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Home Sound Effects Super FX Volume 1

Super FX Volume 1

$49

A retro sound designer’s dream, featuring 251 video game sound effects in an 8 and 16-bit style. All sounds crafted lovingly with authentic sources, tools, and techniques. No ‘real’ foley effects! Everything has been designed from scratch to lovingly emulate the charm of legendary games such as Final Fantasy 6, Chrono Trigger, Secret of Mana and other classics of the 90s.

Licensor: Impact Soundworks
Categories: .
Type: Game sound effects / recordings
Specs: 251 files • 251 sounds • 16 bit / 44.1 kHz • 58 MB • Includes metadata
Delivery:
Instant - blazingly-fast - digital download
License type:
Single user, royalty-free - for a multi-user license, click here

As the name suggests, this SFX collection was created to emulate the fascinating, charming aesthetic of video games released in the 8 and 16-bit era. Specifically, we sought the signature sound of games from the late 80s into late 90s, such as role-playing games like Final Fantasy 4 through Final Fantasy 7, Chrono Trigger, Secret of Mana, Final Fantasy Tactics, and similar titles.

The collection began as a private library used in producer Andrew Aversa’s fantasy role-playing video game, Tangledeep, which was released on February 1, 2018 with an unmistakable nod to the aesthetics of the Super Nintendo. Using authentic retro sound chips, lo-fi samples, subtractive synthesizers, and vintage processing techniques, I created a wide range of impacts, weapons, chirps, spells, bleeps, and UI noises.

Once Tangledeep was released, and with some wonderful contributions by sound designers 3ee and Dickie Chapin, we expanded the collection to include an even greater variety of just over 250 sounds. With these new additions, it’s suitable not only for medieval fantasy games, but sci-fi, adventure, real-time strategy, and any other titles with that golden pixel-art visual style!

