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Home Sound Effects Snow Foley Instrument

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Snow Foley Instrument

$5

Introducing the Snow Foley Instrument, a collection of pristine snow footsteps samples recorded with the legendary Sony PCM-D100 in the remote mountains of southern France. To enhance your sound design workflow, the samples are accompanied by user-friendly Kontakt and DSsampler instruments.

Whether you’re crafting linear sound designs, immersive interactive experiences, or dynamic game environments, this versatile library has you covered. 

Key Features: 

  • 8 Different Walking types
  • More than 200 unique samples
  • Recorded in real snow, in different depths
  • Stereo 96Khz 24bit
  • Kontakt & DSsampler
  • Midi Controlled Knobs
Snow Floey Footsteps Demo

*Runs in Kontakt or Free Kontakt Player version 7.7.3 or higher, and in DecentSmapler 1.9.13 or higher.

 

Licensor: : Sen6 Category: .
Type: Snow Footsteps sound effects / recordings
Specs: 214 sounds • 214 files • 24 Bit / 96 kHz • 78 MB • Not metatagged
Delivery:
Instant - blazingly-fast - digital download
License type:
Royalty-free - you can select the number of users on checkout
Wishlist:  
 

Full sound effects list for Snow Foley Instrument:

FS_Walk_SuperDeepSnow_19.wav
FS_Walk_SuperDeepSnow_20.wav
FS_Walk_SuperDeepSnow_21.wav
FS_Walk_SuperDeepSnow_14.wav
FS_Walk_SuperDeepSnow_15.wav
FS_Walk_SuperDeepSnow_16.wav
FS_Walk_SuperDeepSnow_17.wav
FS_Walk_SuperDeepSnow_18.wav
FS_Walk_SuperDeepSnow_09.wav
FS_Walk_SuperDeepSnow_10.wav
FS_Walk_SuperDeepSnow_11.wav
FS_Walk_SuperDeepSnow_12.wav
FS_Walk_SuperDeepSnow_13.wav
FS_Walk_SuperDeepSnow_04.wav
FS_Walk_SuperDeepSnow_05.wav
FS_Walk_SuperDeepSnow_06.wav
FS_Walk_SuperDeepSnow_07.wav
FS_Walk_SuperDeepSnow_08.wav
FS_Walk_SuperDeepSnow_01.wav
FS_Walk_SuperDeepSnow_02.wav
FS_Walk_SuperDeepSnow_03.wav
FS_Walk_IceSnow_07.wav
FS_Walk_IceSnow_08.wav
FS_Walk_IceSnow_09.wav
FS_Walk_IceSnow_10.wav
FS_Walk_IceSnow_11.wav
FS_Walk_IceSnow_12.wav
FS_Walk_IceSnow_02.wav
FS_Walk_IceSnow_03.wav
FS_Walk_IceSnow_04.wav
FS_Walk_IceSnow_05.wav
FS_Walk_IceSnow_06.wav
FS_Walk_IceSnow_01.wav
FS_WalkDownHill_Snow_ShortSlides_10.wav
FS_WalkDownHill_Snow_ShortSlides_04.wav
FS_WalkDownHill_Snow_ShortSlides_05.wav
FS_WalkDownHill_Snow_ShortSlides_06.wav
FS_WalkDownHill_Snow_ShortSlides_07.wav
FS_WalkDownHill_Snow_ShortSlides_08.wav
FS_WalkDownHill_Snow_ShortSlides_09.wav
FS_WalkDownHill_Snow_ShortSlides_01.wav
