A white sphere wears over-the-ear headphones. Asbjoern Andersen


In this podcast roundup, we have new and familiar voices (and faces) to teach you about mixing, mastering, studios, reelcrafting, and life.

On The Six Figure Home Studio podcast, Matt Boudreau talks about the highs and lows of his career. Kevin Regamey and Matthew Marteinsson evaluate the sound design reels of this week’s brave volunteers. On Tonebenders, hear Jill Purdy, Claire Pochon, Fred Rosenberg, and Michael Maroussas share their dialogue editing expertise. The Sound Architect UK features voiceover extraordinaires Victoria Atkin, Cissy Jones & Patricia Summersett. Ian and Jon talk to Glenn Schick about mastering a #1 Billboard debut on headphones. Tony Suriano speaks with audio mixer Blake Allen Donaubauer about how he climbed the career ladder on UNFAKE IT ‘Till You Make It. And Geoff Manchester answers viewers’ comments and talks about mixing, gear, and keeping it real. Happy listening!

The Six Figure Home Studio – Ep 27: Saving Over $3,000 Per Month By “Downsizing To Profitability”: Matt Boudreau’s Story

Episode outline: ‘If you had the chance to run your studio out of a fancy commercial facility designed by Bill Putnam, would you take it? Most of us would jump at the chance…but is this the right move?

Matt Boudreau was given this chance in 2007, and in this interview, you’ll hear how this quickly shifted from an opportunity of a lifetime, to one of the lowest points in his career.’

Hear the episode:
Reel Talk – Featuring Reels by Tye Hastings and Damion Sheppard

Episode outline: ‘Every week, Power Up Audio joins forces with Klei Entertainment’s Matthew Marteinsson for a demo reel review segment on twitch.tv called “#ReelTalk”!

On stream, we check out a couple game audio websites/portfolios/etc. and critique in terms of Presentation, Material Selection, Content Quality, and Distinction.

Often when you apply for a job, you might never hear back, and you might never know why. Our goal with this segment is to provide some honest feedback, and to perhaps shed some light on how you might improve your chances of getting that response you’re looking for.’

Hear the episode:

Se Reel Talk w/ @regameyk and @mattesque fra PowerUpAudio på www.twitch.tv

Tonebenders Podcast – Ep 75: Dialog Editing Roundtable Discussion

Episode outline: ‘In this episode we gather some of the busiest and best dialog editors working in film and TV today. We talk to Jill Purdy, Claire Pochon, Fred Rosenberg and Michael Maroussas about their workflows, triumphs, pet peeves and lots more. Collectively these are the architects behind the dialog tracks on some of the greatest movies of the last 30+ years.’

Hear the episode:
The Sound Architect UK – Women In Gaming: Voiceover Special – Victoria Atkin, Cissy Jones & Patricia Summersett

Episode outline: ‘In this very special episode, Sam Hughes hosts the Women in Gaming: Voiceover Special, where he is joined by awesome voice acting guests; Victoria Atkin, Cissy Jones and Patricia Summersett!

In this episode, the guests answer commenter’s questions from all of our social media channels. Listen now and see if your question was answered!

Full article and more: www.thesoundarchitect.co.uk/’

Hear the episode:

Popular on A Sound Effect right now - article continues below:


Trending right now:

  • Introducing MOTION GRAPHICS, a complete Motion Graphics sound effects library from SoundMorph!

    Motion Graphics focuses on all the elements you might need for sound design on a trailer, a cinematic scene or a visual that is heavy with motion graphics, whether it be abstract or straight forward, Motion Graphics has all the elements and textures you could think of. Motion Graphics are something all of us sound designers run into at one point or another, so this library is an excellent addition to your sound effects tool box.

    Motion Graphics was created by and in collaboration with sound designer Rostislav Trifonov (SoundMorph Elemental library contributor).

    Motion Graphics features 650 24bit/96 kHz .wav files, all meticulously embedded with Soundminer & Basehead metadata.

    The library features:

    • 450 + designed sound effects
    • 190 + source audio files
    • Whooshes
    • Impacts
    • Risers
    • Stingers
    • Low end and Sub Bass
    • Impulse Responses
    • Passbys
    • Textures – noise, grit, glitch
    • Ambiences
    • Buttons and Clicks
    • Mechanical Elements
    • Granular effects
    91 %
    OFF
  • Modular UI is an advanced user interface library designed by world-renowned sound designer and musician Richard Devine.

    Designed and sourced entirely from Richard Devine’s personal and exclusive Eurorack modular synths and processors collection, the Modular UI soundpack combines the retro, clean sound of analog with the futuristic tech of the new wave of advanced analog and digital synthesis from modular synths, evoking flashbacks of iconic sound design heard in both classic and modern sci-fi films.

    The Modular UI soundpack gives you access to sounds created by one of the masters of modular synths and sound design, and is sourced from equipment that would take a lifetime to purchase and assemble, giving an incredible value to this soundpack both artistically and financially.

