FMOD Middleware game audio guide Asbjoern Andersen


FMOD is a powerful middleware game audio solution - but how do you get started and make the most of its key features?

Game sound designer and composer Sergio Ronchetti has created a series of videos to help with exactly that - check them out below to supercharge your game audio work in FMOD:


Videos by Sergio Ronchetti
Please share:
Animal Hyperrealism IV Is Here!

 

 

Looping audio in FMOD

First thing to learn how to do is loop audio in FMOD – the most basic yet super common function of audio middleware! There are a few ways in which we can achieve this. These videos should help:

 
Building loops:



How to use Fmod - Building Loops


 

3 ways to loop audio in FMOD:



How To Use Fmod - x3 Ways To Loop Sounds


 

What are Magnets?



How To Use Fmod - What are Magnets?


 

Using Magnet Regions:



How To Use Fmod - Using Magnet Regions


↑ back to overview

 

Parameters are your best friend!

Understanding how to use parameters is a great next step! With these we can connect our audio with game data. This is the next step towards creating our interesting adaptive systems. Watch the videos below to learn about 3 of the most commonly used parameters:

 
Continuous Parameters:



How to use Fmod - Continuous Parameters


 

Discrete Parameters:



How to use Fmod - Discrete Parameters


 

Labeled Parameters:



How To Use Fmod - Labeled Parameters


↑ back to overview

Want to learn even more about FMOD? Join Sergio Ronchetti’s FMOD course:

 

Take the FMOD Challenge here

 

Spatialize that sound!

If you’re a sound designer learning all about attenuation and 3D implementation then understanding the spatializer is essential. These videos will help you learn them inside out PLUS a bonus video on how I automated a Spatializer on a game i worked on:

 
Spatializer Effect:



How To Use Fmod - Spatializer Effect


 

Spatializer Sound Size and Minimum Extent:



How To Use Fmod - Spatializer Sound Size and Minimum Extent


 

Automating the Spatializer in FMOD – Rail Route gameplay example:



Automating the Spatializer in FMOD - Rail Route gameplay example


↑ back to overview

 

Snap into action!

Snapshots are a ludicrously powerful feature in FMOD. They allow us to alter and change our mixes at the snap of our fingers! These videos will help you understand how:

 
Implementing Snapshots:



How To Use Fmod - Implementing Snapshots


 

Reverb Snapshots:



How To Use Fmod - Reverb Snapshots


 

Pause Menu Filter Snapshot:



How To Use Fmod - Pause Menu Filter Snapshot


 

Snapshot Intensity:



How To Use Fmod - Snapshot Intensity


↑ back to overview

 

Built-in Parameters

Built-in Parameters are standard tools in FMOD that are super easy to implement and can help us describe game scenarios in more detail (and even replace the Spatializer in some cases!) so check out these videos on the Distance, Direction and Event Cone Angle parameters:

 

Distance Parameters:



How To Use Fmod - Distance Parameter


 

Event Cone Angle:



How To Use Fmod - Event Cone Angle


 

Direction Parameter:



How To Use Fmod - Direction Parameter


↑ back to overview


Popular on A Sound Effect right now - article continues below:


Trending right now:

  • Strident and Demonic

    Expand the timbre of your horror violins and cellos with CIRCUS, a sinister sample pack featuring 180 WAV sounds of screeching or high-pitched string noises, perfect for horror music and dark sound design.

    Creative Tension

    This collection offers a curated selection of screeches, high-tension tremolo, heavy jeté strokes, dark demonic textures, finger patterns, chaotic string elements, clock loops and bow accents.

    Haunting and Experimental

    Create haunting atmospheres, perfect for horror, thriller or experimental soundtracks. Every element has been designed to unsettle and disturb, blurring the line between music and noise.

  • ⏰ For a very limited time:
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    Animal Hyperrealism Vol IV is a sound library containing animal vocalisations, from real to designed creatures totaling more than 2000 individual sounds in 294 files. The sounds were recorded in zoos, and wildlife centers.

    The asset list includes but is not limited to: hippos, hyenas, vultures, dwarf mongooses, elephants, African cranes, parrots, tigers, pigmy hippos, rhea ostriches, brown bears, pheasants, wildebeests, African wild dogs and many more. The content has been recorded at 192KHz with a Sanken CO100K, an Avisoft CMPA and a Sennheiser 8050 for center plus two Sennheiser MKH8040 for stereo image.

