 2 – STEREO:

    The goal with CINEMATIC TRAILERS DESIGNED 2 was clear: To create a professional sound set that is easy to use and has the perfect amount of “punch” to shine through all other trailer sound sources (music, voice-over, etc.) and that will put a smile on your face when listening to your BOOM-Library-spiced project.

    The source sounds for this library are all other BOOM Library Construction Kits that we have ever created. Our designers chose their favourite sounds and layered, processed and designed them – always in mind to create a sound effect that surpasses everything they have ever heard.
      
    CINEMATIC TRAILERS DESIGNED 2 offers you a great selection of more than 450 ready-made whooshes, hits, cracks, bounces, slams, transitions, rises – basically everything you need to instantly draw attention to your movie, trailer, teaser, presentation, podcast or promotion video.

    • Library ships in 96kHz/24bit High Definition Audio
    • 450+ royalty free state-of-the-art sound FX – Whooshes, hits, cracks, bounces, slams, transitions, rises

    CINEMATIC TRAILERS DESIGNED 2 – STEREO & SURROUND:

    CINEMATIC TRAILERS DESIGNED 2 is unique. It’s the first sound effect library of the Cinematic Series where you can get powerful trailer SFX in Stereo and 5.1 Surround. This package contains both the Stereo and the Surround version. You will get more than 9GB of fresh sounds in perfect 96 kHz / 24-bit HD audio quality.

    Why should you spend countless moments of your life panning and placing your sounds in a 5.1 surround environment when you can just drag and drop our BOOM Library surround files into your projects and everything just sounds fantastic? It's really that simple.

    During the production process, there was never any up- or downmixing applied. Our sound designers worked really hard on each stereo and surround mix to achieve the maximum surround effect for each and every layered element. Oh, and you will again fall in love with your subwoofer as the LFE channel is just charming ;-)

    You are highly motivated to beef up your next project with some fresh sounds? Then it’s about time to let CINEMATIC TRAILERS DESIGNED 2 be part of your personal sound effect pool. It is the perfect tool kit for every sound designer who counts on professional sound design.


    • Library ships in 96kHz/24bit 5.1 surround WAV files
    • Track Layout: L•R•C•LFE•Ls•Rs
    • Stereo version also included

  • This library delivers a super-versatile collection of Whoosh and Impact sound effects. And yes, as the name suggests, this is the sequel to the very popular “Whooshes & Impacts“ Sound Effects Library from SoundBits. Two versions are available + a bundle:

    Whooshes & Impacts 2:

    It features everything you need to give your projects the sonic impact they deserve, from fantasy-style battles to intense sci-fi space combat. You get fireballs, magical projectiles, asteroids, space ship pass-bys, missiles – and of course a vast variety of designed impact sound effects from very organic metal hits to abstract, distorted, screaming strikes.

    All sounds are 100% dry. No reverbs were applied.

    This pack contains 266 files split in 116 Impacts with at least 2 versions of one sound per file and 150 Whooshes with at least 3 versions of one sound per file. Giving you total amount of 607 sounds.

    Whooshes & Impacts 2 – ELEMENTS:

    The ‘Whooshes & Impacts 2 – Elements’ Sound Effects Library features a re-designed and further processed selection of the sound layers from ‘Whooshes & Impacts 2’.

    Split into 3 frequency bands, this composite collection brings you production elements to spice up your own whoosh and impact sounds, or easily create new ones from scratch. You have a transition that sounds good but just needs some interesting movement in the low end for that extra weight? Just choose from 1 of 50 low frequency whooshes and layer it with your existing elements.

    You get 150 Impacts and 150 Whooshes. The Whooshes come with one variation per sound, giving you a total of 450 design elements for your productions in this library.

    Whooshes & Impacts 2 – BUNDLE:

    You can also get both versions in a bundle – with a great discount.

