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Wed Apr 03 2024 |

9 new podcast episodes worth hearing: Hear the secrets behind Hans Zimmerโ€™s music, Nathan Moodyโ€™s โ€˜MetalMotionโ€™, live sound for NASCAR, the future of immersive audio & much more!

By Adriane Kuzminski
9 new podcast episodes

Looking for something great to listen to? We've found some excellent podcast episodes about sound for you - in this roundup:
โ€ข Tonebenders Podcast โ€“ Sound designer Tormod Ringnes about his work on the documentary โ€œSongs of Earth,โ€ which follows a manโ€™s hikes through the Norwegian landscape.

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โ€ข Immersive Audio Podcast โ€“ The 100th episode features a panel discussion at SXSW on the history, present state, and future of immersive audio in various sectors.

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โ€ข AMPS Podcast โ€“ Sound designer Richard King discusses creating the soundscape of โ€œOppenheimerโ€, including the Trinity explosion, with host Ian Haydn Smith.

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โ€ข Field & Foley โ€“ Sound designer Glenn Goa discusses their experience in film, video games, and more.

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โ€ข Level with Emily Reese โ€“ Dom Palombiโ€™s new video game cover album โ€œGame Night! Vol. 2โ€ which features twice the musicians and more personal choices than the first volume.

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โ€ข Location Sound Podcast โ€“ Learn about Greg Murphyโ€™s career as a production sound mixer, working in live news, Major League Baseball, the Super Bowl, and NASCAR.

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โ€ข The A Sound Effect Podcast โ€“ Sound designer Nathan Moody discusses the creative process behind his new sound effects library, โ€˜MetalMotionโ€™.

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โ€ข Dolby Creator Talks โ€“ A panel at the 2024 Sundance Film Festival discusses the challenges and possibilities of filmmaking with no budget.

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โ€ข Twenty Thousand Hertz โ€“ Hans Zimmerโ€™s team reveals the collaborative process behind his iconic scores, including the music for โ€œDuneโ€.

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These podcasts are all members of the Audio Podcast Alliance. โ†’ Learn more here


Hear all the episodes below:

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Tonebenders Podcast โ€“ 254 โ€“ Songs Of Earth With Tormod Ringnes:

We talk with Norwayโ€™s own Tormod Ringnes, about his excellent sound work on director Margreth Olinโ€™s new documentary, Songs Of Earth. As the filmโ€™s title implies, the sound of the film is extremely important. We follow the directorโ€™s 83 year old father as he hikes the rugged and beautiful nature of Norway in every season of the year. From intense ice sound design to desolate mountain silence.

Hear the episode:

https://open.spotify.com/episode/7p4B3pFGTKygGD38Y4JXV8


โ†‘ back to the podcast overview
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Immersive Audio Podcast โ€“ Episode 100 State Of Play Of Immersive Audio โ€“ Past, Present & Future (SXSW 2024):

In this 100th-anniversary episode of the Immersive Audio Podcast, Oliver Kadel and Monica Bolles travel to the SXSW conference in Austin, Texas to host a panel discussion on the State of Play of Immersive Audio โ€“ Past, Present & Future. We proudly feature our special guests the Segment Manager for Immersive and Experiential Applications at HOLOPLOT โ€“ Natalia Szczepanczyk and the Co-Founder and CTO of Audioscenic Limited โ€“ Marcos Simรณn.

This panel highlights the key developments that have defined the immersive audio industry for the past decade, reflects on the current trends and looks to the future. Our expert guests cover the key sectors: large-scale immersive events, interactive live performance, spatial audio for consumer devices and specialist virtual training and immersive media production. In an era where audio experiences are becoming increasingly integral to entertainment, gaming, virtual reality, and beyond, understanding the latest innovations and market dynamics is crucial. We discuss spatial audio, content creation, consumer adoption, and market challenges and opportunities.

Hear the episode:

https://open.spotify.com/episode/1H9oyQWVCcdDRKCeCCLFtm


โ†‘ back to the podcast overview
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AMPS Podcast โ€“ EP 31 โ€“ 2024 AWARDS: OPPENHEIMER with Richard King:

In this Special AMPS Podcast celebrating nominees in the 11th AMPS Film Awards, Sound Designer / Supervising Sound Editor Richard King talk to Ian Haydn Smith about the role of sound on OPPENHEIMER. The podcast discusses working with director Christopher Nolan and creating the sound for the Trinity explosion.

Hear the episode:

https://open.spotify.com/episode/0kKsRKKKTrXA0vAQjNOSg7


โ†‘ back to the podcast overview
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Field & Foley โ€“ Episode 23 โ€“ Glenn Gullskjegg Goa:

Iโ€™m thrilled to welcome Glenn Goa, a seasoned sound designer with over a decade of experience in the audio industry. Their expertise spans across various mediums, from video games to film, and encompasses a wide range of audio-related fields. As a Senior Sound Designer at Larian Studios in Belgium, Glennโ€™s contributions to projects like Baldurโ€™s Gate 3 have been invaluable. As a freelancer at GOA Soundwizardry, they collaborate with renowned studios like Remedy Entertainment and CDProjekt Red. With a Bachelor of Arts in Audio Production and fluency in multiple languages, Glenn brings a wealth of experience and talent to our conversation.

