With so many live events to watch, we understand that it was nearly impossible to catch them all.
So, as promised, we have made the recordings of each live event available, for free, on Airwiggles. Below, you will find a comprehensive list of recordings from all 35 live events, 7 interviews, and 9 AMAs all neatly categorised for easy viewing. Enjoy!
Bonus: After you check out the vault, be sure to scroll to the bottom of this post for some more AirCon goodness: some statistics from AirCon's inaugural year, the incredible individuals who helped make it possible, and get a complimentary sample library by participating in a brief survey.

Quick navigation – click to jump straight to your chosen section:
Game Audio
- Confessions of an Audio “Professional” (Ross Stack)
- Live Q&A with Juan Pablo Uribe
- AMA: Disasterpeace
- AMA: Joonas Turner
- How Game Audio Skills Pay the Bills Outside of the Gaming Industry (Ben Gallagher)
- AMA: Mark Winter
- Shadows of Doubt: Atmosphere and Immersion in a Neo Noir Dystopia (Nick Dymond)
- AMA: Barney Pratt
- AMA: Nathan Moody
- Live Q&A with Mark Mangini
- Interview with Paula Fairfield
- Interview with Craig Henighan
- Linear Workflows in Post Production (Tyler Gillis)
- Interview with Bonnie Wild
- Interview with James Mather
- Sound Design in Audiobooks: An Immersive Challenge (Lewis Ball)
- Essence of Sound Design for IPs and Brands (Prashant Mishra)
- Interview with Karen Baker Landers
- Interview with Johnnie Burn
- From Bleeps and Bloops to Bits and Bytes: Advice for Self-Teaching (Audio) Programming (Karl Davis)
- What Is Technical Audio Design? How Do I Get Into It? (Chirag Machhar)
- AMA: Katie Tarrant
- Immersive Audio Is More Than 3D Music (Martin Rieger)
- FMOD Project Setup (Sergio Ronchetti)
- Field and Foley Recording for Game Audio (Ben Reichstein, Arron Amo-Travers)
- Panel: Foley in Films and Games (Paolo Pavesi, Zoe Freed)
- AMA: George Vlad
- Sandbox Sound Design in Bitwig (Jamie Molloy)
- Introduction to Classical Music Recording (Katharina Bär)
- Panel: Introduction to Sound Libraries (Katharina Bär, Aidan Hall)
- Live Q&A with Adele Cutting
- Interview with Becky Sullivan
- AMA: Jane Perry
- Collaborating with Professionals (Tomas Key, Antonio Bustos)
- Panel: Junior Sound Designers (Jack O’Callaghan, Lewis Ball, Jamie Lee)
- The 3 Step Guide to Getting Into Game Audio (Lewis Thompson)
- Live Q&A with David Fairfield
- Audio Quick Design Initiative: What I Learn From It and Tips On How To Start Your Own (Giovane Webster)
- Introduction to Networking Events (Alyx Jones, Aaron Richards, Steve Simpson)
- Compression!? (Aidan Hall)
- Resonant Reviewing: The Craft of Giving and Receiving Meaningful Feedback in Game Audio (Ashton Mills)
- How Being A Generalist Can Help You Become A Better Specialist (Jon Kelliher)
- Community = Opportunity: How We Can Benefit Together (Greg Lester)
- Write Better Creative Briefs (Jade Leamcharaskul)
- Creative Accounting: Audio Services Pricing (Nathan Moody)
- Freelancing Safeguards (Sergio Ronchetti)
- Panel: Introduction to Freelancing (Jake Gaule, Kevin Davey)
- Panel: A Shell In The Pit (Em Halberstadt, Rachel Sim, Jamie Lee)
- AMA: Soundcuts
- Roundtable Teaching in Game Audio (Greg Lester, Sergio Ronchetti, Noa Beazley)
- Panel: Introduction to Audio Mentorships (Presley Hynes, Jon Kelliher)
We greatly value your feedback on AirCon and the live events we hosted. Please take a few minutes to share your thoughts by filling out the survey below. Your input will help us make AirCon even better in 2024!
By completing the survey, you will also get a free copy of Lewis Thompson’s sample library SALT: a collection of 300+ light, sprinkly, sparkly salt samples you can use to season your sound design. It’s not much, but hopefully you’ll get some use out of it.
Thank you for taking the time to participate.
When we initially came up with the idea for AirCon, we never would have guessed how big it would become. The level of involvement from both participants and attendees exceeded our wildest expectations! Here are some standout statistics from AirCon 23 that we loved:
- Over 50 hours of live events! We had 35 individual live events, resulting in a wealth of knowledge sharing equivalent to more than two full days!
- A remarkable total of 77 industry professionals generously volunteered their time to contribute to AirCon through live events, AMAs, and interviews. A huge thank you to everyone involved!
