african wildlife sound effects Asbjoern Andersen


Wildlife recordist Daan Hendriks has just released his debut SFX library called African Wildlife, an impressive African animal sound library.

It features everything from elephants, baboons, jackals, lions, rhinos, buffaloes, hippos, impalas, zebras, bats and hyenas, to ambiences, insects and 45 (!) species of birds.

Recorded in Zimbabwe, Botswana, Namibia and South Africa, creating the library was a massive undertaking – and in this special A Sound Effect interview, Daan Hendriks shares the stories behind these grand, dramatic – and sometimes funny – recordings:

 

Hi Daan, please introduce yourself and your new African Wildlife library:

I’m an audio designer and wildlife sound recordist. As an audio designer, I work freelance in the games industry. Wildlife sound recording is something I do both for pleasure and to capture material to design sounds with.

For the African Wildlife library, I spent 4 months in various countries of Southern Africa – Zimbabwe, Botswana, Namibia and South Africa. The first two months I was permanently based in a private game reserve in Zimbabwe. Besides sound recording, I spent my time there studying wildlife and nature through a professional safari guiding course.

I obtained an official field guide qualification by the end of the course and used the knowledge gained during the subsequent five weeks, when I was driving through, camping and doing more recording in wilderness areas of Botswana and Namibia. The final three weeks I drove through South Africa, but not much recording was done there as I was in comparatively more urbanised areas.

The resulting library is a curated collection from all the material I recorded, which in total was about 500GB. The selection and editing process for various reasons took way more time than the actual recording, yet I thoroughly enjoyed it as well as it meant I was continuously being transported back to my time in Africa.
 

You’ve captured some very rare material for this library. What are some of the animals and ambiences featured in the library?

Perhaps when we as Westerners imagine the sounds of African wildlife we first and foremost think of lions growling, or some other vicious and dangerous sound. And while I love a good roar, the sounds of the bush are way more varied and often surprisingly relaxing, odd or funny; in the same time, plenty of dramatic and sometimes spooky calls can be heard when out camping in Africa.

While I love a good roar, the sounds of the bush are way more varied and often surprisingly relaxing, odd or funny; in the same time, plenty of dramatic and sometimes spooky calls can be heard

The library contains a wide range of mammal sounds, with a total of eleven species: elephant, hyena, jackal, hippo, baboon, bat, lion, zebra, rhino, buffalo and impala. Some are more vocal or have a larger repertoire than others, and this is reflected in the library.

There’s also a large selection of bird sounds, totalling 46 unique species which have all been meticulously identified and named in the metadata. As much as I love the drama that mammal sounds can provide, I think the bird calls are my favourite.

recording zebras

From an ambience point of view, it’s important to remember that I didn’t record in the jungles of Central Africa. The semi-deserts and savanna areas of Southern Africa are sonically relatively sparse in the time of the year that I visited, which makes in my opinion for a nicely balanced soundscape where species don’t compete as much for a spot in the spectrum as in a rainforest.
 

Animals included in African Wildlife:

 

Mammals included (11 species) – 162 files, 1hr 1minute
African Bush Elephant, Bat, Black-Backed Jackal, Black Rhino, Cape Buffalo, Chacma Baboon, Common Hippopotamus, Impala, Lion, Plains Zebra, Spotted Hyena.
 
Birds (45 species) – 165 files, 39 minutes
African Barred Owlet, African Fish Eagle, African Grey Hornbill, African Swamphen, Arrow Marked Babbler, Blacksmith Lapwing, Cape Turtle Dove, Collared Palm Thrush, Dark Capped Bulbul, Double Banded Sandgrouse, Egyptian Goose, Emerald Spotted Wood Dove, Fiery Necked Nightjar, Fork Tailed Drongo, Giant Kingfisher, Great Egret, Green Woodhoopoe, Grey Go Away Bird, Hadeda Ibis, Helmeted Guineafowl, Lesser Striped Swallow, Lilac Breasted Roller, Little Grebe, Meyers’s Parrot, Natal Spurfowl, Northern Black Korhaan, Pearl Spotted Owlet, Pied Crow, Red Billed Spurfowl, Red Eyed Dove, Senegal Coucal, Sociable Weaver, Southern Ground Hornbill, Southern Masked Weaver, Southern Red Billed Hornbill, Swainson’s Spurfowl, Three Banded Courser, Tropical Boubou, Verreaux’s Eagle Owl, Water Thick Knee, Western Barn Owl, White Fronted Bee Eater, White Browed Robin-Chat, White Browed Sparrow-Weaver, Yellow Bellied Greenbul
 
