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MechWarrior Combat Voice Lines Commands

0,00 $
0,00 $
excl. VAT

Product Specifications

Licensor:
Medartimus Sounds
Categories:
Specs:
300 sounds • 300 files • 24 Bit / 96 kHz • 205 • No metadata
Delivery:
Instant - blazingly-fast - digital download
License type:
Royalty-free - you can select the number of users on checkout

Product Description

MechWarrior Combat Voice Line Commands.

300 Professional HD Stereo Sound Effects Included.

Enhance your mech battles with a powerful collection of combat voice commands designed for MechWarriors, Combat Bots, Mechanized Troops, and futuristic military units.
The voice lines are provided in two versions: Male and Female, giving you greater flexibility when designing your characters and factions.

This collection includes multiple variations of the same commands for both versions, allowing them to play randomly and helping you create more natural and dynamic in-game voice communication.

The Sound Demo clip showcases a selection of voice commands and actions, demonstrating the intensity and atmosphere this sound pack can bring to a Mech Combat Game.

The complete list of voice sounds is shown in the Track List Document.

Also, You can find more packs of Futuristic Weapons and Robotic Sound Effects in my sound collections.

All sound files have been professionally cleaned, optimized, and prepared for immediate use in your project.

Thank you for purchasing and leaving a rating!