FS_WalkDownHill_Snow_ShortSlides_02.wav
FS_WalkDownHill_Snow_ShortSlides_03.wav
FS_RunDownHill_Snow_ShortSlides_15.wav
FS_RunDownHill_Snow_ShortSlides_16.wav
FS_RunDownHill_Snow_ShortSlides_17.wav
FS_RunDownHill_Snow_ShortSlides_18.wav
FS_RunDownHill_Snow_ShortSlides_19.wav
FS_RunDownHill_Snow_ShortSlides_09.wav
FS_RunDownHill_Snow_ShortSlides_10.wav
FS_RunDownHill_Snow_ShortSlides_11.wav
FS_RunDownHill_Snow_ShortSlides_12.wav
FS_RunDownHill_Snow_ShortSlides_13.wav
FS_RunDownHill_Snow_ShortSlides_14.wav
FS_RunDownHill_Snow_ShortSlides_04.wav
FS_RunDownHill_Snow_ShortSlides_05.wav
FS_RunDownHill_Snow_ShortSlides_06.wav
FS_RunDownHill_Snow_ShortSlides_07.wav
FS_RunDownHill_Snow_ShortSlides_08.wav
FS_RunDownHill_Snow_ShortSlides_01.wav
FS_RunDownHill_Snow_ShortSlides_02.wav
FS_RunDownHill_Snow_ShortSlides_03.wav
FS_Run_DeepIceSnow_08.wav
FS_Run_DeepIceSnow_02.wav
FS_Run_DeepIceSnow_03.wav
FS_Run_DeepIceSnow_04.wav
FS_Run_DeepIceSnow_05.wav
FS_Run_DeepIceSnow_06.wav
FS_Run_DeepIceSnow_07.wav
FS_Run_DeepIceSnow_01.wav
FS_WalkStrong_DeepIceSnow_02.wav
FS_WalkStrong_DeepIceSnow_03.wav
FS_WalkStrong_DeepIceSnow_04.wav
FS_WalkStrong_DeepIceSnow_05.wav
FS_WalkStrong_DeepIceSnow_06.wav
FS_WalkStrong_DeepIceSnow_01.wav
FS_WalkSlow_DeepIceSnow_12.wav
FS_WalkSlow_DeepIceSnow_13.wav
FS_WalkSlow_DeepIceSnow_06.wav
FS_WalkSlow_DeepIceSnow_07.wav
FS_WalkSlow_DeepIceSnow_08.wav
FS_WalkSlow_DeepIceSnow_09.wav
FS_WalkSlow_DeepIceSnow_10.wav
FS_WalkSlow_DeepIceSnow_11.wav
FS_WalkSlow_DeepIceSnow_01.wav
FS_WalkSlow_DeepIceSnow_02.wav
FS_WalkSlow_DeepIceSnow_03.wav
FS_WalkSlow_DeepIceSnow_04.wav
FS_WalkSlow_DeepIceSnow_05.wav
FS_WalkSlow_DeepSnow_07.wav
FS_WalkSlow_DeepSnow_08.wav
FS_WalkSlow_DeepSnow_09.wav
FS_WalkSlow_DeepSnow_02.wav
FS_WalkSlow_DeepSnow_03.wav
FS_WalkSlow_DeepSnow_04.wav
FS_WalkSlow_DeepSnow_05.wav
FS_WalkSlow_DeepSnow_06.wav
FS_WalkSlow_DeepSnow_01.wav
FS_Walk_DeepSnow_19.wav
FS_Walk_DeepSnow_13.wav
FS_Walk_DeepSnow_14.wav
FS_Walk_DeepSnow_15.wav
FS_Walk_DeepSnow_16.wav
FS_Walk_DeepSnow_17.wav
FS_Walk_DeepSnow_18.wav
FS_Walk_DeepSnow_08.wav
FS_Walk_DeepSnow_09.wav
FS_Walk_DeepSnow_10.wav
FS_Walk_DeepSnow_11.wav
FS_Walk_DeepSnow_12.wav
FS_Walk_DeepSnow_03.wav
FS_Walk_DeepSnow_04.wav
FS_Walk_DeepSnow_05.wav
FS_Walk_DeepSnow_06.wav
FS_Walk_DeepSnow_07.wav
FS_Walk_DeepSnow_01.wav
FS_Walk_DeepSnow_02.wav
FS_SlideLong_Snow_09.wav
FS_SlideLong_Snow_04.wav
FS_SlideLong_Snow_05.wav
FS_SlideLong_Snow_06.wav
FS_SlideLong_Snow_07.wav
FS_SlideLong_Snow_08.wav
FS_SlideLong_Snow_01.wav