    50 %
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    60 %
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More trailer sound libraries here

9. The remix of Cat Stevens’ Wild World in the Mad Max: Fury Road trailer:



Mad Max: Fury Road Official Comic-Con Trailer (2015) - Tom Hardy Post-Apocalypse Movie HD


Original Track: Confidential Music “Shepherd” (the track was also used on the The Martian campaign)

 

10. And of course the very iconic machine gun style electric guitar sound of Attila Ats track “Shredder”

– used in the Oblivion, World War Z, Star Trek Into Darkness and many other trailers.

The focus on these individual marker sounds will only become more important. We live in a world where technology progresses faster by the minute and there is so much noise that is trying to get our attention. To cut through that, you need to create something that is truly memorable and instantly recognizable, because as unappealing as this may sound, trailer music is music for advertising and is there to help sell a product or to help sell tickets. Since there is only a very short amount of time in which you can sell a story to the audience you need those “Musical USPs”.


Popular on A Sound Effect right now - article continues below:


Trending right now:

  • The Seagulls sfx library includes 28 tracks of both single, isolated seagull screams, and bigger flocks of nesting seagulls, calling out to each other and their chicks. There are plenty of classic call sounds, but also some weird throaty and raspy screaming, and what could sound like seagull laughing sounds.

    All tracks are recorded with the very useful zoom function of the Telinga microphone and dish.
    Library includes both untreated tracks, and noise reduction processed tracks in two separate folders. Noise reduction processed tracks have carefully been cleaned up with a CEDAR NR system.

    Though these birds are in an abundance around most harbours and industry around here, they are not always easy to record. You mostly hear them from a distance, or from places not easy to access. When you try to get close to them, they will usually fly away.

    Many hours have been spent on rooftops, gardens, backyards, a junkyard, and different harbours to get this material.

  • This is a unique bicycle library that captures road surfaces from the perspective of super quiet bicycle. These are clean, quiet, nicely performed true exterior rides. Including multiple perspectives, speeds and actions. From fast passbys on asphalt to slow onboard recordings and smooth stops.

    The Extra Surfaces library provides 162 sounds captured on the following road types Large Bricks, Gravel, Grit, Icy Asphalt.

    The four additional ‘onboard road’ surfaces are the perfect extension for your other ‘City Bicycle’ library of taste. Just add it as a layer, mix it and voila your bicycle can move from gravel to bricks to grit or from large bricks to slippery icy asphalt roads.

    Speeds and actions:

    Three speeds. Departures from slow, medium to fast getaways. Arrivals from slow stops with gently brakes to smooth departures.

    Five perspectives:
    1. Onboard Front: captures the whirring tire and surface sound.
    2. Onboard Pedal: nice overall combination of pedaling, crank creaks, chain rattle, tire and surface sounds.
    3. Onboard Rear: close up sound of the rear axle, with chain, sprocket and switching of gear.
    4. Tracking shot: mono recording of the passby, keeping the bike in focus while passing by.
    5. Static XY shot: stereo recording of the passby that emphasizes speed.

    Overview of perspectives and mic placement:

    Onboard recordings are 2-3 minutes long depending on speed. Higher speeds > shorter duration.
    All 3 onboard mics are edited in sync with one another to make layering easy.
    All Passbys, Arrivals and Departures move from Left to Right.

    Metadata & Markers:

    FREE UPDATE to City Bicycles: now conforms to UCS with new metadata to quickly find your sounds.

    Because we know how important metadata is for your sound libraries we have created a consistent and intuitive description method that adheres to the Universal Category System. This allows you to find the sound you need easily, whether you work in a database like Soundminer/Basehead/PT Workspace work, or a Exporer/Finder window. We made a video that helps you navigate the library ans find your best bicycle sounds faster and easier.

    CategoryFull
    A quick way to filter out sounds you don’t need: like handling sounds or vice versa bicycle onboards.

    UserCategory
    Fastest way to find the type of action you need for all bicycles. Passby needed, just click and voila.

    OpenTier

    Once you’ve selected the bike you can open up OpenTier and audition and select the perspective you want to use.

    Scene &  Performer
    This field contains the type of bicycle or other sound. So you can find the bike you like fast.

    iXMLTrackLayout
    This is a neat little identifier you will find in the Waveform displays and you can see in a glance what Listening position you are.

