game audio questions Asbjoern Andersen


How do you get started - and make it - in game audio? To help with those inevitable questions on where to begin, what to expect, what to focus on, and how to succeed, Akash Thakkar has launched a great series of short, to-the-point answers to many of the questions that typically come to mind. Check out his thoughts and answers in the videos below + explore the additional 21 resources we've found for you:
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Animal Hyperrealism IV pre-launch deal

 

 

Should you go to school to work in game audio?

Do you have to go to university/college to work in game audio, or in the game industry as a whole?



Should You Go to School? | Game Audio FAQs


 
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What gear do you need to work in game music and sound?

Do you really need tons of fancy microphones and recorders to get started as a composer/sound designer?



What Gear Do You Need to Work in Game Music and Sound? | Game Audio FAQs


 
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What do you need to know to work in the game industry?

In this video, Akash Thakkar lets you in on a skill that many people are seriously lacking in the game industry:



What do you need to know to work in the game industry? | Game Audio FAQs


 
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Can you find game audio projects online?

In this video, Akash Thakkar tells you why it’s a bad idea to rely purely on online networking to get freelance gigs in the game industry:



Can you find game audio projects online? | Game Audio FAQs


 
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Can you make money as a sound designer?

Some thoughts on whether or not you can actually make a GOOD living as a sound designer in games:



Can You Make Money as a Sound Designer? | Game Audio FAQs


 
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How do you get feedback on your demo reel?

Here’s how you can get great feedback on your portfolio and demo reel:



How to Get Feedback on your Demo Reel | Game Audio FAQs


 
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How much should you charge?

Insights on that eternal question: How much should you charge for your music and sound?



How Much Should You Charge? | Game Audio FAQs


 
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Popular on A Sound Effect right now - article continues below:


Trending right now:

  • Khron Studio - Spells Variations Vol 4

    Spell Variations Vol. 4 marks the grand finale of our magical sound series, delivering a diverse and powerful collection of spell effects. Inside, you’ll find summonings, blood spells, petrifications, healing spells, dark incantations, and much more!

    This volume includes 255 high-quality sound effects, organized into 27 distinct spell types, each with multiple variations (3 to 17) to ensure no spell sounds the same, even when reused across your project.

    Each spell type is carefully named and sorted into individual folders, giving you intuitive navigation and maximum flexibility for magical scenes, game effects, or cinematic transitions.

    Recorded, edited, and mastered in 192 kHz / 24-bit, these sounds deliver exceptional clarity and full adaptability for pitching, layering, or creative processing.

    A must-have library for professional sound designers seeking drag-and-drop magical sounds for video games, trailers, animations, or any audiovisual production.

    More about the pack
    – Intuitive file naming
    – All you’ll ever need regarding magical sounds [Use them again & again
    Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.
    – Totally mono compatibility
    – All sounds have several variations.
    – Use your imagination and feel free to use any sound for a creature other than the one described, remember that the world of sound is totally subjective.
    – For any questions or problems: khronstudio@gmail.com

    Features
    – 255 spell sounds
    – Number of Audio Waves: 255
    – Format: 192KHz / 24 bits
    – Win/Mac: Yes
    – Minutes of audio provided: 19:21

    40 %
    OFF
  • Foley Sound Effects Grenade Foley Play Track 1374 sounds included $15

    A focused collection of grenade foley, captured with precision using replica units. This library provides the essential, clean sounds of tactical handling, interaction, and impacts.

    Recorded at 96kHz/24-bit across various surfaces including steel plates, carpet, wood floorings, soil, and grass, this library offers variation for different environments. The recordings feature grenade shakes, surface impacts and rolls, pin pulls, spoon lever ejections, spoon drops, and tactical gear foley, all captured with Lewitt LCT 540 S and Shure SM7B.

    This is a practical toolkit for sound designers working in film, games, and other media, providing a tonal and versatile foundation for building realistic military action.

    50 %
    OFF
  • Launch Offer:
    Save 20% on Zombie Hordes – or get the bundle and save 30%

    Zombie Hordes is a massive sound library designed to bring overwhelming waves of the undead to your projects. Built by the creature vocalization experts at The Monster Factory, this collection captures every terrifying groan, scream, and snarl with cinematic precision.

    Whether you’re working on a video game, film, or TV project, this library gives you the power to create hordes ranging from a handful of zombies to hundreds moving as one.

    Key Features:

    • 8 expert creature performers (4 male, 4 female)
    • 4 distinct zombie vocal archetypes covering every style, from slow shamblers to frenzied infected
    • 5 unique horde behaviors: Idle, Detection, Excited, Biting, Chewing
    • Pre-designed hordes of 25, 50, 100, 250, and 500 zombies — drop-in ready for instant use
    • Long and short audio loops for endless customization
    • Recorded with 3× Sanken CO-100K microphones for full spectrum detail
    • Rich UCS metadata embedded for easy search and workflow integration


    Designed for Professionals:

    • Game Developers – Build dynamic, reactive zombie hordes in real time.
    • Sound Designers – Clean, well-organized files that drop straight into your DAW.
    • Film & TV – Add terrifying authenticity to your horror sequences.