FS_SlideLong_Snow_02.wav
FS_SlideLong_Snow_03.wav
FS_Slide_Snow_04.wav
FS_Slide_Snow_05.wav
FS_Slide_Snow_06.wav
FS_Slide_Snow_07.wav
FS_Slide_Snow_08.wav
FS_Slide_Snow_09.wav
FS_Slide_Snow_01.wav
FS_Slide_Snow_02.wav
FS_Slide_Snow_03.wav
FS_Run_Snow_39.wav
FS_Run_Snow_40.wav
FS_Run_Snow_41.wav
FS_Run_Snow_33.wav
FS_Run_Snow_34.wav
FS_Run_Snow_35.wav
FS_Run_Snow_36.wav
FS_Run_Snow_37.wav
FS_Run_Snow_38.wav
FS_Run_Snow_28.wav
FS_Run_Snow_29.wav
FS_Run_Snow_30.wav
FS_Run_Snow_31.wav
FS_Run_Snow_32.wav
FS_Run_Snow_23.wav
FS_Run_Snow_24.wav
FS_Run_Snow_25.wav
FS_Run_Snow_26.wav
FS_Run_Snow_27.wav
FS_Run_Snow_18.wav
FS_Run_Snow_19.wav
FS_Run_Snow_20.wav
FS_Run_Snow_21.wav
FS_Run_Snow_22.wav
FS_Run_Snow_12.wav
FS_Run_Snow_13.wav
FS_Run_Snow_14.wav
FS_Run_Snow_15.wav
FS_Run_Snow_16.wav
FS_Run_Snow_17.wav
FS_Run_Snow_07.wav
FS_Run_Snow_08.wav
FS_Run_Snow_09.wav
FS_Run_Snow_10.wav
FS_Run_Snow_11.wav
FS_Run_Snow_01.wav
FS_Run_Snow_02.wav
FS_Run_Snow_03.wav
FS_Run_Snow_04.wav
FS_Run_Snow_05.wav
FS_Run_Snow_06.wav
FS_WalkSlow_CrunchySnow_11.wav
FS_WalkSlow_CrunchySnow_12.wav
FS_WalkSlow_CrunchySnow_06.wav
FS_WalkSlow_CrunchySnow_07.wav
FS_WalkSlow_CrunchySnow_08.wav
FS_WalkSlow_CrunchySnow_09.wav
FS_WalkSlow_CrunchySnow_10.wav
FS_WalkSlow_CrunchySnow_01.wav
FS_WalkSlow_CrunchySnow_02.wav
FS_WalkSlow_CrunchySnow_03.wav
FS_WalkSlow_CrunchySnow_04.wav
FS_WalkSlow_CrunchySnow_05.wav
FS_WalkLight_CrunchySnow_10.wav
FS_WalkLight_CrunchySnow_04.wav
FS_WalkLight_CrunchySnow_05.wav
FS_WalkLight_CrunchySnow_06.wav
FS_WalkLight_CrunchySnow_07.wav
FS_WalkLight_CrunchySnow_08.wav
FS_WalkLight_CrunchySnow_09.wav
FS_WalkLight_CrunchySnow_01.wav
FS_WalkLight_CrunchySnow_02.wav
FS_WalkLight_CrunchySnow_03.wav
FS_Walk_CrunchySnow_13.wav
FS_Walk_CrunchySnow_14.wav
FS_Walk_CrunchySnow_15.wav
FS_Walk_CrunchySnow_16.wav
FS_Walk_CrunchySnow_07.wav
FS_Walk_CrunchySnow_08.wav
FS_Walk_CrunchySnow_09.wav
FS_Walk_CrunchySnow_10.wav
FS_Walk_CrunchySnow_11.wav
FS_Walk_CrunchySnow_12.wav
FS_Walk_CrunchySnow_02.wav
FS_Walk_CrunchySnow_03.wav
FS_Walk_CrunchySnow_04.wav
FS_Walk_CrunchySnow_05.wav
FS_Walk_CrunchySnow_06.wav
FS_Walk_CrunchySnow_01.wav

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Sen6 carefully records and collects audio content for the movie, television and VR industries for more than 10 years.
The sound designer’s needs and requirements are what guides us through our entire workflow.
We admire quality and pay attention to small details.


 
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