7 new podcast episodes Asbjoern Andersen


Looking for something great to listen to? We've found some excellent podcast episodes about sound for you - in this roundup:

Tonebenders Podcast – Hear an interview with the sound team behind the new western series “Lawman: Bass Reeves” about the creative process of crafting sound for a western.

 

Immersive Audio Podcast – Grammy-nominated producer Ryan Ulyate discusses his career, solo album, and mixing music in Dolby Atmos.

 

Field & Foley – To celebrate their first year, the Field & Foley podcast presents a compilation of guest highlights and offers a chance to win a prize.

 

Location Sound Podcast – Production sound mixer Alex Haralson shares his recent projects and the impact of strikes and industry changes on his work.

 

Sound Business with Akash Thakkar – Grammy-winning songwriter and composer Carla Patullo talks about her career as a songwriter and composer, the importance of slowing down, and her fight with breast cancer.

 

Dolby Creator Talks – D.B. Weiss, David Benioff, and Alexander Woo talk about the challenges of adapting a complex science fiction story in “3 Body Problem”, as well as their approach to making the science understandable and engaging.

 

Twenty Thousand Hertz – This episode dives into the creation of TikTok’s fast-growing sonic logo, despite the challenges and debates the team faced.

 

These podcasts are all members of the Audio Podcast Alliance. → Learn more here


Hear all the episodes below:

 

Tonebenders Podcast – 260 – Sound Design For Westerns: Bass Reeves:

For many people that work in sound design, their dream job would be to work on a western. There are the guns, the horses, the creaky floors, and most of all the dusty wide open spaces.  They all provide a great playground to create compelling sound, to support the stories of lawmen and the outlaws they seek to bring to justice. So we got the sound team behind the new western series “Lawman: Bass Reeves”, to take us through how they made this series sound so great. Dialog & Music Re-Recording MIxer Lindsey Alvarez, Effects & Foley Re-Recording Mixer Brad Zoern and Supervising Sound Editor George Haddad, tell us why they love working in this genre.

Hear the episode:


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Immersive Audio Podcast – Episode 101 Ryan Ulyate (Mixing Music In Dolby Atmos):

In this episode of the Immersive Audio Podcast, Oliver Kadel and Monica Bolles are joined by the Grammy nominated music producer, recording and mixing engineer – Ryan Ulyate from Topanga, US. Ryan Ulyate has been recording, mixing and producing music for over 40 years with credits on over 120 records working with artists such as ELO, George Harrison, Mick Fleetwood and many others. In 2004 he began a long relationship with Tom Petty, recording, mixing and co-producing several albums. Starting in 2020 Ryan began remixing albums from the Petty catalogue in Dolby Atmos, including Tom Petty & The Heartbreakers Greatest Hits. Ryan talks about his long-standing career in the music industry, his recently released Grammy-nominated immersive solo album Act-3, and we talk about music mixing in Dolby Atmos.

Hear the episode:


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Field & Foley – Episode B2 – Guest Recordings:

Thank you for a year of listening to Field & Foley! As a special treat, here is a compilation of a recording from each of our guests this past year (Thanks to Katharina for the idea!). And the first three people that send us a message with the episode number of the last recording in this compilation will win a special prize! Sit back, relax, and enjoy this auditory journey through the highlights of our first year. And as always – thank you for listening!

Hear the episode:


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Location Sound Podcast – Alex Haralson – Production Sound Mixer based out of Knoxville, Tennessee returns for an update:

Alex Haralson, production sound mixer based out of Knoxville, Tennessee, joins us again to catch up on new projects and how the strikes and industry shift has affected his work. Alex was originally on episode 92 so check that one out too. His website is https://www.sonolocus.com/

Hear the episode:


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Sound Business with Akash Thakkar – Surviving Cancer & Winning Grammys with Carla Patullo:

Today’s guest is Carla Patullo, Grammy-winning songwriter and composer based out of Los Angeles. She has worked on projects such as Maxine on Disney Plus, films like The Ignition, and more recently her personal project and Grammy-winning album, So She Howls.

In this episode, we talk about how Carla’s career as a songwriter and composer, how she likes to experiment in her day-to-day work, the importance of slowing down, her fight with breast cancer, and so much more.