    Expert Vocal Performances:

    The undead come alive thanks to The Monster Factory’s trained vocal stunt performers, specialists in safe and sustainable extreme vocal effects. Every groan, shriek, and howl was performed naturally — no digital tricks, just raw vocal power.

    Our team has already delivered undead chaos for Fortnite: The Walking Dead Experience, Baldur’s Gate 3, Dead by Daylight, and more. Now, that same expertise is available to you.


     
    Get Zombie Hordes:

    Whether you need a few unsettling moans or a full-blown apocalyptic swarm, Zombie Hordes gives you the tools to build it instantly!


    Get the bundle and save 30%:
    Looking for the ultimate collection of zombie sounds?
    Get the bundle ft. Zombie Hordes and either Zombie Apocalypse (20,000 (!) extra sounds) or Zombie Core Ed. (2,400 extra sounds) at 30% off. Choose your preferred version below:
  • Bring your fantasy world to life with our 105 Carefully Crafted Magic Spell Sound Effects pack. This versatile collection features a wide range of high-quality sounds designed to enhance magical moments in your game, film, or video project. From mystical incantations and powerful energy blasts to enchanting spellcasts and magical transformations, these effects are perfect for a variety of scenarios. Whether you’re creating epic battles, immersive fantasy environments, or magical interactions, these designed sound effects will add depth and excitement, making every spell cast feel impactful and immersive.

    Features:

    •  Fast Spells – 84 sounds
    •  Medium Spells – 21 sounds

Latest releases:

  • Bring the power of the production floor into your projects with this collection of authentic manufacturing ambience recordings. Captured in a working factory environment, this sound library delivers the raw industrial character of machinery, workspaces, and the constant rhythm of automated production.

    Inside, you’ll find 51 high-quality audio files featuring factory-wide ambiences and individual machine operations. From the steady hum of automated equipment to the layered mechanical textures of an active industrial space, these sounds provide the perfect backdrop for film, TV, games, and immersive sound design.

    • 51 files of authentic factory recordings
    • Total duration: 41 minutes, 34 seconds
    • Format: WAV, 48kHz / 24-bit
    • Content: Factory ambiences & automatic machine operations

    Whether you’re building realistic industrial environments, enhancing documentary soundscapes, or layering mechanical textures into your designs, this pack gives you a versatile toolkit of rich, authentic factory atmospheres.

  • Environments & Ambiences Coexist Play Track 212 sounds included, 440 mins total $67

    The following pack is about sounds from the holy land and is a collection of mainly ambience recordings from sacred places for all 3 main religions in the middle east, Christianity, Islam and Judaism. From prayer places full of people to quite and serene room tones, bustling markets and peaceful gardens this is a picture of those religions coexisting side by side

    25 %
    OFF
  • This bundle consists of our three releases: Dark Whooshes, Impacts, Cinematic Hits, Bright Wisps & Whooshes!

    Dark Whooshes is comprised of 15 transition sounds that favor a darker or more muted tone! But don’t be fooled- some of these transition sounds are powerful.
    Impacts & Cinematic Hits has 29 individual percussive sounds across the 18 sound files. These cinematic impacts run the spectrum from loud to abstract to intimate.
    Bright Wisps and Whooshes is overflowing with bright and airy transition sounds! The wisps are quick & icey. The whooshes are brimming with light and our long swells are almost magical.

    Mini-Sets Explainer Vid
    40 %
    OFF
  • Electricity Sound Effects Extra Storms Play Track 153 sounds included, 242 mins total $9.99

    EXTRA STORMS – is an auxiliary sound library containing 153 unique sound effect files of storms. From distant brewing storms and slow growing showers to windy thrashing torments and bombastic cracks. Whether it’s a background of booming thunder and rain or a windy storm you’re looking for; This Extra sound effects library will help supplement the moody weather needs, of your next project. Extra Storms comes in at over 4 hours and was recorded at 192kHz / 32bit using an ultrasonic microphone. All of our libraries comply with the Universal Category System naming convention standard, allowing for accurate and easy granular searches.

    50 %
    OFF
  • All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.

Need specific sound effects? Try a search below:


 
How do you get game audio experience WITHOUT a job?

Look around and you’ll see almost EVERY game industry job requires some form of experience… so how do you get experience if you’re new to the field?



Getting Game Dev Experience WITHOUT a Job | Game Audio FAQs


 
↑ Back to topics

 

Do you need to know how to code to work in game audio?

