Dead Space game audio Asbjoern Andersen


In the mood for a fantastic game audio deep dive? Look no further than these amazing livestream captures from Motive's Dead Space game audio team.

We've included the full livestream video capture for you, as well as the 4 individual segments covering the A.L.I.V.E. System, Audio Occlusion, Weapon Sound Effects, and an Atmospheric Walkthrough:


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Dead Space: The Sound of Fear Reimagined:

 
In this video, Creative Director Roman Campos-Oriola, Senior Producer Philippe Ducharme, and Audio Director Olivier Asselin, alongside special guest Jack Pattillo, will be discussing and providing fans an in-depth look at what the team is improving and updating in the audio design, specifically:

The A.L.I.V.E. System – your first chance to hear how the system that controls Isaac’s heart rate, breathing, and dialogue delivery will sound

Audio Occlusion – how audio levels will be controlled through different materials and surfaces as well as projected audio down hallways

Weapons – listen to both the original Plasma Cutter and the Pulse Rifle and the updates to these iconic sounds



Dead Space | The Sound of Fear Reimagined | Audio Developer Livestream


In the video:
00:00 Start • 01:05 Introduction • 08:49 Audio Occlusion & Obstruction • 19:51 Weapons Comparisons • 27:56 A.L.I.V.E. System • 40:09 Orchestra Sneak Peek • 41:44 Atmospheric Walkthrough • 48:26 Launch Window Reveal

Dead Space Game Audio Deep-Dive Part 1:
The A.L.I.V.E. System

 
In this part, Senior VO Designer Terry Calico, discusses The A.L.I.V.E. System, which controls Isaac’s heart rate, breathing, and dialogue. Isaac’s responses help create the mysterious and dreadful ambiance of Dead Space, and in this video, you’ll find out how the team is bringing this experience forward and refining it to a new level:



Dead Space | The A.L.I.V.E. System | Audio Deep-Dive Part 1 (2022)


In the video:
00:00 Start • 0:24 Dead Space (Original) Footage • 2:16 Dead Space (Remake) Footage • 2:45 The A.L.I.V.E. System • 5:11 Isaac’s Breathing

Dead Space Game Audio Deep-Dive Part 2:
Audio Occlusion

 
Here, Lead Sound Designer and Lead Audio Tech Jean-Francois Tremblay will give you insight into the technical improvements made specifically to the occlusion and obstruction audio effects. This system aims to provide players with an unparalleled audio experience by creating a sense of realistic audio projection. Learn about how these updates will allow for more accurate sound positioning and distance attenuation and filtering, which you’ll hear for yourself as Technical Sound Designer Mike Dominiuk and Senior Programmer Diego Merayo Merayo take you through examples from the original and remake.



Dead Space | Audio Occlusion | Audio Deep-Dive Part 2 (2022)


In the video:
00:00 Start • 00:41 What is Occlusion? • 01:20 What is Obstruction? • 01:44 3D Audio • 02:10 Game Footage Comparisons


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Dead Space Game Audio Deep-Dive Part 3:
Weapon Sound Effects Comparison

 
Technical Audio Artist Mike Dominiuk discusses weapon sound design, including examples of updates to the Plasma Cutter and Pulse Rifle. The goal is to bring the audio quality of the iconic weapons you know and love from the first Dead Space game up to a modern level. Find out how the team is using additional layered elements to make sure every shot sounds impactful:



Dead Space | Weapon Sound Effects Comparison | Audio Deep-Dive Part 3 (2022)


In the video:
00:00 Start • 00:16 Plasma Cutter (Original) • 00:38 Plasma Cutter (Remake) • 01:06 Plasma Cutter Audio Layers • 02:05 Pulse Rifle • 02:13 Pulse Rifle (Original) • 02:30 Pulse Rifle (Remake)

Dead Space Game Audio Deep-Dive Part 4:
Atmospheric Walkthrough

 
In this final segment, we showcase a first look at what the current developer build looks and sounds like with some of our new audio and tech improvements in the Dead Space Remake:



Dead Space | Atmospheric Walkthrough | Audio Deep-Dive Part 4 (2022)


A big thanks to the Motive audio team for sharing these fantastic videos! If you’re looking for more game audio-related content, be sure to check out the Game Audio Power List here

 

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Latest sound effects libraries:
 
  • Quietsub FX Complete Bundle

    Quietsub FX is a library of 15,055 sound effects at 24 bit 96,000 BWF. The library is organized into a number of collections related to specific categories, and a large miscellaneous category. The library was recorded to be as comprehensive as possible with an emphasis on quality and choice for users.

    The Complete Bundle includes the following parts:

    Quietsub FX gives you a wide ranging library of sound effects. Production of the library focused on creating high quality and choice for users, which ultimately is what creators want. This package is ideal for film, video, radio, podcast, and wherever sound effects are used.

    All files include metadata.

  • Quietsub FX Transportation

    An extensive collection of 1,321 Transportation sounds. If it has means of movement to carry people or goods, whether by engine or human propulsion, you’ll likely find it here.

    This collection comes in two parts. The transportation portion, and Transit Chimes.

    Transit Chimes: Transit Chimes are the sounds you hear all the time on public transportation. Dings, dongs, attention getters. This collection of 70 sound effects gives everything you need to satisfy your craving for these noises. Use them in your productions, or start your own transit system.

    Transportation: People are always going somewhere. And they sure make lots of noise doing it. Just about anything that moves people or freight can be found here.

    Recording for this category is outside the studio affair. A tremendous amount of time driving and walking around, as well as planting yourself in strategic locations where vehicles do their thing.

    • Cars general
    • Classic cars
    • Sports cars
    • Boats
    • Aircraft
    • Bicycles
    • Buses
    • Motorcycles
    • Trucks general
    • Garbage Truck
    • Highway and street backgrounds
    • Traffic sounds

    This extensive collection touches all the bases.

    Files are 24-96000 BWF with metadata.

  • Quietsub FX Video Transition Sound Effects

    A great collection of 128 Video Transition Sound Effects. These are designed to be used at video edit points to add impact.

    Video Editors will enjoy these video transition effects. In recent years, sound effects began appearing in videos to accompany the actual visual edit. This was the inspiration for creating this collection.

    There’s no better way to add depth to video edits than with short sounds and ramps. These work great with short video breakup visuals and flashes.

    This collection is made up of various wipes and transitions.

    Cut away. Chop, Hack etc. These sounds will make those video transitions more interesting.

    Files are 24-96000 BWF with metadata.

  • Quietsub FX Sci-Fi Sounds

    A collection of 192 Sci-Fi Sounds.

    There’s lots of science fiction out there, but still no little green men. Possibly that’s what makes sci-fi so popular. The dream of something you think may exist, but cannot be proven. Sci-Fi, of course, has its own sounds. In this collection of 183 sound effects, you will find most of what you will need to outfit your next spacecraft.

    Included in this collection:

    • Alien interiors
    • Blasters
    • Backgrounds
    • Space ship sounds

    Files are 24-96000 BWF with metadata.

  • Quietsub FX Mechanical Parts

    A collection of 159 mechanical sounds made by small motors. This is the result of a massive editing job involving small metal and plastic parts, and any other item made by humans and others.

    Stuff that clicks, winds, and moves by itself.

    This collection covers the world of small mechanics. Sounds in this collection include:

    • Clicking
    • Cranking
    • Metal levers
    • Metal movement
    • Winding
    • Running
    • Slowing
    • Squeaking

    You can get all wound up with this kind of thing. Something for any mechanical mind.

    Files are 24-96000 BWF with metadata.


   

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