Audio Podcast Alliance - podcasts about film sound and game audio - August 2024 Asbjoern Andersen


Looking for something great to listen to? We've found some excellent podcast episodes about sound for you - in this roundup:

CAS In Conversation – This episode features an interview with renowned production sound mixer Willie D Burton about his career and his recent CAS award for OPPENHEIMER.

 

Tonebenders Podcast – Eugenio Battaglia, sound designer for the horror film LONGLEGS, discusses how he created a rock-and-roll infused soundscape with unconventional elements like loud foley and "the heartbeat of hell".

 

Immersive Audio Podcast – This episode of the Immersive Audio Podcast features David Rosenberg and Glen Neath, discussing DARKFIELD’s creation and the binaural sound design of their shows.

 

AMPS Podcast – This episode features AMPS sound mixer Chris Munro discussing his career and overcoming sound design challenges in films like GRAVITY and THE MUPPET CHRISTMAS CAROL.

 

Field & Foley – The episode features the multi-talented Mikee Goodman, vocalist, voice actor, and audio producer, discussing his work in music, gaming, and beyond.

 

Location Sound Podcast – This episode features production sound mixer Jessie Van Der Vyver discussing his equipment and career in location sound mixing.

 

Sound Business with Akash Thakkar – Veteran game audio director Aaron Brown discusses career advice, navigating industry challenges, and his work on titles like CALL OF DUTY and UNCHARTED.

 

SoundWorks Collection – This episode features the sound crew behind THE BEAR discussing the creative and technical challenges of capturing the chaotic kitchen environment and bringing the show’s audio to life.

 

The A Sound Effect Podcast – This episode explores the creation process behind ‘Symphonic Ambiences’, a massive sound effects library with customizable ambience scenes.

 

Dolby Creator Talks – Filmmakers Carlos Lopez Estrada leads a discussion with studio executives from Disney, Paramount, Warner Bros., and Universal on how studios find, develop, and produce projects.

 

The Soundtrack Show – This final chapter on STAR TREK music explores how composers and editors created enough music for a season on a limited budget.

 

Twenty Thousand Hertz – This episode dives into Apple’s sound design philosophy and the stories behind their iconic sounds.

 

These podcasts are all members of the Audio Podcast Alliance. → Learn more here


Hear all the episodes below:

 

CAS In Conversation – CAS In Conversation Ep.14 | Willie D. Burton CAS with Paddy Hanlon CAS:

Willie D Burton CAS is one of the most respected Production Sound Mixers in the industry and a CAS Career Achievement Honoree. In this conversation Production Sound Mixer Paddy Hanlon CAS talks with Willie not only about the CAS award he received for Oppenheimer this year but about his long fantastic career through some of the biggest movies of the last few decades. Wargames, The Goonies, The Color Purple, The Shawshank Redemption to mention a few.

Hear the episode:


↑ back to the podcast overview
 

 

Tonebenders Podcast – 272 – Longlegs:

Vancouver based Eugenio Battaglia joins us to go over his work as Supervising Sound Editor, Sound Designer and Re-Recording Mixer on Longlegs. The films amazingly successful theatrical run was fuelled by the unique sounds that drive this movie. Eugenio was instructed by director, Oz Perkins, that he wanted the film’s soundscape to feel like rock & roll, so the film is infused with subtle sounds of vinyl records, things going backwards, and a vibe of being gritty and unhinged. There are a lot of fun and interesting sound decisions in Longlegs, from unusually loud foley and breathing to the Heartbeat of Hell!

Hear the episode:


↑ back to the podcast overview
 

 

Immersive Audio Podcast – Episode 104 David Rosenberg & Glen Neath (DARKFIELD):

In this episode of the Immersive Audio Podcast, we’re joined by the co-founders and artistic directors at DARKFIELD – David Rosenberg and Glen Neath from London, UK.

David and Glen talk about the creation of DARKFIELD as a company and a form of immersive entertainment and we dive into binaural sound design behind their most successful shows.

Hear the episode:


↑ back to the podcast overview
 

 

AMPS Podcast – EP 33 – Chris Munro – Production Sound Mixer:

“So there’s no sound in space – What are you going to do?” – Alfonso Cuarón, GRAVITY

As it turned out Chris Munro did a hell of a lot! Martyn Harries talks with AMPS Fellow Chris Munro about his amazing career and the technical challenges he faced in films ranging from United 93 to The Muppet Christmas Carol.

