Work in game audio and film sound 2024 Asbjoern Andersen


I'm really sorry to hear that times are tough for many in the audio community right now - and I'd love to help where I can. To do so, I've gathered a number of resources to help you find audio work, expand your sonic skillset, get back on your feet after a layoff, make the most of any downtime & more, below.

And if you want some good news, Adriane and I continue to see lots of new audio jobs pop up, week after week, even in this current climate.

I'll be expanding the lists as I come across new resources that could come in handy - and if you have any tips, ideas or insights to share, let us know in the comments section. Hope it helps, and please share it in your network if you someone who could benefit from it too!


By Asbjoern Andersen
Please share:

Where to find audio jobs:

 

• The Audio Jobs LinkedIn group: This is where we share audio jobs as soon as we spot them, so if you want new opportunities whenever they appear on our radar, join this group. If you’re an employer looking for audio talents, be sure to share your openings here too. Join the LinkedIn group here
• The Audio Jobs Facebook group: This is the largest audio jobs group on Facebook – so whether you’re someone looking for work, or an employer looking to hire audio pros, you’re more than welcome to join this group. Join the Facebook group here


Get the popular Audio Jobs Newsletter
– subscribe to our curated audio jobs newsletter, typically featuring 20 new openings every single week:

 

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Networking:

 

Online audio community site Airwiggles.com is an exclusive partner of A Sound Effect and has recently grown to more than 3000+ members from all around the world. I really recommend joining Airwiggles; to network, hang out, learn from and collaborate with others in the audio community – it’s completely free.

Join more than 3000+ members of the audio community on Airwiggles.com here
Find interesting new events and opportunties to meet up with others, on the Audio Events List


Highlighted audio conferences:

AirCon 2024GameSoundCon 2024GDC 2024


Expanding your skillset:

 

The Sound Success Series:

Want to learn new sound skills or pivot to other types of audio work? We created the Sound Success Series to help you to grow – or kickstart – your audio business, learn new areas of audio-related work, and give you multiple revenue streams to insulate you from the ups and downs of the audio industry:

How to succeed in UI/UX Sound Design, ADR Recording, & Audio Programming

How to succeed in sound design for Film, Documentaries, and Trailers

How to succeed in sound design for Games, Animation, and Television

How to succeed in Field Recording, Foley, and Teaching Sound

How to succeed in Audio Branding, Music Editing, and sound for VR

How to succeed in Theater Sound Design, Podcast Sound Design, and Podcast Production

How to succeed in Sound Editing, Sound for Advertising, and Production Sound

 

The Composer Success Series:

If you’re looking to succeed a composer, we’ve done a number of interviews with some of the world’s most talented composers in games, film and beyond to help you. Get their insights and advice in the Composer Success Series below:

The Composer Success Series: Composing for Film – ft. Pinar Toprak, Nainita Desai, & Jonathan Snipes

The Composer Success Series: Composing for TV – ft. Charlie Clouser, Sherri Chung, & Cindy O’Connor

The Composer Success Series: Composing for TV – ft Ronit Kirchman, Zach Robinson, and Alec Puro

The Composer Success Series: Composing for Theatre – ft. Elyssa Samsel, Kate Anderson, & Daniel Kluger

The Composer Success Series: Composing for TV, VR, and Theme Parks – with Ariel Marx, Matthew Carl Earl, and Christopher Thomas

The Composer Success Series: Composing for Games – with Inon Zur

The Composer Success Series: Composing for Games – with Jason Graves

The Composer Success Series: Composing for Games – with Winifred Phillips

The Composer Success Series: Composing for Games – with Peter McConnell

Getting hired and making a living in sound:

 

Adriane and I have been doing weekly audio jobs highlights for the past 8 years or so, and while I know times are very tough for a lot of people right now, I’m somewhat encouraged by the fact that we continue to find lots of new audio openings every week – even in the current conditions. So how do you land those jobs? These guides can hopefully help you:

How to Build a Strong Audio Portfolio – an insightful guide by Paul Boechler

How to get hired in game audio – thoughts and insights from your potential employer’s perspective

4 Effective Ways to Break into Game Audio

How To Actually Live as an Audio Freelancer – by Melissa Pons

A Short Guide to Freelance Rates – and what to charge for your work

7 Sound Alternatives to Working For Free

More resources:

 

If you’re between jobs and want to make the most of any downtime – or just want to learn more about your craft – I’ve gathered a number of resources for you below:

Explore the Power Lists – essential audio resources and insights:

The Sound Design Power ListThe Game Audio Power ListThe Film Sound Power List


Get great sound stories: The Sound Story Network is an exclusive network of hand-picked sound-related blogs, and they’re sharing some excellent stories. Stay updated on the latest Sound Stories in the Sound Stories Facebook group here, or follow Sound Stories on X here.

Hear great audio-related podcasts: The Audio Podcast Alliance features a hand-picked selection of the world’s best podcasts about sound. Hear the latest episodes from the members here

Read great books about sound: There are a huge number of sound-related books out there, and Swiss sound designer and recordist Julien Matthey has compiled a great overview of some of the real gems. Lots of sound community members have weighed in with recommendations too, so there are lots of excellent reads to be found in this guide to essential books about sound here.