    MicPerspective

    We have another way to find perspectives but it is more limited to distance to the recorded subject.
    So passbys are MED – EXT and handling are CU – EXT. Exterior? Of course: we recorded everything outside!

    UserComments
    We used this field to create the UserData and give you the minimal set of information about the recording in the filename.

    Additionally, we added Markers to some wave files, so specific sound events are easy to spot in Soundminer and other apps.

    If you have any questions about this, please contact us info@frickandtraa.com!

    Need more?
    The GoodBike library is a part of the ‘City Bicycles – Complete Bundle‘ available here in the A Sound Effect store. It consists of all 4 bicycles and includes additional surfaces and extras ranging from one-off  bicycle passes captured in the city and bounces and rattles. If you buy the complete bundle you get 1 package for free!

    Here’s a handy comparison table:

     

    'City Bicycles'  Sound Library by Frick & Traa
    Responses:

    344 AUDIO:City Bicycles has a plethora of content, for a great price. The perfect balance between a great concept, great presentation and outstanding execution, lands them an almost perfect score of 4.9..

    The Audio Spotlight: City Bicycles is worth getting if you are in need of great sounding and well edited bicycle sounds.

    Watch a video created by Zdravko Djordjevic.

    City Bicycles sound examples

     

  • This is a unique bicycle library that captures this characteristic bike in clean, quiet, nicely performed true exterior rides. Including multiple perspectives, speeds and actions. From fast passbys on asphalt to slow onboard recordings and smooth stops.

    The GoodBike is a smooth sounding retro bike that doesn’t rattle or squeak, it has a really nice tire sound for a subtle presence in the mix.

    Speeds and actions:
    Three speeds. Departures from slow, medium to fast getaways. Arrivals from slow stops with gently squeaking handbrakes to heavy stuttering skids.

    Five perspectives:
    1. Onboard Front: captures the whirring tire and surface sound.
    2. Onboard Pedal: nice overall combination of pedaling, crank creaks, chain rattle, tire and surface sounds.
    3. Onboard Rear: close up sound of the rear axle, with chain, sprocket and switching of gear.
    4. Tracking shot: mono recording of the passby, keeping the bike in focus while passing by.
    5. Static XY shot: stereo recording of the passby that emphasizes speed.

    Overview of perspectives and mic placement:

    Onboard recordings are 2-3 minutes long depending on speed. Higher speeds > shorter duration.
    All 3 onboard mics are edited in sync with one another to make layering easy.
    All Passbys, Arrivals and Departures move from Left to Right.

    Metadata & Markers:

    FREE UPDATE to City Bicycles: now conforms to UCS with new metadata to quickly find your sounds.

    Because we know how important metadata is for your sound libraries we have created a consistent and intuitive description method that adheres to the Universal Category System. This allows you to find the sound you need easily, whether you work in a database like Soundminer/Basehead/PT Workspace work, or a Exporer/Finder window. We made a video that helps you navigate the library ans find your best bicycle sounds faster and easier.

    CategoryFull
    A quick way to filter out sounds you don’t need: like handling sounds or vice versa bicycle onboards.

    UserCategory
    Fastest way to find the type of action you need for all bicycles. Passby needed, just click and voila.

    OpenTier

    Once you’ve selected the bike you can open up OpenTier and audition and select the perspective you want to use.

    Scene &  Performer
    This field contains the type of bicycle or other sound. So you can find the bike you like fast.

    iXMLTrackLayout
    This is a neat little identifier you will find in the Waveform displays and you can see in a glance what Listening position you are.

    MicPerspective

    We have another way to find perspectives but it is more limited to distance to the recorded subject.
    So passbys are MED – EXT and handling are CU – EXT. Exterior? Of course: we recorded everything outside!

    UserComments
    We used this field to create the UserData and give you the minimal set of information about the recording in the filename.

    Additionally, we added Markers to some wave files, so specific sound events are easy to spot in Soundminer and other apps.