Hear the episode:


↑ back to the podcast overview
 

Popular on A Sound Effect right now - article continues below:


Trending right now:

  • Hello Creators!

    Here’s my new pack “Cartoon Voices”.

    Cartoon Voices  ·  The Sound Guild

    I hope this voices will help you give more life to your characters in your project. There’s different voices for different situations: emotions, attacks, hurt, laughs, coughs, efforts, dialogues, surprise, upset, question, etc…
    They can be used in different styles of video games or other media projects.
    These 109 sounds can be used in a variety of situations, I put a name to the SFX but this doesn’t mean it can’t be used in other contexts.
    All this sounds have been recorded with a professional voice actor.
    I hope you enjoy implementing this voices in your project!

    Check all my packs on Asoundeffect

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  • Car Sound Effects Toyota MR2 1984 sports car Play Track 228 sounds included, 44 mins total $65

    All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.

  • Seismic Core is a modern sound effects library crafted to give your sound design its defining foundation. Every element in this collection is built for layering. Designed not to dominate, but to enhance, shape, and energize your creations. Whether you’re working on cinematic hits, trailers, motion design, game audio, or abstract sonic branding, Seismic Core delivers the essential low-end weight, transient snap, and textured grit that bring your designs to life.

    These sounds are meticulously processed and polished, yet intentionally left with enough space to sit perfectly under your own layers. They’re bold enough to add instant character, but subtle enough to leave room for further creativity. This makes Seismic Core not just a toolkit, but a true starting point for powerful, flexible, and unique sound design.

    This collection of Building Blocks contains following categories:

    • IMPACT *
    • BREAK *
    • WHOOSH *
    • SUSTAIN *
    • TRANSIENT (high and low)

     

    * Also including HEAVY & SUB variants

    Build with it. Layer on top of it. Drop the anchor. Feel the quake. Design from the core.

  • Cinematic & Trailer Sound Effects Blade Sound Pack Play Track 1400 sounds included, 83 mins total $32

    1400 meticulously processed stereo blades sound effects recorded in 96 khz and 24 bits for high audio definition.

    The collection comes with hundreds of variations and many different weapon types. It also includes raw files for more flexibility for your projets and each asset has a version with and without reverb for more control.

    This collection is perfect for any films, video games or trailers.

    Recorded weapons: katana, kris knife, khukuri dagger, big and medium kitchen knife and hunting knife.

    This sound library includes various type of sounds:  blades scraping, single or multiple impacts, whooshes, designed and powerful sword sounds for trailer and cinematic, gore slashing and stabbing, blade sheathing and unsheathing, short and long combat sequences, background  sword battle, and more.

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Latest releases:

  • Quietsub FX Complete Bundle

    Quietsub FX is a library of 15,055 sound effects at 24 bit 96,000 BWF. The library is organized into a number of collections related to specific categories, and a large miscellaneous category. The library was recorded to be as comprehensive as possible with an emphasis on quality and choice for users.

    The Complete Bundle includes the following parts:

    Quietsub FX gives you a wide ranging library of sound effects. Production of the library focused on creating high quality and choice for users, which ultimately is what creators want. This package is ideal for film, video, radio, podcast, and wherever sound effects are used.

    All files include metadata.

  • Quietsub FX Transportation

    An extensive collection of 1,321 Transportation sounds. If it has means of movement to carry people or goods, whether by engine or human propulsion, you’ll likely find it here.

    This collection comes in two parts. The transportation portion, and Transit Chimes.

    Transit Chimes: Transit Chimes are the sounds you hear all the time on public transportation. Dings, dongs, attention getters. This collection of 70 sound effects gives everything you need to satisfy your craving for these noises. Use them in your productions, or start your own transit system.

    Transportation: People are always going somewhere. And they sure make lots of noise doing it. Just about anything that moves people or freight can be found here.

    Recording for this category is outside the studio affair. A tremendous amount of time driving and walking around, as well as planting yourself in strategic locations where vehicles do their thing.

    • Cars general
    • Classic cars
    • Sports cars
    • Boats
    • Aircraft
    • Bicycles
    • Buses
    • Motorcycles
    • Trucks general
    • Garbage Truck
    • Highway and street backgrounds
    • Traffic sounds

    This extensive collection touches all the bases.