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Latest releases:

  • Car Sound Effects Compact Cars 3 Play Track 2385 sounds included, 412 mins total $250

    Compilation of 10 different compact cars. Sounds are recorded with RØDE NTG1, RØDELink Lav, Line Audio Omni1, Shure KSM137, Shure VP88, Sonorous Objects SO.3 FEL Pluggy XLR EM272 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II, Zoom F3 recorders. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds.

  • All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is only available in UCS.

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    MASSIVE SOLDERING – 426 files of solder sound effects, from several component repair sessions. From quick zips and zaps, to burning, sizzling and melting sears. Massive Soldering comes in at over 15 minutes, of metallic hisses and harsh bubbling. Bring the power of metallic vapors to your next project. Recorded at 192kHz and 32bit, using microphones capable of recording ultrasonic frequencies. Massive Soldering filenames are in the Universal Category System format with additional Metadata baked-in.
    Don’t need a Massive amount of Solder sound effects? We offer ‘Mini’ sound effect libraries as companions for all of our ‘Massive’ sound effect libraries. All recordings are unique to each library with no overlap. Go Mini today, and upgrade to the corresponding Massive library later, when you need more of that particular sound effect.

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    Looking for a Massive amount of Solder sound effects? We offer ‘Massive’ sound effect libraries as companions for all of our ‘Mini’ sound effect libraries. All recordings are unique to each library with no overlap. Go Mini today, and upgrade to the corresponding Massive library later, when you need more of that particular sound effect.

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    Cards and Dice is a winning collection of tactile tabletop sounds. Shuffle, riffle, deal, flip and fold through two distinct decks — one old and soft, one crisp and snappy.

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Need specific sound effects? Try a search below:


 

I Command you to sound great!

Command Instruments allow us to control events in FMOD without the use of scripting or the game engine. Meaning we can save time AND create some super intuitive sequences:

 
Command Instruments:



How To Use Fmod - Command Instruments



Command Instruments Part 2:



How To Use Fmod - Command Instruments Part 2


↑ back to overview

 

Deep dives to inspire your own work

Context is everything! Check out the deep dive interviews i did with some of my game audio friends to see all these features (and more!) being used in real video game projects:

 
FMOD Deep Dive into Go Mecha Ball w/ Joonas Turner:



FMOD Deep Dive into Go Mecha Ball w/ Joonas Turner


 

FMOD Deep Dive into Prehistoric Kingdom w/ Byron McKay PART 1



FMOD Deep Dive into Prehistoric Kingdom w/ Byron McKay PART 1


FMOD Deep Dive into Prehistoric Kingdom w/ Byron McKay PART 2



FMOD Deep Dive into Prehistoric Kingdom w/ Byron McKay PART 2


↑ back to overview

 

Are you up for a challenge?

Want to learn more? Then check out my new course FMOD Challenges! all about mastering the most powerful features with super fun exercises. Because context is everything when we’re learning. The course so far has helped complete beginners and pros with years of experience improve their FMOD implementation chops. If you want to drastically improve your skills in a super short amount of time, then I invite you to check out the landing page!



Announcing FMOD Challenges! My New Game Audio Course


Take the FMOD Challenge here!

↑ back to overview

 

So much more to learn!

There are sooo many other cool features and tools inside of FMOD. From using Seek Speed, Nested events and LFO’s. Below are a few more videos to get you inspired, otherwise check out the rest of my FMOD in 2 mins playlist here:

 
Return Tracks



How To Use Fmod - Return Tracks


 

LFO’s



How To Use Fmod - LFO's


 

Nested events



How To Use Fmod - Nested Events


 

Convolution Reverb



How To Use Fmod - Convolution Reverb


↑ back to overview

 

FMOD’s Official Series

Finally, I couldn’t create this playlist without recommending the new Getting Started series by the good folks at FMOD themselves. They’re truly great and cover even more features!


Getting Started – FMOD basics:



Getting Started in FMOD - Episode 1 - FMOD Basics


↑ back to overview

 

Please share this:


 



 
 
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A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • Strident and Demonic

    Expand the timbre of your horror violins and cellos with CIRCUS, a sinister sample pack featuring 180 WAV sounds of screeching or high-pitched string noises, perfect for horror music and dark sound design.

