Just spotted this excellent Control Conference 2015 talk by Frontier senior audio designer Matthew Florianz, giving an in-depth look at how the sound for Elite: Dangerous is done.

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Cinematic & Trailer Sound Effects Seismic Core – Sonic Enhancers Play Track 548 sounds included, 45 mins total
$59$44Seismic Core is a modern sound effects library crafted to give your sound design its defining foundation. Every element in this collection is built for layering. Designed not to dominate, but to enhance, shape, and energize your creations. Whether you’re working on cinematic hits, trailers, motion design, game audio, or abstract sonic branding, Seismic Core delivers the essential low-end weight, transient snap, and textured grit that bring your designs to life.
These sounds are meticulously processed and polished, yet intentionally left with enough space to sit perfectly under your own layers. They’re bold enough to add instant character, but subtle enough to leave room for further creativity. This makes Seismic Core not just a toolkit, but a true starting point for powerful, flexible, and unique sound design.
This collection of Building Blocks contains following categories:
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IMPACT *
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BREAK *
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WHOOSH *
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SUSTAIN *
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TRANSIENT (high and low)
* Also including HEAVY & SUB variants
Build with it. Layer on top of it. Drop the anchor. Feel the quake. Design from the core.
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This is a unique bicycle library that captures this characteristic bike in clean, quiet, nicely performed true exterior rides. Including multiple perspectives, speeds and actions. From fast passbys on asphalt to slow onboard recordings and smooth stops.
The RacerBike is that kind of bicyle the double shot cortado drinker nochalantly parks in front of the window at his favorite coffeeshop. This vintage Koga Miyata is maintained very well, with fresh lubricants and perfectly lined up gears it’s a smooth racing devil that you pay nicely for second hand.
Speeds and actions:
Three speeds. Departures from slow, medium to fast getaways. Arrivals from slow stops with gently squeaking handbrakes to heavy stuttering skids.Five perspectives:
1. Onboard Front: captures the whirring tire and surface sound.
2. Onboard Pedal: nice overall combination of pedaling, crank creaks, chain rattle, tire and surface sounds.
3. Onboard Rear: close up sound of the rear axle, with chain, sprocket and switching of gear.
4. Tracking shot: mono recording of the passby, keeping the bike in focus while passing by.
5. Static XY shot: stereo recording of the passby that emphasizes speed.
Overview of perspectives and mic placement:
Onboard recordings are 2-3 minutes long depending on speed. Higher speeds > shorter duration.
All 3 onboard mics are edited in sync with one another to make layering easy.
All Passbys, Arrivals and Departures move from Left to Right.Metadata & Markers:
Because we know how important metadata is for your sound libraries we have created a consistent and intuitive description method that adheres to the Universal Category System. This allows you to find the sound you need easily, whether you work in a database like Soundminer/Basehead/PT Workspace work, or a Exporer/Finder window. We made a video that helps you navigate the library ans find your best bicycle sounds faster and easier.
CategoryFull
A quick way to filter out sounds you don’t need: like handling sounds or vice versa bicycle onboards.UserCategory
Fastest way to find the type of action you need for all bicycles. Passby needed, just click and voila.
OpenTier
Once you’ve selected the bike you can open up OpenTier and audition and select the perspective you want to use.Scene & Performer
This field contains the type of bicycle or other sound. So you can find the bike you like fast.iXMLTrackLayout
This is a neat little identifier you will find in the Waveform displays and you can see in a glance what Listening position you are.
MicPerspective
We have another way to find perspectives but it is more limited to distance to the recorded subject.
So passbys are MED – EXT and handling are CU – EXT. Exterior? Of course: we recorded everything outside!UserComments
We used this field to create the UserData and give you the minimal set of information about the recording in the filename.Additionally, we added Markers to some wave files, so specific sound events are easy to spot in Soundminer and other apps.
If you have any questions about this, please contact us info@frickandtraa.com!
Need more?
The GoodBike library is a part of the ‘City Bicycles – Complete Bundle‘ available here in the A Sound Effect store. It consists of all 4 bicycles and includes additional surfaces and extras ranging from one-off bicycle passes captured in the city and bounces and rattles. If you buy the complete bundle you get 1 package for free!Here’s a handy comparison table:
Responses:344 AUDIO: ‘City Bicycles has a plethora of content, for a great price. The perfect balance between a great concept, great presentation and outstanding execution, lands them an almost perfect score of 4.9..‘
The Audio Spotlight: City Bicycles is worth getting if you are in need of great sounding and well edited bicycle sounds.