Ambience (5 locations) – 24 files, 50 minutes
Bush, Lake, Muddy Clearing, Open Field, River

Insects – 12 files, 5 minutes
Bees, crickets, grasshoppers and wasps

Read more about African Wildlife here
 

It must have taken a lot of planning to record these sounds – how did you go about it, and what was your recording setup?

As the four months I spent in total were divided between study and travel, the approach and planning differed between these two stages.

For the self-drive safari and camping part, by far most of the planning went into logistics – figuring out the route, where to sleep, supplies; some parts of the route meant not coming across a shop or fuel station for 5 days.

To keep my gear safe, I was loaned a big heavy cage, used normally as a leopard trap, to put my equipment in

From a recording point of view, I needed time and luck. I would sometimes record from the car during daytime, but most sounds were captured at night. After setting up camp for the night, I would leave my pair of Sennheiser MKH8040s on a stand on top of the car, and monitor from the tent until I fell asleep. I’d then check later what I’d captured that night.

During the first two months in Zimbabwe, when I was studying for my field guide qualification, I had a lot of help from people who worked at the reserve. Because I got to know the reserve well and most importantly could rely on expert information from my guiding instructor and others, I was able to identify a few locations where I likely would get interesting sounds.
recording cage
To keep my gear safe, I was loaned a big heavy cage, used normally as a leopard trap, to put my equipment in. This cage would then be transported to my chosen locations inside the reserve and I’d simply let the recorder run for sessions up to 32 hours at a time, coming back later to pick up my gear.

Overall, my recording setup was primarily the aforementioned MKH8040 pair in ORTF, running through a Sound Devices USBPre2 preamp into a Tascam DR680 recorder. I also fairly regularly used my Sony D100, and very occasionally a Telinga parabola (with one MKH8040 as mic).
 

How did you manage to get close to the animals without disturbing them? And what sort of safety precautions did you take?

While I got many close-up recordings, I didn’t personally get too close, and I tried not interrupting the wildlife if I could help it. I’d sometimes record from the car during a game drive, if you operate the vehicle delicately enough you can often get pretty close to wildlife without disturbing them. But the reality is that a lot of the time the animals you are observing are silent, or there are other factors prohibiting a good recording.

So, as described above, in Zimbabwe I’d leave the microphones out inside a cage and I wouldn’t be anywhere near for a long period of time. So animals would naturally eventually get close, and sometimes get vocal – a combination of luck, time and some informed decisions on location.
A panoramic view of the campsite
While camping in Botswana in particular, animals do visit your campsite so having the microphones on top of the car throughout the night often resulted in close recordings. There were also occasions where for instance I would be having lunch at my camp site and an elephant would visit to eat from a nearby shrub or tree. In some of these cases I was able to anticipate which direction the elephant would head to and leave a microphone hidden in the bush nearby to get very close up recordings.

Personal safety precautions were always a case of common sense. Don’t leave food out or inside the tent, for instance. When it gets dark, you build a fire – this keeps most wildlife at bay, except honey badgers, who completely couldn’t care less about your stupid fire. Sadly and ironically, while honey badgers were the mammals I got closest to due to their fearless nature (which contrasted nicely with my initial fearful reaction to their sudden presence while having dinner), I haven’t been able to record them this time.

People usually think about lions or other cats as danger but a far more common risk is to get ambushed by a grumpy buffalo or startling an elephant

Another common sense safety precaution is that you absolutely do not go for a walk or stroll into the bush (unless with a professional guide/tracker who is armed, but that is a whole different approach). People usually think about lions or other cats as danger but a far more common risk is to get ambushed by a grumpy buffalo or startling an elephant.

