Want to know what goes into creating monster sounds for an indie game like ‘Crowfall’? Check out this video featuring sound designer Bobby Moen to find out:
“Ever wonder how a toy drum dragged across window blinds could become the sound of a chittering spider? Curious what a bugling elk sounds like? Crowfall®’s Sound Designer Bobby Moen is back with a follow-up to his previous video, Angry Bees and Leather Sleeves. In this new edition, he takes a look at the spider and the elk, and what it takes to create their typical daytime sounds, and how that contrasts to the terrifying cries of the Hunger-infected creatures at night.
“When day turns to night in Crowfall, the animals of the world turn into these monstrous nightmare creatures, and they each need their own twisted sound”
If you want to know more about Bobby Moen’s sound design for the game, check out this video with additional sound design thoughts and techniques from him:
BONUS: More on creature and monster sound design:
Curious to learn more about what goes into creating creature and monster sounds? Check out the highlights below, featuring some of the very finest talents in the sound community:
An excellent video featuring Paula Fairfield, with the story behind her creature sound design work for ‘Game of Thrones’ & much more:
Listen in below as sound designer Randy Thom tells NPR’s Scott Simon how the dragon roars in ‘How To Train Your Dragon 2’ were created:
If you want to know how Lord of the Rings sound designer David Farmer approaches creature sound design, check out our interview with him here. You can also watch a great feature with him on his thoughts and sound design insights below:
Bonus: Watch an extended version of Benedict Cumberbatch’s motion capture performance for The Hobbit’s Smaug here:
Feel like creating your own dragon sound effects? Here are some tips on how to create dragon roars, creature sounds, and wings flapping. You can also explore the many animal and creature SFX libraries from the independent sound community here.
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