    Creative Tension

    This collection offers a curated selection of screeches, high-tension tremolo, heavy jeté strokes, dark demonic textures, finger patterns, chaotic string elements, clock loops and bow accents.

    Haunting and Experimental

    Create haunting atmospheres, perfect for horror, thriller or experimental soundtracks. Every element has been designed to unsettle and disturb, blurring the line between music and noise.

  • ⏰ For a very limited time:
    Add this library to the cart and enter ah4launch in the cart coupon field – to sprinkle an extra launch discount, on top of the current discount!

    Animal Hyperrealism Vol IV is a sound library containing animal vocalisations, from real to designed creatures totaling more than 2000 individual sounds in 294 files. The sounds were recorded in zoos, and wildlife centers.

    The asset list includes but is not limited to: hippos, hyenas, vultures, dwarf mongooses, elephants, African cranes, parrots, tigers, pigmy hippos, rhea ostriches, brown bears, pheasants, wildebeests, African wild dogs and many more. The content has been recorded at 192KHz with a Sanken CO100K, an Avisoft CMPA and a Sennheiser 8050 for center plus two Sennheiser MKH8040 for stereo image.

    The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.

    15 %
    OFF
  • a collection of female orgasms performed by eight professional voice actors, including the voices of orgasm, moans and oral sex, breathe life into your female characters by giving them high-quality voices with this newly updated audio library!

    this collection features 65 professionally recorded human sounds, created by various voice over artists and actors.

    80 %
    OFF
    Ends 1761951599
Explore the full, unique collection here

Latest sound effects libraries:
 
  • Car Sound Effects Compact Cars 3 Play Track 2385 sounds included, 412 mins total $250

    Compilation of 10 different compact cars. Sounds are recorded with RØDE NTG1, RØDELink Lav, Line Audio Omni1, Shure KSM137, Shure VP88, Sonorous Objects SO.3 FEL Pluggy XLR EM272 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II, Zoom F3 recorders. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds.

  • All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is only available in UCS.

  • Hum, Buzz & Glitch Sound Effects Massive Soldering Play Track 426 sounds included, 15 mins total $29.99

    MASSIVE SOLDERING – 426 files of solder sound effects, from several component repair sessions. From quick zips and zaps, to burning, sizzling and melting sears. Massive Soldering comes in at over 15 minutes, of metallic hisses and harsh bubbling. Bring the power of metallic vapors to your next project. Recorded at 192kHz and 32bit, using microphones capable of recording ultrasonic frequencies. Massive Soldering filenames are in the Universal Category System format with additional Metadata baked-in.
    Don’t need a Massive amount of Solder sound effects? We offer ‘Mini’ sound effect libraries as companions for all of our ‘Massive’ sound effect libraries. All recordings are unique to each library with no overlap. Go Mini today, and upgrade to the corresponding Massive library later, when you need more of that particular sound effect.

    40 %
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  • Hum, Buzz & Glitch Sound Effects Mini Soldering Play Track 50 sounds included, 2 mins total $6.99

    MINI SOLDERING – 50 files of solder sound effects, from several component repair sessions. From quick zips and zaps, to burning, sizzling and melting sears. Mini Soldering comes in at over 2 minutes, of metallic hisses and harsh bubbling. Bring the power of metallic vapors to your next project. Recorded at 192kHz and 32bit, using microphones capable of recording ultrasonic frequencies. Mini Soldering filenames are in the Universal Category System format with additional Metadata baked-in.
    Looking for a Massive amount of Solder sound effects? We offer ‘Massive’ sound effect libraries as companions for all of our ‘Mini’ sound effect libraries. All recordings are unique to each library with no overlap. Go Mini today, and upgrade to the corresponding Massive library later, when you need more of that particular sound effect.

    30 %
    OFF
  • Foley Sound Effects Cards and Dice Play Track 930+ sounds included $14.99

    Cards and Dice is a winning collection of tactile tabletop sounds. Shuffle, riffle, deal, flip and fold through two distinct decks — one old and soft, one crisp and snappy.

    Roll D20s, D6s and mini D6s by hand or with a dice tumbler across felt, wood and cork tabletops.

    Stack, slide and scatter poker chips with satisfying weight and precision.

    Perfect for games, animations and interface feedback.

    Includes 930 files recorded in 24bit / 96khz.

    25 %
    OFF

   

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