Hear the episode:


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Dolby Creator Talks – 194 – 3 Body Problem – Adapting the “Unadaptable”:

Showrunners D.B. Weiss and David Benioff — co-creators of “Game of Thrones” — and Alexander Woo (“True Blood”) join us to talk about their epic new science fiction series: “3 Body Problem” on Netflix. Rounding out the discussion are: Director of Photography Jonathan FreemanSound Designer Paula FairfieldSupervising Sound Editor Tim KimmelEditor Michael Ruscio The show is based on a series of bestselling books by Liu Cixin — which, famously, have been described as “unadaptable” to film & TV, due to the complexities of particle physics, which are at the heart of the premise of the story.

“We’re not physicists. So we needed to — first and foremost — put it in language that we understood. And luckily, we had a good amount of help doing this. Both the books themselves are written for people who are not scientists, and we had Matt Kenzie, our physics advisor, and Bobak Ferdowsi, our JPL space and rocketry advisor, who helped us translate. We listened to them answer our questions. We listened to them answer the cast’s questions. And the way they explain things to people like us gave us a template for the way we could explain things to the people watching. And one thing you do have is you have imagery which can really — even if you don’t entirely understand all the explanation and scientific logic behind what you’re seeing — give you a flavor for what it means and how it feeds into the story that you’re seeing.”
— D.B. Weiss, Co-Showrunner, Executive Producer, and Writer, “3 Body Problem”

Hear the episode:


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Twenty Thousand Hertz – TikTok’s Boom-Bling:

TikTok’s sonic logo is one of the fastest growing sonic logos in history. Today, that little sound is being heard millions of times a day on apps like Instagram, Reddit and Youtube… but creating it wasn’t easy. To make it, the creative team went through thousands of iterations, executed a covert marketing strategy, and fought through a final debate about a single note. Featuring Roscoe Williamson and Aifric Lennon from MassiveMusic.

Hear the episode:


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THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • Genres Anime Essentials Play Track 3386 sounds included $179

    BRING YOUR ANIME TO LIFE

    Infusing synthesized tones with distorted effects and tonal sweeps, the sounds in ANIME ESSENTIALS resonate with the surrealism and over-the-top dynamism found in modern-day masterpieces like One Piece, Full Metal Alchemist, or Cowboy Bebop. Be it thunderous impacts and explosions or mesmerizing shimmers, each intricately crafted sound holds the power to pump up any anime-style artistic pursuit.

  • CASUAL SOUND IN SERIOUS QUALITY

    Capture the attention with our expertly created UI sound effects, designed to delight and engage. Crafted for menu navigation, gameplay, rewards, and more to cover the core aspects of any casual game, video, or mobile experience. This collection is set to be go-to pool of sounds and will make your user interface sound design quick and easy. Drag, drop, and finish!

    CASUAL UI | Sound Effects | Trailer

    Upgrade your UI

    CASUAL UI covers a wide spectrum of sounds specifically designed for every aspect of a user interface and brings a playful dose of life into every tap, swipe, and click. With 15 categories, these high-quality, diverse sounds are created to be your UI sound foundation, providing you with the immediate flexibility you need to create an engaging auditory landscape.

    Feedback sounds

    Gaming and interactive content rely on sound to give feedback for actions and information. This casual games sound effects library was curated to give everything you need to build a positive and easy-going sonic base for your UI. From the excitement of discovering new game levels to achieving major milestones, these sounds transform user interactions into fun, memorable moments and keep audiences eager for more.

    From arcade to how-to
    With sounds that span from quirky and playful to neatly informative, CASUAL UI is a treasure trove designed to meet diverse creative needs – from positive videos to explainer content, and more – making it an indispensable tool in any content creator’s arsenal.

    INCLUDED SOUNDS – KEYWORDS
    CLICK, PLOP, WIPE, WHOOSH, CARD, COIN, POOF, EXPLOSION, IMPACT, SHIMMER, RATTLE, EFFECT, MATERIAL WOOD, MATERIAL PAPER, MATERIAL LIQUID, MATERIAL ROCK, UI, GAME, INTERFACE, MOBILE
  • Sci-Fi Sound Effects MATTER Play Track 914 sounds included $135

    FUTURISTIC SOUND DESIGN ELEMENTS
    MATTER is both a cutting-edge, futuristic sound effects collection of ready-to-use sounds and a source of original effects for science fiction sound design mayhem. From strange alien ambiences and bio tech spheres to laser bursts and punchy explosions, this collection is full of science fiction sound effects for film, games, and more.