Especially in Botswana you’d run into elephants all the time, both while in the car doing game drives or at your campsite. These animals are beautiful but also very big and strong – and they know it, so you really want to make sure they don’t get pissed off with you. It was always important to stay quiet and don’t make sudden movements, while keeping observing their behaviour for any warning signals. They are generally very relaxed however and not too bothered about your presence.
 

I can imagine recording on the African savannah posing some unique challenges – what were some of those, and how did you overcome them?

Apart from the safety concerns mentioned above, one of the bigger challenges when driving, camping and recording in Botswana and Namibia was electricity, as there was none. I used a transformer in the cigarette lighter charger of the car to charge the big USB batteries for the recorder while driving, which mostly worked pretty well, as long as I kept driving for many hours every day.
car with microphone

The other thing that was a continuous presence was sand – everything got pretty sandy inside the car, it was just impossible to avoid, so keeping the equipment clean took extra care.

Overall the whole process was pretty demanding for my equipment and especially the Tascam recorder unfortunately developed some occasional problems. I did lose some recordings because of this. Luckily I could use the D100’s optical input together with my preamp as a more solid backup recording solution.

I also lost recording opportunities due to having not been able to fully charge the batteries for an all-night session sometimes. Next time I intend to also use solar power to try and combat the electricity issues.

Lastly, one unique and surprising challenge of the reserve in Zimbabwe was that it was only 15km from the Victoria Falls, the world’s biggest waterfalls. The continuous movement of this incredibly large mass of water meant there was a steady low frequency rumble in the recordings which especially at night could get pretty loud. I had to fix this in the editing stage. The rumble was in some areas so intense that it made me wonder if it affected the elephants, as they rely on distant communication signals that are within the subharmonic range.
 

Any experiences that particularly stand out from creating the library?

I distinctly remember having to clean the recording cage in Zimbabwe from baboon shit after having it left out under a tree they roost in all night.

I could hear a lion peacefully purring like a massive domestic cat at what sounded like no more than a hundred meters from where I was

While setting up camp at one site in Botswana I could hear a lion peacefully purring like a massive domestic cat at what sounded like no more than a hundred meters from where I was. Of course he was nowhere to be seen as the bush was thick and still green at this time of year. His proximity combined with my tiredness after 11hrs of difficult 4×4 driving, the nearby hippo-filled river plus seeing hyena eyes light up in the darkness at the perimeter of my camp meant that this was the only night I retired to bed out of nervousness. Lions could also often be heard roaring contact calls just before dawn, sometimes loud enough to wake me up – a truly awesome powerful sound.

I very clearly recall the stress I felt when I had to do my first river crossing in Botswana, through a river with crocs sunning on either side of the water and with hippos audibly not too far away, and the subsequent relief when a local happened past who could show me which route to take through the water without trashing the car. Another local had previously helpfully told me to drive ‘left from the big tree in the water’, only to notice there were two big trees when I got to the river.

I remember being surrounded by a grazing and peacefully mooing and grunting buffalo herd in an open safari vehicle during the guiding course in Zimbabwe, at night, but not daring to open my bag with recording equipment because the sound of me getting my gear ready would disturb the moment. With a really heavy heart I didn’t record this great and unique sounding moment. I did manage to get some lovely buffalo herd grazing and feeding sounds at a later stage however using the leopard cage.

I recall packing up my mics only half an hour after having set them up at the perimeter of a sleep out in the open air with my fellow safari guide students because one of them was a heavy snorer, ruining the recording. No sooner than a few minutes after taking down the gear we heard a leopard doing its distinct ‘sawing’ contact call at very close proximity from where we slept. It’s the only time I heard a leopard and have yet to see one in the wild, let alone make a recording of it.
 

What are some of your personal favorite sounds in the library?

I got many favourites, I’m just in love with the sounds that African wildlife produce. I really like the diverse sound palette of elephants, they are capable of some utterly dramatic screams and growls but also funny sounds like lengthy blubbering farts and gassy, burping breaths – I’ve recorded a pretty wide range of all that they are capable of.

