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Old City: Held Spaces

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Product Specifications

Licensor:
Chris Prock.
Categories:
Specs:
41 files • 3.29 GB • Includes metadata
Duration:
Approx. 188 minutes total
Delivery:
Instant - blazingly-fast - digital download
License type:
Royalty-free - you can select the number of users on checkout

Product Description

Enclosed streets and courtyards, reflective ambient life.

Old City: Held Spaces is an ambience sound effects library capturing quiet, enclosed urban environments within an old Mediterranean city. Recorded in early spring during a period of reduced activity, the collection focuses on spaces where sound is contained by architecture rather than shaped by crowds or traffic.

The recordings explore courtyards, narrow streets, small squares, and interior-adjacent spaces, including domestic environments such as kitchens and bedrooms. Stone walls, ageing buildings, and reflective surfaces create a sense of acoustic containment, where air movement, subtle reverberation, and soft tonal beds define the soundscape.

The city sits close to the sea, where waves break against stone edges adding gentle, reflective textures to the urban ambiences. These coastal rhythms weave through streets, interiors, and courtyards, creating a quiet yet alive urban environment.

Rather than empty silence, these ambiences hold residual presence: sparse pedestrian movement, occasional vehicles on stone roads, offscreen reflective voices, domestic sounds, light mechanical hums, and subtle tonal elements such as clock ticks or machinery cycles.

Each recording is designed to function as a stable, immersive bed, suitable for layering beneath dialogue or music, or for shaping moments of stillness, tension, or reflection. Perspective incidental markers are included to indicate spatial focus and depth, supporting flexible editorial use.

Old City: Held Spaces is ideal for film, documentary, television, and narrative-driven projects requiring quiet urban environments with architectural character, restrained human presence, and subtle ambient energy.


Whatโ€™s Inside

  • Recording Locations: Courtyards, narrow streets, small squares, interior-adjacent spaces (bedrooms, kitchens, interiors), coastal edges.
  • Acoustic Qualities: Reflective stone surfaces, subtle reverberation, airy tones, tonal beds, gentle wave textures
  • Ambient Activity: Sparse pedestrian movement, occasional vehicles, offscreen reflective voices, domestic sounds, coastal waves, light mechanical hums
  • Temporal Elements: Gentle rhythmic textures (clock ticks, machinery cycles, environmental fluctuations)
  • Perspectives: Close-up (CU), Medium (MED), Distant (DST) for spatial depth



Full sound effects list for Old City: Held Spaces



AMBCnst_COURTYARD Medium enclosed reflective offscreen construction_ChrisProck_OldCity HS.wav
AMBCnst_COURTYARD Small multistorey walls light construction activity intelligible Italian chatter_ChrisProck_OldCity HS.wav
AMBHome_BEDROOM Large airy hum distant running water_ChrisProck_OldCity HS.wav
AMBHome_BEDROOM Large airy hum through wall reflective voices_ChrisProck_OldCity HS.wav
AMBHome_KITCHEN Large airy hum steady clock water drips_ChrisProck_OldCity HS.wav
AMBHome_KITCHEN Large stone wall flowing hum clock offscreen movement_ChrisProck_OldCity HS.wav
AMBRoom_BEDROOM Large sparse window frame movement presence_ChrisProck_OldCity HS.wav
AMBTown_BACK ALLEY Narrow reflective airy hum neighbourhood presence woman hanging clothes_ChrisProck_OldCity HS.wav
AMBTown_BACK ALLEY Narrow reflective airy hum sparse neighbourhood presence_ChrisProck_OldCity HS.wav
AMBTown_BACK ALLEY Narrow stone quiet airy hum minimal movement presence_ChrisProck_OldCity HS.wav
AMBTown_BACK ALLEY Narrow stone reflective airy hum sparse pedestrian chatter_ChrisProck_OldCity HS.wav
AMBTown_BACK ALLEY Small church reflective airy hum neighbourhood presence distant construction_ChrisProck_OldCity HS.wav
AMBTown_BACK ALLEY Small church reflective airy hum neighbourhood presence_ChrisProck_OldCity HS.wav
AMBTown_COURTYARD Large night airy hum reflective offscreen voices_ChrisProck_OldCity HS.wav
AMBTown_COURTYARD Medium airy hum offscreen construction Italian chatter_ChrisProck_OldCity HS.wav
AMBTown_COURTYARD Medium enclosed reflective airy hum pedestrian presence_ChrisProck_OldCity HS.wav
AMBTown_COURTYARD Medium enclosed reflective casual human activity_ChrisProck_OldCity HS.wav
AMBTown_COURTYARD Medium enclosed reflective night sparse voices water drips_ChrisProck_OldCity HS.wav
AMBTown_COURTYARD Medium enclosed reflective sparse movement current high pitch rise_ChrisProck_OldCity HS.wav
AMBTown_COURTYARD Medium enclosed tonal hum bed reflective neighbourhood presence calm_ChrisProck_OldCity HS.wav
AMBTown_COURTYARD Medium enclosed tonal hum bed through wall grinding and voices_ChrisProck_OldCity HS.wav
AMBTown_COURTYARD Medium enclosed tonal hum quiet presence faint grinding_ChrisProck_OldCity HS.wav
AMBTown_COURTYARD Medium enclosed tonal hum ramping neighbourhood presence_ChrisProck_OldCity HS.wav
AMBTown_COURTYARD Medium enclosed tonal wash calm domestic presence_ChrisProck_OldCity HS.wav
AMBTown_COURTYARD Small multistorey walls active distant voices offscreen_ChrisProck_OldCity HS.wav
AMBTown_COURTYARD Small multistorey walls flowing hum offscreen voices_ChrisProck_OldCity HS.wav
AMBTown_COURTYARD Small multistorey walls moderate voices offscreen_ChrisProck_OldCity HS.wav
AMBTown_COURTYARD Small multistorey walls suitcase trolly by offscreen voices_ChrisProck_OldCity HS.wav
AMBTown_COURTYARD Small multistorey walls tonal hum bed sparse offscreen voices_ChrisProck_OldCity HS.wav
AMBTown_COURTYARD Small multistorey walls tonal hum sparse forward voices_ChrisProck_OldCity HS.wav
AMBTown_SQUARE Medium scaffold reflective airy hum neighbourhood presence sparse pedestrians_ChrisProck_OldCity HS.wav
AMBTown_SQUARE Medium scaffold reflective airy hum neighbourhood presence_ChrisProck_OldCity HS.wav
AMBTown_STREET Narrow tall stone wall subtle plastic friction neighbourhood presence sparse voices_ChrisProck_OldCity HS.wav
AMBTraf_STONE STREET Bridge active moderate speed traffic_ChrisProck_OldCity HS.wav
MOVEActv_COURTYARD Medium enclosed reflective offscreen construction presence_ChrisProck_OldCity HS.wav
VEHBy_STONE STREET Narrow confined medium speed car passbys sequence_ChrisProck_OldCity HS.wav
VEHBy_STONE STREET Small confined close up car passbys sequence_ChrisProck_OldCity HS.wav
WATRLap_WAVES Small rocky inlet active laps pronounced splashes_ChrisProck_OldCity HS.wav
WATRLap_WAVES Small rocky inlet active rolling laps soft splashes_ChrisProck_OldCity HS.wav
WATRLap_WAVES Small sandy beach calm laps rising intensity_ChrisProck_OldCity HS.wav
WATRLap_WAVES Small well hole soft laps gurgle_ChrisProck_OldCity HS.wav