    MATTER | Sound Effects | Trailer


    INCLUDED SOUNDS – KEYWORDS
    AMBIENCES, ABILITY CHARGES, ABILITY DEACTIVATES, ABILITY RELEASES, PARTICLES, IMPACTS, EXPLOSIONS, TEXTURES, WHOOSHES, TRAILER SOUND EFFECTS, FUTURISTIC SOUND EFFECTS
Explore the full, unique collection here

Latest sound effects libraries:
 
  • Variations

    From a few modern trunks and metal tool cases, to 17th. century wooden traveling chests, latches and hinges, and dust and dirt debris falling and sliding off lids, this library will fit into most categories where something old and creepy needs to be opened or closed.

    The library even include sounds of old rusty nails being removed from dry floor boards, and some tracks of hammering nails into wood too. Everything you might need (sound wise) to build a sound design around a vampire being trapped in a coffin, or being freed if you like.

    As an extra bonus, library includes 13 tracks of designed coffin sounds, packed with extra punch and creak.

    Not all boxes creak the same do they?

    Looking for the different objects for this project made me realize that finding trunks and chests that have a nice sound to them, can be quite tricky. Some of the more then 200 years old traveling trunks recorded for this library did not have a very interesting sound to them, and some did not make a creak or very powerful open/closing sound. Fortunately I was lucky to find a bit of both.

    I came across a local museum which had all sorts of categorized relics stored in chests and coffins, and was invited to go there record for a day. Many of the sounds included are the ones recorded her, where you literally could smell how much time has passed by.

    Recordings were done with a wide variety of microphones, where the Neumann Kmr81I and Sanken CO100K were the favorites.

    Storage rooms and basements

    Other objects for the sound effects library were found in friends storage rooms and basements. These were kept under less strict conditions and much of the time had a more gritty and worn out sound to them.

    We need more dirt debris

    Finally I have recorded a bunch of tracks of dirt and dust sliding off different lids to add to those old coffin openings. We all know that a great amount of stuff will reside on top of a coffin after a while.

  • This is the designed sources section of the Full FMW2 Library, featuring 797 unique sounds; 1GB of content.

    This collection includes foley, FX, pads, textures, transients and whooshes. Everything from the full version of FMW2.

    All files are delivered in pristine 24-bit/96kHz quality and follow the UCS naming convention, ensuring seamless integration into your workflow.

    Thank you for being part of this journey—your support means the world!
    (Looking for more? The Designed Weapons can be purchased separately, or you can unlock the full library to access the weapons, sources, and hundreds of additional sounds, all in one comprehensive package.)

    Have fun! :)

    AUDIO SUMMONERS

    10 %
    OFF
  • Austin Mini Cooper S Group 2 Rally car.

    60-s classic going full speed around the track.

    2 mic exhaust onboards setup and a variety of passbys in mono and stereo.

  • This is rather a mini library consisting of a fun full-speed flying lap around the Nurburgring in a Porsche 996 GT3 with an experienced driver.

    3 mics around the exhaust and engine bay and a stereo interior setup.

    Full speed German experience. Enjoy.

  • Birds of Central Europe is a meticulously curated audio library featuring 28 authentic bird songs and calls, with a total length of over 40 minutes. Recorded across diverse habitats in Central Europe, this collection is a treasure trove for ornithologists, sound designers, nature enthusiasts, and anyone seeking immersive soundscapes of European avifauna.

    The library showcases a variety of species and settings, capturing the vibrant life of mixed forests, deciduous woodlands, and urban environments during different seasons and times of day. From the melodic calls of the Common Chaffinch on a summer morning to the serene, wistful songs of the European Robin in autumn, this collection offers a comprehensive auditory journey through the region’s natural soundscape.

    Each track is recorded with high-quality equipment, including KM184 with a Telinga parabolic dish or KMR81i microphones, ensuring pristine sound quality, effective isolation from background noise, and an authentic listening experience. Whether you’re crafting a documentary, meditating with nature sounds, or exploring European bird species, Birds of Central Europe delivers unmatched clarity and diversity.


   

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