    Utilizing many Eurorack modules that have not yet been released to the public and containing samples equally suited to sound designers and electronic musicians alike, Modular UI is in a class by itself!

    91 %
    OFF
  • ⏰ For a very limited time:
    Add this library to the cart and enter ah4launch in the cart coupon field – to sprinkle an extra launch discount, on top of the current discount!

    Animal Hyperrealism Vol IV is a sound library containing animal vocalisations, from real to designed creatures totaling more than 2000 individual sounds in 294 files. The sounds were recorded in zoos, and wildlife centers.

    The asset list includes but is not limited to: hippos, hyenas, vultures, dwarf mongooses, elephants, African cranes, parrots, tigers, pigmy hippos, rhea ostriches, brown bears, pheasants, wildebeests, African wild dogs and many more. The content has been recorded at 192KHz with a Sanken CO100K, an Avisoft CMPA and a Sennheiser 8050 for center plus two Sennheiser MKH8040 for stereo image.

    The resulting ultrasonic spectrum is rich and allows for truly extreme manipulation of the content.

    15 %
    OFF
  • Discover this rich selection of ready-to-use wet motion sounds – perfect for biological / organic mutation sound design, for slimy tentacle creatures or aliens, an ‘adult bedroom scene’ that may require some exaggerated moist sound effects, or any other kind of video game or motion picture production.

    Each audio file is drag-and-drop ready, all presented in 3 formats – high quality MP3 (320 Kbps) and WAV (96 + 44.1 kHz, 24 + 16 Bit) with meticulously labelled keywords, as to create the perfect experience for any audience in a matter of moments!

    So, wether you are looking for a perfect set of sounds for an animal or human tongue licking, snake or tentacles moving / sliding friction, look no further!

    DOWNLOAD WET & SLIMY NOW to instantly turn your project into a true masterpiece!

    PERFECT FOR:

    • Video Games
    • Film / Animation
    • Ads / Trailers
    • YouTube Videos
    • Sound Design
    …and all other audio-visual productions!

    ADDITIONAL BENEFITS:

    • Easy to use, drag and drop ready
    • AAA mixing and mastering
    • High Definition, Standard Quality WAV and High Quality MP3 formats
    • Meticulously labeled and easily searchable files, including keywords/tags
    • FREE Updates to higher versions, FOREVER!

    GET IT NOW for the perfect touch for any app, game, or media project!

    8 %
    OFF

Latest releases:

  • Kawaii UI Bundle is the ultimate bundle for cute user interface sounds.
    In this Bundle you get both volumes of our Kawaii UI libraries.
    Kawaii UI + Kawaii UI 2

    These libraries provide an adorable blend of cute, satisfying interface sounds, crafted to enhance user experience and feedback.
    Bring your games and apps to life with the Kawaii UI Bundle.

    It’s ideal for creating joyful menus, delightful HUDs, playful navigation and notifications, engaging pop-ups, and expressive text.

    Kawaii UI Trailer
    Kawaii UI 2 Trailer

    The source recordings inside are a treasure trove of physical button presses, clicks, pops, taps, mouth sounds, toks, shakers, general synthesised UI sounds, FM bells and telemetry style sounds.. Kawaii UI Bundle provides you with the essential building blocks to craft your own distinctive designs.  Combining these elements gives sound designers a robust sonic palette to create new UI sounds.

    13 %
    OFF
  • Vegetation Footsteps is a detailed collection of footwear and movement variations recorded on dry leaves and forest floor textures. Featuring walk, run, sprint, scuff, pivot, and single step actions, this library captures the nuanced crunch and rustle of layered vegetation underfoot. With performances in sport shoes, sandals, leather shoes, high heels, and barefoot, each sound is designed for realistic character movement across natural environments. Ideal for games, film, and animation, Vegetation Footsteps offers clean, focused assets for building immersive terrain interaction.

  • A collection of 135 potion sound effects.

  • A collection of 140 individual power up ability sound effects.

  • A collection of 103 bowling sound effects.

Need specific sound effects? Try a search below:


The Mastering Show – Ep 50: Mastering on Headphones?!

Episode outline: ‘You can’t master on headphones, right ? Well, let’s see…

This year’s Dynamic Range Day Award-winner broke all the streaming records in it’s first week, debuted at Number 1 in the Billboard chart and… it was mastered on headphones.

In this episode we talk to Glenn Schick, the engineer who mastered KOD by J Cole about his decision to become a “mobile” mastering engineer, including:
* How (and why) he closed his analogue mastering studio to go mobile
* Why he thinks it actually helps him to get better results…
* And makes his job easier
* The type of headphones he uses, and why
* His mastering process for KOD, and
* The decision to master with more dynamics

Full show notes at
themasteringshow.com/episode-50’

Hear the episode:
Vodkast – Ep 18:

Episode outline: ‘Geoff Manchester answers viewers’ comments and talks about mixing, gear, and keeping it real: Mix reviews. Life update. My drunkest yet.’