Full sound effects list for MechWarrior Combat Voice Lines Commands



SFX_01_One.wav
SFX_01_One.wav
SFX_010_Ten.wav
SFX_010_Ten.wav
SFX_02_Two.wav
SFX_02_Two.wav
SFX_03_Three.wav
SFX_03_Three.wav
SFX_04_Four.wav
SFX_04_Four.wav
SFX_05_Five.wav
SFX_05_Five.wav
SFX_06_Six.wav
SFX_06_Six.wav
SFX_07_Seven.wav
SFX_07_Seven.wav
SFX_08_Eight.wav
SFX_08_Eight.wav
SFX_09_Nine.wav
SFX_09_Nine.wav
SFX_Accepted.wav
SFX_Accepted.wav
SFX_Additional_forces_required.wav
SFX_Additional_forces_required.wav
SFX_All_dysfunction_fixed.wav
SFX_All_dysfunction_fixed.wav
SFX_All_functions_operational.wav
SFX_All_functions_operational.wav
SFX_All_functions_restored.wav
SFX_All_functions_restored.wav
SFX_All_things_done.wav
SFX_All_things_done.wav
SFX_Appromative.wav
SFX_Appromative.wav
SFX_Arrived_for_duty.wav
SFX_Arrived_for_duty.wav
SFX_Base_destroyed.wav
SFX_Base_destroyed.wav
SFX_Base_eliminated.wav
SFX_Base_eliminated.wav
SFX_Base_under_attack.wav
SFX_Base_under_attack.wav
SFX_Big_guy_operational.wav
SFX_Big_guy_operational.wav
SFX_Bot_fighter_is_ready.wav
SFX_Bot_fighter_is_ready.wav
SFX_Building_destroyed.wav
SFX_Building_destroyed.wav
SFX_Building_eliminated.wav
SFX_Building_eliminated.wav
SFX_Burn_them_all.wav
SFX_Burn_them_all.wav
SFX_Combat_vehicle_is_ready.wav
SFX_Combat_vehicle_is_ready.wav
SFX_Critical_dysfunction.wav
SFX_Critical_dysfunction.wav
SFX_Critical_malfunction_occurred.wav
SFX_Critical_malfunction_occurred.wav
SFX_Duty_first.wav
SFX_Duty_first.wav
SFX_Enemy_destroyed.wav
SFX_Enemy_destroyed.wav
SFX_Enemy_detected.wav
SFX_Enemy_detected.wav
SFX_Enemy_eliminated.wav
SFX_Enemy_eliminated.wav
SFX_Enemy_is_attacking.wav
SFX_Enemy_is_attacking.wav
SFX_Enemy_is_charging.wav
SFX_Enemy_is_charging.wav
SFX_Engaging_target.wav
SFX_Engaging_target.wav
SFX_Fighter_mode_is_on.wav
SFX_Fighter_mode_is_on.wav
SFX_Following_the_order.wav
SFX_Following_the_order.wav
SFX_Get_out_of_my_way_junk.wav
SFX_Get_out_of_my_way_junk.wav
SFX_Going_out.wav
SFX_Going_out.wav
SFX_Going_to_combat.wav
SFX_Going_to_combat.wav
SFX_Going_to_fight.wav
SFX_Going_to_fight.wav
SFX_Guard_mode_is_on.wav
SFX_Guard_mode_is_on.wav
SFX_I_am_a_combat_bot.wav
SFX_I_am_a_combat_bot.wav
SFX_I_am_a_Jaeger.wav
SFX_I_am_a_Jaeger.wav
SFX_I_am_a_war_bot.wav
SFX_I_am_a_war_bot.wav
SFX_I_follow_your_wish.wav
SFX_I_follow_your_wish.wav
SFX_I_obey.wav
SFX_I_obey.wav
SFX_Im_going.wav
SFX_Im_going.wav
SFX_Im_on_my_way.wav
SFX_Im_on_my_way.wav
SFX_Im_ready.wav
SFX_Im_ready.wav
SFX_Initiate_to_firing.wav
SFX_Initiate_to_firing.wav
SFX_Initiate_to_pursuit_protocols.wav
SFX_Initiate_to_pursuit_protocols.wav
SFX_Integration_protocol_successful.wav
SFX_Integration_protocol_successful.wav
SFX_Invader_destroyed.wav
SFX_Invader_destroyed.wav
SFX_Invader_detected.wav
SFX_Invader_detected.wav
SFX_Invader_eliminated.wav
SFX_Invader_eliminated.wav
SFX_Kick_them_all.wav
SFX_Kick_them_all.wav
SFX_Kill_them_all.wav
SFX_Kill_them_all.wav
SFX_Military_unit_is_ready.wav
SFX_Military_unit_is_ready.wav
SFX_Military_unit_ready.wav
SFX_Military_unit_ready.wav
SFX_Mission_accepted.wav
SFX_Mission_accepted.wav
SFX_Mission_completed.wav
SFX_Mission_completed.wav
SFX_Mission_in_progress.wav
SFX_Mission_in_progress.wav
SFX_Moving_forward.wav
SFX_Moving_forward.wav
SFX_Moving_out.wav
SFX_Moving_out.wav
SFX_No_chance_for_anyone.wav
SFX_No_chance_for_anyone.wav
SFX_On_my_way.wav
SFX_On_my_way.wav
SFX_Opening_fire.wav
SFX_Opening_fire.wav
SFX_Order_has_been_accepted.wav
SFX_Order_has_been_accepted.wav
SFX_Power_supply_discharge_initiated.wav
SFX_Power_supply_discharge_initiated.wav
SFX_Procedure_is_complete.wav
SFX_Procedure_is_complete.wav
SFX_Pursue_the_enemy.wav
SFX_Pursue_the_enemy.wav
SFX_Ready_for_duty.wav
SFX_Ready_for_duty.wav
SFX_Ready_for_fight.wav
SFX_Ready_for_fight.wav
SFX_Ready_for_Serve.wav
SFX_Ready_for_Serve.wav
SFX_Requesting_a_target.wav
SFX_Requesting_a_target.wav
SFX_Requesting_reinforcement.wav
SFX_Requesting_reinforcement.wav
SFX_Rest_mode_is_on.wav
SFX_Rest_mode_is_on.wav
SFX_Self_destruction_after.wav
SFX_Self_destruction_after.wav
SFX_Self_destruction_initiated.wav
SFX_Self_destruction_initiated.wav
SFX_Starting_movement.wav
SFX_Starting_movement.wav
SFX_Step_aside_scum.wav
SFX_Step_aside_scum.wav
SFX_Support_required.wav
SFX_Support_required.wav
SFX_Switch_to_flight_mode.wav
SFX_Switch_to_flight_mode.wav
SFX_Switch_to_melee_mode.wav
SFX_Switch_to_melee_mode.wav
SFX_Switch_to_primary_weapon.wav
SFX_Switch_to_primary_weapon.wav
SFX_Switch_to_secondary_weapon.wav
SFX_Switch_to_secondary_weapon.wav
SFX_Switching_to_backup_power_supply.wav
SFX_Switching_to_backup_power_supply.wav
SFX_System_diagnostics_complete.wav
SFX_System_diagnostics_complete.wav
SFX_System_failure_initiated.wav
SFX_System_failure_initiated.wav
SFX_System_malfunction.wav
SFX_System_malfunction.wav
SFX_System_malfunction_fixed.wav
SFX_System_malfunction_fixed.wav
SFX_System_malfunction_occurred.wav
SFX_System_malfunction_occurred.wav
SFX_System_recompiled.wav
SFX_System_recompiled.wav
SFX_Target_captured.wav
SFX_Target_captured.wav
SFX_Target_destroyed.wav
SFX_Target_destroyed.wav
SFX_Target_eliminated.wav
SFX_Target_eliminated.wav
SFX_Target_required.wav
SFX_Target_required.wav
SFX_Threat_destroyed.wav
SFX_Threat_destroyed.wav
SFX_Threat_detected.wav
SFX_Threat_detected.wav
SFX_Threat_eliminated.wav
SFX_Threat_eliminated.wav
SFX_Time_to_move_out.wav
SFX_Time_to_move_out.wav
SFX_Under_your_control.wav
SFX_Under_your_control.wav
SFX_Unleash_hell.wav
SFX_Unleash_hell.wav
SFX_Update_protocol_successful.wav
SFX_Update_protocol_successful.wav
SFX_Upgrade_in_progress.wav
SFX_Upgrade_in_progress.wav
SFX_Upgrade_is_complete.wav
SFX_Upgrade_is_complete.wav
SFX_Upgrade_is_done.wav
SFX_Upgrade_is_done.wav
SFX_Upgrade_is_ready.wav
SFX_Upgrade_is_ready.wav
SFX_War_bot_is_ready.wav
SFX_War_bot_is_ready.wav
SFX_War_bot_operational.wav
SFX_War_bot_operational.wav
SFX_War_drone_is_ready.wav
SFX_War_drone_is_ready.wav
SFX_War_machine_is_ready.wav
SFX_War_machine_is_ready.wav
SFX_Warrior_is_ready.wav
SFX_Warrior_is_ready.wav
SFX_Warrior_operational.wav
SFX_Warrior_operational.wav
SFX_Yes_sir.wav
SFX_Yes_sir.wav
SFX_Your_choice_My_Action.wav
SFX_Your_choice_My_Action.wav