Get the latest audio industry news: Want to know what’s going on in the audio industry? Post Production Freelancer Christa Giammattei’s excellent, bite-size AUDIO INDUSTRY NEWS episodes get you up to speed every week on Instagram – and we’re excited to let you know that A Sound Effect is the official sponsor! Follow her on Instagram here.

Hope all of this comes in handy for you! Did we miss any resources? If so, please leave a comment below:

 

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THE WORLD’S EASIEST WAY TO GET INDEPENDENT SOUND EFFECTS:
 
A Sound Effect gives you easy access to an absolutely huge sound effects catalog from a myriad of independent sound creators, all covered by one license agreement - a few highlights:

  • FOR THE HIGHEST DEMANDS – YOUR COMPLETE SOUND LIBRARY
    This is the ultimate collection for professional and high quality sound design. All 89 original BOOM Library packs guarantee you the right sound at the right time for professional post-production, trailers, games, movies, TV shows and anything else that needs a striking sound design.

  • Music Impressionism Play Track 100 sounds included $5

    Impressionism, masterfully crafted by Ni Sound, is a captivating collection of 100 textural music tracks inspired by the evocative soundscapes of Monument Valley and Journey. This cinematic anthology weaves intricate layers of string ensembles, harp, piano, synthesizers, and flute, creating immersive soundscapes that evoke themes of healing, epic grandeur, warmth, and haunting suspense. Tailored for documentaries, art games, advertisements, and projects inspired by literature, Impressionism invites listeners into a world of introspection, adventure, and profound emotional depth.

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    • 100 audio files
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    • unpacked size: 5.09GB
    • total run time: 2h 26m 16s

    The content of our sound fx library is free for use in commercial or non-commercial sound production purposes.

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  • DESCRIPTION:
    • In Pacific Northwest: Falling Snow, get an expansive collection of falling snow and ice from the pristine wilderness of the Eastern Cascades, Washington. Hear the soothing crystalline rain of snowflakes gently falling in a winter wonderland. Hear tree-alanches as snow and ice plastered to branches is dislodged by sun-melt and wind. Hear massive wind gusts slowly wandering down valleys over 60 seconds. Hear hellacious debris clouds as gusts hit local canopies and dislodge snow hurricanes of powder, ice, and branches.
    • This library offers you a large collection of falling snow from soothing snowflakes to snow hurricanes. I hope you enjoy listening to the awesome power of wintertime in the remote mountains of Washington.

    2% FOR THE ENVIRONMENT & CARBON NEUTRAL:
    • Two percent of the price of this library is donated to an environmental cause, as an “artist royalty” for the planet!
    • Carbon offset credits were purchased to offset my field recording travel for this library.

    KEY FEATURES:
    • Zero wildlife
    • Soothing snowflakes falling as crystalline rain
    • Light, moderate, and heavy falling snow without wind
    • light, moderate, and heavy wind with falling snow
    • Tree-alanches – created when sun-melt and wind dislodge snow and ice from branches
    • Snow hurricanes – hellacious debris clouds of powder, ice, and branches during massive windstorms
    • Eerie creaks and squeaks from recently burnt trees
    TEXT MARKERS:
    • Named markers are included in each file to help find interesting events in an otherwise uniform waveform.
    • Markers are included in the Soundminer and BWAV description fields starting with the prefix “Marker Text”.
    FILE LIST & METADATA:
    View larger version or Download CSV
    • A spectrogram is included for each audio file. Double click on the photo in the file list to enlarge.
    MORE INFO:
    • Read 40+ user reviews for Thomas Rex Beverly Audio
    • Read my Field Recording Mastering Rules and learn more about how these recordings were mastered.
    • Browse the Library Info Master List to compare specs on all my libraries.
    • Browse the Metadata Master List to search my entire catalog.
    • MD5 and SHA 256 Checksums are included for each zip file in my catalog. Use these hashes to check the integrity of your downloaded files.
    GEAR USED:
    • Sennheiser MKH8040 pair and MKH30 in Double Mid/Side
    • Lom Usi
    • Sound Devices MixPre-6
    • Sony D100
    • Cinela Pianissimo Double Mid/Side Blimp
    STEREO AND QUAD FILES:
    • Stereo: mid/side decoded to left and right.
    • Quad: double mid/side decoded to quad.
    STEREO ONLY FILES:
    • These recording were made with LOM Usi and do not include a quad version.
    • The “stereo only” files are included in the specs for the “Stereo Specs” below.
Explore the full, unique collection here

Latest sound effects libraries:
 
  • Drones & Mood Sound Effects Pipe Noise & Flow Play Track 131+ sounds included, 233 mins total $54

    Pipe Noise & Flow is a sound effects library built around the hidden voices of pipe systems, large and small. Captured over several years across industrial plants, residential buildings, factories, sewers, underground tunnels, caves and public infrastructure, this collection brings together a wide range of sonically rich material.

    You’ll hear water, gas, and air moving through pipes made of metal steel, copper, aluminium, plastic, glass, concrete, and stone. There are massive flows and subtle trickles, bursts of pressure, hollow resonances, eerie whistles, and the strange tonalities that emerge when systems crack, leak, or fail. Many recordings feature broken or deteriorating pipes, full of texture and unpredictability. While there is plenty of industrial and subterranean grit, you’ll also find more subtle sources like kitchen sinks, bathroom plumbing, and everyday interior systems; sounds that can lend realism or eeriness to intimate scenes.

    This library is designed to be flexible and inspiring. Use it to create detailed ambiences for sci-fi, horror, and post-apocalyptic settings, to build layered mechanical textures for machines and user interfaces, or to design unique elements for hybrid weapons, alien devices, strange creatures or abandoned environments. Whether you need the realism of urban infrastructure or the surreal qualities of a forgotten machine, Pipe Noise & Flow offers an unexpected toolkit full of possibility.

    Pipe Noise & Flow - Audio Demo Spectrogram

    What’s inside:

    • Flowing water, rushing air, and gas movement through pipes
    • Large industrial pipes, small tubing, and flexible hoses
    • Pipes made of metal, iron, copper, aluminium, plastic, glass, concrete, and stone
    • Broken, leaky, and deteriorating pipes with rich textures
    • Interior plumbing: kitchen sinks, bathroom drains, home radiators
    • High-pressure bursts, trickles, drips, and hissing valves
    • Tonal and pitched pipe resonances, drones, and hums
    • Mechanical rattles, clangs, gurgles, and thumps
    • Subterranean ambiences and underground utility spaces
    • Studio performances exploring controlled flow and resonance
    • Eerie whistles and howling vents for otherworldly design
    • Abstract textures and tonalities ideal for creature sound design
    • Inspiring source material for sci-fi, horror, fantasy, and surreal soundscapes
    • Useful elements for user interface design, machine textures, and hybrid weapons
    • Ready-to-layer assets for creating atmospheres, backgrounds, and special effects
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  • Ambisonic City, Suburbs, Rural Ambiences in B-format (ambix) and binaural.

    Ambiences of the city, suburbs and rural areas. Many sound perspectives and situations. Long recordings, over 20 GB of recordings. Please check the sound list for additional info.

    Recorded with Sennheiser Ambeo VR microphone and Sound Devices Mix Pre 10-II, 744T recorder. See the track list for additional info.

    The download contains each recording in B-format (RAW-4ch.) and as Binaural Stereo files. The audio preview is binaural and should be listened to with headphones. All files are tagged with Metadata.

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  • All files are recorded 32bit, 192 kHz, with RØDE NTG1, Line Audio Omni1 and FEL Clippy XLR EM272 microphones, Sound Devices MixPre-6 II recorder. Library contains wav files of driving, interior and exterior foley, mechanical and electrical sounds. It is also available in UCS.

  • Footsteps Sound Effects MachinEra: Robotic Movements Play Track 166 sounds included, 3 mins total $54

    A dynamic collection of robotic sound effects capturing the essence of synthetic motion—from heavy mech footsteps to agile servo twitches. Organized into Robot_Big and Robot_Small, this pack delivers detailed mechanical gestures that give life and character to any robot—ideal for film, games, animation, and futuristic sound design. Bring your bots to life with authentic movement, precision, and personality.

    MachinEra: Robotic Movements Sound Effects Pack

    🤖 What’s Inside?
    ✔️ Robot_Big: Heavy robotic footsteps, mechanical stomps, structural clanks, and full-motion sequences for large-scale machines.
    ✔️ Robot_Small: Servo-driven motions, nimble joint movements, mechanical twitches, and intricate robotic details.

    Useful for films, video content, and games, this pack provides ready-to-use, professionally designed sound effects, tailored for creators who need polished sounds without extra processing. The Ultra High Resolution version may contain more variations and audio files than the High Resolution pack, with pristine 192 kHz quality that ensures excellent flexibility for projects requiring additional processing.

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  • Sci-Fi Sound Effects MachinEra: SciFi Engines Play Track 284 sounds included, 41 mins total $74

    A high-octane collection of sci-fi engine sounds designed to power futuristic vehicles, starships, drones, and advanced machinery. With layered boosts, charged accelerations, and energetic propulsion, this pack delivers cinematic engine sounds with punch and scale—perfect for games, trailers, film, and sci-fi storytelling. Give your machines the roar of tomorrow.

    MachinEra: Sci-Fi Engines Sound Effects Pack

    🚀 What’s Inside?
    ✔️ Engine Boosts: Aggressive power surges, acceleration bursts, energy charges, and propulsion blasts.
    ✔️ Sci-Fi Motions: High-velocity thrusts, futuristic drives, and stylized engine pulses.

    Useful for films, video content, and games, this pack provides ready-to-use, professionally designed sound effects, tailored for creators who need polished sounds without extra processing. The Ultra High Resolution version may contain more variations and audio files than the High Resolution pack, with pristine 192 kHz quality that ensures excellent flexibility for projects requiring additional processing.

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