Hear the episode:


Vodkast 18


UNFAKE IT ’till you make it – Ep 172: Blake Donaubauer – Precision, Audio Gear, and Throwing Up

Episode outline: ‘This episode is all about sound in the entertainment industry. My guest, Mr. Blake Allyn Donaubauer (B.A.D) is a professional Audio Mixer for TV and Film with a lot of set experience and a huge musical background. He started as a Production Assistant in Los Angeles for some years, which allowed him to transition into a career of sound, establishing himself in New Orleans. We talk gear and we talk about how he stayed humble through the entry-level gigs while steadily climbing the ladder toward his passions.’

Hear the episode:


Blake Donaubauer - Precision, Audio Gear, and Throwing Up


 

Please share this:


 



 
 
THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • Environments & Ambiences Suburban Russia Play Track 56 sounds included, 173 mins total $19

    What could be better than summertime in the country?

    Of course summertime in Russian village!

    Those sweet sounds of hammers, lawnmowers, dogs, neighbors activity, forests, fields, rain and, of course, lots of cicadas!

    This library contains authentic atmospheres of villages and small towns of suburban Moscow, as well as sounds of nature, roomtones and doors of the old Dacha from Soviet era.

    KEY POINTS:

    • Authentic atmospheres of dacha, forests, fields, streams, rains, streets of small towns, night and day suburban activity and roomtones!

    • An excellent addition to your library for film, TV and multimedia – Suburban Russia during summer and autumn time

    • Recorded with Mid-Side Sennheiser MKH8040/MKH30 combo

    • Sorted by location-type categories

    • All files have metadata included

  • Introducing MOTION GRAPHICS, a complete Motion Graphics sound effects library from SoundMorph!

    Motion Graphics focuses on all the elements you might need for sound design on a trailer, a cinematic scene or a visual that is heavy with motion graphics, whether it be abstract or straight forward, Motion Graphics has all the elements and textures you could think of. Motion Graphics are something all of us sound designers run into at one point or another, so this library is an excellent addition to your sound effects tool box.

    Motion Graphics was created by and in collaboration with sound designer Rostislav Trifonov (SoundMorph Elemental library contributor).

    Motion Graphics features 650 24bit/96 kHz .wav files, all meticulously embedded with Soundminer & Basehead metadata.

    The library features:

    • 450 + designed sound effects
    • 190 + source audio files
    • Whooshes
    • Impacts
    • Risers
    • Stingers
    • Low end and Sub Bass
    • Impulse Responses
    • Passbys
    • Textures – noise, grit, glitch
    • Ambiences
    • Buttons and Clicks
    • Mechanical Elements
    • Granular effects
    91 %
    OFF
  • Modular UI is an advanced user interface library designed by world-renowned sound designer and musician Richard Devine.

    Designed and sourced entirely from Richard Devine’s personal and exclusive Eurorack modular synths and processors collection, the Modular UI soundpack combines the retro, clean sound of analog with the futuristic tech of the new wave of advanced analog and digital synthesis from modular synths, evoking flashbacks of iconic sound design heard in both classic and modern sci-fi films.

    The Modular UI soundpack gives you access to sounds created by one of the masters of modular synths and sound design, and is sourced from equipment that would take a lifetime to purchase and assemble, giving an incredible value to this soundpack both artistically and financially.

    Utilizing many Eurorack modules that have not yet been released to the public and containing samples equally suited to sound designers and electronic musicians alike, Modular UI is in a class by itself!

    91 %
    OFF
Explore the full, unique collection here

Latest sound effects libraries:
 
  • Kawaii UI Bundle is the ultimate bundle for cute user interface sounds.
    In this Bundle you get both volumes of our Kawaii UI libraries.
    Kawaii UI + Kawaii UI 2

    These libraries provide an adorable blend of cute, satisfying interface sounds, crafted to enhance user experience and feedback.
    Bring your games and apps to life with the Kawaii UI Bundle.

    It’s ideal for creating joyful menus, delightful HUDs, playful navigation and notifications, engaging pop-ups, and expressive text.

    Kawaii UI Trailer
    Kawaii UI 2 Trailer

    The source recordings inside are a treasure trove of physical button presses, clicks, pops, taps, mouth sounds, toks, shakers, general synthesised UI sounds, FM bells and telemetry style sounds.. Kawaii UI Bundle provides you with the essential building blocks to craft your own distinctive designs.  Combining these elements gives sound designers a robust sonic palette to create new UI sounds.

    13 %
    OFF
  • Vegetation Footsteps is a detailed collection of footwear and movement variations recorded on dry leaves and forest floor textures. Featuring walk, run, sprint, scuff, pivot, and single step actions, this library captures the nuanced crunch and rustle of layered vegetation underfoot. With performances in sport shoes, sandals, leather shoes, high heels, and barefoot, each sound is designed for realistic character movement across natural environments. Ideal for games, film, and animation, Vegetation Footsteps offers clean, focused assets for building immersive terrain interaction.

  • A collection of 135 potion sound effects.

  • A collection of 140 individual power up ability sound effects.

  • A collection of 103 bowling sound effects.


   

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