Do you need to know how to program to work in game audio? Here are some insights on that:



Do You Need to Code to Work in Game Audio? | Game Audio FAQs


 
↑ Back to topics

 

How long until you get paid?

How long will it take before you start getting paid for your music and sound work?



How Long Until You Get Paid? | Game Audio FAQs


 
↑ Back to topics

 

Can you be an in-house composer?

Is it possible to become an in-house, full-time composer at a game company? Listen in as we cover whether or not that’s possible:



Can You Be an In-House Composer? | Game Audio FAQs


 
↑ Back to topics

 

Are you too old to work in games?

Wondering if it’s too late to work in the game industry if you’re above a certain age? Some thoughts on that here:



Are You Too Old to Work in Games? | Game Audio FAQs


 
↑ Back to topics

 

Do you have to be a game audio freelancer?

Do you HAVE to freelance to work in games? Here are Akash’s thoughts on that:



Do You Have to be a Freelancer? | Game Audio FAQs


 
↑ Back to topics

 

A big thanks to Akash Thakkar for his game audio insights! And if you’re looking for further resources on how to get started and make it in audio, check out our hand-picked selection below:

 

 

Further reading on freelance audio success:

Want to learn more about making it in audio? We’ve done some digging and have found the following resources for you – hope they come in handy!

Succeed in game audio:

How to Set (and Get) the Right Price for Your Audio Work

10 Essential Tips for Game Audio Freelancers

How to be a successful sound designer – with Scott Gershin

5 Useful Tips for Upcoming Sound Designers and Sound Editors

Building a successful audio post studio – with Kate Finan and Jeff Shiffman
 

Breaking into game audio – guides and resources:

The ‘Quit Aspiring’ book – by Adam Croft

Applying for a job in game audio – by Matthew Florianz

Freelance Game Audio: Getting Started and finding work – by Ashton Morris

Yet Another Game Audio Hiring Article – by Ariel Gross

Courses: How to network and get paid for your work in the game industry – by Akash Thakkar

 

Finding those audio jobs:

Hand-picked audio jobs on Soundlister

Get the weekly Audio Jobs newsletter

Join the Audio Jobs Facebook group
 

Showcasing your work:

Get a free profile on Soundlister

Upload your demos to Soundcloud

Upload your demos to ReelCrafter
 

Networking:

Find game audio community groups around the world

Find interesting audio events around the world
 

Education and knowledge:

Get an audio mentor at the Audio Mentoring Project

Read the 100s of sound stories and guides here on the A Sound Effect blog (search for stories here)

Browse Industry Data: Game Music and Sound Design Salary Survey Results

Take online courses in Wwise, FMOD Studio, Unity, Pure Data & Unreal at the School of Video Game Audio


 
↑ Back to topics

 

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THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • Khron Studio - Spells Variations Vol 4

    Spell Variations Vol. 4 marks the grand finale of our magical sound series, delivering a diverse and powerful collection of spell effects. Inside, you’ll find summonings, blood spells, petrifications, healing spells, dark incantations, and much more!

    This volume includes 255 high-quality sound effects, organized into 27 distinct spell types, each with multiple variations (3 to 17) to ensure no spell sounds the same, even when reused across your project.

    Each spell type is carefully named and sorted into individual folders, giving you intuitive navigation and maximum flexibility for magical scenes, game effects, or cinematic transitions.

    Recorded, edited, and mastered in 192 kHz / 24-bit, these sounds deliver exceptional clarity and full adaptability for pitching, layering, or creative processing.

    A must-have library for professional sound designers seeking drag-and-drop magical sounds for video games, trailers, animations, or any audiovisual production.

    More about the pack
    – Intuitive file naming
    – All you’ll ever need regarding magical sounds [Use them again & again
    Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.
    – Totally mono compatibility
    – All sounds have several variations.
    – Use your imagination and feel free to use any sound for a creature other than the one described, remember that the world of sound is totally subjective.
    – For any questions or problems: khronstudio@gmail.com

    Features
    – 255 spell sounds
    – Number of Audio Waves: 255
    – Format: 192KHz / 24 bits
    – Win/Mac: Yes
    – Minutes of audio provided: 19:21

    40 %
    OFF
  • Foley Sound Effects Grenade Foley Play Track 1374 sounds included $15

    A focused collection of grenade foley, captured with precision using replica units. This library provides the essential, clean sounds of tactical handling, interaction, and impacts.

    Recorded at 96kHz/24-bit across various surfaces including steel plates, carpet, wood floorings, soil, and grass, this library offers variation for different environments. The recordings feature grenade shakes, surface impacts and rolls, pin pulls, spoon lever ejections, spoon drops, and tactical gear foley, all captured with Lewitt LCT 540 S and Shure SM7B.

    This is a practical toolkit for sound designers working in film, games, and other media, providing a tonal and versatile foundation for building realistic military action.