- We were thrilled to welcome 1380 attendees to Airwiggles during AirCon! A huge thanks to everyone in the community who tuned in!
- Notably, 604 of these attendees were new users who joined us this month! A warm welcome to all of our new Airwiggling friends!
- On average, our live events had an audience attendance of 78! That would be a pretty packed room in real life!
- The busiest live event goes to “Field and Foley Recording for Game Audio” presented by Ben Reichstein and Arron Amo-Travers, which had 155 members in the live audience!
- 3: That’s the total hours of sleep Greg and Lewis got over the 2 week conference. It was worth it! ;)
We loved running AirCon on Airwiggles this year! Everyone has been saying it must have been a lot of work to put together – and it was – but we can’t overstate enough that without the help from so many amazing people, AirCon would have been pretty rubbish. As always, the audio community helped make AirCon as fun and interesting as it was, and I wanted to give a huge shout out to everyone who made it possible:
First off, I’d like to give a huge thanks to our ‘Airwiggles Senate’ as we like to call them: who help Greg and I with decisions, planning, and testing things behind the scenes:
Aaron Richards, Aidan Hall, Asbjoern Andersen, Daniel Richer, Heli Linnus, Jack O’Callaghan, Jamie Lee, Jon Kelliher, Katharina Bär, Lewis Ball, Sergio Ronchetti
Next, a huge thanks to our AirCon chat moderation team, who helped us ensure that all live events ran smoothly!
Aaron Richards, Heli Linnus, Jamie Lee, Jon Kelliher, Lewis Ball, Steve Simpson, Tomas Castillo
Now, a very special thanks to the following people for conducting some of our live events and interviews!
Jennifer Walden, Lewis Ball, Tomas Castillo
Next up, a big thanks to these wonderful Airwiggles users who kindly contributed to a behind-the-scenes SFX library as a courtesy gift for all of our speakers!
Aaron Richards, Aidan Hall, Andrew Weigh, Heli Linnus, Joe Wilson, Jon Kelliher, Lewis Ball, Noah Campodonico, Pablo Velasco
A big thanks to the team over at A Sound Effect for helping us shape AirCon into such an awesome event!
Asbjoern Andersen, Jennifer Walden
Now, a huge huge huge thanks to everyone who volunteered their time to give us all a wonderful AirCon live event, for free!
Aaron Richards, Adele Cutting, Aidan Hall, Alyx Jones, Antonio Bustos, Arron Amo-Travers, Ashton Mills, Ben Gallagher, Ben Reichstein, Chirag Machhar, David Fairfield, Em Halberstadt, Giovane Webster, Jack O’Callaghan, Jade Leamcharaskul, Jake Gaule, Jamie Lee, Jamie Molloy, Jon Kelliher, Juan Pablo Uribe, Karl Davis, Katharina Bär, Kevin Davey, Lewis Ball, Mark Mangini, Martin Rieger, Nathan Moody, Nick Dymond, Noa Beasley, Paolo Pavesi, Prashant Mishra, Presley Hynes, Rachel Sim, Ross Stack, Sergio Ronchetti, Steve Simpson, Tomas Castillo, Tyler Gillis, Zoe Freed
And a special thanks to our surprise guests who we published a series of pre-recorded interviews with!
Becky Sullivan, Bonnie Wild, Craig Henighan, James Mather, Johnnie Burn, Karen Baker Landers, Paula Fairfield
Popular on A Sound Effect right now - article continues below:
A big thanks to everyone who volunteered their time to answer questions from the Airwiggles community with an AMA!
Barney Pratt, Disasterpeace, George Vlad, Jane Perry, Joonas Turner, Katie Tarrant, Mark Winter, Nathan Moody, Soundcuts
And a warm thank you to everyone who took the time to answer our quickfire interview questions!
Alexandra Fehrman, Alice Boyd, Alyx Jones, Austin Wintory, Christa Giammattei, Colugo, Eli Rainsberry, Fraser Strachan, Gina Zdanowicz, Jade Dickey, Kenny Young, Matthew Marteinsson, Nathan Moody, Rob Bridgett, Russell Shaw, Sam Hughes, Tee Lopes, Tim Nielsen, Waterflame
And, of course, a huge thanks to YOU! Thank you so much for being a part of the amazing Airwiggles and AirCon community. Thank you for attending talks, making posts, writing comments, sharing knowledge, and supporting each other! We’re constantly blown away by the amazing community here on Airwiggles and we’re looking forward to hanging out online with you all for another year!
Thank you all again so much for tuning into Airwiggles Audio Conference! We’re hoping to be back next year with even more free live events and resources to share, but until then, we’ve got all kinds of fun things planned on Airwiggles for the audio community over the year. Be sure to hang around so you don’t miss anything!
Wishing you the best audio adventures,
— Lewis and Greg
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