Looking for something great to listen to? We've found some excellent podcast episodes about sound for you - in this roundup:
CAS In Conversation – This episode features an interview with renowned production sound mixer Willie D Burton about his career and his recent CAS award for OPPENHEIMER.
↓ Hear episodeTonebenders Podcast – Eugenio Battaglia, sound designer for the horror film LONGLEGS, discusses how he created a rock-and-roll infused soundscape with unconventional elements like loud foley and "the heartbeat of hell".
↓ Hear episodeImmersive Audio Podcast – This episode of the Immersive Audio Podcast features David Rosenberg and Glen Neath, discussing DARKFIELD’s creation and the binaural sound design of their shows.
↓ Hear episodeAMPS Podcast – This episode features AMPS sound mixer Chris Munro discussing his career and overcoming sound design challenges in films like GRAVITY and THE MUPPET CHRISTMAS CAROL.
↓ Hear episodeField & Foley – The episode features the multi-talented Mikee Goodman, vocalist, voice actor, and audio producer, discussing his work in music, gaming, and beyond.
↓ Hear episodeLocation Sound Podcast – This episode features production sound mixer Jessie Van Der Vyver discussing his equipment and career in location sound mixing.
↓ Hear episodeSound Business with Akash Thakkar – Veteran game audio director Aaron Brown discusses career advice, navigating industry challenges, and his work on titles like CALL OF DUTY and UNCHARTED.
↓ Hear episodeSoundWorks Collection – This episode features the sound crew behind THE BEAR discussing the creative and technical challenges of capturing the chaotic kitchen environment and bringing the show’s audio to life.
↓ Hear episodeThe A Sound Effect Podcast – This episode explores the creation process behind ‘Symphonic Ambiences’, a massive sound effects library with customizable ambience scenes.
↓ Hear episodeDolby Creator Talks – Filmmakers Carlos Lopez Estrada leads a discussion with studio executives from Disney, Paramount, Warner Bros., and Universal on how studios find, develop, and produce projects.
↓ Hear episodeThe Soundtrack Show – This final chapter on STAR TREK music explores how composers and editors created enough music for a season on a limited budget.
↓ Hear episodeTwenty Thousand Hertz – This episode dives into Apple’s sound design philosophy and the stories behind their iconic sounds.
↓ Hear episodeHear all the episodes below:
CAS In Conversation Ep.14 | Willie D. Burton CAS with Paddy Hanlon CAS
Willie D Burton CAS is one of the most respected Production Sound Mixers in the industry and a CAS Career Achievement Honoree. In this conversation Production Sound Mixer Paddy Hanlon CAS talks with Willie not only about the CAS award he received for Oppenheimer this year but about his long fantastic career through some of the biggest movies of the last few decades. Wargames, The Goonies, The Color Purple, The Shawshank Redemption to mention a few.
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272 – Longlegs
Vancouver based Eugenio Battaglia joins us to go over his work as Supervising Sound Editor, Sound Designer and Re-Recording Mixer on Longlegs. The films amazingly successful theatrical run was fuelled by the unique sounds that drive this movie. Eugenio was instructed by director, Oz Perkins, that he wanted the film’s soundscape to feel like rock & roll, so the film is infused with subtle sounds of vinyl records, things going backwards, and a vibe of being gritty and unhinged. There are a lot of fun and interesting sound decisions in Longlegs, from unusually loud foley and breathing to the Heartbeat of Hell!
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Episode 104 David Rosenberg & Glen Neath (DARKFIELD)
In this episode of the Immersive Audio Podcast, we’re joined by the co-founders and artistic directors at DARKFIELD – David Rosenberg and Glen Neath from London, UK.
David and Glen talk about the creation of DARKFIELD as a company and a form of immersive entertainment and we dive into binaural sound design behind their most successful shows.
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EP 33 – Chris Munro – Production Sound Mixer
“So there’s no sound in space – What are you going to do?” – Alfonso Cuarón, GRAVITY
As it turned out Chris Munro did a hell of a lot! Martyn Harries talks with AMPS Fellow Chris Munro about his amazing career and the technical challenges he faced in films ranging from United 93 to The Muppet Christmas Carol.
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Episode 32 – Mikee Goodman
Today I’m excited to have Mikee Goodman as my guest. He is the powerhouse vocalist from SikTh & Primal Rock Rebellion and a versatile voice over talent in the entertainment industry. As a singer, voice artist, casting director, and audio producer, Mikee’s creative prowess knows no bounds. From his electrifying performances with bands to his work as the director of voiceover and many of the voices for “Disco Elysium” Mikee’s diverse skill set has made a significant impact across music and gaming.