    Files are 24-96000 BWF with metadata.

  • Quietsub FX Video Transition Sound Effects

    A great collection of 128 Video Transition Sound Effects. These are designed to be used at video edit points to add impact.

    Video Editors will enjoy these video transition effects. In recent years, sound effects began appearing in videos to accompany the actual visual edit. This was the inspiration for creating this collection.

    There’s no better way to add depth to video edits than with short sounds and ramps. These work great with short video breakup visuals and flashes.

    This collection is made up of various wipes and transitions.

    Cut away. Chop, Hack etc. These sounds will make those video transitions more interesting.

    Files are 24-96000 BWF with metadata.

  • Quietsub FX Sci-Fi Sounds

    A collection of 192 Sci-Fi Sounds.

    There’s lots of science fiction out there, but still no little green men. Possibly that’s what makes sci-fi so popular. The dream of something you think may exist, but cannot be proven. Sci-Fi, of course, has its own sounds. In this collection of 183 sound effects, you will find most of what you will need to outfit your next spacecraft.

    Included in this collection:

    • Alien interiors
    • Blasters
    • Backgrounds
    • Space ship sounds

    Files are 24-96000 BWF with metadata.

  • Quietsub FX Mechanical Parts

    A collection of 159 mechanical sounds made by small motors. This is the result of a massive editing job involving small metal and plastic parts, and any other item made by humans and others.

    Stuff that clicks, winds, and moves by itself.

    This collection covers the world of small mechanics. Sounds in this collection include:

    • Clicking
    • Cranking
    • Metal levers
    • Metal movement
    • Winding
    • Running
    • Slowing
    • Squeaking

    You can get all wound up with this kind of thing. Something for any mechanical mind.

    Files are 24-96000 BWF with metadata.

Need specific sound effects? Try a search below:


 
Field & Foley – Episode 32 – Mikee Goodman:

Today I’m excited to have Mikee Goodman as my guest. He is the powerhouse vocalist from SikTh & Primal Rock Rebellion and a versatile voice over talent in the entertainment industry. As a singer, voice artist, casting director, and audio producer, Mikee’s creative prowess knows no bounds. From his electrifying performances with bands to his work as the director of voiceover and many of the voices for “Disco Elysium” Mikee’s diverse skill set has made a significant impact across music and gaming.

Hear the episode:


↑ back to the podcast overview
 

 

Location Sound Podcast – Jessie Van Der Vyver – Production Sound Mixer based out of Kansas City, Missouri and London, England:

Jessie Van Der Vyver is a Production Sound Mixer based out of Kansas City, Missouri and also London, England. Jessie uses a Sound Devices 888 mixer/recorder. He also uses Sound Devices A20 wireless TXs and RXs including the A20 mini transmitters. Additional wireless includes Lectrosonics TXs and RXs. For time code boxes he likes Ambient Recording LockIt and NanoLockits. For lavs, Jessie uses DPA 6060s and 4060s. On the boom pole he has a Schoeps CMIT 5u and also uses the Schoeps Colette CMC 6u with mk41 capsules. Jessie also uses a DPA 4017c on the boom.

Hear the episode:


↑ back to the podcast overview
 

 

Sound Business with Akash Thakkar – Building Your Own Path & Dealing with Game Industry Layoffs with Aaron Brown:

#72: Today’s guest is Aaron Brown, a video game composer, sound designer, and audio director based out of Austin, Texas. He has worked in the game industry for over 20 years now and has worked on projects such as Call Of Duty, Uncharted, Redfall, Donkey Kong: Country Tropical Freeze, and so many others.

In this episode, Aaron and I talk about how to make your own path into the game audio world, how he’s been dealing with countless layoffs and studio closings, how people should network and make friends within the game industry, and so much more.

Hear the episode:


↑ back to the podcast overview
 

 

SoundWorks Collection – The Sound of The Bear:

In this exclusive SoundWorks Collection podcast episode, we feature an in-depth conversation with the sound crew behind the critically acclaimed TV series “The Bear”.  Featuring Re-recording mixer and Supervising Sound Editor Steve Giammaria, Dialogue Editor Evan Benjamin, and Production Sound Mixer Scott Smith discuss the creative and technical challenges of bringing the show’s dynamic kitchen and restaurant environments to life.