I really like the diverse sound palette of elephants, they are capable of some utterly dramatic screams and growls but also funny sounds like lengthy blubbering farts and gassy, burping breaths

I also love the melancholic howling of hyenas and jackals, some arid locations where I recorded were completely still in terms of background sound, making for a great soundstage when these mammals started calling, sometimes really close to the mics. Of course the big, loud guffawing of hippos is pretty funny. And the surprisingly weird hee-hawing donkey like calls of zebras in panic are also a favourite.

There’s many bird sounds that I really like, just because there’s so much variation amongst them. Melodic song birds such as the Whitebrowed Robin-Chat, odd, mocking laughter-like calls from the Grey Go-Away-Bird, some great screeching by a Western Barn Owl that sat right next to the mics for some minutes, the many variants of Spurfowl that always manage to sound like some kind of melodious chickens, the peaceful purring of a pair of African Barred Owlets just before dawn, the strangle nasal calls of a Lesser Striped Swallow – I could go on, there’s a lot of bird sounds that I recorded that I really came to love.
 

What’s next for you – any more indie SFX libraries on the way?

I’m working on more wildlife related libraries, and likely will release a few smaller collections in the relative short term. I’m also in the planning phase for more wildlife sound recording in Africa, there is so much more to record down there, and I just love being in African nature. It sounds cheesy but I’ve never felt anywhere as much at home as when I was there.

Camping and being out in African nature is one of the most relaxing and rewarding experiences I’ve had

While some of my anecdotes mentioned above maybe draw a picture of a stressful and difficult experience, that would be far from the truth. Camping and being out in African nature is one of the most relaxing and rewarding experiences I’ve had, so I definitely want to do this many more times in the years to come. Though I did a field guide course before I did a self-drive safari, this was just because I was interested in gaining more knowledge and context which would aid me with my recordings and overall experience. But one can easily do a self-drive trip through the Southern African nature without having studied for a guide qualification, so I can definitely recommend it to anyone to go and try it for themselves.

 

Please share this:


 

 
A big thanks to Daan Hendriks for the story behind his spectacular new African Wildlife SFX library!
Get the full library below:
 
 
  • African Wildlife is an utterly unique collection of pristine wildlife and nature sounds, recorded in the wilderness of Zimbabwe, Botswana and Namibia over a period of 4 months, 2015. It comes in four categories, covering Mammals, Birds, Ambience and Insects recordings.

    It features animals such as elephant, baboon, jackal, lion, rhino, buffalo, hippo, impala, zebra, bat and hyena, as well as insects and 45 species of birds. 50 minutes of ambience recordings are also included.

    The diversity of African wildlife sounds is widely reflected in this library, with the material including but not limited to screaming, barking, growling, roaring, breathing, grunting, feeding, hooting, warbling, screeching, farting, guffawing, whooping, gurgling, rutting, yapping, snorting, tweeting, trumpeting, chattering and squeaking.

    Extensive metadata including detailed information on location, species, habitat, behaviour and usage is included, formatted for Soundminer. Metadata sheets in .xls and .csv formats are also provided.

    Recording equipment: Sennheiser MKH8040-ST (ORTF) / Sony D100 / Telinga MK2 / Sound Devices USBPre2 / Tascam DR-680

 


 
 
THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • Spell Variations Vol. 4 marks the grand finale of our magical sound series, delivering a diverse and powerful collection of spell effects. Inside, you’ll find summonings, blood spells, petrifications, healing spells, dark incantations, and much more!

    This volume includes 255 high-quality sound effects, organized into 27 distinct spell types, each with multiple variations (3 to 17) to ensure no spell sounds the same, even when reused across your project.

    Each spell type is carefully named and sorted into individual folders, giving you intuitive navigation and maximum flexibility for magical scenes, game effects, or cinematic transitions.

    Recorded, edited, and mastered in 192 kHz / 24-bit, these sounds deliver exceptional clarity and full adaptability for pitching, layering, or creative processing.

    A must-have library for professional sound designers seeking drag-and-drop magical sounds for video games, trailers, animations, or any audiovisual production.