    If you have any questions about this, please contact us info@frickandtraa.com!

    Need more?
    The GoodBike library is a part of the ‘City Bicycles – Complete Bundle‘ available here in the A Sound Effect store. It consists of all 4 bicycles and includes additional surfaces and extras ranging from one-off  bicycle passes captured in the city and bounces and rattles. If you buy the complete bundle you get 1 package for free!

    Here’s a handy comparison table:

    'City Bicycles'  Sound Library by Frick & Traa

     

    Here’s a handy comparison table:

    'City Bicycles'  Sound Library by Frick & Traa
    Responses:

    344 AUDIO:City Bicycles has a plethora of content, for a great price. The perfect balance between a great concept, great presentation and outstanding execution, lands them an almost perfect score of 4.9..

    The Audio Spotlight: City Bicycles is worth getting if you are in need of great sounding and well edited bicycle sounds.

    Watch a video created by Zdravko Djordjevic.

    City Bicycles sound examples

     

  • Strident and Demonic

    Expand the timbre of your horror violins and cellos with CIRCUS, a sinister sample pack featuring 180 WAV sounds of screeching or high-pitched string noises, perfect for horror music and dark sound design.

    Creative Tension

    This collection offers a curated selection of screeches, high-tension tremolo, heavy jeté strokes, dark demonic textures, finger patterns, chaotic string elements, clock loops and bow accents.

    Haunting and Experimental

    Create haunting atmospheres, perfect for horror, thriller or experimental soundtracks. Every element has been designed to unsettle and disturb, blurring the line between music and noise.

    80 %
    OFF
    Ends 1760911199

Latest releases:

  • Woodpile Chaos is a gritty collection of 82 wooden hits, creaks, and scrapes — a wild mix of organic textures born from raw timber and controlled destruction.

  • This is big set of scary sound effects, that will make your game, or any other project performance much more impressive!

    Dark, evil ambient loops, ambient noises, scary sounds, heavy rumbles, moans, metal squeaks, scratches, cracks, debris sounds, sub bass sound FX, background white noises, thunder strikes, electric sounds, engine loops, electric sparks and many, many more!…

    40 %
    OFF
  • Car Sound Effects Ford Puma 1997 sports car Play Track 206 sounds included, 48 mins total $65

    All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is only available in UCS.

  • Ambisonic Sound Effects Red Deer Play Track 13+ sounds included $80

    A small collection of High quality, close up red deer recordings.

    Red Deer Roars and Moans and other vocalisations from different habitats. (mountainous areas and forest)

    Recorded over the years during the rutting season, varying distances but mostly up close and face to face with this loud and scary mammal.

    20 %
    OFF
  • Take full control of your interface sound design with the Ultimate UI Click & Select SFX Bundle — a massive collection of 1,054 professional-grade UI sound effects across seven expertly crafted libraries by RawAmbience.

    From crisp button clicks and smooth menu transitions to RPG-style selects, denies, and toggles, this all-in-one bundle gives you everything needed to design intuitive and immersive UI audio for games, apps, web, or interactive media.


    Your complete UI sound design toolkit.

    The Ultimate UI Click & Select SFX Bundle delivers a polished collection of responsive interface sounds, including:

    • Click & Select UI RPG SFX 1 & 2 – Over 456 sounds tailored for RPG and interactive UI: selects, hovers, alerts, cancels, access-denied, and more.
    • Click Menu Sound Effects 1 & 2 – 281 high-quality menu interaction sounds for toggles, clicks, opens, closes, and confirmations.
    • Click Sound Effects – 110 versatile UI clicks designed for modern app and game interfaces.
    • Essential Menu Click Sounds – 107 precise and minimal click sounds, ideal for clean, modern UIs.
    • Essential Menu Select Sounds – 100 select-focused sound effects, delivering clean, modern UI feedback for toggles, confirms, menu navigation, and precise user selections.