The crew reflects on the show’s early success and surprising cultural impact, as well as the challenges of capturing the authentic sounds of the chaotic kitchen scenes using multiple cameras, booms, and lavalier mics. They share insights into their innovative audio editing and mixing techniques, such as using auto-align, managing dynamics, and preserving production tracks to maintain the emotional impact of the dialogue.  We also discusses the importance of balancing noise reduction with preserving the life and energy in the audio, as well as overcoming challenges like background noise and improvisation.

Hear the episode:



The Sound of The Bear


↑ back to the podcast overview
 

 

The A Sound Effect Podcast – Symphonic Ambiences: How Michael O’ Connor made a majestic modular ambience sound effects library | A Sound Effect Podcast EP 30:

Symphonic Ambiences (asoundeffect.com/symphonicambiences) is an impressive MODULAR sound effects library that gives you 41 layered ambience scenes – allowing you to control each layer for maximum customization. With the sound library featuring a staggering 242 isolated layers and 15+ hours of recordings, creating it was a massive undertaking for sound designer and recordist Michael O’ Connor – and here’s the story on how he successfully made it happen.

Hear the episode:


↑ back to the podcast overview
 

 

Dolby Creator Talks – 203 – Understanding the Hollywood Studio, Hosted by Carlos López Estrada:

How Hollywood studios work and operate can be mystifying, especially for emerging filmmakers. Luckily, Dolby Institute Fellowship winner Carlos Lopez Estrada returns for another of his excellent Satellite Sessions (this one from December), featuring executives from some of the biggest studios in the entertainment industry, all to help de-mystify how they, and the studios, find, develop, and produce their projects.
Joining the discussion are:

– Vanessa Morrison, President of Streaming, Walt Disney Studios Motion Picture Production
– Mika Pryce, Senior Vice President of Production, Paramount Pictures
– Sheila Walcott, Senior Vice President of Creative Development, Warner Bros. Entertainment
– Ryan Jones, Senior Vice President, Production Development, Universal Pictures
– Tara Duncan, President, Onyx Collective

This is another installment of our ongoing “Satellite Sessions” series, which we’re bringing to you in partnership with Antigravity Academy and the Coalition of Asian Pacifics in Entertainment.

Hear the episode:


↑ back to the podcast overview
 

 

The Soundtrack Show – Star Trek the Original Series – the Music (Part IV):

Our final look at the music of Star Trek puts us in the position of the show’s music editors and composers. With so many classic episodes to get through, how did they stretch their music budget to cover an entire season? The music of Sol Kaplan, Joseph Mullendore, Gerald Fried and Fred Steiner is examined, and we also look at a series of clever music edits for tracked scores.

Hear the episode:


↑ back to the podcast overview
 

 

Twenty Thousand Hertz – The Sound of Apple:

Over the last few decades, Apple has produced some of the most recognizable sounds ever made. In this episode, the Apple design team pulls back the curtain on their sound design philosophy and process, from the evolution of the classic “Tritone” alert, to the surprising origins of the Apple Watch sounds, to the inspiration behind the latest notification tones. Featuring Billy Sorrentino, Hugo Verweij and Kelly Jacklin.

Hear the episode:


↑ back to the podcast overview
 

 

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THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • Foley Sound Effects Grenade Foley Play Track 1374 sounds included $15

    A focused collection of grenade foley, captured with precision using replica units. This library provides the essential, clean sounds of tactical handling, interaction, and impacts.

    Recorded at 96kHz/24-bit across various surfaces including steel plates, carpet, wood floorings, soil, and grass, this library offers variation for different environments. The recordings feature grenade shakes, surface impacts and rolls, pin pulls, spoon lever ejections, spoon drops, and tactical gear foley, all captured with Lewitt LCT 540 S and Shure SM7B.

    This is a practical toolkit for sound designers working in film, games, and other media, providing a tonal and versatile foundation for building realistic military action.

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  • Car Sound Effects Toyota MR2 1984 sports car Play Track 228 sounds included, 44 mins total $65

    All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.

  • Animal Sound Effects Collections Botswana Play Track 49+ sounds included, 136 mins total From: $60

    Botswana Faunethic sound library is a unique collection of 49 sounds recorded through several national parks of the country (Okavango, Chobe,…). All these sounds has been recorded and produced with high quality equipment in multichannel.