Watch a video created by Zdravko Djordjevic.
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This library was recorded in different locations. The main one is the woods to record the detail of the mountain bicycles when riding. Other locations were on asphalt roads, to obtain the delicious sound of the wheels and chain spinning and drifting.
The library was recorded in mono and stereo depending on the perspective of the rider.
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This is a definitive sound library for the legendary Soviet automobile: the original Lada. The Flysound team procured an old model of this retro series, with a charmingly worse-for-wear engine and a battered exhaust, and set to the task of recording the unique sounds of starting, idling, various engine speeds, acceleration, cruising and braking.
Externally the microphone set was a Neumann U 87, a Schoeps CMC6/MK4, and a Sennheiser MKH 416. Neumann U 87s were also used for recording the engine and exhaust, and wheel recordings were done by a Sennheiser MKH 416. The car’s interior was captured by a Neumann U 69.
We cataloged everything from quiet and calm sounds to the loud and crazy! Truly feel the retro atmosphere with our collection of Lada sounds.
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Our team went all-in, tracking down the most iconic WWII weapons.
From gritty mechanical close-ups to heavy cloth movement and intense firearm handling, this library isn’t just sounds—it’s history in every detail!
What you get : Bullet Handling & Reload, Gun Mechanics, Cocking, Gun Handling, Cloth Foley and Mechanical Sweetener.
Included Weapons : MP40, Thompson M1A1, K43, M1, Mosin Nagant, Mauser G43, Mauser 98K, Walther P38, Luger P08, Colt M1911, Zastava M72, M260, StG 44, Marushin M500
With a minimum of 8 variations per action, this library is perfectly suited for both game audio and film, offering the versatility and depth required for high-quality production!
All GCRadix libraries are named after the UCS standard and baked with rich metadata and detailed vendor categories. Find the perfect sound, fast!
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Materials & Texture Sound Effects Material Textures : Paper Play Track 1885 sounds included
$100$75This paper library was born from the need for diverse, high-quality performances for everything from continuous motion to start/stop actions and simple Foley. Paper movement sounds are often scattered across multiple libraries, making it hard to find consistent actions with the same feel. We’ve brought it all together in one place, so you can find exactly what you need—seamlessly.
What you get : Movement Textures, Friction, Destruction, Impacts, Sweetener, Foley Actions, UI Sounds, Sub Sweetener
Every sound is recorded and curated to give you maximum flexibility and creative freedom, whether you’re designing magical spells, UI sounds, cinematic transitions, Foley actions, gritty impacts, casual games, indie games, or anything else that needs a little extra crunch and texture!
With a minimum of 8 variations per action, this library is perfectly suited for both game audio and film, offering the versatility and depth required for high-quality production!
All GCRadix libraries are named after the UCS standard and baked with rich metadata and detailed vendor categories. Find the perfect sound, fast!
https://www.youtube.com/watch?v=Dgp0F04yTIE?feature=share
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Capture the essence of iconic locations, from the bustling streets of London to the peaceful countryside of the Lake District, the tranquil atmospheres of Scotland’s landmarks, and the serene sounds of seaside towns, forests, parks, and pubs.
This collection is your ultimate toolkit for adding authentic British soundscapes to your film, TV, or video games. With over 400 meticulously recorded files and embedded UCS metadata, these high-quality recordings offer a true-to-life acoustic representation of each environment. Whether you’re looking to create a specific mood or build your own custom soundscapes, this sound effects library provides the flexibility and pristine clarity needed to enhance your creative projects. Bring scenes to life with the UK Ambiences library—your gateway to a world of immersive, original sounds.
This sound library contains over 400 audio files, all with embedded UCS metadata. It has the deepest collection of ambiences from Northern England, including voices, crowds, wildlife, and tourist attractions. Uncover diverse and captivating soundscapes that transport you straight to the heart of Britain with the UK Ambiences library.
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“Ping Pong” is a sound library containing many recordings of Ping Pong/Table Tennis. Includes the sound of rallies, individual hits, drops, and more!
Features:
- 350+ audio files in 24 bit 96kHz WAV format
- Many variants provided for most sounds
- UCS compliant file naming and metadata, allowing for easy searching in sound library management tools
- Available for commercial or personal use without attribution
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