    Perfect For:

    • Game menus and HUDs (RPGs, mobile, indie, AAA)
    • Web and app UI feedback
    • Interactive experiences (VR, AR, touchscreen)
    • UI prototyping and UX testing
    • Accessibility-focused sound design
Need specific sound effects? Try a search below:


It is very hard to predict trends or predict which tracks will work with the audience. Things that have shown to be quite popular are piano intros with a lot of reverb (Avengers: Age of Ultron, Star Wars: The Force Awakens, etc.) and of course the trailerized covers of songs (see #9 on the list above). The last category in particular seems to be becoming more and more popular and prominent in trailers of all types and genres, so keep an eye out for those.

Other great reads on trailer sound:

Behind the excellent Star Wars Battlefront trailer sound design – ft Charles Deenen, Csaba Wagner, Thomas Brewer

Exclusive Insights From A Trailer Sound Design Expert – featuring trailer sound designer Bryan Jerden

Behind the cinematic sound of Blizzard’s spectacular Overwatch trailer – featuring Paul Menichini

 
I talk a lot to up and coming trailer guys and if there’s a list of things that you could hand out to people who are interested in getting into writing for trailers, I would say:

• Production value: Almost more important these days than proper orchestration is the quality of your track. You need to be able to deliver a high­quality, polished track.
• Be loud but be reasonable with your mastering and your compression. It is totally fine to use things like New York compression and multi­band distortion on the master bus, but do it within reason. Things can always be made louder at the end, but it is difficult to bring things back down from an overly normalized and compressed track.
• Write for the trailer editor and make that a priority: Provide a number of sections in each track that are easy to cut while still providing a great and cohesive piece of music.
• More than ever it is important to find your own voice as a composer. There is a lot more competition and it is very easy for trailer companies to find young composers. So take your time, do your research and find the style that suits you best. You won’t be able to do a lot of styles well, so really be honest with yourself and focus on your own style.
• Melody is still important. Despite the fact that knowing synthesis and sound design well is very important, being able to write a catchy melody still means a lot. There is only a few composers that can do that well. So you could be one of them.
• Song titles actually do matter, so keep that in mind. You want to catch the eye of trailer editor, so tailor your song titles to what movie genre you think clients could use it in.

Most importantly, if you decide to go for a career in the trailer music industry bring a lot of patience with you. It takes time to get your first placement, so don’t get discouraged if you don’t land an international blockbuster trailer within your first two months.

 

Please share this:


 

A big thanks to Jan Hoeglund and the team at Audio Imperia for the insights on trailer sound today!

The Audio Imperia Producers & Developers
Valentin Boomes • Danny Cocke • Joshua Crispin • Histibe • Dylan Jones • Bryan Leach • Darin Leach • Tomás Lobos Kunstmann • Paul Ortiz • Jeremiah Pena

About Jan Hoeglund
After finishing his graduate degree in Chinese, Jan moved to the US from Germany in 2010. “Fresh off the boat” he got got job working at an artist management agency handling the day-to-day management for bands such as Periphery, The Word Alive, We Came As Romans, and others. Being very passionate about cinematic music, trailer music in particular, he eventually switched over to working in the field of sampled instruments where he started working for 8Dio first, before joining the amazing team at Soundiron. He’s also involved in the Audio Imperia label, which was created to provide talented trailer music sound designers a creative platform to showcase their talents.



 
 
THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • The Seagulls sfx library includes 28 tracks of both single, isolated seagull screams, and bigger flocks of nesting seagulls, calling out to each other and their chicks. There are plenty of classic call sounds, but also some weird throaty and raspy screaming, and what could sound like seagull laughing sounds.

    All tracks are recorded with the very useful zoom function of the Telinga microphone and dish.
    Library includes both untreated tracks, and noise reduction processed tracks in two separate folders. Noise reduction processed tracks have carefully been cleaned up with a CEDAR NR system.

    Though these birds are in an abundance around most harbours and industry around here, they are not always easy to record. You mostly hear them from a distance, or from places not easy to access. When you try to get close to them, they will usually fly away.

    Many hours have been spent on rooftops, gardens, backyards, a junkyard, and different harbours to get this material.