Hear the episode:

https://open.spotify.com/episode/3kLTugjdPZRUlrNcugYi7j


โ†‘ back to the podcast overview
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Level with Emily Reese โ€“ Level 254: Dom Palombiโ€™s Game Night! Vol. 2:

We loved having bandleader and drummer/percussionist Dom Palombi back to talk about his new album, Dom Palombiโ€™s Game Night! Vol. 2. There are about twice as many musicians on this album than on Vol. 1, with what Dom describes as more personal track choices than before. The musicianship is just beyond measure, and itโ€™s a fun, adventurous, delightful, funky romp through some great tunes. The three originals are fantastic. ENJOY!

Hear the episode:

https://open.spotify.com/episode/4kyGANHsz9NeM4sVZv8e6A


โ†‘ back to the podcast overview
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Location Sound Podcast โ€“ 102 Greg Murphy โ€“ Production Sound Mixer based out of Melbourne, Florida:

Greg Murphy is a production sound mixer based out of Melbourne, Florida. He does a lot of work in live news and also projects for Major League Baseball, the NFL, Super Bowl and NASCAR. For news, he uses a Sound Devices 688 mixer/recorder and for smaller jobs, a Sound Devices 633. For wireless, Greg uses Lectrosonics transmitters and receivers. He likes the Sanken COS-11 lavs and also uses dpa 4060 lavs. On the boom, he prefers a Schoeps CMIT 5u and a Sennheiser 416. Greg also uses a Schoeps CMC641 for sit down interviews. Greg likes the Denecke JB-1 time code sync boxes as well as Tentacle Sync. He also likes the Lectrosonics R1a for IFBs and camera hops.

Hear the episode:

https://open.spotify.com/episode/1o6aCdw1TmDauFQQrhCElv


โ†‘ back to the podcast overview
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The A Sound Effect Podcast โ€“ EP 30 โ€“ Making MetalMotionโ€™s wild sounds โ€“ a creative sound library adventure with Nathan Moody:

What goes into creating a great sound effects library? Sound designer, recordists and composer Nathan Moody shares his sonic journey behind the making of his latest sound effects library, MetalMotion โ€“ available at asoundeffect.com/metalmotionThe library features 4 hours of moving metal, including everything from impacts and squeals to scrapes, rattles and beyond โ€“ and hereโ€™s the rarely-told story on what it takes to create such an adventurous, experimental and highly useful sound effects library.

Hear the episode:

https://open.spotify.com/episode/7yrw7hHyfcmTfzQ2er0aB7


โ†‘ back to the podcast overview
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Dolby Creator Talks โ€“ 191 โ€“ Is โ€œNo Budget Filmmakingโ€ a Fantasy? Hosted by Carlos Lรณpez Estrada:

Recorded live at the 2024 Sundance Film Festival, Academy Awardยฎ-nominated director (โ€œRaya and the Last Dragonโ€) โ€” and Dolby Institute Fellowship winner โ€” Carlos Lรณpez Estrada brings together another all-star panel of Hollywood talent, this time posing the question: Is โ€œNo Budget Filmmakingโ€ even possible in this day and age?

โ€œThereโ€™s just so much pressure on a film and on a filmmaker that has nothing to do with the film being good, or them arriving at their artistic voice. Iโ€™ve worked on zero-dollar budgets, Iโ€™ve worked recently on $150 million budgets. And the problems on both ends of the spectrum are exactly the same. Your energy and your attention goes to so many places that have nothing to do with the actual movie, have nothing to do with the art, because of the capitalistic requirements of us, as artists. And if we really care about art and we really care about cinemaโ€ฆ We have to change the way we talk about cinemaโ€ฆ We want to advance the medium and we want to have a discourse around film that is not just, โ€˜did you like it? Did you hate it? Did it make money?'โ€

โ€”Justin Simien, Film & Television Producer, Writer, and Director

Hear the episode:

https://open.spotify.com/episode/1k4W7KtNvy3suAUqSvNPbE


โ†‘ back to the podcast overview
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Twenty Thousand Hertz โ€“ Hans Zimmerโ€™s Remote Control:

Hans Zimmer is responsible for some of the most iconic film scores of the last 35 years. So how does one person create so much amazing music? It turns out, he doesnโ€™t do it alone. In this episode, Hans Zimmerโ€™s incredible team pulls back the curtain to reveal their extraordinary creative process, and uncover the secrets behind the otherworldly music of Dune. Featuring Raul Vega, Taurees Habib, Suzanne Waters, Tina Guo, and Steve Mazarro.

Hear the episode:

https://open.spotify.com/episode/05eZADjof1FBFQK6XuYR9v


โ†‘ back to the podcast overview
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Audio Podcast AllianceThe Audio Podcast Alliance gives you a hand-picked selection of the worldโ€™s best podcasts about sound โ€“ here are the members:
AMPS Podcast โ€ข CAS In Conversation โ€ข Field & Foley โ€ข Immersive Audio Podcast โ€ข LA Post Production Sound Design โ€ข Level with Emily Reese โ€ข Location Sound Podcast โ€ข Sound Business โ€ข Soundbytes Podcast โ€ข SoundGirls Podcast โ€ข Soundtrack Show โ€ข Soundworks Collection โ€ข The A Sound Effect Podcast โ€ข The Dolby Institute Podcast โ€ข The Game Audio Journey โ€ข The Sound Architect Podcast โ€ข Tonebenders โ€ข Twenty Thousand Hertz

Hear more audio-related podcasts here
โ†‘ back to the podcast overview



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