Microsoft/343 Industries was sadly just hit by a big round of layoffs, and it has affected members of their game audio team as well. Let's take a moment to highlight what sort of fantastic work that team has been putting into their games:
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Here, Carson Alexander Lewis shares an interesting sonic walkthrough of the game audio implementation in Halo Infinite's Breaker multiplayer map - highlighting some of the key audio elements and techniques used in crafting the soundscape.
As an extra bonus, we've also added in interviews on the sound design and score for the game - and for those affected by the recent layoffs, a link to 21 new audio opportunities and guides to help you power through this. Find them all below:

(via Carson Alexander Lewis)
More about the sound for Halo Infinite:
• Find the latest audio jobs over at Soundlister (at the time of writing, we’ve just shared 21 new opportunities) here
• Guide: How to Survive a Game Audio Layoff – insights from Damian Kastbauer
• How to prepare for – and power through – a layoff in the game audio industry, with Brian Schmidt
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