    50 %
    OFF
  • Launch Offer:
    Save 20% on Zombie Hordes – or get the bundle and save 30%

    Zombie Hordes is a massive sound library designed to bring overwhelming waves of the undead to your projects. Built by the creature vocalization experts at The Monster Factory, this collection captures every terrifying groan, scream, and snarl with cinematic precision.

    Whether you’re working on a video game, film, or TV project, this library gives you the power to create hordes ranging from a handful of zombies to hundreds moving as one.

    Key Features:

    • 8 expert creature performers (4 male, 4 female)
    • 4 distinct zombie vocal archetypes covering every style, from slow shamblers to frenzied infected
    • 5 unique horde behaviors: Idle, Detection, Excited, Biting, Chewing
    • Pre-designed hordes of 25, 50, 100, 250, and 500 zombies — drop-in ready for instant use
    • Long and short audio loops for endless customization
    • Recorded with 3× Sanken CO-100K microphones for full spectrum detail
    • Rich UCS metadata embedded for easy search and workflow integration


    Designed for Professionals:

    • Game Developers – Build dynamic, reactive zombie hordes in real time.
    • Sound Designers – Clean, well-organized files that drop straight into your DAW.
    • Film & TV – Add terrifying authenticity to your horror sequences.

    Expert Vocal Performances:

    The undead come alive thanks to The Monster Factory’s trained vocal stunt performers, specialists in safe and sustainable extreme vocal effects. Every groan, shriek, and howl was performed naturally — no digital tricks, just raw vocal power.

    Our team has already delivered undead chaos for Fortnite: The Walking Dead Experience, Baldur’s Gate 3, Dead by Daylight, and more. Now, that same expertise is available to you.


     
    Get Zombie Hordes:

    Whether you need a few unsettling moans or a full-blown apocalyptic swarm, Zombie Hordes gives you the tools to build it instantly!


    Get the bundle and save 30%:
    Looking for the ultimate collection of zombie sounds?
    Get the bundle ft. Zombie Hordes and either Zombie Apocalypse (20,000 (!) extra sounds) or Zombie Core Ed. (2,400 extra sounds) at 30% off. Choose your preferred version below:
Explore the full, unique collection here

Latest sound effects libraries:
 
  • Bring the power of the production floor into your projects with this collection of authentic manufacturing ambience recordings. Captured in a working factory environment, this sound library delivers the raw industrial character of machinery, workspaces, and the constant rhythm of automated production.

    Inside, you’ll find 51 high-quality audio files featuring factory-wide ambiences and individual machine operations. From the steady hum of automated equipment to the layered mechanical textures of an active industrial space, these sounds provide the perfect backdrop for film, TV, games, and immersive sound design.

    • 51 files of authentic factory recordings
    • Total duration: 41 minutes, 34 seconds
    • Format: WAV, 48kHz / 24-bit
    • Content: Factory ambiences & automatic machine operations

    Whether you’re building realistic industrial environments, enhancing documentary soundscapes, or layering mechanical textures into your designs, this pack gives you a versatile toolkit of rich, authentic factory atmospheres.

  • Environments & Ambiences Coexist Play Track 212 sounds included, 440 mins total $67

    The following pack is about sounds from the holy land and is a collection of mainly ambience recordings from sacred places for all 3 main religions in the middle east, Christianity, Islam and Judaism. From prayer places full of people to quite and serene room tones, bustling markets and peaceful gardens this is a picture of those religions coexisting side by side

    25 %
    OFF
  • This bundle consists of our three releases: Dark Whooshes, Impacts, Cinematic Hits, Bright Wisps & Whooshes!

    Dark Whooshes is comprised of 15 transition sounds that favor a darker or more muted tone! But don’t be fooled- some of these transition sounds are powerful.
    Impacts & Cinematic Hits has 29 individual percussive sounds across the 18 sound files. These cinematic impacts run the spectrum from loud to abstract to intimate.
    Bright Wisps and Whooshes is overflowing with bright and airy transition sounds! The wisps are quick & icey. The whooshes are brimming with light and our long swells are almost magical.

    Mini-Sets Explainer Vid
    40 %
    OFF
  • Electricity Sound Effects Extra Storms Play Track 153 sounds included, 242 mins total $9.99

    EXTRA STORMS – is an auxiliary sound library containing 153 unique sound effect files of storms. From distant brewing storms and slow growing showers to windy thrashing torments and bombastic cracks. Whether it’s a background of booming thunder and rain or a windy storm you’re looking for; This Extra sound effects library will help supplement the moody weather needs, of your next project. Extra Storms comes in at over 4 hours and was recorded at 192kHz / 32bit using an ultrasonic microphone. All of our libraries comply with the Universal Category System naming convention standard, allowing for accurate and easy granular searches.

    50 %
    OFF
  • All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.


   

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