Combat_Blunt_Hit_01
Combat_Blunt_Hit_02
Combat_Blunt_Hit_03
Combat_Blunt_Hit_Barrage
Combat_Burning_Attack
Combat_Constrict_Movement
Combat_Critical_Strike
Combat_Dodge_Whoosh
Combat_Explosion_Distant
Combat_Explosion_Series
Combat_Fast_Movement_01
Combat_Fast_Movement_02
Combat_Fast_Movement_03
Combat_Flurry_Scratches
Combat_Impact_Dull
Combat_Impact_Heavy
Combat_Impact_Pipe
Combat_Impact_Sheer_Surface
Combat_Jump
Combat_Jump_and_Landing
Combat_Jump_Medium
Combat_Knives_Multiple_Impact
Combat_Lashing_Attack
Combat_Metal_Burst
Combat_Metal_Dink
Combat_Metal_Heavy_Attack
Combat_Parry_Attack
Combat_Parry_Major
Combat_Projectile_Sharp_Impact
Combat_Punch_Impact_01
Combat_Punch_Impact_02
Combat_Shield_Block
Combat_Shining_Slash_Attack
Combat_Slap_Attack_01
Combat_Slap_Attack_02
Combat_Spike_Trap
Combat_Spike_Trap_Impact
Combat_Swipe_or_Steal
Combat_Swipe_Quick
Combat_Sword_Clash
Combat_Triple_Combo_Hit
Combat_Wood_Block
Magic_Banshee_Wail
Magic_Barrier_Shield
Magic_Buff_Spell
Magic_Burning_Boulder_01
Magic_Burning_Boulder_02
Magic_Burning_Boulder_03
Magic_Confusion_Status
Magic_Cure_Major
Magic_Curse_Spell_Debuff
Magic_Debuff_Minor
Magic_Debuff_Power_Down
Magic_Dream_Sequence
Magic_Enchanting_Spell
Magic_Energy_Shift
Magic_Fire_Burst
Magic_Fire_Wave
Magic_Ghosts_Unleashed
Magic_Growth_Enchant
Magic_Healing_Medium
Magic_Healing_Minor
Magic_Heart_Spell
Magic_Ice_Bolt_Impact
Magic_Ice_Crystal
Magic_Ice_Crystal_Shatter
Magic_Ice_Mega_Spell
Magic_Ice_Spell_Long_01
Magic_Ice_Spell_Long_02
Magic_Illusions
Magic_Lightning_Arc
Magic_Lightning_Bolt
Magic_Mana_Drain
Magic_Miniaturize_Spell
Magic_Poison_Slime_Bubble
Magic_Poison_Splash
Magic_Positive_Status_Up
Magic_Reflection_Spell
Magic_Shadow_Pierce
Magic_Shatter_Crystal_01
Magic_Shatter_Crystal_02
Magic_Sonic_Wave_Attack
Magic_Spell_Missile
Magic_Starlight_Spell
Magic_Tech_Attack
Magic_Teleport
Magic_Transform_Morph
Magic_Underwater_Enchant_01
Magic_Underwater_Enchant_02
Magic_Underwater_Enchant_03
Magic_Underwater_Enchant_04
Magic_Water_Bubble_Beam
Magic_Water_Splash
Magic_Whirlwind_Summon
Magic_Wind_Cloud_Summon
Magic_Wind_Slash
Misc_Butler_Bell_Ding
Misc_Chop_Tree_Down
Misc_Coin_Pickup
Misc_Collect_All_Items
Misc_Cooking_Bubbling_Pot
Misc_Dice_Roll
Misc_Equip_Bright_Schwing
Misc_Equip_Item
Misc_Glass_Crystal_Shatter
Misc_Jingle_Failure
Misc_Jingle_Success
Misc_Landing_In_Dirt
Misc_Learn_Skill_Important
Misc_Pickaxe_On_Stone
Misc_Pickup_Item
Misc_Pottery_Break
Misc_Rope_Tightening_01
Misc_Rope_Tightening_02
Misc_Stereo_8bit_01
Misc_Stereo_8bit_02
Misc_Stereo_8bit_03
Misc_Treasure_Found
Misc_Water_Splash_Minor
Misc_Wood_Chop
SciFi_AI_Primitive_01
SciFi_AI_Primitive_02
SciFi_Alert_Notification
SciFi_Alien_Communication_Typing
SciFi_Cannon_Huge
SciFi_Chirp_Sequence
SciFi_Communicator_Message_Typing
SciFi_Computer_Activate
SciFi_Computer_Malfunction
SciFi_Computer_Processing
SciFi_Energy_Buildup
SciFi_Energy_Sword
SciFi_Energy_Sword_Parry
SciFi_Engine_Reduce_Speed
SciFi_Explosion_Massive_Buildup
SciFi_Force_Field_Raised
SciFi_Klaxon_Alarm
SciFi_Laser_Deep
SciFi_Laser_Short_01
SciFi_Laser_Short_02
SciFi_Laser_Wet_High
SciFi_Laser_Wet_Low
SciFi_LightSpeed_Decrease
SciFi_Liquid_Tube
SciFi_Machine_Assembly
SciFi_Machine_Engine_Groan
SciFi_Machine_Learning
SciFi_Particles_Dispersed
SciFi_Power_Up
SciFi_Radio_Waves_High
SciFi_Radio_Waves_Low
SciFi_Rapid_Fire_Burst
SciFi_Robot_Overloaded
SciFi_Robotic_Squeal_01
SciFi_Robotic_Squeal_02
SciFi_Robotic_Squeal_03
SciFi_Shield_Penetration
SciFi_Small_Engine_Powerdown
SciFi_Space_Wolf_Howl
SciFi_Spring_Loaded_Shot
SciFi_Targeting_System
SciFi_Warp_Engine_01
SciFi_Warp_Engine_02
SciFi_Warp_Engine_04
SUPER FX Volume 1 Manual.pdf”
UI_Alert_Low_Health
UI_Cancel_01
UI_Cancel_02
UI_Cancel_03
UI_Cancel_04
UI_Confirm_Bright
UI_Confirm_Major
UI_Confirm_Medium
UI_Confirm_Sparkle_01
UI_Confirm_Sparkle_02
UI_Cursor_Back_01
UI_Cursor_Move_01
UI_Cursor_Move_02
UI_Cursor_Move_03
UI_Cursor_Move_04
UI_Cursor_Move_05
UI_Cursor_Move_06
UI_Cursor_Select_01
UI_Cursor_Select_02
UI_Cursor_Select_03
UI_Cursor_Select_03_Alt
UI_Cursor_Select_04
UI_Cursor_Select_05
UI_Dialogue_Typing_01
UI_Dialogue_Typing_02
UI_Dialogue_Typing_03
UI_Dragging_Object_01
UI_Dragging_Object_02
UI_Drop_Object
UI_Equip_Major
UI_Error_01
UI_Error_02
UI_Level_Up
UI_Levelup_Fast
UI_Movement_Misc
UI_Notification_Popup
UI_Pause_01
UI_Pause_02
UI_Purchase_Item
UI_Reward_Bonus_Chirp
UI_Reward_Sound
UI_RPG_Turn
UI_Selection_Invalid
UI_Stat_Gained
UI_Thip_01
UI_Thip_02
UI_Tick_03
UI_Tick_Minor
UI_Tock_01
UI_Tock_02
UI_Tock_03
UI_Toggle_Tiny
UI_Whoosh_Fast
Weapons_Arrow_Tiny
Weapons_Artillery_Barrage
Weapons_Artillery_Shell
Weapons_Axe_Chop
Weapons_Bow_Shoots_Arrow
Weapons_Cannon_Scorch
Weapons_Crossbow_Fire
Weapons_Dagger_Pierce_01
Weapons_Dagger_Pierce_02
Weapons_Dart_Toss
Weapons_Flail_Impact
Weapons_Knife_Throw_Multiple
Weapons_Laser_Shot
Weapons_Longsword_Slash
Weapons_Projectile_Stream
Weapons_Shortsword_Slash_01
Weapons_Shortsword_Slash_02
Weapons_Sword_Curved_Slash
Weapons_Sword_Slash_01
Weapons_Sword_Slash_Double_01
Weapons_Sword_Slash_Double_02
Weapons_Sword_Slash_Large
Weapons_Whip_Attack
Animals_Beast_Roar
Animals_Bird_Chirp
Animals_Chittering_Trees
Animals_Creature_Scuttle
Animals_Echo_Location
Animals_Frog_Jump
Animals_Insect_Swarming
Animals_Monster_Death
Combat_Beast_Attack
Combat_Bite_Combo
Combat_Bite_Single

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Impact Soundworks creates audio software and sound design with composers in mind. Our company was founded in 2008 by composers Andrew Aversa and Will Roget, II. At the time, there were several large virtual instrument companies, but few developers creating focused, affordable and flexible libraries featuring more unusual and unique sounds. Since then, we’ve been working hard to address the needs of modern composers who require samples that are both deep, and easy-to-use. We’re proud to call thousands of musicians around the world our customers, and spend a great deal of time listening to their suggestions and requests.