  • This foley collection features the unique sounds of “Animal Footsteps” across diverse terrains. From the soft padding of paws and the scuttling of insects to the rhythmic clop of hooves and the delicate patter of birds, you’ll find every sound you need to bring your wildlife scenes to life.

    Each sound has been captured in studio and divided into specialised categories including Paws With Claws, Paws Without Claws, Reptiles, Rodents, Crustaceans, Arachnids, and more.

  • Materials & Texture Sound Effects Glacier Ice Play Track 300+ sounds included $40

    Glacier Ice is a library containing over 300 high quality sounds of ice cracking, breaking, shattering in various sizes of blocks – recorded entirely in the Italian Alps over the course of two winters.

    The library contains sounds of all dimensions, from ice cubes being dropped in a drink to a designed iceberg collapsing.

    The majority of the material was recorded at 192 KHz with a Sanken CO100K and a stereo pair of Sennheiser MKH8040, making this library greatly flexible for pitch shifting and all sorts of heavy processing.

    A small section recorded at 96KHz features sounds recorded exclusively with contact microphones placed directly on the surface of a frozen water stream.

    Bonus: Two extra libraries included for free:
    This library also includes two additional releases from Mattia Cellotto - for free: Crunch Mode delivers 230 crunchy sounds made with a variety of vegetables, fresh bread, pizza crust and a selection of frozen goods. The Borax Experiment gets you 158 squishy, gory, slimy and gooey sounds.
Explore the full, unique collection here

Latest sound effects libraries:
 
  • Woodpile Chaos is a gritty collection of 82 wooden hits, creaks, and scrapes — a wild mix of organic textures born from raw timber and controlled destruction.

  • This is big set of scary sound effects, that will make your game, or any other project performance much more impressive!

    Dark, evil ambient loops, ambient noises, scary sounds, heavy rumbles, moans, metal squeaks, scratches, cracks, debris sounds, sub bass sound FX, background white noises, thunder strikes, electric sounds, engine loops, electric sparks and many, many more!…

    40 %
    OFF
  • Car Sound Effects Ford Puma 1997 sports car Play Track 206 sounds included, 48 mins total $65

    All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is only available in UCS.

  • Ambisonic Sound Effects Red Deer Play Track 13+ sounds included $80

    A small collection of High quality, close up red deer recordings.

    Red Deer Roars and Moans and other vocalisations from different habitats. (mountainous areas and forest)

    Recorded over the years during the rutting season, varying distances but mostly up close and face to face with this loud and scary mammal.

    20 %
    OFF
  • Take full control of your interface sound design with the Ultimate UI Click & Select SFX Bundle — a massive collection of 1,054 professional-grade UI sound effects across seven expertly crafted libraries by RawAmbience.

    From crisp button clicks and smooth menu transitions to RPG-style selects, denies, and toggles, this all-in-one bundle gives you everything needed to design intuitive and immersive UI audio for games, apps, web, or interactive media.


    Your complete UI sound design toolkit.

    The Ultimate UI Click & Select SFX Bundle delivers a polished collection of responsive interface sounds, including:

    • Click & Select UI RPG SFX 1 & 2 – Over 456 sounds tailored for RPG and interactive UI: selects, hovers, alerts, cancels, access-denied, and more.
    • Click Menu Sound Effects 1 & 2 – 281 high-quality menu interaction sounds for toggles, clicks, opens, closes, and confirmations.
    • Click Sound Effects – 110 versatile UI clicks designed for modern app and game interfaces.
    • Essential Menu Click Sounds – 107 precise and minimal click sounds, ideal for clean, modern UIs.
    • Essential Menu Select Sounds – 100 select-focused sound effects, delivering clean, modern UI feedback for toggles, confirms, menu navigation, and precise user selections.

    Perfect For:

    • Game menus and HUDs (RPGs, mobile, indie, AAA)
    • Web and app UI feedback
    • Interactive experiences (VR, AR, touchscreen)
    • UI prototyping and UX testing
    • Accessibility-focused sound design

   

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