    This collection offers a wide diversity of soundscapes and animals sounds such as:

    -Bush, savanna and forest soundscapes.
    -Hippopotamus grunt and vocals.
    -Elephants vocals, showering and drinking.
    -Zebras and impalas fighting.
    -Lion chasing an elephant during one night.
    -Birds and insects at different perspectives.
    -Villages

    If you want to hear more about this field recording trip, feel free to check this post.
    The multichannel version contains 40 tracks in native 4.0 and 9 tracks recorded in stereo only.

    This library provides authentic and interesting sounds, recorded with DPA, MBHO and Neumann mics powered by an Aeta 4minX.
    All Faunethic tracks includes metadata carefully edited, compatible with Soundminer, Soundly and Basehead.

Explore the full, unique collection here

Latest sound effects libraries:
 
  • Quietsub FX Complete Bundle

    Quietsub FX is a library of 15,055 sound effects at 24 bit 96,000 BWF. The library is organized into a number of collections related to specific categories, and a large miscellaneous category. The library was recorded to be as comprehensive as possible with an emphasis on quality and choice for users.

    The Complete Bundle includes the following parts:

    Quietsub FX gives you a wide ranging library of sound effects. Production of the library focused on creating high quality and choice for users, which ultimately is what creators want. This package is ideal for film, video, radio, podcast, and wherever sound effects are used.

    All files include metadata.

  • Quietsub FX Transportation

    An extensive collection of 1,321 Transportation sounds. If it has means of movement to carry people or goods, whether by engine or human propulsion, you’ll likely find it here.

    This collection comes in two parts. The transportation portion, and Transit Chimes.

    Transit Chimes: Transit Chimes are the sounds you hear all the time on public transportation. Dings, dongs, attention getters. This collection of 70 sound effects gives everything you need to satisfy your craving for these noises. Use them in your productions, or start your own transit system.

    Transportation: People are always going somewhere. And they sure make lots of noise doing it. Just about anything that moves people or freight can be found here.

    Recording for this category is outside the studio affair. A tremendous amount of time driving and walking around, as well as planting yourself in strategic locations where vehicles do their thing.

    • Cars general
    • Classic cars
    • Sports cars
    • Boats
    • Aircraft
    • Bicycles
    • Buses
    • Motorcycles
    • Trucks general
    • Garbage Truck
    • Highway and street backgrounds
    • Traffic sounds

    This extensive collection touches all the bases.

    Files are 24-96000 BWF with metadata.

  • Quietsub FX Video Transition Sound Effects

    A great collection of 128 Video Transition Sound Effects. These are designed to be used at video edit points to add impact.

    Video Editors will enjoy these video transition effects. In recent years, sound effects began appearing in videos to accompany the actual visual edit. This was the inspiration for creating this collection.

    There’s no better way to add depth to video edits than with short sounds and ramps. These work great with short video breakup visuals and flashes.

    This collection is made up of various wipes and transitions.

    Cut away. Chop, Hack etc. These sounds will make those video transitions more interesting.

    Files are 24-96000 BWF with metadata.

  • Quietsub FX Sci-Fi Sounds

    A collection of 192 Sci-Fi Sounds.

    There’s lots of science fiction out there, but still no little green men. Possibly that’s what makes sci-fi so popular. The dream of something you think may exist, but cannot be proven. Sci-Fi, of course, has its own sounds. In this collection of 183 sound effects, you will find most of what you will need to outfit your next spacecraft.

    Included in this collection:

    • Alien interiors
    • Blasters
    • Backgrounds
    • Space ship sounds

    Files are 24-96000 BWF with metadata.

  • Quietsub FX Mechanical Parts

    A collection of 159 mechanical sounds made by small motors. This is the result of a massive editing job involving small metal and plastic parts, and any other item made by humans and others.

    Stuff that clicks, winds, and moves by itself.

    This collection covers the world of small mechanics. Sounds in this collection include:

    • Clicking
    • Cranking
    • Metal levers
    • Metal movement
    • Winding
    • Running
    • Slowing
    • Squeaking

    You can get all wound up with this kind of thing. Something for any mechanical mind.

    Files are 24-96000 BWF with metadata.


   

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