    More about the pack
    – Intuitive file naming
    – All you’ll ever need regarding magical sounds [Use them again & again
    Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.
    – Totally mono compatibility
    – All sounds have several variations.
    – Use your imagination and feel free to use any sound for a creature other than the one described, remember that the world of sound is totally subjective.
    – For any questions or problems: khronstudio@gmail.com

    Features
    – 255 spell sounds
    – Number of Audio Waves: 255
    – Format: 192KHz / 24 bits
    – Win/Mac: Yes
    – Minutes of audio provided: 19:21

    40 %
    OFF
  • Foley Sound Effects Grenade Foley Play Track 1374 sounds included $15

    A focused collection of grenade foley, captured with precision using replica units. This library provides the essential, clean sounds of tactical handling, interaction, and impacts.

    Recorded at 96kHz/24-bit across various surfaces including steel plates, carpet, wood floorings, soil, and grass, this library offers variation for different environments. The recordings feature grenade shakes, surface impacts and rolls, pin pulls, spoon lever ejections, spoon drops, and tactical gear foley, all captured with Lewitt LCT 540 S and Shure SM7B.

    This is a practical toolkit for sound designers working in film, games, and other media, providing a tonal and versatile foundation for building realistic military action.

    50 %
    OFF
  • Door Sound Effects Locks & Doors Play Track 100 sounds included, 7 mins total $18

    This library gathers recordings captured with a contact microphone on various types of doors and locks. It includes wooden, metal, and plastic doors, as well as gates, residential doors, and office doors.

    The recordings highlight the internal mechanisms of locks: opening, closing, locking, unlocking, clicks, and latch movements. The collection also features isolated key handling and keychain sounds.

    The set provides detailed and usable sound material for sound design, post-production, or mechanical analysis.

Explore the full, unique collection here

Latest sound effects libraries:
 
  • Animal Sound Effects Forests and Mountains Play Track 96+ sounds included, 220 mins total $110

    Forest and Mountains features nature and wildlife sounds from California, Washington, and Oregon.  Included are a number of bird recordings and forest ambiences, along with some insects, winds, rivers, and rain.  

    These were recorded over the past three years in various forests, foothills, and mountain environments.   A lot of these took place in or near Southern California’s Angeles Forest and San Gabriel Mountains, an area that spans 1200 Square Miles and varies vastly in terrain.

    Also included are some sounds from Northern California, along with recordings from the Pacific Northwest.

    The recording techniques for this varied as sometimes I went with the recorders running unattended to capture night, dawn and early morning.  Other times I’d record while being close by.

    Working as a Sound Effects Editor I’ve curated this collection with Editors in mind.  Background Ambiences and Spotted FX can really bring a location to life and give it so much story and character and that was a lot of the inspiration behind putting this all together. 

    Forests and Mountains

     

    The Locations

    California (61 Files) – This is where a majority of the sounds from this library were recorded and specifically Southern California.  Variety of areas and different environments, mostly in Southern California around Angeles Forest, from Lower Elevation Foothills to more rugged mid-elevation Mountain Canyons and then much Higher Elevation and more remote terrain.  Also included are a few recordings from the Eastern Sierras and Northern California.

    Washington (19 Files) – Southern WA in Gifford Pinchot Forest and various Northwest Forest areas near Puget Sound.

    Oregon (16 Files) – Lakeside Recordings in forest and marsh at Klamath Lake in SE Oregon. 

    The Birds 

    Prominent / Specific Birds (36) (Closer Mic Perspective and more detailed) (* denotes multiple versions)

    Acorn Woodpecker, Barred Owl, Black-headed Grosbeak, California Towhee, *Canadian Geese, *Fox Sparrow, *Great Horned Owl, *House Wren, Northern Flicker, Oak Titmouse, Pacific Wren, Pileated Woodpecker, *Raven, Robin, *Song Sparrow, Spotted Towhee, Swainson’s Thrush

    Other Birds Featured (17) (Mixed together from various perspectives, calm to busy depending on time of day, and then closer to more medium and distant sounds.)