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Jessie Van Der Vyver – Production Sound Mixer based out of Kansas City, Missouri and London, England
Jessie Van Der Vyver is a Production Sound Mixer based out of Kansas City, Missouri and also London, England. Jessie uses a Sound Devices 888 mixer/recorder. He also uses Sound Devices A20 wireless TXs and RXs including the A20 mini transmitters. Additional wireless includes Lectrosonics TXs and RXs. For time code boxes he likes Ambient Recording LockIt and NanoLockits. For lavs, Jessie uses DPA 6060s and 4060s. On the boom pole he has a Schoeps CMIT 5u and also uses the Schoeps Colette CMC 6u with mk41 capsules. Jessie also uses a DPA 4017c on the boom.
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Building Your Own Path & Dealing with Game Industry Layoffs with Aaron Brown
#72: Today’s guest is Aaron Brown, a video game composer, sound designer, and audio director based out of Austin, Texas. He has worked in the game industry for over 20 years now and has worked on projects such as Call Of Duty, Uncharted, Redfall, Donkey Kong: Country Tropical Freeze, and so many others.
In this episode, Aaron and I talk about how to make your own path into the game audio world, how he’s been dealing with countless layoffs and studio closings, how people should network and make friends within the game industry, and so much more.
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The Sound of The Bear
In this exclusive SoundWorks Collection podcast episode, we feature an in-depth conversation with the sound crew behind the critically acclaimed TV series “The Bear”. Featuring Re-recording mixer and Supervising Sound Editor Steve Giammaria, Dialogue Editor Evan Benjamin, and Production Sound Mixer Scott Smith discuss the creative and technical challenges of bringing the show’s dynamic kitchen and restaurant environments to life.
The crew reflects on the show’s early success and surprising cultural impact, as well as the challenges of capturing the authentic sounds of the chaotic kitchen scenes using multiple cameras, booms, and lavalier mics. They share insights into their innovative audio editing and mixing techniques, such as using auto-align, managing dynamics, and preserving production tracks to maintain the emotional impact of the dialogue. We also discusses the importance of balancing noise reduction with preserving the life and energy in the audio, as well as overcoming challenges like background noise and improvisation.
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Symphonic Ambiences: How Michael O’ Connor made a majestic modular ambience sound effects library | A Sound Effect Podcast EP 30
Symphonic Ambiences (asoundeffect.com/symphonicambiences) is an impressive MODULAR sound effects library that gives you 41 layered ambience scenes – allowing you to control each layer for maximum customization. With the sound library featuring a staggering 242 isolated layers and 15+ hours of recordings, creating it was a massive undertaking for sound designer and recordist Michael O’ Connor – and here’s the story on how he successfully made it happen.
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203 – Understanding the Hollywood Studio, Hosted by Carlos López Estrada
How Hollywood studios work and operate can be mystifying, especially for emerging filmmakers. Luckily, Dolby Institute Fellowship winner Carlos Lopez Estrada returns for another of his excellent Satellite Sessions (this one from December), featuring executives from some of the biggest studios in the entertainment industry, all to help de-mystify how they, and the studios, find, develop, and produce their projects.
Joining the discussion are:
– Vanessa Morrison, President of Streaming, Walt Disney Studios Motion Picture Production
– Mika Pryce, Senior Vice President of Production, Paramount Pictures
– Sheila Walcott, Senior Vice President of Creative Development, Warner Bros. Entertainment
– Ryan Jones, Senior Vice President, Production Development, Universal Pictures
– Tara Duncan, President, Onyx Collective
This is another installment of our ongoing “Satellite Sessions” series, which we’re bringing to you in partnership with Antigravity Academy and the Coalition of Asian Pacifics in Entertainment.
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Star Trek the Original Series – the Music (Part IV)
Our final look at the music of Star Trek puts us in the position of the show’s music editors and composers. With so many classic episodes to get through, how did they stretch their music budget to cover an entire season? The music of Sol Kaplan, Joseph Mullendore, Gerald Fried and Fred Steiner is examined, and we also look at a series of clever music edits for tracked scores.
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The Sound of Apple
Over the last few decades, Apple has produced some of the most recognizable sounds ever made. In this episode, the Apple design team pulls back the curtain on their sound design philosophy and process, from the evolution of the classic “Tritone” alert, to the surprising origins of the Apple Watch sounds, to the inspiration behind the latest notification tones. Featuring Billy Sorrentino, Hugo Verweij and Kelly Jacklin.
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The Audio Podcast Alliance gives you a hand-picked selection of the world’s best podcasts about sound – here are the members:

