Extensive recording session of a 1970 Ford Mustang ” Mach 1 ” . The Mach 1 is a performance-oriented model of the Ford Mustang, its 351 cu in (5.8 L) Cleveland V8 produces 300 HP.
This library contains onboard ( up to 8 mics ) , exterior and all the spot effects and foley you’ll need ( doors, windows, seatbelt, trunk, indicators… )
For greater edit possibilities, the exterior tracks were recorded with various microphones setups :
– static wide AB array
– static Cinela LCR array ( ORTF + Center )
– Neumann KMR81 shotgun mic following the car
For the onboard setup, here’s what you’ll find:
– 2 mics in the engine ( static omni + dynamic cardioïd )
– 3 mics on the exhaust ( lavalier + static cardioïd + dynamic omni )
– MKH 8040 ORTF + a hidden lavalier inside the cabin
Foley and spot FX were recorded with the Neumann KMR81 and Sennheiser 80XX LCR setup
All the sounds are 96 kHz / 24 bits and most importantly embedded with exhaustive metadata for improved search results, including a detailed description, microphone names/setup, etc…
Metadata compatible with Soundminer, Basehead, etc…
Lamps focuses on the buzzing/humming sound of light bulbs, lamps, fluorescent tubes, you name it… You can find a sound for any electricity driven device you can imagine.
These sounds can be used as pure effects or as a layer in your ambiances/atmos tracks to create a buzzing hallway or even to add tension in a basement scene with a fluorescent tube.
Low humming growls, aggressive and high pitched, glass resonant tubes, tiny filament lamp, fridge style hums,etc…
This library contains 44 designed textures and about 20 source material files with full and detailed metadata embedded ( Soundminer, Basehead, iXML ) , all at 96kHz / 24 bits.
We recorded tons of different metallic objects like wrenches, cameras, stands, microphones,etc… to create different hits and textures for the Source Material kit, everything was recorded at 192 kHz with the famous Sennheiser MKH 8040/8050 microphones in order to capture all the harmonics up to 50-60 kHz. Then we layered/edited/pitched, crushed them to create the sounds in the Designed folder.
The “Source” folder contains 91 files and hundreds individual sounds divided into these categories:
The “Designed” folder contains 20 files and many more individual sounds, all created from the “Source Material”:
– Silenced/Suppressed shots
The “Synced” folder contains multiple groups of 8 layers + 3 silencers/suppressor, all sync’ed on some of the most common guns rate of fire :
– Ak 47
All the sounds are 192 kHz / 24 bits, giving you all the process flexibility you need. Most importantly the files are embedded with exhaustive metadata compatible with Soundminer, Basehead, etc…
This library is perfect to spice up “boring” real life recordings, create a whole new futuristic weapon or just to give that ” Hyper Realistic ” feel to the project you’re working on.
This library is quite self explanatory, ” Planes – Takeoffs & Landings ” is a collection of various commercial jets taking off and landing on a runway.
We recorded as close as possible to the airport fences with a multi microphones setup giving you different sonic perspectives.
The “Source” folder contains 130 files corresponding to 34 different recordings :
– AB stereo (LOM Usi)
– Cinela LCR array (Sennheiser MKH8040 ORTF + MKH8050 Center)
– a shotgun mic following the plane (Neumann KMR81)
The “ Designed” folder contains 46 files / 28 processed sounds such as fast jet fly by or sonic boom.
All the files are 96kHz /24bits and embedded with rich metadata ( Soundminer, Basehead, iXML ) .
This ambiences pack is the result of a short field recording trip / road trip I made in October 2019 around the beautiful land/soundscapes of the Scottish Highlands.
I decided to go with a LCR + AB setup, as while testing different options I found it to be very versatile and relatively light and small. All mics were mounted inside the Cinela Albert basket for more convenience, allowing me to capture multichannel ambiences ( virtually 5.0 surround ) with a single thing to set up, and perfectly sheltered from wind.
I came across rivers, streams, lochs, waterfalls, lochs, harbours, lochs, quiet forests, reindeers slabs and more lochs.
This ” Mini Ambience Pack ” contains 24 sounds /72 files embedded with full and detailed metadata ( Soundminer, Basehead, iXML ).
Smartphone Notification Sounds is, as the name suggests, a collection of short ringtones carefully designed to fit the modern smartphones sonic aesthetic.
This library focuses on short sounds that will suit your needs for text messages, in-app notifications, instant messaging, social networks UI, etc…
Please note that all the included sounds are 100% new and original, this library does not contain any pre-existing ringtone, so feel free to use these fresh notification sounds without worrying about rights issue, plus they haven’t been used 1000 times before !
Every sound includes multiple variations and comes in 4 versions with distinct characteristics :
The ” speakerized ” variants are made from homemade impulse responses created with 3 different phones and recorded from slightly different perspectives. These are meant to be used alone or combined with the dry version to fit what’s on screen.
Some ” extra ” sounds are also included such as lock/unlock, keyboard ticks, UI menu sounds, sent/receive confirmation.
– 1204 files / 301 sounds
– 973 MB (uncompressed)
– 48 kHz / 24 bits
Urban Air is a collection of long duration / ready to use / surround urban backgrounds.
This is aXLsound’s first surround ambience library, it has been recorded across different cities with various microphones setup ( LCR ORTF / QUAD / 5.0 ) and then carefully collected and edited into 5.0 surround tracks.
You’ll find various moods and sonic characteristics including: downtown, suburban, industrial, small towns, quiet, loud and annoying traffic beds, wet city, side streets, parks, wide city squares, diffuse and distant urban elements, clean air tones or dirty gritty city noise …
The duration of the tracks varies between 02m 30s for the shortest and more than 08 minutes with the vast majority lasting around 04-05 minutes, so long scenes shouldn’t be a problem. Also, some sounds include markers highlighting (un)interesting sounds and events.
For more convenience, 2 versions are available for this library :
– C / LR / LsRs : the 5.0 sounds are delivered “splitted” in three separate files : ( 1 mono + 2 stereo files ) , this way you can easily use the stereo files if you don’t need surround.
– .C / .L / .R / Ls / .Rs : multiple mono files
This ambience pack contains 33 sounds / 99 files embedded with full and detailed metadata ( Soundminer, Basehead, iXML ).
Urban Passes By delivers hundreds of different vehicles passing by in an urban environment, covering all your needs for traffic scenes, especially to edit cars in the background or vehicles passing by your main character’s car during an onboard scene.
No need to search through your numerous traffic recordings to find the one “pass by”, we gathered hundreds of them from very slow to fast, dry cobblestones to very wet asphalt.
This library aims to help sound editors quickly find the whooshin’ vehicles they need, it includes passes by of cars, motorcycles, mopeds, trucks, etc…
All the sounds are 96 kHz / 24 bits and most importantly embedded with exhaustive metadatas for improved search results, including a detailed description, surface type, microphone setup, etc…
Metadata compatible with Soundminer, Basehead, etc…
The “Source” folder contains 337 files corresponding to 183 different recordings with various microphones setups :
– Cinela LCR array ( ORTF + Center )
– Some sounds are simultaneously recorded from inside and outside a car, giving you extra edit possibilities
The “ Designed” folder contains 59 stereo files with processed sounds such as :
– Interior “whoosh” passes
– Isolated wet asphalt textures
– Resonant bass vehicle textures
With A Sound Effect, Asbjoern has created a web site where our international community can browse, learn, and share the vast fruits of our labors. Together we are accelerating the very real potential power of sound design as a recognized art form.
A Sound Effect is an excellent resource for us to keep our animated films sounding unique and exciting.
A Sound Effect is a great asset to have discovered.
We found the site very easy to navigate, purchasing and downloads were effortless and the effects themselves are awesome! Asbjoern has done us all a great service.
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There are many great independent sound effect libraries available these days. The main problem with having so many, is keeping track of them!
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A Sound Effect is a wonderful resource for indie sound effects libraries. On top of that, it has some of the finest sound design, film and game audio interviews!
I often need very specific types of sounds so I've become a big supporter of independent recorders.
Until now I've always had to go to their individual websites. Now I can find them all in one place.
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A Sound Effect is a well curated boutique sound effects shop and a great place to find industry interviews and learning resources.