    Acorn Woodpecker, American Coot, California Quail, California Towhee, Cassin’s Finch, Fox Sparrow, Great Horned Owl, Hose Wren, Mallard, Mountain Chickadee, Northern Flicker, Nuttall’s Woodpecker, Oak Titmouse, Pied-billed Grebe, Common Poorwill, Raven, Red-tailed Hawk, Spotted Towhee, Steller’s Jay, Western Tanager, Western Wood-Pewee, White-breasted Nuthatch, Wilson’s Warbler, Wrentit, Yellow-throated Blackbird, Zone-tailed Hawk

    General Forest (9) – A mix of some wildlife (Chipmunk, Deer, Bullfrogs), and more general lighter forest ambiences.
    Insects (7) – Crickets from various perspectives and different forests along with some Grasshoppers.
    Rain (4) Light to heavier in a canyon with dense vegetation, some with distant birds.
    Rivers (5) Smaller detailed creeks to faster moving rivers.
    Wind (11)  A mix of calm to heavier with gusts, vegetation, and tree creaks.
    Metadata
    Detailed with descriptions and markers and photos to easily navigate and allow for options when searching.  UCS was used to categorize and various bird species are identified.  I’ve also labeled the metadata with what I consider Lower Elevation (up to 1500 feet), Middle Elevation (2000-5000 feet), and Higher Elevation (above 5000 feet).   Included are the season of the year which was mostly Spring and Summer.  Using Open-Tier in Soundminer you can use these to help get a bit more specific to particular environments.

    The Gear

    Sound Devices MixPre-3 & 6 | Zoom F3 & 6 | Sony PCM-D100

    Mics

    Sennheiser MKH 8020 | Sennheiser MKH 8040 |

    Sennheiser MKH 30 | Clippy EM 272

  • Hello Creators!

    Here’s my new pack: “General UI Sounds“

    General UI Sounds  ·  The Sound Guild

    I wanted to create a sound pack to cover different situations in an user interface.
    I hope you enjoy implementing this sounds in your project!

    Making-Off

    All this sounds were originally recorded with a Zoom H6 (cardiod microphone), and were processed in Logic Pro X, mainly editing the recorded material but also I used the Logix Pro X sampler.

    Some considerations

    1. Keep in mind this sounds can be used in a variety of situations, I put a name to the SFX but this doesn’t mean it can’t be used in other contexts.

    2. The sounds are in 44.1Khz/16 bit format. I have the original files at 96khz/24bit also, if you need this format, please contact me.

    Check all my packs on Asoundeffect

    50 %
    OFF
  • Car Sound Effects BMW Z4 E89 2009 sports car Play Track 221 sounds included, 47 mins total $65

    All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.

  • Toy Quadcopter is a focused mini library capturing the playful and high-pitched character of a toy drone in motion. Perfect for film, TV, games, and interactive media, it offers a variety of flight sounds, close fast pass-bys, slow passes, motor modulations, and essential electronic signals.
    This collection includes take-off and landing sequences, beeps for syncing, calibration and low battery warnings, as well as servo engine textures and detailed proximity recordings. Recorded with precision and clarity, it’s a compact but rich toolset for designing scenes that call for small UAVs, gadgets, or sci-fi elements.

  • Sound Boosters – Affordable, Premium-Quality Libraries to Elevate Your Creative Workflow!

    This pack includes:

    Sticky, Fishy, Slimy, SUSHI GORE! Boost your sound palette with a grotesquely fresh selection of sticky slashes, bone-crushing hits, and squelchy splats. Perfect for horror, action, combat or dark comedy. These sounds can be pitched, layered, and mangled into a buffet of auditory brutality. From skull-cracking crunches to gut-squeezing squelches, every file is packed with cinematic detail and seafood-inspired savagery. Sushi Gore delivers the wet texture and disturbing flavor your project demands.

    169 hyper-detailed gore and blood sound effects
    Unique blend of sushi inspired squelches, crunches and slashes
    Build a SUSHI MONSTER with bone breaks, flesh rips, weapon impacts, footsteps and vocalization
    Perfect for horror, action, cinematic, monster, zombie and survival games
    Fully UCS-standardized filenames, with rich metadata

    With a minimum of 8 variations per action, this library is perfectly suited for both game audio and film, offering the versatility and depth required for high-quality production!

    Sushi Gore 🍣 - Creative Gore and Blood Sound Effects
    21 %
    OFF

   

Leave a Reply

Your email address will not be published. Required fields are marked *

HTML tags are not allowed.